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-rw-r--r--src/map/skill.c29
1 files changed, 17 insertions, 12 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index f93d5b772..1483919f0 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -15347,22 +15347,27 @@ int skill_produce_mix (struct map_session_data *sd, int skill_id, int nameid, in
}
if( skill_id == RK_RUNEMASTERY ) {
int temp_qty, skill_lv = pc_checkskill(sd,skill_id);
+ data = itemdb_search(nameid);
+
if( skill_lv == 10 ) temp_qty = 1 + rnd()%3;
else if( skill_lv > 5 ) temp_qty = 1 + rnd()%2;
else temp_qty = 1;
- for( i = 0; i < MAX_INVENTORY; i++ ) {
- if( sd->status.inventory[i].nameid == nameid ) {
- if( sd->status.inventory[i].amount >= MAX_RUNE ) {
- clif_msgtable(sd->fd,0x61b);
- return 0;
- } else {
- /**
- * the amount fits, say we got temp_qty 4 and 19 runes, we trim temp_qty to 1.
- **/
- if( temp_qty + sd->status.inventory[i].amount >= MAX_RUNE )
- temp_qty = MAX_RUNE - sd->status.inventory[i].amount;
+
+ if (data->stack.inventory) {
+ for( i = 0; i < MAX_INVENTORY; i++ ) {
+ if( sd->status.inventory[i].nameid == nameid ) {
+ if( sd->status.inventory[i].amount >= data->stack.amount ) {
+ clif_msgtable(sd->fd,0x61b);
+ return 0;
+ } else {
+ /**
+ * the amount fits, say we got temp_qty 4 and 19 runes, we trim temp_qty to 1.
+ **/
+ if( temp_qty + sd->status.inventory[i].amount >= data->stack.amount )
+ temp_qty = data->stack.amount - sd->status.inventory[i].amount;
+ }
+ break;
}
- break;
}
}
qty = temp_qty;