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-rw-r--r--src/map/skill.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 663ebee21..25601dc56 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4906,13 +4906,13 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
case NPC_POWERUP:
sc_start(bl,SC_INCATKRATE,100,40*skilllv,skill_get_time(skillid, skilllv));
clif_skill_nodamage(src,bl,skillid,skilllv,
- sc_start(bl,type,100,20*skilllv,skill_get_time(skillid, skilllv)));
+ sc_start(bl,type,100,40*skilllv,skill_get_time(skillid, skilllv)));
break;
case NPC_AGIUP:
sc_start(bl,SC_SPEEDUP1,100,skilllv,skill_get_time(skillid, skilllv));
clif_skill_nodamage(src,bl,skillid,skilllv,
- sc_start(bl,type,100,20*skilllv,skill_get_time(skillid, skilllv)));
+ sc_start(bl,type,100,40*skilllv,skill_get_time(skillid, skilllv)));
break;
case NPC_INVISIBLE:
@@ -6416,7 +6416,8 @@ struct skill_unit_group *skill_unitsetting( struct block_list *src, int skillid,
val1=skilllv;
val2=0;
limit=group->limit;
- for(i=0;i<layout->count;i++){
+ count=group->unit_count;
+ for(i=0;i<count;i++){
struct skill_unit *unit;
int ux,uy,alive=1;
ux = x + layout->dx[i];