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-rw-r--r--src/map/skill.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 08c8469a9..683a38e7e 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2087,9 +2087,9 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
if(sd && dmg.flag&BF_WEAPON && src != bl && src == dsrc && damage > 0) {
if (battle_config.left_cardfix_to_right)
- battle_drain(sd, tsd, dmg.damage, dmg.damage, tstatus->race, tstatus->mode&MD_BOSS);
+ battle_drain(sd, bl, dmg.damage, dmg.damage, tstatus->race, tstatus->mode&MD_BOSS);
else
- battle_drain(sd, tsd, dmg.damage, dmg.damage2, tstatus->race, tstatus->mode&MD_BOSS);
+ battle_drain(sd, bl, dmg.damage, dmg.damage2, tstatus->race, tstatus->mode&MD_BOSS);
}
if (rdamage>0) {
@@ -3711,8 +3711,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
if (skill_break_equip(bl, EQP_WEAPON, 10000, BCT_PARTY) && sd && sd != dstsd)
clif_displaymessage(sd->fd,"You broke target's weapon");
}
- //FIXME : Why clif_skill_nodamage 2 times ?
- //clif_skill_nodamage(src,bl,skillid,skilllv,i);
break;
case PR_ASPERSIO: /* アスペルシオ */