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-rw-r--r--src/map/script.h762
1 files changed, 545 insertions, 217 deletions
diff --git a/src/map/script.h b/src/map/script.h
index 3cfcd9de4..48abf1487 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -1,41 +1,177 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
-#ifndef _SCRIPT_H_
-#define _SCRIPT_H_
+#ifndef MAP_SCRIPT_H
+#define MAP_SCRIPT_H
+
+#include <errno.h>
+#include <setjmp.h>
#include "map.h" //EVENT_NAME_LENGTH
+#include "../common/cbasetypes.h"
+#include "../common/db.h"
+#include "../common/mmo.h" // struct item
+#include "../common/sql.h" // Sql
+#include "../common/strlib.h" //StringBuf
+
+/**
+ * Declarations
+ **/
+struct eri;
+
+/**
+ * Defines
+ **/
+// TODO: Remove temporary code
+#define ENABLE_CASE_CHECK
+#define get_script_source(source) ((source) ? (source) : "Unknown (Possibly source or variables stored in database")
+#define DeprecationWarning(func, bad, good, file, line) ShowError("%s: use of deprecated keyword '%s' (use '%s' instead) in file '%s', line '%d'.\n", (func), (bad), (good), get_script_source(file), (line));
+#define DeprecationWarning2(func, bad, good, where) ShowError("%s: detected possible use of wrong case in a script. Found '%s', probably meant to be '%s' (in '%s').\n", (func), (bad), (good), get_script_source(where));
+#define disp_deprecation_message(func, good, p) disp_warning_message(func": use of deprecated keyword (use '"good"' instead).", (p));
#define NUM_WHISPER_VAR 10
-struct map_session_data;
-struct eri;
+/// Maximum amount of elements in script arrays
+#define SCRIPT_MAX_ARRAYSIZE (UINT_MAX - 1)
-extern int potion_flag; //For use on Alchemist improved potions/Potion Pitcher. [Skotlex]
-extern int potion_hp, potion_per_hp, potion_sp, potion_per_sp;
-extern int potion_target;
+#define SCRIPT_BLOCK_SIZE 512
-extern struct Script_Config {
- unsigned warn_func_mismatch_argtypes : 1;
- unsigned warn_func_mismatch_paramnum : 1;
- int check_cmdcount;
- int check_gotocount;
- int input_min_value;
- int input_max_value;
+// Using a prime number for SCRIPT_HASH_SIZE should give better distributions
+#define SCRIPT_HASH_SIZE 1021
- const char *die_event_name;
- const char *kill_pc_event_name;
- const char *kill_mob_event_name;
- const char *login_event_name;
- const char *logout_event_name;
- const char *loadmap_event_name;
- const char *baselvup_event_name;
- const char *joblvup_event_name;
+// Specifies which string hashing method to use
+//#define SCRIPT_HASH_DJB2
+//#define SCRIPT_HASH_SDBM
+#define SCRIPT_HASH_ELF
- const char* ontouch_name;
- const char* ontouch2_name;
-} script_config;
+#define SCRIPT_EQUIP_TABLE_SIZE 20
+
+//#define SCRIPT_DEBUG_DISP
+//#define SCRIPT_DEBUG_DISASM
+//#define SCRIPT_DEBUG_HASH
+//#define SCRIPT_DEBUG_DUMP_STACK
+
+///////////////////////////////////////////////////////////////////////////////
+//## TODO possible enhancements: [FlavioJS]
+// - 'callfunc' supporting labels in the current npc "::LabelName"
+// - 'callfunc' supporting labels in other npcs "NpcName::LabelName"
+// - 'function FuncName;' function declarations reverting to global functions
+// if local label isn't found
+// - join callfunc and callsub's functionality
+// - remove dynamic allocation in add_word()
+// - remove GETVALUE / SETVALUE
+// - clean up the set_reg / set_val / setd_sub mess
+// - detect invalid label references at parse-time
+
+//
+// struct script_state* st;
+//
+
+/// Returns the script_data at the target index
+#define script_getdata(st,i) ( &((st)->stack->stack_data[(st)->start + (i)]) )
+/// Returns if the stack contains data at the target index
+#define script_hasdata(st,i) ( (st)->end > (st)->start + (i) )
+/// Returns the index of the last data in the stack
+#define script_lastdata(st) ( (st)->end - (st)->start - 1 )
+/// Pushes an int into the stack
+#define script_pushint(st,val) (script->push_val((st)->stack, C_INT, (val),NULL))
+/// Pushes a string into the stack (script engine frees it automatically)
+#define script_pushstr(st,val) (script->push_str((st)->stack, C_STR, (val)))
+/// Pushes a copy of a string into the stack
+#define script_pushstrcopy(st,val) (script->push_str((st)->stack, C_STR, aStrdup(val)))
+/// Pushes a constant string into the stack (must never change or be freed)
+#define script_pushconststr(st,val) (script->push_str((st)->stack, C_CONSTSTR, (val)))
+/// Pushes a nil into the stack
+#define script_pushnil(st) (script->push_val((st)->stack, C_NOP, 0,NULL))
+/// Pushes a copy of the data in the target index
+#define script_pushcopy(st,i) (script->push_copy((st)->stack, (st)->start + (i)))
+
+#define script_isstring(st,i) data_isstring(script_getdata((st),(i)))
+#define script_isint(st,i) data_isint(script_getdata((st),(i)))
+#define script_isstringtype(st,i) data_isstring(script->get_val((st), script_getdata((st),(i))))
+#define script_isinttype(st,i) data_isint(script->get_val((st), script_getdata((st),(i))))
+
+#define script_getnum(st,val) (script->conv_num((st), script_getdata((st),(val))))
+#define script_getstr(st,val) (script->conv_str((st), script_getdata((st),(val))))
+#define script_getref(st,val) ( script_getdata((st),(val))->ref )
+
+// Note: "top" functions/defines use indexes relative to the top of the stack
+// -1 is the index of the data at the top
+
+/// Returns the script_data at the target index relative to the top of the stack
+#define script_getdatatop(st,i) ( &((st)->stack->stack_data[(st)->stack->sp + (i)]) )
+/// Pushes a copy of the data in the target index relative to the top of the stack
+#define script_pushcopytop(st,i) script->push_copy((st)->stack, (st)->stack->sp + (i))
+/// Removes the range of values [start,end[ relative to the top of the stack
+#define script_removetop(st,start,end) ( script->pop_stack((st), ((st)->stack->sp + (start)), (st)->stack->sp + (end)) )
+
+//
+// struct script_data* data;
+//
+
+/// Returns if the script data is a string
+#define data_isstring(data) ( (data)->type == C_STR || (data)->type == C_CONSTSTR )
+/// Returns if the script data is an int
+#define data_isint(data) ( (data)->type == C_INT )
+/// Returns if the script data is a reference
+#define data_isreference(data) ( (data)->type == C_NAME )
+/// Returns if the script data is a label
+#define data_islabel(data) ( (data)->type == C_POS )
+/// Returns if the script data is an internal script function label
+#define data_isfunclabel(data) ( (data)->type == C_USERFUNC_POS )
+/// Returns if this is a reference to a constant
+#define reference_toconstant(data) ( script->str_data[reference_getid(data)].type == C_INT )
+/// Returns if this a reference to a param
+#define reference_toparam(data) ( script->str_data[reference_getid(data)].type == C_PARAM )
+/// Returns if this a reference to a variable
+//##TODO confirm it's C_NAME [FlavioJS]
+#define reference_tovariable(data) ( script->str_data[reference_getid(data)].type == C_NAME )
+/// Returns the unique id of the reference (id and index)
+#define reference_getuid(data) ( (data)->u.num )
+/// Returns the id of the reference
+#define reference_getid(data) ( (int32)(int64)(reference_getuid(data) & 0xFFFFFFFF) )
+/// Returns the array index of the reference
+#define reference_getindex(data) ( (uint32)(int64)((reference_getuid(data) >> 32) & 0xFFFFFFFF) )
+/// Returns the name of the reference
+#define reference_getname(data) ( script->str_buf + script->str_data[reference_getid(data)].str )
+/// Returns the linked list of uid-value pairs of the reference (can be NULL)
+#define reference_getref(data) ( (data)->ref )
+/// Returns the value of the constant
+#define reference_getconstant(data) ( script->str_data[reference_getid(data)].val )
+/// Returns the type of param
+#define reference_getparamtype(data) ( script->str_data[reference_getid(data)].val )
+
+/// Composes the uid of a reference from the id and the index
+#define reference_uid(id,idx) ( (int64) ((uint64)(id) & 0xFFFFFFFF) | ((uint64)(idx) << 32) )
+
+/// Checks whether two references point to the same variable (or array)
+#define is_same_reference(data1, data2) \
+ ( reference_getid(data1) == reference_getid(data2) \
+ && ( (data1->ref == data2->ref && data1->ref == NULL) \
+ || (data1->ref != NULL && data2->ref != NULL && data1->ref->vars == data2->ref->vars \
+ ) ) )
+
+#define script_getvarid(var) ( (int32)(int64)(var & 0xFFFFFFFF) )
+#define script_getvaridx(var) ( (uint32)(int64)((var >> 32) & 0xFFFFFFFF) )
+
+#define not_server_variable(prefix) ( (prefix) != '$' && (prefix) != '.' && (prefix) != '\'')
+#define is_string_variable(name) ( (name)[strlen(name) - 1] == '$' )
+
+#define BUILDIN(x) bool buildin_ ## x (struct script_state* st)
+
+#define script_fetch(st, n, t) do { \
+ if( script_hasdata((st),(n)) ) \
+ (t)=script_getnum((st),(n)); \
+ else \
+ (t) = 0; \
+} while(0)
+
+
+/**
+ * Enumerations
+ **/
typedef enum c_op {
C_NOP, // end of script/no value (nil)
C_POS,
@@ -51,7 +187,7 @@ typedef enum c_op {
C_USERFUNC, // internal script function
C_USERFUNC_POS, // internal script function label
C_REF, // the next call to c_op2 should push back a ref to the left operand
-
+
// operators
C_OP3, // a ? b : c
C_LOR, // a || b
@@ -75,57 +211,189 @@ typedef enum c_op {
C_NOT, // ~ a
C_R_SHIFT, // a >> b
C_L_SHIFT, // a << b
- C_ADD_PP, // ++a
- C_SUB_PP, // --a
+ C_ADD_POST, // a++
+ C_SUB_POST, // a--
+ C_ADD_PRE, // ++a
+ C_SUB_PRE, // --a
+#ifdef PCRE_SUPPORT
+ C_RE_EQ, // ~=
+ C_RE_NE, // ~!
+#endif // PCRE_SUPPORT
} c_op;
+enum hQueueOpt {
+ HQO_NONE,
+ HQO_onLogOut,
+ HQO_OnDeath,
+ HQO_OnMapChange,
+ HQO_MAX,
+};
+
+enum e_script_state { RUN,STOP,END,RERUNLINE,GOTO,RETFUNC,CLOSE };
+
+enum script_parse_options {
+ SCRIPT_USE_LABEL_DB = 0x1,// records labels in scriptlabel_db
+ SCRIPT_IGNORE_EXTERNAL_BRACKETS = 0x2,// ignores the check for {} brackets around the script
+ SCRIPT_RETURN_EMPTY_SCRIPT = 0x4// returns the script object instead of NULL for empty scripts
+};
+
+enum { LABEL_NEXTLINE=1,LABEL_START };
+
+// for advanced scripting support ( nested if, switch, while, for, do-while, function, etc )
+// [Eoe / jA 1080, 1081, 1094, 1164]
+enum curly_type {
+ TYPE_NULL = 0,
+ TYPE_IF,
+ TYPE_SWITCH,
+ TYPE_WHILE,
+ TYPE_FOR,
+ TYPE_DO,
+ TYPE_USERFUNC,
+ TYPE_ARGLIST // function argument list
+};
+
+enum e_arglist {
+ ARGLIST_UNDEFINED = 0,
+ ARGLIST_NO_PAREN = 1,
+ ARGLIST_PAREN = 2,
+};
+
+/*==========================================
+ * (Only those needed) local declaration prototype
+ * - those could be used server-wide so that the scans are done once during processing and never again,
+ * - doing so would also improve map zone processing and storage [Ind]
+ *------------------------------------------*/
+
+enum {
+ MF_NOMEMO, //0
+ MF_NOTELEPORT,
+ MF_NOSAVE,
+ MF_NOBRANCH,
+ MF_NOPENALTY,
+ MF_NOZENYPENALTY,
+ MF_PVP,
+ MF_PVP_NOPARTY,
+ MF_PVP_NOGUILD,
+ MF_GVG,
+ MF_GVG_NOPARTY, //10
+ MF_NOTRADE,
+ MF_NOSKILL,
+ MF_NOWARP,
+ MF_PARTYLOCK,
+ MF_NOICEWALL,
+ MF_SNOW,
+ MF_FOG,
+ MF_SAKURA,
+ MF_LEAVES,
+ /* 21 - 22 free */
+ MF_CLOUDS = 23,
+ MF_CLOUDS2,
+ MF_FIREWORKS,
+ MF_GVG_CASTLE,
+ MF_GVG_DUNGEON,
+ MF_NIGHTENABLED,
+ MF_NOBASEEXP,
+ MF_NOJOBEXP, //30
+ MF_NOMOBLOOT,
+ MF_NOMVPLOOT,
+ MF_NORETURN,
+ MF_NOWARPTO,
+ MF_NIGHTMAREDROP,
+ MF_ZONE,
+ MF_NOCOMMAND,
+ MF_NODROP,
+ MF_JEXP,
+ MF_BEXP, //40
+ MF_NOVENDING,
+ MF_LOADEVENT,
+ MF_NOCHAT,
+ MF_NOEXPPENALTY,
+ MF_GUILDLOCK,
+ MF_TOWN,
+ MF_AUTOTRADE,
+ MF_ALLOWKS,
+ MF_MONSTER_NOTELEPORT,
+ MF_PVP_NOCALCRANK, //50
+ MF_BATTLEGROUND,
+ MF_RESET,
+ MF_NOTOMB,
+ MF_NOCASHSHOP
+};
+
+/**
+ * Structures
+ **/
+
+struct Script_Config {
+ unsigned warn_func_mismatch_argtypes : 1;
+ unsigned warn_func_mismatch_paramnum : 1;
+ int check_cmdcount;
+ int check_gotocount;
+ int input_min_value;
+ int input_max_value;
+
+ const char *die_event_name;
+ const char *kill_pc_event_name;
+ const char *kill_mob_event_name;
+ const char *login_event_name;
+ const char *logout_event_name;
+ const char *loadmap_event_name;
+ const char *baselvup_event_name;
+ const char *joblvup_event_name;
+
+ const char* ontouch_name;
+ const char* ontouch2_name;
+};
+
+/**
+ * Generic reg database abstraction to be used with various types of regs/script variables.
+ */
+struct reg_db {
+ struct DBMap *vars;
+ struct DBMap *arrays;
+};
+
struct script_retinfo {
- struct DBMap* var_function;// scope variables
- struct script_code* script;// script code
- int pos;// script location
- int nargs;// argument count
- int defsp;// default stack pointer
+ struct reg_db scope; ///< scope variables
+ struct script_code* script; ///< script code
+ int pos; ///< script location
+ int nargs; ///< argument count
+ int defsp; ///< default stack pointer
};
struct script_data {
enum c_op type;
union script_data_val {
- int num;
+ int64 num;
char *str;
struct script_retinfo* ri;
} u;
- struct DBMap** ref;
+ struct reg_db *ref;
};
// Moved defsp from script_state to script_stack since
// it must be saved when script state is RERUNLINE. [Eoe / jA 1094]
struct script_code {
int script_size;
- unsigned char* script_buf;
- struct DBMap* script_vars;
+ unsigned char *script_buf;
+ struct reg_db local; ///< Local (npc) vars
+ unsigned short instances;
};
struct script_stack {
- int sp;// number of entries in the stack
- int sp_max;// capacity of the stack
+ int sp; ///< number of entries in the stack
+ int sp_max; ///< capacity of the stack
int defsp;
- struct script_data *stack_data;// stack
- struct DBMap* var_function;// scope variables
-};
-
-enum hQueueOpt {
- HQO_NONE,
- HQO_onLogOut,
- HQO_OnDeath,
- HQO_OnMapChange,
- HQO_MAX,
+ struct script_data *stack_data; ///< stack
+ struct reg_db scope; ///< scope variables
};
/* [Ind/Hercules] */
struct hQueue {
int id;
int *item;
- int items;
+ int items;/* how many actual items are in the array */
+ int size;/* size of the *item array, not the current amount of items in it since it can have empty slots */
/* events */
char onLogOut[EVENT_NAME_LENGTH];
char onDeath[EVENT_NAME_LENGTH];
@@ -138,18 +406,15 @@ struct hQueueIterator {
int pos;
};
-//
-// Script state
-//
-enum e_script_state { RUN,STOP,END,RERUNLINE,GOTO,RETFUNC,CLOSE };
-
struct script_state {
struct script_stack* stack;
+ struct reg_db **pending_refs; ///< References to .vars returned by sub-functions, pending deletion.
+ int pending_ref_count; ///< Amount of pending_refs currently stored.
int start,end;
int pos;
enum e_script_state state;
int rid,oid;
- struct script_code *script, *scriptroot;
+ struct script_code *script;
struct sleep_data {
int tick,timer,charid;
} sleep;
@@ -164,58 +429,6 @@ struct script_state {
unsigned int id;
};
-struct script_reg {
- int index;
- int data;
-};
-
-struct script_regstr {
- int index;
- char* data;
-};
-
-enum script_parse_options {
- SCRIPT_USE_LABEL_DB = 0x1,// records labels in scriptlabel_db
- SCRIPT_IGNORE_EXTERNAL_BRACKETS = 0x2,// ignores the check for {} brackets around the script
- SCRIPT_RETURN_EMPTY_SCRIPT = 0x4// returns the script object instead of NULL for empty scripts
-};
-
-const char* skip_space(const char* p);
-void script_error(const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos);
-
-struct script_code* parse_script(const char* src,const char* file,int line,int options);
-void run_script_sub(struct script_code *rootscript,int pos,int rid,int oid, char* file, int lineno);
-void run_script(struct script_code*,int,int,int);
-
-int set_var(struct map_session_data *sd, char *name, void *val);
-int run_script_timer(int tid, unsigned int tick, int id, intptr_t data);
-void run_script_main(struct script_state *st);
-
-void script_stop_instances(int id);
-struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n);
-void script_free_code(struct script_code* code);
-void script_free_vars(struct DBMap *storage);
-struct script_state* script_alloc_state(struct script_code* rootscript, int pos, int rid, int oid);
-void script_free_state(struct script_state* st);
-
-struct DBMap* script_get_label_db(void);
-struct DBMap* script_get_userfunc_db(void);
-void script_run_autobonus(const char *autobonus,int id, int pos);
-
-bool script_get_constant(const char* name, int* value);
-void script_set_constant(const char* name, int value, bool isparameter);
-
-void script_cleararray_pc(struct map_session_data* sd, const char* varname, void* value);
-void script_setarray_pc(struct map_session_data* sd, const char* varname, uint8 idx, void* value, int* refcache);
-
-int script_config_read(char *cfgName);
-int add_str(const char* p);
-const char* get_str(int id);
-int script_reload(void);
-
-// @commands (script based)
-void setd_sub(struct script_state *st, struct map_session_data *sd, const char *varname, int elem, void *value, struct DBMap **ref);
-
struct script_function {
bool (*func)(struct script_state *st);
char *name;
@@ -234,106 +447,44 @@ struct str_data_struct {
int next;
};
-///////////////////////////////////////////////////////////////////////////////
-//## TODO possible enhancements: [FlavioJS]
-// - 'callfunc' supporting labels in the current npc "::LabelName"
-// - 'callfunc' supporting labels in other npcs "NpcName::LabelName"
-// - 'function FuncName;' function declarations reverting to global functions
-// if local label isn't found
-// - join callfunc and callsub's functionality
-// - remove dynamic allocation in add_word()
-// - remove GETVALUE / SETVALUE
-// - clean up the set_reg / set_val / setd_sub mess
-// - detect invalid label references at parse-time
-
-//
-// struct script_state* st;
-//
-
-/// Returns the script_data at the target index
-#define script_getdata(st,i) ( &((st)->stack->stack_data[(st)->start + (i)]) )
-/// Returns if the stack contains data at the target index
-#define script_hasdata(st,i) ( (st)->end > (st)->start + (i) )
-/// Returns the index of the last data in the stack
-#define script_lastdata(st) ( (st)->end - (st)->start - 1 )
-/// Pushes an int into the stack
-#define script_pushint(st,val) script->push_val((st)->stack, C_INT, (val),NULL)
-/// Pushes a string into the stack (script engine frees it automatically)
-#define script_pushstr(st,val) script->push_str((st)->stack, C_STR, (val))
-/// Pushes a copy of a string into the stack
-#define script_pushstrcopy(st,val) script->push_str((st)->stack, C_STR, aStrdup(val))
-/// Pushes a constant string into the stack (must never change or be freed)
-#define script_pushconststr(st,val) script->push_str((st)->stack, C_CONSTSTR, (val))
-/// Pushes a nil into the stack
-#define script_pushnil(st) script->push_val((st)->stack, C_NOP, 0,NULL)
-/// Pushes a copy of the data in the target index
-#define script_pushcopy(st,i) script->push_copy((st)->stack, (st)->start + (i))
-
-#define script_isstring(st,i) data_isstring(script_getdata(st,i))
-#define script_isint(st,i) data_isint(script_getdata(st,i))
-
-#define script_getnum(st,val) script->conv_num(st, script_getdata(st,val))
-#define script_getstr(st,val) script->conv_str(st, script_getdata(st,val))
-#define script_getref(st,val) ( script_getdata(st,val)->ref )
-
-// Note: "top" functions/defines use indexes relative to the top of the stack
-// -1 is the index of the data at the top
-
-/// Returns the script_data at the target index relative to the top of the stack
-#define script_getdatatop(st,i) ( &((st)->stack->stack_data[(st)->stack->sp + (i)]) )
-/// Pushes a copy of the data in the target index relative to the top of the stack
-#define script_pushcopytop(st,i) script->push_copy((st)->stack, (st)->stack->sp + (i))
-/// Removes the range of values [start,end[ relative to the top of the stack
-#define script_removetop(st,start,end) ( script->pop_stack((st), ((st)->stack->sp + (start)), (st)->stack->sp + (end)) )
-
-//
-// struct script_data* data;
-//
-
-/// Returns if the script data is a string
-#define data_isstring(data) ( (data)->type == C_STR || (data)->type == C_CONSTSTR )
-/// Returns if the script data is an int
-#define data_isint(data) ( (data)->type == C_INT )
-/// Returns if the script data is a reference
-#define data_isreference(data) ( (data)->type == C_NAME )
-/// Returns if the script data is a label
-#define data_islabel(data) ( (data)->type == C_POS )
-/// Returns if the script data is an internal script function label
-#define data_isfunclabel(data) ( (data)->type == C_USERFUNC_POS )
-
-/// Returns if this is a reference to a constant
-#define reference_toconstant(data) ( script->str_data[reference_getid(data)].type == C_INT )
-/// Returns if this a reference to a param
-#define reference_toparam(data) ( script->str_data[reference_getid(data)].type == C_PARAM )
-/// Returns if this a reference to a variable
-//##TODO confirm it's C_NAME [FlavioJS]
-#define reference_tovariable(data) ( script->str_data[reference_getid(data)].type == C_NAME )
-/// Returns the unique id of the reference (id and index)
-#define reference_getuid(data) ( (data)->u.num )
-/// Returns the id of the reference
-#define reference_getid(data) ( (int32)(reference_getuid(data) & 0x00ffffff) )
-/// Returns the array index of the reference
-#define reference_getindex(data) ( (int32)(((uint32)(reference_getuid(data) & 0xff000000)) >> 24) )
-/// Returns the name of the reference
-#define reference_getname(data) ( script->str_buf + script->str_data[reference_getid(data)].str )
-/// Returns the linked list of uid-value pairs of the reference (can be NULL)
-#define reference_getref(data) ( (data)->ref )
-/// Returns the value of the constant
-#define reference_getconstant(data) ( script->str_data[reference_getid(data)].val )
-/// Returns the type of param
-#define reference_getparamtype(data) ( script->str_data[reference_getid(data)].val )
+struct script_label_entry {
+ int key,pos;
+};
-/// Composes the uid of a reference from the id and the index
-#define reference_uid(id,idx) ( (int32)((((uint32)(id)) & 0x00ffffff) | (((uint32)(idx)) << 24)) )
+struct script_syntax_data {
+ struct {
+ enum curly_type type;
+ int index;
+ int count;
+ int flag;
+ struct linkdb_node *case_label;
+ } curly[256]; // Information right parenthesis
+ int curly_count; // The number of right brackets
+ int index; // Number of the syntax used in the script
+};
-#define not_server_variable(prefix) ( (prefix) != '$' && (prefix) != '.' && (prefix) != '\'')
-#define not_array_variable(prefix) ( (prefix) != '$' && (prefix) != '@' && (prefix) != '.' && (prefix) != '\'' )
-#define is_string_variable(name) ( (name)[strlen(name) - 1] == '$' )
+struct casecheck_data {
+ struct str_data_struct *str_data;
+ int str_data_size; // size of the data
+ int str_num; // next id to be assigned
+ // str_buf holds the strings themselves
+ char *str_buf;
+ int str_size; // size of the buffer
+ int str_pos; // next position to be assigned
+ int str_hash[SCRIPT_HASH_SIZE];
+ const char *(*add_str) (const char* p);
+ void (*clear) (void);
+};
-#define BUILDIN(x) bool buildin_ ## x (struct script_state* st)
-#define BUILDIN_A(x) buildin_ ## x
+struct script_array {
+ unsigned int id;/* the first 32b of the 64b uid, aka the id */
+ unsigned int size;/* how many members */
+ unsigned int *members;/* member list */
+};
-/* script.c interface (incomplete) */
+/**
+ * Interface
+ **/
struct script_interface {
/* */
DBMap *st_db;
@@ -345,46 +496,223 @@ struct script_interface {
struct hQueue *hq;
struct hQueueIterator *hqi;
int hqs, hqis;
- int hqe[HQO_MAX];
/* */
char **buildin;
unsigned int buildin_count;
+ /**
+ * used to generate quick script_array entries
+ **/
+ struct eri *array_ers;
/* */
struct str_data_struct *str_data;
int str_data_size; // size of the data
int str_num; // next id to be assigned
// str_buf holds the strings themselves
char *str_buf;
- int str_size; // size of the buffer
+ size_t str_size; // size of the buffer
int str_pos; // next position to be assigned
- //
+ int str_hash[SCRIPT_HASH_SIZE];
+ /* */
char *word_buf;
- int word_size;
+ size_t word_size;
/* */
- void (*init) (void);
- void (*final) (void);
+ unsigned short current_item_id;
+ /* */
+ struct script_label_entry *labels;
+ int label_count;
+ int labels_size;
+ /* */
+ struct Script_Config config;
+ /* */
+ /// temporary buffer for passing around compiled bytecode
+ /// @see add_scriptb, set_label, parse_script
+ unsigned char* buf;
+ int pos, size;
+ /* */
+ struct script_syntax_data syntax;
+ /* */
+ int parse_options;
+ // important buildin function references for usage in scripts
+ int buildin_set_ref;
+ int buildin_callsub_ref;
+ int buildin_callfunc_ref;
+ int buildin_getelementofarray_ref;
+ /* */
+ jmp_buf error_jump;
+ char* error_msg;
+ const char* error_pos;
+ int error_report; // if the error should produce output
+ // Used by disp_warning_message
+ const char* parser_current_src;
+ const char* parser_current_file;
+ int parser_current_line;
+ int parse_syntax_for_flag;
+ // aegis->athena slot position conversion table
+ unsigned int equip[SCRIPT_EQUIP_TABLE_SIZE];
+ /* */
+ /* Caches compiled autoscript item code. */
+ /* Note: This is not cleared when reloading itemdb. */
+ DBMap* autobonus_db; // char* script -> char* bytecode
+ DBMap* userfunc_db; // const char* func_name -> struct script_code*
+ /* */
+ int potion_flag; //For use on Alchemist improved potions/Potion Pitcher. [Skotlex]
+ int potion_hp, potion_per_hp, potion_sp, potion_per_sp;
+ int potion_target;
+ /* */
+ unsigned int *generic_ui_array;
+ unsigned int generic_ui_array_size;
/* */
+ void (*init) (bool minimal);
+ void (*final) (void);
+ int (*reload) (void);
+ /* parse */
+ struct script_code* (*parse) (const char* src,const char* file,int line,int options, int *retval);
+ bool (*add_builtin) (const struct script_function *buildin, bool override);
void (*parse_builtin) (void);
+ const char* (*parse_subexpr) (const char* p,int limit);
+ const char* (*skip_space) (const char* p);
+ void (*error) (const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos);
+ void (*warning) (const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos);
+ /* */
bool (*addScript) (char *name, char *args, bool (*func)(struct script_state *st));
int (*conv_num) (struct script_state *st,struct script_data *data);
const char* (*conv_str) (struct script_state *st,struct script_data *data);
TBL_PC *(*rid2sd) (struct script_state *st);
void (*detach_rid) (struct script_state* st);
- struct script_data* (*push_val)(struct script_stack* stack, enum c_op type, int val, struct DBMap** ref);
- void (*get_val) (struct script_state* st, struct script_data* data);
- void* (*get_val2) (struct script_state* st, int uid, struct DBMap** ref);
+ struct script_data* (*push_val)(struct script_stack* stack, enum c_op type, int64 val, struct reg_db *ref);
+ struct script_data *(*get_val) (struct script_state* st, struct script_data* data);
+ void* (*get_val2) (struct script_state* st, int64 uid, struct reg_db *ref);
struct script_data* (*push_str) (struct script_stack* stack, enum c_op type, char* str);
struct script_data* (*push_copy) (struct script_stack* stack, int pos);
void (*pop_stack) (struct script_state* st, int start, int end);
+ void (*set_constant) (const char* name, int value, bool isparameter);
+ void (*set_constant2) (const char *name, int value, bool isparameter);
+ bool (*get_constant) (const char* name, int* value);
+ void (*label_add)(int key, int pos);
+ void (*run) (struct script_code *rootscript,int pos,int rid,int oid);
+ void (*run_main) (struct script_state *st);
+ int (*run_timer) (int tid, int64 tick, int id, intptr_t data);
+ int (*set_var) (struct map_session_data *sd, char *name, void *val);
+ void (*stop_instances) (struct script_code *code);
+ void (*free_code) (struct script_code* code);
+ void (*free_vars) (struct DBMap *var_storage);
+ struct script_state* (*alloc_state) (struct script_code* rootscript, int pos, int rid, int oid);
+ void (*free_state) (struct script_state* st);
+ void (*add_pending_ref) (struct script_state *st, struct reg_db *ref);
+ void (*run_autobonus) (const char *autobonus,int id, int pos);
+ void (*cleararray_pc) (struct map_session_data* sd, const char* varname, void* value);
+ void (*setarray_pc) (struct map_session_data* sd, const char* varname, uint32 idx, void* value, int* refcache);
+ int (*config_read) (char *cfgName);
+ int (*add_str) (const char* p);
+ const char* (*get_str) (int id);
+ int (*search_str) (const char* p);
+ void (*setd_sub) (struct script_state *st, struct map_session_data *sd, const char *varname, int elem, void *value, struct reg_db *ref);
+ void (*attach_state) (struct script_state* st);
/* */
struct hQueue *(*queue) (int idx);
bool (*queue_add) (int idx, int var);
bool (*queue_del) (int idx);
bool (*queue_remove) (int idx, int var);
-} script_s;
+ int (*queue_create) (void);
+ void (*queue_clear) (int idx);
+ /* */
+ const char * (*parse_curly_close) (const char *p);
+ const char * (*parse_syntax_close) (const char *p);
+ const char * (*parse_syntax_close_sub) (const char *p, int *flag);
+ const char * (*parse_syntax) (const char *p);
+ c_op (*get_com) (unsigned char *scriptbuf, int *pos);
+ int (*get_num) (unsigned char *scriptbuf, int *pos);
+ const char* (*op2name) (int op);
+ void (*reportsrc) (struct script_state *st);
+ void (*reportdata) (struct script_data *data);
+ void (*reportfunc) (struct script_state *st);
+ void (*disp_warning_message) (const char *mes, const char *pos);
+ void (*check_event) (struct script_state *st, const char *evt);
+ unsigned int (*calc_hash) (const char *p);
+ void (*addb) (int a);
+ void (*addc) (int a);
+ void (*addi) (int a);
+ void (*addl) (int l);
+ void (*set_label) (int l, int pos, const char *script_pos);
+ const char* (*skip_word) (const char *p);
+ int (*add_word) (const char *p);
+ const char* (*parse_callfunc) (const char *p, int require_paren, int is_custom);
+ void (*parse_nextline) (bool first, const char *p);
+ const char* (*parse_variable) (const char *p);
+ const char* (*parse_simpleexpr) (const char *p);
+ const char* (*parse_expr) (const char *p);
+ const char* (*parse_line) (const char *p);
+ void (*read_constdb) (void);
+ const char* (*print_line) (StringBuf *buf, const char *p, const char *mark, int line);
+ void (*errorwarning_sub) (StringBuf *buf, const char *src, const char *file, int start_line, const char *error_msg, const char *error_pos);
+ int (*set_reg) (struct script_state *st, TBL_PC *sd, int64 num, const char *name, const void *value, struct reg_db *ref);
+ void (*stack_expand) (struct script_stack *stack);
+ struct script_data* (*push_retinfo) (struct script_stack *stack, struct script_retinfo *ri, struct reg_db *ref);
+ void (*op_3) (struct script_state *st, int op);
+ void (*op_2str) (struct script_state *st, int op, const char *s1, const char *s2);
+ void (*op_2num) (struct script_state *st, int op, int i1, int i2);
+ void (*op_2) (struct script_state *st, int op);
+ void (*op_1) (struct script_state *st, int op);
+ void (*check_buildin_argtype) (struct script_state *st, int func);
+ void (*detach_state) (struct script_state *st, bool dequeue_event);
+ int (*db_free_code_sub) (DBKey key, DBData *data, va_list ap);
+ void (*add_autobonus) (const char *autobonus);
+ int (*menu_countoptions) (const char *str, int max_count, int *total);
+ int (*buildin_areawarp_sub) (struct block_list *bl, va_list ap);
+ int (*buildin_areapercentheal_sub) (struct block_list *bl, va_list ap);
+ void (*buildin_delitem_delete) (struct map_session_data *sd, int idx, int *amount, bool delete_items);
+ bool (*buildin_delitem_search) (struct map_session_data *sd, struct item *it, bool exact_match);
+ int (*buildin_killmonster_sub_strip) (struct block_list *bl, va_list ap);
+ int (*buildin_killmonster_sub) (struct block_list *bl, va_list ap);
+ int (*buildin_killmonsterall_sub_strip) (struct block_list *bl, va_list ap);
+ int (*buildin_killmonsterall_sub) (struct block_list *bl, va_list ap);
+ int (*buildin_announce_sub) (struct block_list *bl, va_list ap);
+ int (*buildin_getareausers_sub) (struct block_list *bl, va_list ap);
+ int (*buildin_getareadropitem_sub) (struct block_list *bl, va_list ap);
+ int (*mapflag_pvp_sub) (struct block_list *bl, va_list ap);
+ int (*buildin_pvpoff_sub) (struct block_list *bl, va_list ap);
+ int (*buildin_maprespawnguildid_sub_pc) (struct map_session_data *sd, va_list ap);
+ int (*buildin_maprespawnguildid_sub_mob) (struct block_list *bl, va_list ap);
+ int (*buildin_mobcount_sub) (struct block_list *bl, va_list ap);
+ int (*playbgm_sub) (struct block_list *bl, va_list ap);
+ int (*playbgm_foreachpc_sub) (struct map_session_data *sd, va_list args);
+ int (*soundeffect_sub) (struct block_list *bl, va_list ap);
+ int (*buildin_query_sql_sub) (struct script_state *st, Sql *handle);
+ int (*buildin_instance_warpall_sub) (struct block_list *bl, va_list ap);
+ int (*buildin_mobuseskill_sub) (struct block_list *bl, va_list ap);
+ int (*cleanfloor_sub) (struct block_list *bl, va_list ap);
+ int (*run_func) (struct script_state *st);
+ const char *(*getfuncname) (struct script_state *st);
+ // for ENABLE_CASE_CHECK
+ unsigned int (*calc_hash_ci) (const char *p);
+ struct casecheck_data local_casecheck;
+ struct casecheck_data global_casecheck;
+ // end ENABLE_CASE_CHECK
+ /**
+ * Array Handling
+ **/
+ struct reg_db *(*array_src) (struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref);
+ void (*array_update) (struct reg_db *src, int64 num, bool empty);
+ void (*array_delete) (struct reg_db *src, struct script_array *sa);
+ void (*array_remove_member) (struct reg_db *src, struct script_array *sa, unsigned int idx);
+ void (*array_add_member) (struct script_array *sa, unsigned int idx);
+ unsigned int (*array_size) (struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref);
+ unsigned int (*array_highest_key) (struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref);
+ int (*array_free_db) (DBKey key, DBData *data, va_list ap);
+ void (*array_ensure_zero) (struct script_state *st, struct map_session_data *sd, int64 uid, struct reg_db *ref);
+ /* */
+ void (*reg_destroy_single) (struct map_session_data *sd, int64 reg, struct script_reg_state *data);
+ int (*reg_destroy) (DBKey key, DBData *data, va_list ap);
+ /* */
+ void (*generic_ui_array_expand) (unsigned int plus);
+ unsigned int *(*array_cpy_list) (struct script_array *sa);
+ /* */
+ void (*hardcoded_constants) (void);
+ unsigned short (*mapindexname2id) (struct script_state *st, const char* name);
+};
struct script_interface *script;
void script_defaults(void);
-#endif /* _SCRIPT_H_ */
+#endif /* MAP_SCRIPT_H */