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Diffstat (limited to 'src/map/script.c')
-rw-r--r--src/map/script.c315
1 files changed, 248 insertions, 67 deletions
diff --git a/src/map/script.c b/src/map/script.c
index 367c9927d..1dc02bf82 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -12779,6 +12779,76 @@ BUILDIN(setmapflagnosave) {
return true;
}
+enum mapinfo_info {
+ MAPINFO_NAME,
+ MAPINFO_ID,
+ MAPINFO_SIZE_X,
+ MAPINFO_SIZE_Y,
+ MAPINFO_ZONE
+};
+
+BUILDIN(getmapinfo)
+{
+ enum mapinfo_info mode = script_getnum(st, 2);
+ int16 m;
+
+ if (script_hasdata(st, 3)) {
+ if (script_isstringtype(st, 3)) {
+ const char *str = script_getstr(st, 3);
+ m = map->mapname2mapid(str);
+ } else {
+ m = script_getnum(st, 3);
+ }
+ } else {
+ struct block_list *bl = NULL;
+
+ if (st->oid) {
+ bl = map->id2bl(st->oid);
+ } else if (st->rid) {
+ bl = map->id2bl(st->rid);
+ }
+
+ if (bl == NULL) {
+ ShowError("script:getmapinfo: map not supplied and NPC/PC not attached!\n");
+ script_pushint(st, -3);
+ return false;
+ }
+
+ m = bl->m;
+ }
+
+ if (m < 0) {
+ // here we don't throw an error, so the command can be used
+ // to detect whether or not a map exists
+ script_pushint(st, -1);
+ return true;
+ }
+
+ switch (mode) {
+ case MAPINFO_NAME:
+ script_pushconststr(st, map->list[m].name);
+ break;
+ case MAPINFO_ID:
+ script_pushint(st, m);
+ break;
+ case MAPINFO_SIZE_X:
+ script_pushint(st, map->list[m].xs);
+ break;
+ case MAPINFO_SIZE_Y:
+ script_pushint(st, map->list[m].ys);
+ break;
+ case MAPINFO_ZONE:
+ script_pushstrcopy(st, map->list[m].zone->name);
+ break;
+ default:
+ ShowError("script:getmapinfo: unknown option in second argument (%u).\n", mode);
+ script_pushint(st, -2);
+ return false;
+ }
+
+ return true;
+}
+
BUILDIN(getmapflag)
{
int16 m,i;
@@ -12841,6 +12911,7 @@ BUILDIN(getmapflag)
case MF_RESET: script_pushint(st,map->list[m].flag.reset); break;
case MF_NOTOMB: script_pushint(st,map->list[m].flag.notomb); break;
case MF_NOCASHSHOP: script_pushint(st,map->list[m].flag.nocashshop); break;
+ case MF_NOAUTOLOOT: script_pushint(st, map->list[m].flag.noautoloot); break;
case MF_NOVIEWID: script_pushint(st,map->list[m].flag.noviewid); break;
}
}
@@ -12965,6 +13036,7 @@ BUILDIN(setmapflag) {
case MF_RESET: map->list[m].flag.reset = 1; break;
case MF_NOTOMB: map->list[m].flag.notomb = 1; break;
case MF_NOCASHSHOP: map->list[m].flag.nocashshop = 1; break;
+ case MF_NOAUTOLOOT: map->list[m].flag.noautoloot = 1; break;
case MF_NOVIEWID: map->list[m].flag.noviewid = (val <= 0) ? EQP_NONE : val; break;
}
}
@@ -13052,6 +13124,7 @@ BUILDIN(removemapflag) {
case MF_RESET: map->list[m].flag.reset = 0; break;
case MF_NOTOMB: map->list[m].flag.notomb = 0; break;
case MF_NOCASHSHOP: map->list[m].flag.nocashshop = 0; break;
+ case MF_NOAUTOLOOT: map->list[m].flag.noautoloot = 0; break;
case MF_NOVIEWID: map->list[m].flag.noviewid = EQP_NONE; break;
}
}
@@ -14197,31 +14270,36 @@ BUILDIN(setequipoption)
if (equip_index > 0 && equip_index <= ARRAYLENGTH(script->equip)) {
if ((i = pc->checkequip(sd, script->equip[equip_index - 1])) == -1) {
- ShowError("buildin_setequipoptioninfo: No equipment is equipped in the given index %d.\n", equip_index);
+ ShowError("buildin_setequipoption: No equipment is equipped in the given index %d.\n", equip_index);
script_pushint(st, 0);
return false;
}
} else {
- ShowError("buildin_setequipoptioninfo: Invalid equipment index %d provided.\n", equip_index);
+ ShowError("buildin_setequipoption: Invalid equipment index %d provided.\n", equip_index);
script_pushint(st, 0);
return false;
}
if (sd->status.inventory[i].nameid != 0) {
-
- if ((ito = itemdb->option_exists(opt_index)) == NULL) {
- script_pushint(st, 0);
- ShowError("buildin_setequipotion: Option index %d does not exist!\n", opt_index);
- return false;
- } else if (value < -INT16_MAX || value > INT16_MAX) {
- script_pushint(st, 0);
- ShowError("buildin_setequipotion: Option value %d exceeds maximum limit (%d to %d) for type!\n", value, -INT16_MAX, INT16_MAX);
- return false;
+ if (opt_index == 0) {
+ // Remove the option
+ sd->status.inventory[i].option[slot-1].index = 0;
+ sd->status.inventory[i].option[slot-1].value = 0;
+ } else {
+ if ((ito = itemdb->option_exists(opt_index)) == NULL) {
+ script_pushint(st, 0);
+ ShowError("buildin_setequipotion: Option index %d does not exist!\n", opt_index);
+ return false;
+ } else if (value < -INT16_MAX || value > INT16_MAX) {
+ script_pushint(st, 0);
+ ShowError("buildin_setequipotion: Option value %d exceeds maximum limit (%d to %d) for type!\n", value, -INT16_MAX, INT16_MAX);
+ return false;
+ }
+ /* Add Option Index */
+ sd->status.inventory[i].option[slot-1].index = ito->index;
+ /* Add Option Value */
+ sd->status.inventory[i].option[slot-1].value = value;
}
- /* Add Option Index */
- sd->status.inventory[i].option[slot-1].index = ito->index;
- /* Add Option Value */
- sd->status.inventory[i].option[slot-1].value = value;
/* Unequip and simulate deletion of the item. */
pc->unequipitem(sd, i, PCUNEQUIPITEM_FORCE); // status calc will happen in pc->equipitem() below
@@ -15785,19 +15863,38 @@ BUILDIN(getmapxy)
return true;
}
+enum logmes_type {
+ LOGMES_NPC,
+ LOGMES_ATCOMMAND
+};
+
/*==========================================
- * Allows player to write NPC logs (i.e. Bank NPC, etc) [Lupus]
+ * Allows player to write logs (i.e. Bank NPC, etc) [Lupus]
*------------------------------------------*/
BUILDIN(logmes)
{
- const char *str;
+ const char *str = script_getstr(st, 2);
struct map_session_data *sd = script->rid2sd(st);
+ enum logmes_type type = LOGMES_NPC;
+ nullpo_retr(false, sd);
- if (sd == NULL)
- return true;
+ if (script_hasdata(st, 3)) {
+ type = script_getnum(st, 3);
+ }
+
+ switch (type) {
+ case LOGMES_ATCOMMAND:
+ logs->atcommand(sd, str);
+ break;
+ case LOGMES_NPC:
+ logs->npc(sd, str);
+ break;
+ default:
+ ShowError("script:logmes: Unknown log type!\n");
+ st->state = END;
+ return false;
+ }
- str = script_getstr(st,2);
- logs->npc(sd,str);
return true;
}
@@ -18120,6 +18217,8 @@ BUILDIN(setunitdata)
case UDT_INTIMACY:
case UDT_LIFETIME:
case UDT_MERC_KILLCOUNT:
+ case UDT_ROBE:
+ case UDT_BODY2:
setunitdata_check_min(4, 0);
break;
case UDT_MASTERAID:
@@ -19058,6 +19157,40 @@ BUILDIN(setunitdata)
case UDT_DMOTION:
nd->status.dmotion = (unsigned short) val;
break;
+ case UDT_SEX:
+ nd->vd.sex = (char)val;
+ npc->refresh(nd);
+ break;
+ case UDT_HAIRSTYLE:
+ clif->changelook(bl, LOOK_HAIR, val);
+ break;
+ case UDT_HAIRCOLOR:
+ clif->changelook(bl, LOOK_HAIR_COLOR, val);
+ break;
+ case UDT_HEADBOTTOM:
+ clif->changelook(bl, LOOK_HEAD_BOTTOM, val);
+ break;
+ case UDT_HEADMIDDLE:
+ clif->changelook(bl, LOOK_HEAD_MID, val);
+ break;
+ case UDT_HEADTOP:
+ clif->changelook(bl, LOOK_HEAD_TOP, val);
+ break;
+ case UDT_CLOTHCOLOR:
+ clif->changelook(bl, LOOK_CLOTHES_COLOR, val);
+ break;
+ case UDT_SHIELD:
+ clif->changelook(bl, LOOK_SHIELD, val);
+ break;
+ case UDT_WEAPON:
+ clif->changelook(bl, LOOK_WEAPON, val);
+ break;
+ case UDT_ROBE:
+ clif->changelook(bl, LOOK_ROBE, val);
+ break;
+ case UDT_BODY2:
+ clif->changelook(bl, LOOK_BODY2, val);
+ break;
default:
ShowWarning("buildin_setunitdata: Invalid data type '%s' for NPC unit.\n", udtype);
script_pushint(st, 0);
@@ -19468,6 +19601,18 @@ BUILDIN(getunitdata)
case UDT_AMOTION: script_pushint(st, nd->status.amotion); break;
case UDT_ADELAY: script_pushint(st, nd->status.adelay); break;
case UDT_DMOTION: script_pushint(st, nd->status.dmotion); break;
+ case UDT_SEX: script_pushint(st, nd->vd.sex); break;
+ case UDT_CLASS: script_pushint(st, nd->vd.class); break;
+ case UDT_HAIRSTYLE: script_pushint(st, nd->vd.hair_style); break;
+ case UDT_HAIRCOLOR: script_pushint(st, nd->vd.hair_color); break;
+ case UDT_HEADBOTTOM: script_pushint(st, nd->vd.head_bottom); break;
+ case UDT_HEADMIDDLE: script_pushint(st, nd->vd.head_mid); break;
+ case UDT_HEADTOP: script_pushint(st, nd->vd.head_top); break;
+ case UDT_CLOTHCOLOR: script_pushint(st, nd->vd.cloth_color); break;
+ case UDT_SHIELD: script_pushint(st, nd->vd.shield); break;
+ case UDT_WEAPON: script_pushint(st, nd->vd.weapon); break;
+ case UDT_ROBE: script_pushint(st, nd->vd.robe); break;
+ case UDT_BODY2: script_pushint(st, nd->vd.body_style); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for NPC unit.\n", udtype);
script_pushint(st, 0);
@@ -20355,15 +20500,18 @@ BUILDIN(questinfo)
quest_id = script_getnum(st, 2);
icon = script_getnum(st, 3);
- #if PACKETVER >= 20120410
- if(icon < 0 || (icon > 8 && icon != 9999) || icon == 7)
- icon = 9999; // Default to nothing if icon id is invalid.
- #else
- if(icon < 0 || icon > 7)
- icon = 0;
- else
- icon = icon + 1;
- #endif
+#if PACKETVER >= 20170315
+ if (icon < 0 || (icon > 10 && icon != 9999))
+ icon = 9999;
+#elif PACKETVER >= 20120410
+ if (icon < 0 || (icon > 8 && icon != 9999) || icon == 7)
+ icon = 9999; // Default to nothing if icon id is invalid.
+#else
+ if (icon < 0 || icon > 7)
+ icon = 0;
+ else
+ icon = icon + 1;
+#endif
qi.quest_id = quest_id;
qi.icon = (unsigned char)icon;
@@ -20557,15 +20705,18 @@ BUILDIN(showevent)
}
}
- #if PACKETVER >= 20120410
- if(icon < 0 || (icon > 8 && icon != 9999) || icon == 7)
- icon = 9999; // Default to nothing if icon id is invalid.
- #else
- if(icon < 0 || icon > 7)
- icon = 0;
- else
- icon = icon + 1;
- #endif
+#if PACKETVER >= 20170315
+ if (icon < 0 || (icon > 10 && icon != 9999))
+ icon = 9999;
+#elif PACKETVER >= 20120410
+ if (icon < 0 || (icon > 8 && icon != 9999) || icon == 7)
+ icon = 9999; // Default to nothing if icon id is invalid.
+#else
+ if (icon < 0 || icon > 7)
+ icon = 0;
+ else
+ icon = icon + 1;
+#endif
clif->quest_show_event(sd, &nd->bl, icon, color);
return true;
@@ -21037,72 +21188,90 @@ BUILDIN(has_instance)
const char *str;
int16 m;
int instance_id = -1;
+ int i = 0, j = 0;
bool type = strcmp(script->getfuncname(st),"has_instance2") == 0 ? true : false;
str = script_getstr(st, 2);
- if( (m = map->mapname2mapid(str)) < 0 ) {
- if( type )
+ if ((m = map->mapname2mapid(str)) < 0) {
+ if (type) {
script_pushint(st, -1);
- else
+ } else {
script_pushconststr(st, "");
+ }
return true;
}
- if( script_hasdata(st, 3) )
+ if (script_hasdata(st, 3))
instance_id = script_getnum(st, 3);
- else if( st->instance_id >= 0 )
+ else if (st->instance_id >= 0)
instance_id = st->instance_id;
- else if( (sd = script->rid2sd(st)) != NULL ) {
+ else if ((sd = script->rid2sd(st)) != NULL) {
struct party_data *p;
- int i = 0, j = 0;
- if( sd->instances ) {
- for( i = 0; i < sd->instances; i++ ) {
- if( sd->instance[i] >= 0 ) {
+ if (sd->instances) {
+ for (i = 0; i < sd->instances; i++) {
+ if (sd->instance[i] >= 0) {
ARR_FIND(0, instance->list[sd->instance[i]].num_map, j, map->list[instance->list[sd->instance[i]].map[j]].instance_src_map == m);
- if( j != instance->list[sd->instance[i]].num_map )
+ if (j != instance->list[sd->instance[i]].num_map)
break;
}
}
- if( i != sd->instances )
+ if (i != sd->instances) {
instance_id = sd->instance[i];
+ }
}
if (instance_id == -1 && sd->status.party_id && (p = party->search(sd->status.party_id)) != NULL && p->instances) {
- for( i = 0; i < p->instances; i++ ) {
- if( p->instance[i] >= 0 ) {
+ for (i = 0; i < p->instances; i++) {
+ if (p->instance[i] >= 0) {
ARR_FIND(0, instance->list[p->instance[i]].num_map, j, map->list[instance->list[p->instance[i]].map[j]].instance_src_map == m);
- if( j != instance->list[p->instance[i]].num_map )
+ if (j != instance->list[p->instance[i]].num_map)
break;
}
}
- if( i != p->instances )
+ if (i != p->instances) {
instance_id = p->instance[i];
+ }
}
- if( instance_id == -1 && sd->guild && sd->guild->instances ) {
- for( i = 0; i < sd->guild->instances; i++ ) {
- if( sd->guild->instance[i] >= 0 ) {
+ if (instance_id == -1 && sd->guild && sd->guild->instances) {
+ for (i = 0; i < sd->guild->instances; i++) {
+ if (sd->guild->instance[i] >= 0) {
ARR_FIND(0, instance->list[sd->guild->instance[i]].num_map, j, map->list[instance->list[sd->guild->instance[i]].map[j]].instance_src_map == m);
- if( j != instance->list[sd->guild->instance[i]].num_map )
+ if (j != instance->list[sd->guild->instance[i]].num_map)
break;
}
}
- if( i != sd->guild->instances )
+ if (i != sd->guild->instances)
instance_id = sd->guild->instance[i];
}
}
- if( !instance->valid(instance_id) || (m = instance->map2imap(m, instance_id)) < 0 ) {
- if( type )
+ if (instance_id == -1) {
+ for (i = 0; i < instance->instances; i++) {
+ if (instance->list[i].state != INSTANCE_FREE && instance->list[i].owner_type == IOT_NONE && instance->list[i].num_map > 0) {
+ ARR_FIND(0, instance->list[i].num_map, j, map->list[instance->list[i].map[j]].instance_src_map == m);
+ if (j != instance->list[i].num_map)
+ break;
+ }
+ }
+ if (i != instance->instances) {
+ instance_id = instance->list[i].id;
+ }
+ }
+
+ if (!instance->valid(instance_id) || (m = instance->map2imap(m, instance_id)) < 0) {
+ if (type) {
script_pushint(st, -1);
- else
+ } else {
script_pushconststr(st, "");
+ }
return true;
}
- if( type )
+ if (type) {
script_pushint(st, instance_id);
- else
+ } else {
script_pushconststr(st, map->list[m].name);
+ }
return true;
}
@@ -23414,7 +23583,7 @@ BUILDIN(dressroom)
clif->dressroom_open(sd, 0);
break;
default:
- ShowWarning("script:dressroom: unknown mode (%i).\n", mode);
+ ShowWarning("script:dressroom: unknown mode (%u).\n", mode);
script_pushint(st, 0);
return false;
}
@@ -23994,6 +24163,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(isloggedin,"i?"),
BUILDIN_DEF(setmapflagnosave,"ssii"),
BUILDIN_DEF(getmapflag,"si"),
+ BUILDIN_DEF(getmapinfo,"i?"),
BUILDIN_DEF(setmapflag,"si?"),
BUILDIN_DEF(removemapflag,"si"),
BUILDIN_DEF(pvpon,"s"),
@@ -24070,7 +24240,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(checkoption2,"i?"),
BUILDIN_DEF(guildgetexp,"i"),
BUILDIN_DEF(guildchangegm,"is"),
- BUILDIN_DEF(logmes,"s"), //this command actls as MES but rints info into LOG file either SQL/TXT [Lupus]
+ BUILDIN_DEF(logmes,"s?"), //this command actls as MES but rints info into LOG file either SQL/TXT [Lupus]
BUILDIN_DEF(summon,"si??"), // summons a slave monster [Celest]
BUILDIN_DEF(isnight,""), // check whether it is night time [Celest]
BUILDIN_DEF(isequipped,"i*"), // check whether another item/card has been equipped [Celest]
@@ -24597,6 +24767,10 @@ void script_hardcoded_constants(void)
script->set_constant("DATATYPE_VAR", DATATYPE_VAR, false, false);
script->set_constant("DATATYPE_LABEL", DATATYPE_LABEL, false, false);
+ script->constdb_comment("Logmes types");
+ script->set_constant("LOGMES_NPC", LOGMES_NPC, false, false);
+ script->set_constant("LOGMES_ATCOMMAND", LOGMES_ATCOMMAND, false, false);
+
script->constdb_comment("Item Subtypes (Weapon types)");
script->set_constant("W_FIST", W_FIST, false, false);
script->set_constant("W_DAGGER", W_DAGGER, false, false);
@@ -24648,6 +24822,13 @@ void script_hardcoded_constants(void)
script->set_constant("DRESSROOM_OPEN", DRESSROOM_OPEN, false, false);
script->set_constant("DRESSROOM_CLOSE", DRESSROOM_CLOSE, false, false);
+ script->constdb_comment("getmapinfo options");
+ script->set_constant("MAPINFO_NAME", MAPINFO_NAME, false, false);
+ script->set_constant("MAPINFO_ID", MAPINFO_ID, false, false);
+ script->set_constant("MAPINFO_SIZE_X", MAPINFO_SIZE_X, false, false);
+ script->set_constant("MAPINFO_SIZE_Y", MAPINFO_SIZE_Y, false, false);
+ script->set_constant("MAPINFO_ZONE", MAPINFO_ZONE, false, false);
+
script->constdb_comment("Renewal");
#ifdef RENEWAL
script->set_constant("RENEWAL", 1, false, false);