diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 59 |
1 files changed, 56 insertions, 3 deletions
diff --git a/src/map/script.c b/src/map/script.c index 4c669bf20..23c6af0f8 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -4035,7 +4035,7 @@ int run_func(struct script_state *st) /*========================================== * script execution *------------------------------------------*/ -void run_script(struct script_code *rootscript,int pos,int rid,int oid) { +void run_script(struct script_code *rootscript, int pos, int rid, int oid) { struct script_state *st; if( rootscript == NULL || pos < 0 ) @@ -10453,7 +10453,7 @@ BUILDIN(itemeffect) { } } - script->run( item_data->script, 0, sd->bl.id, nd->bl.id ); + script->run_use_script(sd, item_data, nd->bl.id); return true; } @@ -19834,6 +19834,54 @@ bool script_hp_add(char *name, char *args, bool (*func)(struct script_state *st) return script->add_builtin(&buildin, true); } +void script_run_use_script(struct map_session_data *sd, struct item_data *data, int oid) __attribute__((nonnull (1))); + +/** + * Run use script for item. + * + * @param sd player session data. Must be correct and checked before. + * @param n item index in inventory. Must be correct and checked before. + * @param oid npc id. Can be also 0 or fake npc id. + */ +void script_run_use_script(struct map_session_data *sd, struct item_data *data, int oid) +{ + script->current_item_id = data->nameid; + script->run(data->script, 0, sd->bl.id, oid); + script->current_item_id = 0; +} + +void script_run_item_equip_script(struct map_session_data *sd, struct item_data *data, int oid) __attribute__((nonnull (1, 2))); + +/** + * Run item equip script for item. + * + * @param sd player session data. Must be correct and checked before. + * @param data equipped item data. Must be correct and checked before. + * @param oid npc id. Can be also 0 or fake npc id. + */ +void script_run_item_equip_script(struct map_session_data *sd, struct item_data *data, int oid) +{ + script->current_item_id = data->nameid; + script->run(data->equip_script, 0, sd->bl.id, oid); + script->current_item_id = 0; +} + +void script_run_item_unequip_script(struct map_session_data *sd, struct item_data *data, int oid) __attribute__((nonnull (1, 2))); + +/** + * Run item unequip script for item. + * + * @param sd player session data. Must be correct and checked before. + * @param data unequipped item data. Must be correct and checked before. + * @param oid npc id. Can be also 0 or fake npc id. + */ +void script_run_item_unequip_script(struct map_session_data *sd, struct item_data *data, int oid) +{ + script->current_item_id = data->nameid; + script->run(data->unequip_script, 0, sd->bl.id, oid); + script->current_item_id = 0; +} + #define BUILDIN_DEF(x,args) { buildin_ ## x , #x , args, false } #define BUILDIN_DEF2(x,x2,args) { buildin_ ## x , x2 , args, false } #define BUILDIN_DEF_DEPRECATED(x,args) { buildin_ ## x , #x , args, true } @@ -20613,6 +20661,8 @@ void script_defaults(void) { script->get_constant = script_get_constant; script->label_add = script_label_add; script->run = run_script; + script->run_npc = run_script; + script->run_pet = run_script; script->run_main = run_script_main; script->run_timer = run_script_timer; script->set_var = set_var; @@ -20778,5 +20828,8 @@ void script_defaults(void) { script->add_language = script_add_language; script->get_translation_file_name = script_get_translation_file_name; script->parser_clean_leftovers = script_parser_clean_leftovers; - + + script->run_use_script = script_run_use_script; + script->run_item_equip_script = script_run_item_equip_script; + script->run_item_unequip_script = script_run_item_unequip_script; } |