diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/src/map/script.c b/src/map/script.c index 9a49cc988..764ae743a 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -4754,7 +4754,7 @@ BUILDIN(warp) else if(strcmp(str,"SavePoint")==0 || strcmp(str,"Save")==0) ret = pc->setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); else - ret = pc->setpos(sd,mapindex_name2id(str),x,y,CLR_OUTSIGHT); + ret = pc->setpos(sd,mapindex->name2id(str),x,y,CLR_OUTSIGHT); if( ret ) { ShowError("buildin_warp: moving player '%s' to \"%s\",%d,%d failed.\n", sd->status.name, str, x, y); @@ -4831,7 +4831,7 @@ BUILDIN(areawarp) if( strcmp(str,"Random") == 0 ) index = 0; - else if( !(index=mapindex_name2id(str)) ) + else if( !(index=mapindex->name2id(str)) ) return true; map->foreachinarea(script->buildin_areawarp_sub, m,x0,y0,x1,y1, BL_PC, index,x2,y2,x3,y3); @@ -4895,7 +4895,7 @@ BUILDIN(warpchar) { if(strcmp(str, "SavePoint") == 0) pc->setpos(sd, sd->status.save_point.map,sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); else - pc->setpos(sd, mapindex_name2id(str), x, y, CLR_TELEPORT); + pc->setpos(sd, mapindex->name2id(str), x, y, CLR_TELEPORT); return true; } @@ -4910,7 +4910,7 @@ BUILDIN(warpparty) TBL_PC *pl_sd; struct party_data* p; int type; - int mapindex; + int map_index; int i; const char* str = script_getstr(st,2); @@ -4938,19 +4938,19 @@ BUILDIN(warpparty) if (i == MAX_PARTY || !p->data[i].sd) //Leader not found / not online return true; pl_sd = p->data[i].sd; - mapindex = pl_sd->mapindex; + map_index = pl_sd->mapindex; x = pl_sd->bl.x; y = pl_sd->bl.y; break; case 4: - mapindex = mapindex_name2id(str); + map_index = mapindex->name2id(str); break; case 2: //"SavePoint" uses save point of the currently attached player if (( sd = script->rid2sd(st) ) == NULL ) return true; default: - mapindex = 0; + map_index = 0; break; } @@ -4981,7 +4981,7 @@ BUILDIN(warpparty) case 3: // Leader case 4: // m,x,y if(!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) - pc->setpos(pl_sd,mapindex,x,y,CLR_TELEPORT); + pc->setpos(pl_sd,map_index,x,y,CLR_TELEPORT); break; } } @@ -5041,7 +5041,7 @@ BUILDIN(warpguild) break; case 3: // m,x,y if(!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) - pc->setpos(pl_sd,mapindex_name2id(str),x,y,CLR_TELEPORT); + pc->setpos(pl_sd,mapindex->name2id(str),x,y,CLR_TELEPORT); break; } } @@ -8336,7 +8336,7 @@ BUILDIN(savepoint) { str = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); - mapid = mapindex_name2id(str); + mapid = mapindex->name2id(str); if( mapid ) pc->setsavepoint(sd, mapid, x, y); @@ -10434,7 +10434,7 @@ BUILDIN(warpwaitingpc) { else if( strcmp(map_name,"SavePoint") == 0 ) pc->setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); else - pc->setpos(sd, mapindex_name2id(map_name), x, y, CLR_OUTSIGHT); + pc->setpos(sd, mapindex->name2id(map_name), x, y, CLR_OUTSIGHT); } mapreg->setreg(script->add_str("$@warpwaitingpcnum"), i); return true; @@ -10496,7 +10496,7 @@ BUILDIN(isloggedin) { *------------------------------------------*/ BUILDIN(setmapflagnosave) { int16 m,x,y; - unsigned short mapindex; + unsigned short map_index; const char *str,*str2; str=script_getstr(st,2); @@ -10504,11 +10504,11 @@ BUILDIN(setmapflagnosave) { x=script_getnum(st,4); y=script_getnum(st,5); m = map->mapname2mapid(str); - mapindex = mapindex_name2id(str2); + map_index = mapindex->name2id(str2); if(m >= 0 && mapindex) { map->list[m].flag.nosave=1; - map->list[m].save.map=mapindex; + map->list[m].save.map=map_index; map->list[m].save.x=x; map->list[m].save.y=y; } @@ -11060,7 +11060,7 @@ BUILDIN(flagemblem) { BUILDIN(getcastlename) { - const char* mapname = mapindex_getmapname(script_getstr(st,2),NULL); + const char* mapname = mapindex->getmapname(script_getstr(st,2),NULL); struct guild_castle* gc = guild->mapname2gc(mapname); const char* name = (gc) ? gc->castle_name : ""; script_pushstrcopy(st,name); @@ -11069,7 +11069,7 @@ BUILDIN(getcastlename) BUILDIN(getcastledata) { - const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL); + const char *mapname = mapindex->getmapname(script_getstr(st,2),NULL); int index = script_getnum(st,3); struct guild_castle *gc = guild->mapname2gc(mapname); @@ -11112,7 +11112,7 @@ BUILDIN(getcastledata) BUILDIN(setcastledata) { - const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL); + const char *mapname = mapindex->getmapname(script_getstr(st,2),NULL); int index = script_getnum(st,3); int value = script_getnum(st,4); struct guild_castle *gc = guild->mapname2gc(mapname); @@ -11343,7 +11343,7 @@ BUILDIN(mapwarp) { if((m=map->mapname2mapid(mapname))< 0) return true; - if(!(index=mapindex_name2id(str))) + if(!(index=mapindex->name2id(str))) return true; switch(check_val){ @@ -11518,7 +11518,7 @@ BUILDIN(getfatherid) BUILDIN(warppartner) { int x,y; - unsigned short mapindex; + unsigned short map_index; const char *str; TBL_PC *sd=script->rid2sd(st); TBL_PC *p_sd=NULL; @@ -11533,9 +11533,9 @@ BUILDIN(warppartner) x=script_getnum(st,3); y=script_getnum(st,4); - mapindex = mapindex_name2id(str); - if (mapindex) { - pc->setpos(p_sd,mapindex,x,y,CLR_OUTSIGHT); + map_index = mapindex->name2id(str); + if (map_index) { + pc->setpos(p_sd,map_index,x,y,CLR_OUTSIGHT); script_pushint(st,1); } else script_pushint(st,0); @@ -11655,7 +11655,7 @@ BUILDIN(delwall) { /// 2 - current hp /// BUILDIN(guardianinfo) { - const char* mapname = mapindex_getmapname(script_getstr(st,2),NULL); + const char* mapname = mapindex->getmapname(script_getstr(st,2),NULL); int id = script_getnum(st,3); int type = script_getnum(st,4); @@ -15539,7 +15539,7 @@ BUILDIN(getvariableofnpc) BUILDIN(warpportal) { int spx; int spy; - unsigned short mapindex; + unsigned short map_index; int tpx; int tpy; struct skill_unit_group* group; @@ -15554,11 +15554,11 @@ BUILDIN(warpportal) { spx = script_getnum(st,2); spy = script_getnum(st,3); - mapindex = mapindex_name2id(script_getstr(st, 4)); + map_index = mapindex->name2id(script_getstr(st, 4)); tpx = script_getnum(st,5); tpy = script_getnum(st,6); - if( mapindex == 0 ) + if( map_index == 0 ) return true;// map not found group = skill->unitsetting(bl, AL_WARP, 4, spx, spy, 0); @@ -15566,7 +15566,7 @@ BUILDIN(warpportal) { return true;// failed group->val1 = (group->val1<<16)|(short)0; group->val2 = (tpx<<16) | tpy; - group->val3 = mapindex; + group->val3 = map_index; return true; } @@ -15991,7 +15991,7 @@ BUILDIN(waitingroom2bg) { struct npc_data *nd; struct chat_data *cd; const char *map_name, *ev = "", *dev = ""; - int x, y, i, mapindex = 0, bg_id, n; + int x, y, i, map_index = 0, bg_id, n; struct map_session_data *sd; if( script_hasdata(st,7) ) @@ -16007,8 +16007,8 @@ BUILDIN(waitingroom2bg) { map_name = script_getstr(st,2); if( strcmp(map_name,"-") != 0 ) { - mapindex = mapindex_name2id(map_name); - if( mapindex == 0 ) + map_index = mapindex->name2id(map_name); + if( map_index == 0 ) { // Invalid Map script_pushint(st,0); return true; @@ -16020,7 +16020,7 @@ BUILDIN(waitingroom2bg) { ev = script_getstr(st,5); // Logout Event dev = script_getstr(st,6); // Die Event - if( (bg_id = bg->create(mapindex, x, y, ev, dev)) == 0 ) + if( (bg_id = bg->create(map_index, x, y, ev, dev)) == 0 ) { // Creation failed script_pushint(st,0); return true; @@ -16045,11 +16045,11 @@ BUILDIN(waitingroom2bg_single) { struct npc_data *nd; struct chat_data *cd; struct map_session_data *sd; - int x, y, mapindex, bg_id; + int x, y, map_index, bg_id; bg_id = script_getnum(st,2); map_name = script_getstr(st,3); - if( (mapindex = mapindex_name2id(map_name)) == 0 ) + if( (map_index = mapindex->name2id(map_name)) == 0 ) return true; // Invalid Map x = script_getnum(st,4); @@ -16064,7 +16064,7 @@ BUILDIN(waitingroom2bg_single) { if( bg->team_join(bg_id, sd) ) { - pc->setpos(sd, mapindex, x, y, CLR_TELEPORT); + pc->setpos(sd, map_index, x, y, CLR_TELEPORT); script_pushint(st,1); } else @@ -16089,16 +16089,16 @@ BUILDIN(bg_team_setxy) BUILDIN(bg_warp) { - int x, y, mapindex, bg_id; + int x, y, map_index, bg_id; const char* map_name; bg_id = script_getnum(st,2); map_name = script_getstr(st,3); - if( (mapindex = mapindex_name2id(map_name)) == 0 ) + if( (map_index = mapindex->name2id(map_name)) == 0 ) return true; // Invalid Map x = script_getnum(st,4); y = script_getnum(st,5); - bg->team_warp(bg_id, mapindex, x, y); + bg->team_warp(bg_id, map_index, x, y); return true; } @@ -17858,12 +17858,12 @@ BUILDIN(packageitem) { /* returns created team id or -1 when fails */ BUILDIN(bg_create_team) { const char *map_name, *ev = "", *dev = "";//ev and dev will be dropped. - int x, y, mapindex = 0, bg_id; + int x, y, map_index = 0, bg_id; map_name = script_getstr(st,2); if( strcmp(map_name,"-") != 0 ) { - mapindex = mapindex_name2id(map_name); - if( mapindex == 0 ) { // Invalid Map + map_index = mapindex->name2id(map_name); + if( map_index == 0 ) { // Invalid Map script_pushint(st,0); return true; } @@ -17872,7 +17872,7 @@ BUILDIN(bg_create_team) { x = script_getnum(st,3); y = script_getnum(st,4); - if( (bg_id = bg->create(mapindex, x, y, ev, dev)) == 0 ) { // Creation failed + if( (bg_id = bg->create(map_index, x, y, ev, dev)) == 0 ) { // Creation failed script_pushint(st,-1); } else script_pushint(st,bg_id); |