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Diffstat (limited to 'src/map/script.c')
-rw-r--r--src/map/script.c82
1 files changed, 41 insertions, 41 deletions
diff --git a/src/map/script.c b/src/map/script.c
index 9a49cc988..764ae743a 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -4754,7 +4754,7 @@ BUILDIN(warp)
else if(strcmp(str,"SavePoint")==0 || strcmp(str,"Save")==0)
ret = pc->setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT);
else
- ret = pc->setpos(sd,mapindex_name2id(str),x,y,CLR_OUTSIGHT);
+ ret = pc->setpos(sd,mapindex->name2id(str),x,y,CLR_OUTSIGHT);
if( ret ) {
ShowError("buildin_warp: moving player '%s' to \"%s\",%d,%d failed.\n", sd->status.name, str, x, y);
@@ -4831,7 +4831,7 @@ BUILDIN(areawarp)
if( strcmp(str,"Random") == 0 )
index = 0;
- else if( !(index=mapindex_name2id(str)) )
+ else if( !(index=mapindex->name2id(str)) )
return true;
map->foreachinarea(script->buildin_areawarp_sub, m,x0,y0,x1,y1, BL_PC, index,x2,y2,x3,y3);
@@ -4895,7 +4895,7 @@ BUILDIN(warpchar) {
if(strcmp(str, "SavePoint") == 0)
pc->setpos(sd, sd->status.save_point.map,sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
else
- pc->setpos(sd, mapindex_name2id(str), x, y, CLR_TELEPORT);
+ pc->setpos(sd, mapindex->name2id(str), x, y, CLR_TELEPORT);
return true;
}
@@ -4910,7 +4910,7 @@ BUILDIN(warpparty)
TBL_PC *pl_sd;
struct party_data* p;
int type;
- int mapindex;
+ int map_index;
int i;
const char* str = script_getstr(st,2);
@@ -4938,19 +4938,19 @@ BUILDIN(warpparty)
if (i == MAX_PARTY || !p->data[i].sd) //Leader not found / not online
return true;
pl_sd = p->data[i].sd;
- mapindex = pl_sd->mapindex;
+ map_index = pl_sd->mapindex;
x = pl_sd->bl.x;
y = pl_sd->bl.y;
break;
case 4:
- mapindex = mapindex_name2id(str);
+ map_index = mapindex->name2id(str);
break;
case 2:
//"SavePoint" uses save point of the currently attached player
if (( sd = script->rid2sd(st) ) == NULL )
return true;
default:
- mapindex = 0;
+ map_index = 0;
break;
}
@@ -4981,7 +4981,7 @@ BUILDIN(warpparty)
case 3: // Leader
case 4: // m,x,y
if(!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp)
- pc->setpos(pl_sd,mapindex,x,y,CLR_TELEPORT);
+ pc->setpos(pl_sd,map_index,x,y,CLR_TELEPORT);
break;
}
}
@@ -5041,7 +5041,7 @@ BUILDIN(warpguild)
break;
case 3: // m,x,y
if(!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp)
- pc->setpos(pl_sd,mapindex_name2id(str),x,y,CLR_TELEPORT);
+ pc->setpos(pl_sd,mapindex->name2id(str),x,y,CLR_TELEPORT);
break;
}
}
@@ -8336,7 +8336,7 @@ BUILDIN(savepoint) {
str = script_getstr(st,2);
x = script_getnum(st,3);
y = script_getnum(st,4);
- mapid = mapindex_name2id(str);
+ mapid = mapindex->name2id(str);
if( mapid )
pc->setsavepoint(sd, mapid, x, y);
@@ -10434,7 +10434,7 @@ BUILDIN(warpwaitingpc) {
else if( strcmp(map_name,"SavePoint") == 0 )
pc->setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
else
- pc->setpos(sd, mapindex_name2id(map_name), x, y, CLR_OUTSIGHT);
+ pc->setpos(sd, mapindex->name2id(map_name), x, y, CLR_OUTSIGHT);
}
mapreg->setreg(script->add_str("$@warpwaitingpcnum"), i);
return true;
@@ -10496,7 +10496,7 @@ BUILDIN(isloggedin) {
*------------------------------------------*/
BUILDIN(setmapflagnosave) {
int16 m,x,y;
- unsigned short mapindex;
+ unsigned short map_index;
const char *str,*str2;
str=script_getstr(st,2);
@@ -10504,11 +10504,11 @@ BUILDIN(setmapflagnosave) {
x=script_getnum(st,4);
y=script_getnum(st,5);
m = map->mapname2mapid(str);
- mapindex = mapindex_name2id(str2);
+ map_index = mapindex->name2id(str2);
if(m >= 0 && mapindex) {
map->list[m].flag.nosave=1;
- map->list[m].save.map=mapindex;
+ map->list[m].save.map=map_index;
map->list[m].save.x=x;
map->list[m].save.y=y;
}
@@ -11060,7 +11060,7 @@ BUILDIN(flagemblem) {
BUILDIN(getcastlename)
{
- const char* mapname = mapindex_getmapname(script_getstr(st,2),NULL);
+ const char* mapname = mapindex->getmapname(script_getstr(st,2),NULL);
struct guild_castle* gc = guild->mapname2gc(mapname);
const char* name = (gc) ? gc->castle_name : "";
script_pushstrcopy(st,name);
@@ -11069,7 +11069,7 @@ BUILDIN(getcastlename)
BUILDIN(getcastledata)
{
- const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL);
+ const char *mapname = mapindex->getmapname(script_getstr(st,2),NULL);
int index = script_getnum(st,3);
struct guild_castle *gc = guild->mapname2gc(mapname);
@@ -11112,7 +11112,7 @@ BUILDIN(getcastledata)
BUILDIN(setcastledata)
{
- const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL);
+ const char *mapname = mapindex->getmapname(script_getstr(st,2),NULL);
int index = script_getnum(st,3);
int value = script_getnum(st,4);
struct guild_castle *gc = guild->mapname2gc(mapname);
@@ -11343,7 +11343,7 @@ BUILDIN(mapwarp) {
if((m=map->mapname2mapid(mapname))< 0)
return true;
- if(!(index=mapindex_name2id(str)))
+ if(!(index=mapindex->name2id(str)))
return true;
switch(check_val){
@@ -11518,7 +11518,7 @@ BUILDIN(getfatherid)
BUILDIN(warppartner)
{
int x,y;
- unsigned short mapindex;
+ unsigned short map_index;
const char *str;
TBL_PC *sd=script->rid2sd(st);
TBL_PC *p_sd=NULL;
@@ -11533,9 +11533,9 @@ BUILDIN(warppartner)
x=script_getnum(st,3);
y=script_getnum(st,4);
- mapindex = mapindex_name2id(str);
- if (mapindex) {
- pc->setpos(p_sd,mapindex,x,y,CLR_OUTSIGHT);
+ map_index = mapindex->name2id(str);
+ if (map_index) {
+ pc->setpos(p_sd,map_index,x,y,CLR_OUTSIGHT);
script_pushint(st,1);
} else
script_pushint(st,0);
@@ -11655,7 +11655,7 @@ BUILDIN(delwall) {
/// 2 - current hp
///
BUILDIN(guardianinfo) {
- const char* mapname = mapindex_getmapname(script_getstr(st,2),NULL);
+ const char* mapname = mapindex->getmapname(script_getstr(st,2),NULL);
int id = script_getnum(st,3);
int type = script_getnum(st,4);
@@ -15539,7 +15539,7 @@ BUILDIN(getvariableofnpc)
BUILDIN(warpportal) {
int spx;
int spy;
- unsigned short mapindex;
+ unsigned short map_index;
int tpx;
int tpy;
struct skill_unit_group* group;
@@ -15554,11 +15554,11 @@ BUILDIN(warpportal) {
spx = script_getnum(st,2);
spy = script_getnum(st,3);
- mapindex = mapindex_name2id(script_getstr(st, 4));
+ map_index = mapindex->name2id(script_getstr(st, 4));
tpx = script_getnum(st,5);
tpy = script_getnum(st,6);
- if( mapindex == 0 )
+ if( map_index == 0 )
return true;// map not found
group = skill->unitsetting(bl, AL_WARP, 4, spx, spy, 0);
@@ -15566,7 +15566,7 @@ BUILDIN(warpportal) {
return true;// failed
group->val1 = (group->val1<<16)|(short)0;
group->val2 = (tpx<<16) | tpy;
- group->val3 = mapindex;
+ group->val3 = map_index;
return true;
}
@@ -15991,7 +15991,7 @@ BUILDIN(waitingroom2bg) {
struct npc_data *nd;
struct chat_data *cd;
const char *map_name, *ev = "", *dev = "";
- int x, y, i, mapindex = 0, bg_id, n;
+ int x, y, i, map_index = 0, bg_id, n;
struct map_session_data *sd;
if( script_hasdata(st,7) )
@@ -16007,8 +16007,8 @@ BUILDIN(waitingroom2bg) {
map_name = script_getstr(st,2);
if( strcmp(map_name,"-") != 0 )
{
- mapindex = mapindex_name2id(map_name);
- if( mapindex == 0 )
+ map_index = mapindex->name2id(map_name);
+ if( map_index == 0 )
{ // Invalid Map
script_pushint(st,0);
return true;
@@ -16020,7 +16020,7 @@ BUILDIN(waitingroom2bg) {
ev = script_getstr(st,5); // Logout Event
dev = script_getstr(st,6); // Die Event
- if( (bg_id = bg->create(mapindex, x, y, ev, dev)) == 0 )
+ if( (bg_id = bg->create(map_index, x, y, ev, dev)) == 0 )
{ // Creation failed
script_pushint(st,0);
return true;
@@ -16045,11 +16045,11 @@ BUILDIN(waitingroom2bg_single) {
struct npc_data *nd;
struct chat_data *cd;
struct map_session_data *sd;
- int x, y, mapindex, bg_id;
+ int x, y, map_index, bg_id;
bg_id = script_getnum(st,2);
map_name = script_getstr(st,3);
- if( (mapindex = mapindex_name2id(map_name)) == 0 )
+ if( (map_index = mapindex->name2id(map_name)) == 0 )
return true; // Invalid Map
x = script_getnum(st,4);
@@ -16064,7 +16064,7 @@ BUILDIN(waitingroom2bg_single) {
if( bg->team_join(bg_id, sd) )
{
- pc->setpos(sd, mapindex, x, y, CLR_TELEPORT);
+ pc->setpos(sd, map_index, x, y, CLR_TELEPORT);
script_pushint(st,1);
}
else
@@ -16089,16 +16089,16 @@ BUILDIN(bg_team_setxy)
BUILDIN(bg_warp)
{
- int x, y, mapindex, bg_id;
+ int x, y, map_index, bg_id;
const char* map_name;
bg_id = script_getnum(st,2);
map_name = script_getstr(st,3);
- if( (mapindex = mapindex_name2id(map_name)) == 0 )
+ if( (map_index = mapindex->name2id(map_name)) == 0 )
return true; // Invalid Map
x = script_getnum(st,4);
y = script_getnum(st,5);
- bg->team_warp(bg_id, mapindex, x, y);
+ bg->team_warp(bg_id, map_index, x, y);
return true;
}
@@ -17858,12 +17858,12 @@ BUILDIN(packageitem) {
/* returns created team id or -1 when fails */
BUILDIN(bg_create_team) {
const char *map_name, *ev = "", *dev = "";//ev and dev will be dropped.
- int x, y, mapindex = 0, bg_id;
+ int x, y, map_index = 0, bg_id;
map_name = script_getstr(st,2);
if( strcmp(map_name,"-") != 0 ) {
- mapindex = mapindex_name2id(map_name);
- if( mapindex == 0 ) { // Invalid Map
+ map_index = mapindex->name2id(map_name);
+ if( map_index == 0 ) { // Invalid Map
script_pushint(st,0);
return true;
}
@@ -17872,7 +17872,7 @@ BUILDIN(bg_create_team) {
x = script_getnum(st,3);
y = script_getnum(st,4);
- if( (bg_id = bg->create(mapindex, x, y, ev, dev)) == 0 ) { // Creation failed
+ if( (bg_id = bg->create(map_index, x, y, ev, dev)) == 0 ) { // Creation failed
script_pushint(st,-1);
} else
script_pushint(st,bg_id);