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-rw-r--r--src/map/script.c87
1 files changed, 87 insertions, 0 deletions
diff --git a/src/map/script.c b/src/map/script.c
index 7f59625fa..4353e6be3 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -4834,6 +4834,23 @@ BUILDIN_FUNC(setlook)
return 0;
}
+BUILDIN_FUNC(changelook)
+{ // As setlook but only client side
+ int type,val;
+ TBL_PC* sd;
+
+ type=script_getnum(st,2);
+ val=script_getnum(st,3);
+
+ sd = script_rid2sd(st);
+ if( sd == NULL )
+ return 0;
+
+ clif_changelook(&sd->bl,type,val);
+
+ return 0;
+}
+
/*==========================================
*
*------------------------------------------*/
@@ -7116,6 +7133,42 @@ BUILDIN_FUNC(monster)
return 0;
}
/*==========================================
+ * Request List of Monster Drops
+ *------------------------------------------*/
+BUILDIN_FUNC(getmobdrops)
+{
+ int class_ = script_getnum(st,2);
+ int i, j = 0;
+ struct item_data *i_data;
+ struct mob_db *mob;
+
+ if( !mobdb_checkid(class_) )
+ {
+ script_pushint(st, 0);
+ return 0;
+ }
+
+ mob = mob_db(class_);
+
+ for( i = 0; i < MAX_MOB_DROP; i++ )
+ {
+ if( mob->dropitem[i].nameid < 1 )
+ continue;
+ if( (i_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL )
+ continue;
+
+ mapreg_setreg(add_str("$@MobDrop_item") + (j<<24), mob->dropitem[i].nameid);
+ mapreg_setreg(add_str("$@MobDrop_rate") + (j<<24), mob->dropitem[i].p);
+
+ j++;
+ }
+
+ mapreg_setreg(add_str("$@MobDrop_count"), j);
+ script_pushint(st, 1);
+
+ return 0;
+}
+/*==========================================
* モンスター発生
*------------------------------------------*/
BUILDIN_FUNC(areamonster)
@@ -9657,6 +9710,36 @@ BUILDIN_FUNC(guardian)
return 0;
}
+/*==========================================
+ * Invisible Walls [Zephyrus]
+ *------------------------------------------*/
+BUILDIN_FUNC(setwall)
+{
+ const char *map, *name;
+ int x, y, m, size, dir;
+ bool shootable;
+
+ map = script_getstr(st,2);
+ x = script_getnum(st,3);
+ y = script_getnum(st,4);
+ size = script_getnum(st,5);
+ dir = script_getnum(st,6);
+ shootable = script_getnum(st,7);
+ name = script_getstr(st,8);
+
+ if( (m = map_mapname2mapid(map)) < 0 )
+ return 0; // Invalid Map
+
+ map_iwall_set(m, x, y, size, dir, shootable, name);
+ return 0;
+}
+BUILDIN_FUNC(delwall)
+{
+ const char *name = script_getstr(st,2);
+ map_iwall_remove(name);
+
+ return 0;
+}
/// Retrieves various information about the specified guardian.
///
@@ -12826,6 +12909,7 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(warpparty,"siii"), // [Fredzilla]
BUILDIN_DEF(warpguild,"siii"), // [Fredzilla]
BUILDIN_DEF(setlook,"ii"),
+ BUILDIN_DEF(changelook,"ii"), // Simulates but don't Store it
BUILDIN_DEF(set,"ii"),
BUILDIN_DEF(setarray,"rv*"),
BUILDIN_DEF(cleararray,"rvi"),
@@ -12908,6 +12992,7 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(itemskill,"vi"),
BUILDIN_DEF(produce,"i"),
BUILDIN_DEF(monster,"siisii*"),
+ BUILDIN_DEF(getmobdrops,"i"),
BUILDIN_DEF(areamonster,"siiiisii*"),
BUILDIN_DEF(killmonster,"ss?"),
BUILDIN_DEF(killmonsterall,"s?"),
@@ -13135,5 +13220,7 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(setquestobjective, "iisi"),
BUILDIN_DEF(setqueststatus, "ii"),
BUILDIN_DEF(hasquest, "i"),
+ BUILDIN_DEF(setwall,"siiiiis"),
+ BUILDIN_DEF(delwall,"s"),
{NULL,NULL,NULL},
};