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-rw-r--r--src/map/script.c1359
1 files changed, 1084 insertions, 275 deletions
diff --git a/src/map/script.c b/src/map/script.c
index e92c4c227..c6f1c9a12 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -52,6 +52,7 @@
#include "map/pet.h"
#include "map/pet.h"
#include "map/quest.h"
+#include "map/refine.h"
#include "map/skill.h"
#include "map/status.h"
#include "map/status.h"
@@ -4621,6 +4622,9 @@ static void run_script_main(struct script_state *st)
nullpo_retv(st);
script->attach_state(st);
+ if (st->state != END && Assert_chk(st->state == RUN || st->state == STOP || st->state == RERUNLINE)) {
+ st->state = END;
+ }
nd = map->id2nd(st->oid);
if( nd && nd->bl.m >= 0 )
@@ -5958,6 +5962,19 @@ static BUILDIN(next)
return true;
}
+/// Clears the NPC dialog and continues the script without press next button.
+///
+/// mesclear();
+static BUILDIN(mesclear)
+{
+ struct map_session_data *sd = script->rid2sd(st);
+
+ if (sd != NULL)
+ clif->scriptclear(sd, st->oid);
+
+ return true;
+}
+
/// Ends the script and displays the button 'close' on the npc dialog.
/// The dialog is closed when the button is pressed.
///
@@ -6944,59 +6961,60 @@ static BUILDIN(jobname)
return true;
}
-/// Get input from the player.
-/// For numeric inputs the value is capped to the range [min,max]. Returns 1 if
-/// the value was higher than 'max', -1 if lower than 'min' and 0 otherwise.
-/// For string inputs it returns 1 if the string was longer than 'max', -1 is
-/// shorter than 'min' and 0 otherwise.
-///
-/// input(<var>{,<min>{,<max>}}) -> <int>
+/*
+ * Get input from the player.
+ * For numeric inputs the value is capped to the range [min,max]. Returns 1 if
+ * the value was higher than 'max', -1 if lower than 'min' and 0 otherwise.
+ * For string inputs it returns 1 if the string was longer than 'max', -1 is
+ * shorter than 'min' and 0 otherwise.
+ *
+ * input(<var>{,<min>{,<max>}}) -> <int>
+ */
static BUILDIN(input)
{
- struct script_data* data;
- int64 uid;
- const char* name;
- int min;
- int max;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- data = script_getdata(st,2);
- if( !data_isreference(data) ) {
+ struct script_data *data = script_getdata(st, 2);
+ if (!data_isreference(data)) {
ShowError("script:input: not a variable\n");
script->reportdata(data);
st->state = END;
return false;
}
- uid = reference_getuid(data);
- name = reference_getname(data);
- min = (script_hasdata(st,3) ? script_getnum(st,3) : script->config.input_min_value);
- max = (script_hasdata(st,4) ? script_getnum(st,4) : script->config.input_max_value);
+
+ int64 uid = reference_getuid(data);
+ const char *name = reference_getname(data);
+ int min = (script_hasdata(st, 3) ? script_getnum(st, 3) : script->config.input_min_value);
+ int max = (script_hasdata(st, 4) ? script_getnum(st, 4) : script->config.input_max_value);
#ifdef SECURE_NPCTIMEOUT
sd->npc_idle_type = NPCT_WAIT;
#endif
- if( !sd->state.menu_or_input ) {
+ if (!sd->state.menu_or_input) {
// first invocation, display npc input box
sd->state.menu_or_input = 1;
st->state = RERUNLINE;
- if( is_string_variable(name) )
- clif->scriptinputstr(sd,st->oid);
- else
- clif->scriptinput(sd,st->oid);
+ if (is_string_variable(name)) {
+ clif->scriptinputstr(sd, st->oid);
+ } else {
+ sd->npc_amount_min = min;
+ sd->npc_amount_max = max;
+ clif->scriptinput(sd, st->oid);
+ }
} else {
// take received text/value and store it in the designated variable
sd->state.menu_or_input = 0;
if (is_string_variable(name)) {
int len = (int)strlen(sd->npc_str);
- script->set_reg(st, sd, uid, name, sd->npc_str, script_getref(st,2));
+ script->set_reg(st, sd, uid, name, sd->npc_str, script_getref(st, 2));
script_pushint(st, (len > max ? 1 : len < min ? -1 : 0));
} else {
int amount = sd->npc_amount;
script->set_reg(st, sd, uid, name, (const void *)h64BPTRSIZE(cap_value(amount,min,max)), script_getref(st,2));
- script_pushint(st, (amount > max ? 1 : amount < min ? -1 : 0));
+ script_pushint(st, sd->npc_input_capped_range);
}
st->state = RUN;
}
@@ -7553,7 +7571,6 @@ static BUILDIN(viewpoint)
*------------------------------------------*/
static BUILDIN(countitem)
{
- int nameid, i;
int count = 0;
struct item_data* id = NULL;
@@ -7575,11 +7592,12 @@ static BUILDIN(countitem)
return false;
}
- nameid = id->nameid;
+ int nameid = id->nameid;
- for(i = 0; i < MAX_INVENTORY; i++)
- if(sd->status.inventory[i].nameid == nameid)
+ for (int i = 0; i < sd->status.inventorySize; i++) {
+ if (sd->status.inventory[i].nameid == nameid)
count += sd->status.inventory[i].amount;
+ }
script_pushint(st,count);
return true;
@@ -7593,7 +7611,6 @@ static BUILDIN(countitem2)
{
int nameid, iden, ref, attr, c1, c2, c3, c4;
int count = 0;
- int i;
struct item_data* id = NULL;
struct map_session_data *sd = script->rid2sd(st);
@@ -7623,7 +7640,7 @@ static BUILDIN(countitem2)
c3 = script_getnum(st,8);
c4 = script_getnum(st,9);
- for(i = 0; i < MAX_INVENTORY; i++)
+ for (int i = 0; i < sd->status.inventorySize; i++)
if (sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] != NULL &&
sd->status.inventory[i].amount > 0 && sd->status.inventory[i].nameid == nameid &&
sd->status.inventory[i].identify == iden && sd->status.inventory[i].refine == ref &&
@@ -7638,6 +7655,65 @@ static BUILDIN(countitem2)
}
/*==========================================
+ * countnameditem(item ID, { <Char Name / ID> })
+ * returns number of named items.
+ *------------------------------------------*/
+static BUILDIN(countnameditem)
+{
+ int count = 0;
+ struct item_data* id = NULL;
+ struct map_session_data *sd;
+
+ if (script_hasdata(st, 3)) {
+ if (script_isstringtype(st, 3)) {
+ // Character name was given
+ sd = script->nick2sd(st, script_getstr(st, 3));
+ } else {
+ // Character ID was given
+ sd = script->charid2sd(st, script_getnum(st, 3));
+ }
+ } else {
+ // Use RID by default if no name was provided
+ sd = script->rid2sd(st);
+ }
+
+ // Player not attached
+ if (sd == NULL) {
+ return true;
+ }
+
+ if (script_isstringtype(st, 2)) {
+ // Get item from DB via item name
+ id = itemdb->search_name(script_getstr(st, 2));
+ } else {
+ // Get item from DB via item ID
+ id = itemdb->exists(script_getnum(st, 2));
+ }
+
+ if (id == NULL) {
+ ShowError("buildin_countnameditem: Invalid item '%s'.\n", script_getstr(st, 2)); // returns string, regardless of what it was
+ script_pushint(st, 0);
+ return false;
+ }
+
+ for (int i = 0; i < MAX_INVENTORY; i++) {
+ if (sd->status.inventory[i].nameid > 0 &&
+ sd->inventory_data[i] != NULL &&
+ sd->status.inventory[i].amount > 0 &&
+ sd->status.inventory[i].nameid == id->nameid &&
+ sd->status.inventory[i].card[0] == CARD0_CREATE &&
+ sd->status.inventory[i].card[2] == sd->status.char_id &&
+ sd->status.inventory[i].card[3] == sd->status.char_id >> 16)
+ {
+ count += sd->status.inventory[i].amount;
+ }
+ }
+
+ script_pushint(st, count);
+ return true;
+}
+
+/*==========================================
* Check if item with this amount can fit in inventory
* Checking : weight, stack amount >32k, slots amount >(MAX_INVENTORY)
* Return
@@ -8116,12 +8192,12 @@ static BUILDIN(getnameditem)
}
memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid=nameid;
- item_tmp.amount=1;
- item_tmp.identify=1;
- item_tmp.card[0]=CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus]
- item_tmp.card[2]=tsd->status.char_id;
- item_tmp.card[3]=tsd->status.char_id >> 16;
+ item_tmp.nameid = nameid;
+ item_tmp.amount = 1;
+ item_tmp.identify = 1;
+ item_tmp.card[0] = CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus]
+ item_tmp.card[2] = GetWord(tsd->status.char_id, 0);
+ item_tmp.card[3] = GetWord(tsd->status.char_id, 1);
if(pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) {
script_pushint(st,0);
return true; //Failed to add item, we will not drop if they don't fit
@@ -8555,6 +8631,48 @@ static BUILDIN(delitem2)
return false;
}
+/**
+ * Deletes item at given index.
+ * delitem(<index>{, <amount{, <account id>}});
+ */
+static BUILDIN(delitemidx)
+{
+ struct map_session_data *sd;
+
+ if (script_hasdata(st, 4)) {
+ if ((sd = script->id2sd(st, script_getnum(st, 4))) == NULL) {
+ st->state = END;
+ return true;
+ }
+ } else {
+ if ((sd = script->rid2sd(st)) == NULL)
+ return true;
+ }
+
+ int i = script_getnum(st, 2);
+ if (i < 0 || i >= sd->status.inventorySize) {
+ ShowError("buildin_delitemidx: Index (%d) should be from 0-%d.\n", i, sd->status.inventorySize - 1);
+ st->state = END;
+ return false;
+ }
+
+ if (itemdb->exists(sd->status.inventory[i].nameid) == NULL)
+ ShowWarning("buildin_delitemidx: Deleting invalid Item ID (%d).\n", sd->status.inventory[i].nameid);
+
+ int amount = 0;
+ if (script_hasdata(st, 3)) {
+ if ((amount = script_getnum(st, 3)) > sd->status.inventory[i].amount)
+ amount = sd->status.inventory[i].amount;
+ } else {
+ amount = sd->status.inventory[i].amount;
+ }
+
+ if (amount > 0)
+ script->buildin_delitem_delete(sd, i, &amount, true);
+
+ return true;
+}
+
/*==========================================
* Enables/Disables use of items while in an NPC [Skotlex]
*------------------------------------------*/
@@ -8925,6 +9043,63 @@ static BUILDIN(getguildmember)
return true;
}
+/**
+ * getguildonline(<Guild ID>{, type})
+ * Returns amount of guild members online.
+**/
+
+enum script_getguildonline_types {
+ GUILD_ONLINE_ALL = 0,
+ GUILD_ONLINE_VENDOR,
+ GUILD_ONLINE_NO_VENDOR
+};
+
+BUILDIN(getguildonline)
+{
+ struct guild *g;
+ int guild_id = script_getnum(st, 2);
+ int type = GUILD_ONLINE_ALL, j = 0;
+
+ if ((g = guild->search(guild_id)) == NULL) {
+ script_pushint(st, -1);
+ return true;
+ }
+
+ if (script_hasdata(st, 3)) {
+ type = script_getnum(st, 3);
+
+ if (type < GUILD_ONLINE_ALL || type > GUILD_ONLINE_NO_VENDOR) {
+ ShowWarning("buildin_getguildonline: Invalid type specified. Defaulting to GUILD_ONLINE_ALL.\n");
+ type = GUILD_ONLINE_ALL;
+ }
+ }
+
+ struct map_session_data *sd;
+ for (int i = 0; i < MAX_GUILD; i++) {
+ if (g->member[i].online && (sd = g->member[i].sd) != NULL) {
+ switch (type) {
+ case GUILD_ONLINE_VENDOR:
+ if (sd->state.vending > 0)
+ j++;
+ break;
+
+ case GUILD_ONLINE_NO_VENDOR:
+ if (sd->state.vending == 0)
+ j++;
+ break;
+
+ default:
+ j++;
+ break;
+ }
+ }
+ }
+
+ script_pushint(st, j);
+
+ return true;
+}
+
/*==========================================
* Get char string information by type :
* Return by @type :
@@ -9148,13 +9323,13 @@ static BUILDIN(getequipname)
*------------------------------------------*/
static BUILDIN(getbrokenid)
{
- int i,num,id=0,brokencounter=0;
+ int num,id=0,brokencounter=0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
num=script_getnum(st,2);
- for(i=0; i<MAX_INVENTORY; i++) {
+ for (int i = 0; i < sd->status.inventorySize; i++) {
if (sd->status.inventory[i].card[0] == CARD0_PET)
continue;
if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) {
@@ -9181,7 +9356,7 @@ static BUILDIN(getbrokencount)
if (sd == NULL)
return true;
- for (i = 0; i < MAX_INVENTORY; i++) {
+ for (i = 0; i < sd->status.inventorySize; i++) {
if (sd->status.inventory[i].card[0] == CARD0_PET)
continue;
if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0)
@@ -9198,14 +9373,13 @@ static BUILDIN(getbrokencount)
*------------------------------------------*/
static BUILDIN(repair)
{
- int i,num;
int repaircounter=0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- num=script_getnum(st,2);
- for(i=0; i<MAX_INVENTORY; i++) {
+ int num = script_getnum(st, 2);
+ for(int i = 0; i < sd->status.inventorySize; i++) {
if (sd->status.inventory[i].card[0] == CARD0_PET)
continue;
if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) {
@@ -9229,12 +9403,12 @@ static BUILDIN(repair)
*------------------------------------------*/
static BUILDIN(repairall)
{
- int i, repaircounter = 0;
+ int repaircounter = 0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- for(i = 0; i < MAX_INVENTORY; i++)
+ for (int i = 0; i < sd->status.inventorySize; i++)
{
if (sd->status.inventory[i].card[0] == CARD0_PET)
continue;
@@ -9445,7 +9619,7 @@ static BUILDIN(getequippercentrefinery)
if (i >= 0 && sd->status.inventory[i].nameid != 0 && sd->status.inventory[i].refine < MAX_REFINE)
script_pushint(st,
- status->get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int) sd->status.inventory[i].refine, (enum refine_chance_type) type));
+ refine->get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int) sd->status.inventory[i].refine, (enum refine_chance_type) type));
else
script_pushint(st, 0);
@@ -9657,6 +9831,25 @@ static BUILDIN(statusup2)
return true;
}
+
+/*==========================================
+* Returns the number of stat points needed to change the specified stat by val.
+* needed_status_point(<type>,<val>); [secretdataz]
+*------------------------------------------*/
+static BUILDIN(needed_status_point)
+{
+ int type = script_getnum(st, 2);
+ int val = script_getnum(st, 3);;
+ struct map_session_data *sd = script->rid2sd(st);
+
+ if (sd == NULL)
+ script_pushint(st, 0);
+ else
+ script_pushint(st, pc->need_status_point(sd, type, val));
+
+ return true;
+}
+
/// See 'doc/item_bonus.txt'
///
/// bonus <bonus type>,<val1>;
@@ -10525,24 +10718,36 @@ static BUILDIN(gettime)
return true;
}
-/*==========================================
+/*
* GetTimeStr("TimeFMT", Length);
- *------------------------------------------*/
+ */
static BUILDIN(gettimestr)
{
char *tmpstr;
const char *fmtstr;
int maxlen;
- time_t now = time(NULL);
+ time_t now;
+
+ fmtstr = script_getstr(st, 2);
+ maxlen = script_getnum(st, 3);
- fmtstr=script_getstr(st,2);
- maxlen=script_getnum(st,3);
+ if (script_hasdata(st, 4)) {
+ int timestamp = script_getnum(st, 4);
+ if (timestamp < 0) {
+ ShowWarning("buildin_gettimestr: UNIX timestamp must be in positive value.\n");
+ return false;
+ }
- tmpstr=(char *)aMalloc((maxlen+1)*sizeof(char));
- strftime(tmpstr,maxlen,fmtstr,localtime(&now));
- tmpstr[maxlen]='\0';
+ now = (time_t)timestamp;
+ } else {
+ now = time(NULL);
+ }
- script_pushstr(st,tmpstr);
+ tmpstr = (char *)aMalloc((maxlen +1)*sizeof(char));
+ strftime(tmpstr, maxlen, fmtstr, localtime(&now));
+ tmpstr[maxlen] = '\0';
+
+ script_pushstr(st, tmpstr);
return true;
}
@@ -10666,7 +10871,7 @@ static BUILDIN(makepet)
if (pet_id >= 0 && sd) {
sd->catch_target_class = pet->db[pet_id].class_;
intif->create_pet(sd->status.account_id, sd->status.char_id,
- (short)pet->db[pet_id].class_, (short)mob->db(pet->db[pet_id].class_)->lv,
+ pet->db[pet_id].class_, mob->db(pet->db[pet_id].class_)->lv,
pet->db[pet_id].EggID, 0, (short)pet->db[pet_id].intimate,
100, 0, 1, pet->db[pet_id].jname);
}
@@ -10964,10 +11169,16 @@ static BUILDIN(killmonster)
int16 m,allflag=0;
mapname=script_getstr(st,2);
event=script_getstr(st,3);
- if(strcmp(event,"All")==0)
+
+ if (strcmpi(event, "all") == 0) {
+ if (strcmp(event, "all") != 0) {
+ ShowWarning("buildin_killmonster: \"%s\" deprecated! Please use \"all\" instead.\n", event);
+ script->reportsrc(st);
+ }
allflag = 1;
- else
+ } else {
script->check_event(st, event);
+ }
if( (m=map->mapname2mapid(mapname))<0 )
return true;
@@ -11028,6 +11239,21 @@ static BUILDIN(killmonsterall)
return true;
}
+static BUILDIN(killmonstergid)
+{
+ int mobgid = script_getnum(st, 2);
+ struct mob_data *md = map->id2md(mobgid);
+
+ if (md == NULL) {
+ ShowWarning("buildin_killmonstergid: Error in finding monster GID '%d' or the target is not a monster.\n", mobgid);
+ return false;
+ }
+
+ md->state.npc_killmonster = 1;
+ status_kill(&md->bl);
+ return true;
+}
+
/*==========================================
* Creates a clone of a player.
* clone map, x, y, event, char_id, master_id, mode, flag, duration
@@ -11663,6 +11889,18 @@ static BUILDIN(playerattached)
}
/*==========================================
+ * Used by OnTouchNPC: label to return monster GID
+ *------------------------------------------*/
+static BUILDIN(mobattached)
+{
+ if (st->rid == 0 || map->id2md(st->rid) == NULL)
+ script_pushint(st, 0);
+ else
+ script_pushint(st, st->rid);
+ return true;
+}
+
+/*==========================================
*------------------------------------------*/
static BUILDIN(announce)
{
@@ -12945,7 +13183,8 @@ enum mapinfo_info {
MAPINFO_ID,
MAPINFO_SIZE_X,
MAPINFO_SIZE_Y,
- MAPINFO_ZONE
+ MAPINFO_ZONE,
+ MAPINFO_NPC_COUNT
};
static BUILDIN(getmapinfo)
@@ -12970,7 +13209,7 @@ static BUILDIN(getmapinfo)
}
if (bl == NULL) {
- ShowError("script:getmapinfo: map not supplied and NPC/PC not attached!\n");
+ ShowError("buildin_getmapinfo: map not supplied and NPC/PC not attached!\n");
script_pushint(st, -3);
return false;
}
@@ -13001,8 +13240,11 @@ static BUILDIN(getmapinfo)
case MAPINFO_ZONE:
script_pushstrcopy(st, map->list[m].zone->name);
break;
+ case MAPINFO_NPC_COUNT:
+ script_pushint(st, map->list[m].npc_num);
+ break;
default:
- ShowError("script:getmapinfo: unknown option in second argument (%u).\n", mode);
+ ShowError("buildin_getmapinfo: unknown option in second argument (%u).\n", mode);
script_pushint(st, -2);
return false;
}
@@ -13814,7 +14056,8 @@ static BUILDIN(failedremovecards)
if (sd->status.inventory[i].card[c] > 0 && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD) {
cardflag = 1;
- sd->status.inventory[i].card[c] = 0;
+ if (typefail == 1)
+ sd->status.inventory[i].card[c] = 0;
if (typefail == 2) { // add cards to inventory, clear
int flag;
@@ -14732,47 +14975,55 @@ static BUILDIN(petloot)
* Set arrays with info of all sd inventory :
* @inventorylist_id, @inventorylist_amount, @inventorylist_equip,
* @inventorylist_refine, @inventorylist_identify, @inventorylist_attribute,
- * @inventorylist_card(0..3), @inventorylist_expire
+ * @inventorylist_card(0..3),
+ * @inventorylist_opt_id(0..MAX_ITEM_OPTIONS),
+ * @inventorylist_opt_val(0..MAX_ITEM_OPTIONS),
+ * @inventorylist_opt_param(0..MAX_ITEM_OPTIONS),
+ * @inventorylist_expire, @inventorylist_bound, @inventorylist_favorite,
+ * @inventorylist_idx
* @inventorylist_count = scalar
*------------------------------------------*/
static BUILDIN(getinventorylist)
{
struct map_session_data *sd = script->rid2sd(st);
- char card_var[SCRIPT_VARNAME_LENGTH];
+ char script_var[SCRIPT_VARNAME_LENGTH];
+ int j = 0, k = 0;
- int i,j=0,k;
- if(!sd) return true;
+ if (sd == NULL)
+ return true;
- for(i=0;i<MAX_INVENTORY;i++) {
- if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) {
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_id"), j),sd->status.inventory[i].nameid);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_amount"), j),sd->status.inventory[i].amount);
- if(sd->status.inventory[i].equip) {
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_equip"), j),pc->equippoint(sd,i));
+ for (int i = 0; i < sd->status.inventorySize; i++) {
+ if (sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) {
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_id"), j), sd->status.inventory[i].nameid);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_amount"), j), sd->status.inventory[i].amount);
+ if (sd->status.inventory[i].equip != 0) {
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), pc->equippoint(sd, i));
} else {
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_equip"), j),0);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), 0);
}
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_refine"), j),sd->status.inventory[i].refine);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_identify"), j),sd->status.inventory[i].identify);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_attribute"), j),sd->status.inventory[i].attribute);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_refine"), j), sd->status.inventory[i].refine);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_identify"), j), sd->status.inventory[i].identify);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_attribute"), j), sd->status.inventory[i].attribute);
for (k = 0; k < MAX_SLOTS; k++) {
- sprintf(card_var, "@inventorylist_card%d",k+1);
- pc->setreg(sd,reference_uid(script->add_variable(card_var), j),sd->status.inventory[i].card[k]);
+ sprintf(script_var, "@inventorylist_card%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].card[k]);
}
for (k = 0; k < MAX_ITEM_OPTIONS; k++) {
- sprintf(card_var, "@inventorylist_opt_id%d", k + 1);
- pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].index);
- sprintf(card_var, "@inventorylist_opt_val%d", k + 1);
- pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].value);
- sprintf(card_var, "@inventorylist_opt_param%d", k + 1);
- pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].param);
+ sprintf(script_var, "@inventorylist_opt_id%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].index);
+ sprintf(script_var, "@inventorylist_opt_val%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].value);
+ sprintf(script_var, "@inventorylist_opt_param%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].param);
}
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_expire"), j),sd->status.inventory[i].expire_time);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_bound"), j),sd->status.inventory[i].bound);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_expire"), j), sd->status.inventory[i].expire_time);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_bound"), j), sd->status.inventory[i].bound);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_favorite"), j), sd->status.inventory[i].favorite);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_idx"), j), i);
j++;
}
}
- pc->setreg(sd,script->add_variable("@inventorylist_count"),j);
+ pc->setreg(sd, script->add_variable("@inventorylist_count"), j);
return true;
}
@@ -14834,10 +15085,9 @@ static BUILDIN(getskilllist)
static BUILDIN(clearitem)
{
struct map_session_data *sd = script->rid2sd(st);
- int i;
if (sd == NULL)
return true;
- for (i=0; i<MAX_INVENTORY; i++) {
+ for (int i = 0; i < sd->status.inventorySize; i++) {
if (sd->status.inventory[i].amount) {
pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_SCRIPT);
}
@@ -15486,36 +15736,74 @@ static BUILDIN(recovery)
return true;
}
-/*==========================================
- * Get your pet info: getpetinfo(n)
- * n -> 0:pet_id 1:pet_class 2:pet_name
- * 3:friendly 4:hungry, 5: rename flag.
- *------------------------------------------*/
+/*
+ * Get your current pet information
+ */
static BUILDIN(getpetinfo)
{
struct map_session_data *sd = script->rid2sd(st);
- struct pet_data *pd;
- int type=script_getnum(st,2);
+ if (sd == NULL)
+ return true;
- if (sd == NULL || sd->pd == NULL) {
- if (type == 2)
- script_pushconststr(st,"null");
+ struct pet_data *pd = sd->pd;
+ int type = script_getnum(st, 2);
+ if (pd == NULL) {
+ if (type == PETINFO_NAME)
+ script_pushconststr(st, "null");
else
- script_pushint(st,0);
+ script_pushint(st, 0);
return true;
}
- pd = sd->pd;
+
switch(type) {
- case 0: script_pushint(st,pd->pet.pet_id); break;
- case 1: script_pushint(st,pd->pet.class_); break;
- case 2: script_pushstrcopy(st,pd->pet.name); break;
- case 3: script_pushint(st,pd->pet.intimate); break;
- case 4: script_pushint(st,pd->pet.hungry); break;
- case 5: script_pushint(st,pd->pet.rename_flag); break;
- default:
- script_pushint(st,0);
- break;
+ case PETINFO_ID:
+ script_pushint(st, pd->pet.pet_id);
+ break;
+ case PETINFO_CLASS:
+ script_pushint(st, pd->pet.class_);
+ break;
+ case PETINFO_NAME:
+ script_pushstrcopy(st, pd->pet.name);
+ break;
+ case PETINFO_INTIMACY:
+ script_pushint(st, pd->pet.intimate);
+ break;
+ case PETINFO_HUNGRY:
+ script_pushint(st, pd->pet.hungry);
+ break;
+ case PETINFO_RENAME:
+ script_pushint(st, pd->pet.rename_flag);
+ break;
+ case PETINFO_GID:
+ script_pushint(st, pd->bl.id);
+ break;
+ case PETINFO_EGGITEM:
+ script_pushint(st, pd->pet.egg_id);
+ break;
+ case PETINFO_FOODITEM:
+ script_pushint(st, pd->petDB->FoodID);
+ break;
+ case PETINFO_ACCESSORYITEM:
+ script_pushint(st, pd->petDB->AcceID);
+ break;
+ case PETINFO_ACCESSORYFLAG:
+ script_pushint(st, (pd->pet.equip != 0)? 1:0);
+ break;
+ case PETINFO_EVO_EGGID:
+ if (VECTOR_DATA(pd->petDB->evolve_data) != NULL)
+ script_pushint(st, VECTOR_DATA(pd->petDB->evolve_data)->petEggId);
+ else
+ script_pushint(st, 0);
+ break;
+ case PETINFO_AUTOFEED:
+ script_pushint(st, pd->pet.autofeed);
+ break;
+ default:
+ ShowWarning("buildin_getpetinfo: Invalid type %d.\n", type);
+ script_pushint(st, 0);
+ return false;
}
+
return true;
}
@@ -15553,20 +15841,15 @@ static BUILDIN(gethominfo)
return true;
}
-/// Retrieves information about character's mercenary
-/// getmercinfo <type>[,<char id>];
+/*
+ * Retrieves information about character's mercenary
+ * getmercinfo <type>{, <char id> };
+ */
static BUILDIN(getmercinfo)
{
- int type;
- struct map_session_data* sd;
- struct mercenary_data* md;
-
- type = script_getnum(st,2);
-
- if (script_hasdata(st,3)) {
- int char_id = script_getnum(st,3);
-
- if ((sd = script->charid2sd(st, char_id)) == NULL) {
+ struct map_session_data *sd;
+ if (script_hasdata(st, 3)) {
+ if ((sd = script->charid2sd(st, script_getnum(st, 3))) == NULL) {
script_pushnil(st);
return true;
}
@@ -15575,27 +15858,48 @@ static BUILDIN(getmercinfo)
return true;
}
- md = ( sd->status.mer_id && sd->md ) ? sd->md : NULL;
+ struct mercenary_data *md = (sd->status.mer_id && sd->md)? sd->md : NULL;
+ int type = script_getnum(st, 2);
+ if (md == NULL) {
+ if (type == MERCINFO_NAME)
+ script_pushconststr(st, "");
+ else
+ script_pushint(st, 0);
+ return true;
+ }
- switch( type )
- {
- case 0: script_pushint(st,md ? md->mercenary.mercenary_id : 0); break;
- case 1: script_pushint(st,md ? md->mercenary.class_ : 0); break;
- case 2:
- if( md )
- script_pushstrcopy(st,md->db->name);
- else
- script_pushconststr(st,"");
- break;
- case 3: script_pushint(st,md ? mercenary->get_faith(md) : 0); break;
- case 4: script_pushint(st,md ? mercenary->get_calls(md) : 0); break;
- case 5: script_pushint(st,md ? md->mercenary.kill_count : 0); break;
- case 6: script_pushint(st,md ? mercenary->get_lifetime(md) : 0); break;
- case 7: script_pushint(st,md ? md->db->lv : 0); break;
- default:
- ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id);
- script_pushnil(st);
- return false;
+ switch (type) {
+ case MERCINFO_ID:
+ script_pushint(st, md->mercenary.mercenary_id);
+ break;
+ case MERCINFO_CLASS:
+ script_pushint(st, md->mercenary.class_);
+ break;
+ case MERCINFO_NAME:
+ script_pushstrcopy(st, md->db->name);
+ break;
+ case MERCINFO_FAITH:
+ script_pushint(st, mercenary->get_faith(md));
+ break;
+ case MERCINFO_CALLS:
+ script_pushint(st, mercenary->get_calls(md));
+ break;
+ case MERCINFO_KILLCOUNT:
+ script_pushint(st, md->mercenary.kill_count);
+ break;
+ case MERCINFO_LIFETIME:
+ script_pushint(st, mercenary->get_lifetime(md));
+ break;
+ case MERCINFO_LEVEL:
+ script_pushint(st, md->db->lv);
+ break;
+ case MERCINFO_GID:
+ script_pushint(st, md->bl.id);
+ break;
+ default:
+ ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id);
+ script_pushnil(st);
+ return false;
}
return true;
@@ -15608,19 +15912,18 @@ static BUILDIN(getmercinfo)
*------------------------------------------*/
static BUILDIN(checkequipedcard)
{
- int n,i,c=0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- c = script_getnum(st,2);
+ int c = script_getnum(st,2);
- for( i=0; i<MAX_INVENTORY; i++) {
+ for (int i = 0; i < sd->status.inventorySize; i++) {
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount && sd->inventory_data[i]) {
if (itemdb_isspecial(sd->status.inventory[i].card[0]))
continue;
- for(n=0;n<sd->inventory_data[i]->slot;n++) {
+ for (int n = 0; n < sd->inventory_data[i]->slot; n++) {
if(sd->status.inventory[i].card[n]==c) {
script_pushint(st,1);
return true;
@@ -15696,6 +15999,29 @@ static BUILDIN(message)
return true;
}
+static BUILDIN(servicemessage)
+{
+ struct map_session_data *sd = NULL;
+
+ if (script_hasdata(st, 4)) {
+ if (script_isstringtype(st, 4))
+ sd = script->nick2sd(st, script_getstr(st, 4));
+ else
+ sd = script->id2sd(st, script_getnum(st, 4));
+ } else {
+ sd = script->rid2sd(st);
+ }
+
+ if (sd == NULL)
+ return true;
+
+ const char *message = script_getstr(st, 2);
+ const int color = script_getnum(st, 3);
+ clif->serviceMessageColor(sd, color, message);
+
+ return true;
+}
+
/*==========================================
* npctalk (sends message to surrounding area)
* usage: npctalk("<message>"{, "<npc name>"{, <show_name>}});
@@ -15734,37 +16060,41 @@ static BUILDIN(npctalk)
// change npc walkspeed [Valaris]
static BUILDIN(npcspeed)
{
- struct npc_data* nd;
- int speed;
-
- speed = script_getnum(st,2);
- nd = map->id2nd(st->oid);
+ struct npc_data *nd = map->id2nd(st->oid);
+ int speed = script_getnum(st, 2);
if (nd != NULL) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (nd->ud == NULL) {
+ ShowWarning("buildin_npcspeed: floating NPC don't have unit data.\n");
+ return false;
+ }
nd->speed = speed;
nd->ud->state.speed_changed = 1;
}
return true;
}
+
// make an npc walk to a position [Valaris]
static BUILDIN(npcwalkto)
{
struct npc_data *nd = map->id2nd(st->oid);
- int x=0,y=0;
-
- x=script_getnum(st,2);
- y=script_getnum(st,3);
+ int x = script_getnum(st, 2);
+ int y = script_getnum(st, 3);
if (nd != NULL) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (nd->ud == NULL) {
+ ShowWarning("buildin_npcwalkto: floating NPC don't have unit data.\n");
+ return false;
+ }
if (!nd->status.hp) {
status_calc_npc(nd, SCO_FIRST);
} else {
status_calc_npc(nd, SCO_NONE);
}
- unit->walktoxy(&nd->bl,x,y,0);
+ unit->walktoxy(&nd->bl, x, y, 0);
}
return true;
@@ -15776,6 +16106,10 @@ static BUILDIN(npcstop)
if (nd != NULL) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (nd->ud == NULL) {
+ ShowWarning("buildin_npcstop: floating NPC don't have unit data.\n");
+ return false;
+ }
unit->stop_walking(&nd->bl, STOPWALKING_FLAG_FIXPOS|STOPWALKING_FLAG_NEXTCELL);
}
@@ -16465,9 +16799,9 @@ static BUILDIN(equip)
ShowError("wrong item ID : equipitem(%d)\n",nameid);
return false;
}
- ARR_FIND( 0, MAX_INVENTORY, i, sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].equip == 0 );
- if( i < MAX_INVENTORY )
- pc->equipitem(sd,i,item_data->equip);
+ ARR_FIND(0, sd->status.inventorySize, i, sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].equip == 0);
+ if (i < sd->status.inventorySize)
+ pc->equipitem(sd, i, item_data->equip);
return true;
}
@@ -16525,21 +16859,21 @@ static BUILDIN(equip2)
c2 = script_getnum(st, 7);
c3 = script_getnum(st, 8);
- ARR_FIND( 0, MAX_INVENTORY, i,( sd->status.inventory[i].equip == 0 &&
+ ARR_FIND(0, sd->status.inventorySize, i, (sd->status.inventory[i].equip == 0 &&
sd->status.inventory[i].nameid == nameid &&
sd->status.inventory[i].refine == ref &&
sd->status.inventory[i].attribute == attr &&
sd->status.inventory[i].card[0] == c0 &&
sd->status.inventory[i].card[1] == c1 &&
sd->status.inventory[i].card[2] == c2 &&
- sd->status.inventory[i].card[3] == c3 ) );
+ sd->status.inventory[i].card[3] == c3));
- if( i < MAX_INVENTORY ) {
+ if (i < sd->status.inventorySize) {
script_pushint(st,1);
pc->equipitem(sd,i,item_data->equip);
- }
- else
+ } else {
script_pushint(st,0);
+ }
return true;
}
@@ -17594,6 +17928,17 @@ static BUILDIN(max)
return true;
}
+static BUILDIN(cap_value)
+{
+ int value = script_getnum(st, 2);
+ int min = script_getnum(st, 3);
+ int max = script_getnum(st, 4);
+
+ script_pushint(st, (int)cap_value(value, min, max));
+
+ return true;
+}
+
static BUILDIN(md5)
{
const char *tmpstr;
@@ -18554,6 +18899,10 @@ static BUILDIN(getunittype)
* @param4 Value#2 Optional int value to be passed for certain data types.
* @param5 Value#3 Optional int value to be passed for certain data types.
* @return 1 on success, 0 on failure.
+
+ Note: Please make this script command only modify ONE INTEGER value.
+ If need to modify string type data, or having multiple arguments, please
+ introduce a new script command.
*/
static BUILDIN(setunitdata)
{
@@ -18579,7 +18928,7 @@ static BUILDIN(setunitdata)
return false;
}
- /* Mandatory Argument 3 */
+ /* Mandatory Argument 3. Subject to deprecate. */
if (type == UDT_MAPIDXY) {
if (!script_isstringtype(st, 4)) {
ShowError("buildin_setunitdata: Invalid data type for argument #3.\n");
@@ -18774,6 +19123,20 @@ static BUILDIN(setunitdata)
case UDT_ELELEVEL:
setunitdata_check_bounds(4, 0, CHAR_MAX);
break;
+ case UDT_GROUP:
+ {
+ setunitdata_check_bounds(4, 0, INT_MAX);
+ struct unit_data *ud = unit->bl2ud2(bl);
+ if (ud == NULL) {
+ ShowError("buildin_setunitdata: ud is NULL!\n");
+ script_pushint(st, 0);
+ return false;
+ }
+ ud->groupId = script_getnum(st, 4);
+ clif->blname_ack(0, bl); // Send update to client.
+ script_pushint(st, 1);
+ return true;
+ }
default:
break;
}
@@ -18797,14 +19160,16 @@ static BUILDIN(setunitdata)
break;
case UDT_LEVEL:
md->level = val;
+ if (battle_config.show_mob_info & 4)
+ clif->blname_ack(0, &md->bl);
break;
case UDT_HP:
status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
- clif->charnameack(0, &md->bl);
+ clif->blname_ack(0, &md->bl);
break;
case UDT_MAXHP:
md->status.max_hp = (unsigned int) val;
- clif->charnameack(0, &md->bl);
+ clif->blname_ack(0, &md->bl);
break;
case UDT_SP:
status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
@@ -19671,6 +20036,10 @@ static BUILDIN(setunitdata)
* @param2 DataType Type of Data to be set for the unit.
* @param3 Variable array reference to store data into. (used for UDT_MAPIDXY)
* @return 0 on failure, <value> on success
+
+ Note: Please make this script command only return ONE INTEGER value.
+ If the unit data having multiple arguments, or need to return in array,
+ please introduce a new script command.
*/
static BUILDIN(getunitdata)
{
@@ -19685,7 +20054,7 @@ static BUILDIN(getunitdata)
if (bl == NULL) {
ShowWarning("buildin_getunitdata: Error in finding object with given GID %d!\n", script_getnum(st, 2));
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
@@ -19694,15 +20063,15 @@ static BUILDIN(getunitdata)
/* Type check */
if (type < UDT_TYPE || type >= UDT_MAX) {
ShowError("buildin_getunitdata: Invalid unit data type %d provided.\n", type);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
- /* Argument checks */
+ /* Argument checks. Subject to deprecate */
if (type == UDT_MAPIDXY) {
if (data == NULL || !data_isreference(data)) {
ShowWarning("buildin_getunitdata: Error in argument 3. Please provide a reference variable to store values in.\n");
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
@@ -19712,10 +20081,19 @@ static BUILDIN(getunitdata)
sd = script->rid2sd(st);
if (sd == NULL) {
ShowWarning("buildin_getunitdata: Player not attached! Cannot use player variable %s.\n",name);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return true;// no player attached
}
}
+ } else if (type == UDT_GROUP) {
+ struct unit_data *ud = unit->bl2ud(bl);
+ if (ud == NULL) {
+ ShowError("buildin_setunitdata: ud is NULL!\n");
+ script_pushint(st, -1);
+ return false;
+ }
+ script_pushint(st, ud->groupId);
+ return true;
}
#define getunitdata_sub(idx__,var__) script->setd_sub(st,NULL,name,(idx__),(void *)h64BPTRSIZE((int)(var__)),data->ref);
@@ -19782,7 +20160,7 @@ static BUILDIN(getunitdata)
case UDT_DMOTION: script_pushint(st, md->status.dmotion); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mob unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -19839,7 +20217,7 @@ static BUILDIN(getunitdata)
case UDT_INTIMACY: script_pushint(st, hd->homunculus.intimacy); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Homunculus unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -19896,7 +20274,7 @@ static BUILDIN(getunitdata)
case UDT_INTIMACY: script_pushint(st, pd->pet.intimate); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Pet unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -19952,7 +20330,7 @@ static BUILDIN(getunitdata)
case UDT_LIFETIME: script_pushint(st, mc->mercenary.life_time); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mercenary unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -20006,7 +20384,7 @@ static BUILDIN(getunitdata)
case UDT_MASTERCID: script_pushint(st, ed->elemental.char_id); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Elemental unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -20071,14 +20449,14 @@ static BUILDIN(getunitdata)
case UDT_BODY2: script_pushint(st, nd->vd.body_style); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for NPC unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
break;
default:
ShowError("buildin_getunitdata: Unknown object!\n");
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
} // end of bl->type switch
@@ -20174,7 +20552,47 @@ static BUILDIN(setunitname)
}
script_pushint(st, 1);
- clif->charnameack(0, bl); // Send update to client.
+ clif->blname_ack(0, bl); // Send update to client.
+
+ return true;
+}
+
+static BUILDIN(setunittitle)
+{
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
+ if (bl == NULL) {
+ ShowWarning("buildin_setunittitle: Error in finding object with given game ID %d!\n", script_getnum(st, 2));
+ return false;
+ }
+
+ struct unit_data *ud = unit->bl2ud2(bl);
+ if (ud == NULL) {
+ ShowWarning("buildin_setunittitle: Error in finding unit_data for given game ID %d!\n", script_getnum(st, 2));
+ return false;
+ }
+
+ safestrncpy(ud->title, script_getstr(st, 3), NAME_LENGTH);
+ clif->blname_ack(0, bl); // Send update to client.
+
+ return true;
+}
+
+static BUILDIN(getunittitle)
+{
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
+ if (bl == NULL) {
+ ShowWarning("buildin_getunitname: Error in finding object with given game ID %d!\n", script_getnum(st, 2));
+ script_pushconststr(st, "Unknown");
+ return false;
+ }
+
+ struct unit_data *ud = unit->bl2ud(bl);
+ if (ud == NULL) {
+ ShowWarning("buildin_setunittitle: Error in finding unit_data for given game ID %d!\n", script_getnum(st, 2));
+ return false;
+ }
+
+ script_pushstrcopy(st, ud->title);
return true;
}
@@ -20186,24 +20604,28 @@ static BUILDIN(setunitname)
/// unitwalk(<unit_id>,<target_id>) -> <bool>
static BUILDIN(unitwalk)
{
- struct block_list* bl;
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
- bl = map->id2bl(script_getnum(st,2));
- if( bl == NULL ) {
+ if (bl == NULL) {
script_pushint(st, 0);
return true;
}
- if( bl->type == BL_NPC ) {
- unit->bl2ud2(bl); // ensure the ((struct npc_data*)bl)->ud is safe to edit
+ if (bl->type == BL_NPC) {
+ struct unit_data *ud = unit->bl2ud2(bl); // ensure the ((struct npc_data*)bl)->ud is safe to edit
+ if (ud == NULL) {
+ ShowWarning("buildin_unitwalk: floating NPC don't have unit data.\n");
+ return false;
+ }
}
- if( script_hasdata(st,4) ) {
- int x = script_getnum(st,3);
- int y = script_getnum(st,4);
- script_pushint(st, unit->walktoxy(bl,x,y,0));// We'll use harder calculations.
- } else {
- int target_id = script_getnum(st,3);
- script_pushint(st, unit->walktobl(bl,map->id2bl(target_id),1,1));
+ if (script_hasdata(st, 4)) {
+ int x = script_getnum(st, 3);
+ int y = script_getnum(st, 4);
+ script_pushint(st, unit->walktoxy(bl, x, y, 0));// We'll use harder calculations.
+ }
+ else {
+ int target_id = script_getnum(st, 3);
+ script_pushint(st, unit->walktobl(bl, map->id2bl(target_id), 1, 1));
}
return true;
@@ -20227,32 +20649,34 @@ static BUILDIN(unitkill)
/// unitwarp(<unit_id>,"<map name>",<x>,<y>) -> <bool>
static BUILDIN(unitwarp)
{
- int unit_id;
+ int unit_id = script_getnum(st, 2);
+ const char *mapname = script_getstr(st, 3);
+ short x = (short)script_getnum(st, 4);
+ short y = (short)script_getnum(st, 5);
int mapid;
- short x;
- short y;
- struct block_list* bl;
- const char *mapname;
-
- unit_id = script_getnum(st,2);
- mapname = script_getstr(st, 3);
- x = (short)script_getnum(st,4);
- y = (short)script_getnum(st,5);
+ struct block_list *bl;
if (!unit_id) //Warp the script's runner
bl = map->id2bl(st->rid);
else
bl = map->id2bl(unit_id);
- if( strcmp(mapname,"this") == 0 )
- mapid = bl?bl->m:-1;
+ if (strcmp(mapname, "this") == 0)
+ mapid = bl ? bl->m : -1;
else
mapid = map->mapname2mapid(mapname);
- if( mapid >= 0 && bl != NULL ) {
- unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
- script_pushint(st, unit->warp(bl,mapid,x,y,CLR_OUTSIGHT));
- } else {
+ if (mapid >= 0 && bl != NULL) {
+ struct unit_data *ud = unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
+ if (bl->type == BL_NPC) {
+ if (ud == NULL) {
+ ShowWarning("buildin_unitwarp: floating NPC don't have unit data.\n");
+ return false;
+ }
+ }
+ script_pushint(st, unit->warp(bl, mapid, x, y, CLR_OUTSIGHT));
+ }
+ else {
script_pushint(st, 0);
}
@@ -20323,17 +20747,19 @@ static BUILDIN(unitattack)
/// unitstop <unit_id>;
static BUILDIN(unitstop)
{
- int unit_id;
- struct block_list* bl;
-
- unit_id = script_getnum(st,2);
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
- bl = map->id2bl(unit_id);
- if( bl != NULL ) {
- unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
+ if (bl != NULL) {
+ struct unit_data *ud = unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
+ if (bl->type == BL_NPC) {
+ if (ud == NULL) {
+ ShowWarning("buildin_unitstop: floating NPC don't have unit data.\n");
+ return false;
+ }
+ }
unit->stop_attack(bl);
unit->stop_walking(bl, STOPWALKING_FLAG_NEXTCELL);
- if( bl->type == BL_MOB )
+ if (bl->type == BL_MOB)
BL_UCAST(BL_MOB, bl)->target_id = 0;
}
@@ -20999,7 +21425,6 @@ static BUILDIN(questinfo)
return false;
}
- qi.nd = nd;
qi.icon = quest->questinfo_validate_icon(icon);
if (script_hasdata(st, 3)) {
int color = script_getnum(st, 3);
@@ -21011,7 +21436,9 @@ static BUILDIN(questinfo)
qi.color = (unsigned char)color;
}
- map->add_questinfo(nd->bl.m, &qi);
+ VECTOR_ENSURE(nd->qi_data, 1, 1);
+ VECTOR_PUSH(nd->qi_data, qi);
+ map->add_questinfo(nd->bl.m, nd);
return true;
}
@@ -21029,15 +21456,12 @@ static BUILDIN(setquestinfo)
return false;
}
- qi = &VECTOR_LAST(map->list[nd->bl.m].qi_data);
+ qi = &VECTOR_LAST(nd->qi_data);
if (qi == NULL) {
ShowWarning("buildin_setquestinfo: no valide questinfo data has been found for this npc.\n");
return false;
}
- if (qi->nd != nd) {
- ShowWarning("buildin_setquestinfo: invalid usage, setquestinfo must be used only after questinfo.\n");
- return false;
- }
+
switch (type) {
case QINFO_JOB:
{
@@ -21553,7 +21977,7 @@ static BUILDIN(bg_monster_set_team)
mob_stop_attack(md);
mob_stop_walking(md, STOPWALKING_FLAG_NONE);
md->target_id = md->attacked_id = 0;
- clif->charnameack(0, &md->bl);
+ clif->blname_ack(0, &md->bl);
return true;
}
@@ -23605,7 +24029,7 @@ static BUILDIN(bg_create_team)
if( strcmp(map_name,"-") != 0 ) {
map_index = script->mapindexname2id(st,map_name);
if( map_index == 0 ) { // Invalid Map
- script_pushint(st,0);
+ script_pushint(st, -1);
return true;
}
}
@@ -23653,7 +24077,7 @@ static BUILDIN(bg_join_team)
*------------------------------------------*/
static BUILDIN(countbound)
{
- int i, type, j=0, k=0;
+ int type, j=0, k=0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
@@ -23661,7 +24085,7 @@ static BUILDIN(countbound)
type = script_hasdata(st,2)?script_getnum(st,2):0;
- for(i=0;i<MAX_INVENTORY;i++) {
+ for (int i = 0; i < sd->status.inventorySize; i++) {
if(sd->status.inventory[i].nameid > 0 && (
(!type && sd->status.inventory[i].bound > 0) ||
(type && sd->status.inventory[i].bound == type)
@@ -23707,20 +24131,21 @@ static BUILDIN(checkbound)
ShowError("script_checkbound: Not a valid bind type! Type=%d\n", bound_type);
}
- ARR_FIND( 0, MAX_INVENTORY, i, (sd->status.inventory[i].nameid == nameid &&
+ ARR_FIND(0, sd->status.inventorySize, i, (sd->status.inventory[i].nameid == nameid &&
( sd->status.inventory[i].refine == (script_hasdata(st,4)? script_getnum(st,4) : sd->status.inventory[i].refine) ) &&
( sd->status.inventory[i].attribute == (script_hasdata(st,5)? script_getnum(st,5) : sd->status.inventory[i].attribute) ) &&
( sd->status.inventory[i].card[0] == (script_hasdata(st,6)? script_getnum(st,6) : sd->status.inventory[i].card[0]) ) &&
( sd->status.inventory[i].card[1] == (script_hasdata(st,7)? script_getnum(st,7) : sd->status.inventory[i].card[1]) ) &&
( sd->status.inventory[i].card[2] == (script_hasdata(st,8)? script_getnum(st,8) : sd->status.inventory[i].card[2]) ) &&
( sd->status.inventory[i].card[3] == (script_hasdata(st,9)? script_getnum(st,9) : sd->status.inventory[i].card[3]) ) &&
- ((sd->status.inventory[i].bound > 0 && !bound_type) || sd->status.inventory[i].bound == bound_type )) );
+ ((sd->status.inventory[i].bound > 0 && !bound_type) || sd->status.inventory[i].bound == bound_type)));
- if( i < MAX_INVENTORY ){
+ if (i < sd->status.inventorySize) {
script_pushint(st, sd->status.inventory[i].bound);
return true;
- } else
+ } else {
script_pushint(st,0);
+ }
return true;
}
@@ -23857,6 +24282,7 @@ static BUILDIN(sellitem)
struct item_data *it;
int i = 0, id = script_getnum(st,2);
int value = 0;
+ int value2 = 0;
int qty = 0;
if( !(nd = map->id2nd(st->oid)) ) {
@@ -23867,19 +24293,45 @@ static BUILDIN(sellitem)
return false;
}
- value = script_hasdata(st,3) ? script_getnum(st, 3) : it->value_buy;
- if( value == -1 )
- value = it->value_buy;
-
- if( !nd->u.scr.shop )
- npc->trader_update(nd->src_id?nd->src_id:nd->bl.id);
- else {/* no need to run this if its empty */
- for( i = 0; i < nd->u.scr.shop->items; i++ ) {
- if( nd->u.scr.shop->item[i].nameid == id )
- break;
+ if (!nd->u.scr.shop) {
+ npc->trader_update(nd->src_id ? nd->src_id : nd->bl.id);
+ if (nd->u.scr.shop->type == NST_BARTER) {
+ if (!script_hasdata(st, 5)) {
+ ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n");
+ return false;
+ }
+ value = script_getnum(st, 4);
+ value2 = script_getnum(st, 5);
+ }
+ } else {/* no need to run this if its empty */
+ if (nd->u.scr.shop->type == NST_BARTER) {
+ if (!script_hasdata(st, 5)) {
+ ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n");
+ return false;
+ }
+ value = script_getnum(st, 4);
+ value2 = script_getnum(st, 5);
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ const struct npc_item_list *const item = &nd->u.scr.shop->item[i];
+ if (item->nameid == id && item->value == value && item->value2 == value2) {
+ break;
+ }
+ }
+ } else {
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ if (nd->u.scr.shop->item[i].nameid == id) {
+ break;
+ }
+ }
}
}
+ if (nd->u.scr.shop->type != NST_BARTER) {
+ value = script_hasdata(st,3) ? script_getnum(st, 3) : it->value_buy;
+ if( value == -1 )
+ value = it->value_buy;
+ }
+
if( nd->u.scr.shop->type == NST_MARKET ) {
if( !script_hasdata(st,4) || ( qty = script_getnum(st, 4) ) <= 0 ) {
ShowError("buildin_sellitem: invalid 'qty' for market-type shop!\n");
@@ -23892,19 +24344,29 @@ static BUILDIN(sellitem)
it->name, id, value, (int)(value*0.75), it->value_sell, (int)(it->value_sell*1.24), nd->exname, nd->path);
}
- if( i != nd->u.scr.shop->items ) {
+ if (nd->u.scr.shop->type == NST_BARTER) {
+ qty = script_getnum(st, 3);
+ if (qty < -1 || value <= 0 || value2 <= 0) {
+ ShowError("buildin_sellitem: invalid parameters for barter-type shop!\n");
+ return false;
+ }
+ }
+
+ if (i != nd->u.scr.shop->items) {
nd->u.scr.shop->item[i].value = value;
nd->u.scr.shop->item[i].qty = qty;
- if( nd->u.scr.shop->type == NST_MARKET ) /* has been manually updated, make it reflect on sql */
- npc->market_tosql(nd,i);
+ if (nd->u.scr.shop->type == NST_MARKET) /* has been manually updated, make it reflect on sql */
+ npc->market_tosql(nd, i);
+ else if (nd->u.scr.shop->type == NST_BARTER) /* has been manually updated, make it reflect on sql */
+ npc->barter_tosql(nd, i);
} else {
- for( i = 0; i < nd->u.scr.shop->items; i++ ) {
- if( nd->u.scr.shop->item[i].nameid == 0 )
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ if (nd->u.scr.shop->item[i].nameid == 0)
break;
}
- if( i == nd->u.scr.shop->items ) {
- if( nd->u.scr.shop->items == USHRT_MAX ) {
+ if (i == nd->u.scr.shop->items) {
+ if (nd->u.scr.shop->items == USHRT_MAX) {
ShowWarning("buildin_sellitem: Can't add %s (%s/%s), shop list is full!\n", it->name, nd->exname, nd->path);
return false;
}
@@ -23914,6 +24376,7 @@ static BUILDIN(sellitem)
nd->u.scr.shop->item[i].nameid = it->nameid;
nd->u.scr.shop->item[i].value = value;
+ nd->u.scr.shop->item[i].value2 = value2;
nd->u.scr.shop->item[i].qty = qty;
}
@@ -23930,35 +24393,55 @@ static BUILDIN(sellitem)
static BUILDIN(stopselling)
{
struct npc_data *nd;
- int i, id = script_getnum(st,2);
+ int i, id = script_getnum(st, 2);
- if( !(nd = map->id2nd(st->oid)) || !nd->u.scr.shop ) {
+ if (!(nd = map->id2nd(st->oid)) || !nd->u.scr.shop) {
ShowWarning("buildin_stopselling: trying to run without a proper NPC!\n");
return false;
}
- for( i = 0; i < nd->u.scr.shop->items; i++ ) {
- if( nd->u.scr.shop->item[i].nameid == id )
- break;
+ if (nd->u.scr.shop->type == NST_BARTER) {
+ if (!script_hasdata(st, 4)) {
+ ShowError("buildin_stopselling: called with wrong number of arguments\n");
+ return false;
+ }
+ const int id2 = script_getnum(st, 3);
+ const int amount2 = script_getnum(st, 4);
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ const struct npc_item_list *const item = &nd->u.scr.shop->item[i];
+ if (item->nameid == id && item->value == id2 && item->value2 == amount2) {
+ break;
+ }
+ }
+ } else {
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ if (nd->u.scr.shop->item[i].nameid == id) {
+ break;
+ }
+ }
}
- if( i != nd->u.scr.shop->items ) {
+ if (i != nd->u.scr.shop->items) {
int cursor;
- if( nd->u.scr.shop->type == NST_MARKET )
- npc->market_delfromsql(nd,i);
+ if (nd->u.scr.shop->type == NST_MARKET)
+ npc->market_delfromsql(nd, i);
+ if (nd->u.scr.shop->type == NST_BARTER)
+ npc->barter_delfromsql(nd, i);
nd->u.scr.shop->item[i].nameid = 0;
nd->u.scr.shop->item[i].value = 0;
+ nd->u.scr.shop->item[i].value2 = 0;
nd->u.scr.shop->item[i].qty = 0;
- for( i = 0, cursor = 0; i < nd->u.scr.shop->items; i++ ) {
- if( nd->u.scr.shop->item[i].nameid == 0 )
+ for (i = 0, cursor = 0; i < nd->u.scr.shop->items; i++) {
+ if (nd->u.scr.shop->item[i].nameid == 0)
continue;
- if( cursor != i ) {
+ if (cursor != i) {
nd->u.scr.shop->item[cursor].nameid = nd->u.scr.shop->item[i].nameid;
nd->u.scr.shop->item[cursor].value = nd->u.scr.shop->item[i].value;
+ nd->u.scr.shop->item[cursor].value2 = nd->u.scr.shop->item[i].value2;
nd->u.scr.shop->item[cursor].qty = nd->u.scr.shop->item[i].qty;
}
@@ -24024,7 +24507,8 @@ static BUILDIN(tradertype)
nd->u.scr.shop->item[i].value = 0;
nd->u.scr.shop->item[i].qty = 0;
}
- npc->market_delfromsql(nd,USHRT_MAX);
+ npc->market_delfromsql(nd, INT_MAX);
+ npc->barter_delfromsql(nd, INT_MAX);
}
#if PACKETVER < 20131223
@@ -24033,6 +24517,12 @@ static BUILDIN(tradertype)
script->reportsrc(st);
}
#endif
+#if PACKETVER_MAIN_NUM < 20190116 && PACKETVER_RE_NUM < 20190116 && PACKETVER_ZERO_NUM < 20181226
+ if (type == NST_BARTER) {
+ ShowWarning("buildin_tradertype: NST_BARTER is only available with PACKETVER_ZERO_NUM 20181226 or PACKETVER_MAIN_NUM 20190116 or PACKETVER_RE_NUM 20190116 or newer!\n");
+ script->reportsrc(st);
+ }
+#endif
if( nd->u.scr.shop )
nd->u.scr.shop->type = type;
@@ -24076,8 +24566,8 @@ static BUILDIN(shopcount)
} else if ( !nd->u.scr.shop || !nd->u.scr.shop->items ) {
ShowWarning("buildin_shopcount(%d): trying to use without any items!\n",id);
return false;
- } else if ( nd->u.scr.shop->type != NST_MARKET ) {
- ShowWarning("buildin_shopcount(%d): trying to use on a non-NST_MARKET shop!\n",id);
+ } else if (nd->u.scr.shop->type != NST_MARKET && nd->u.scr.shop->type != NST_BARTER) {
+ ShowWarning("buildin_shopcount(%d): trying to use on a non-NST_MARKET and non-NST_BARTER shop!\n",id);
return false;
}
@@ -24178,7 +24668,7 @@ static BUILDIN(showscript)
{
struct block_list *bl = NULL;
const char *msg = script_getstr(st, 2);
- int id = 0;
+ int id = 0, flag = AREA;
if (script_hasdata(st, 3)) {
id = script_getnum(st, 3);
@@ -24190,14 +24680,14 @@ static BUILDIN(showscript)
if (!bl) {
ShowError("buildin_showscript: Script not attached. (id=%d, rid=%d, oid=%d)\n", id, st->rid, st->oid);
- script_pushint(st, 0);
return false;
}
- clif->ShowScript(bl, msg);
-
- script_pushint(st, 1);
-
+ if (script_hasdata(st, 4))
+ if (script_getnum(st, 4) == SELF)
+ flag = SELF;
+
+ clif->ShowScript(bl, msg, flag);
return true;
}
@@ -24307,6 +24797,57 @@ static BUILDIN(getcalendartime)
return true;
}
+enum consolemes_type {
+ CONSOLEMES_DEBUG = 0,
+ CONSOLEMES_ERROR = 1,
+ CONSOLEMES_WARNING = 2,
+ CONSOLEMES_INFO = 3,
+ CONSOLEMES_STATUS = 4,
+ CONSOLEMES_NOTICE = 5,
+};
+
+/*==========================================
+* consolemes(<type>, "text")
+*------------------------------------------*/
+static BUILDIN(consolemes)
+{
+ struct StringBuf buf;
+ StrBuf->Init(&buf);
+ int type = script_hasdata(st, 2) ? script_getnum(st, 2) : 0;
+
+ if (!script->sprintf_helper(st, 3, &buf)) {
+ StrBuf->Destroy(&buf);
+ script_pushint(st, 0);
+ return false;
+ }
+
+ switch (type) {
+ default:
+ case CONSOLEMES_DEBUG:
+ ShowDebug("consolemes: %s\n", StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_ERROR:
+ ShowError("consolemes: (st->rid: %d) (st->oid: %d) %s\n", st->rid, st->oid, StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_WARNING:
+ ShowWarning("consolemes: (st->rid: %d) (st->oid: %d) %s\n", st->rid, st->oid, StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_INFO:
+ ShowInfo("consolemes: %s\n", StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_STATUS:
+ ShowStatus("consolemes: %s\n", StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_NOTICE:
+ ShowNotice("consolemes: %s\n", StrBuf->Value(&buf));
+ break;
+ }
+
+ StrBuf->Destroy(&buf);
+ script_pushint(st, 1);
+ return true;
+}
+
/** place holder for the translation macro **/
static BUILDIN(_)
{
@@ -24808,6 +25349,129 @@ static BUILDIN(itempreview)
return true;
}
+// insert or remove card into equipped item
+static BUILDIN(enchantitem)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ const int pos = script_getnum(st, 2);
+ if ((pos < EQI_ACC_L || pos > EQI_HAND_R) && pos != EQI_AMMO) {
+ ShowError("Wrong equip position: %d\n", pos);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ const int cardId = script_getnum(st, 4);
+ struct item_data *it = itemdb->exists(cardId);
+ if (it == NULL || it->type != IT_CARD) {
+ ShowError("Item id is not card or not exists: %d\n", cardId);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ const int n = sd->equip_index[pos];
+ if (n < 0) {
+ ShowError("Item in equipment slot %d is not equipped\n", pos);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ const int cardSlot = script_getnum(st, 3);
+ if (cardSlot < 0 || cardSlot >= MAX_SLOTS) {
+ ShowError("Wrong card slot %d. Must be in range 0-3.\n", cardSlot);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ const bool res = clif->enchant_equipment(sd, pc->equip_pos[pos], cardSlot, cardId);
+ if (res) {
+ logs->pick_pc(sd, LOG_TYPE_CARD, -1, &sd->status.inventory[n],sd->inventory_data[n]);
+ sd->status.inventory[n].card[cardSlot] = cardId;
+ logs->pick_pc(sd, LOG_TYPE_CARD, 1, &sd->status.inventory[n],sd->inventory_data[n]);
+ status_calc_pc(sd, SCO_NONE);
+ }
+ script_pushint(st, res);
+ return true;
+}
+
+// send ack to inventory expand request
+static BUILDIN(expandinventoryack)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ int itemId = 0;
+ if (script_hasdata(st, 3)) {
+ itemId = script_getnum(st, 3);
+ }
+ clif->inventoryExpandAck(sd, script_getnum(st, 2), itemId);
+ return true;
+}
+
+// send final ack to inventory expand request
+static BUILDIN(expandinventoryresult)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ clif->inventoryExpandResult(sd, script_getnum(st, 2));
+ return true;
+}
+
+// adjust player inventory size to given value positive or negative
+static BUILDIN(expandinventory)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ script_pushint(st, pc->expandInventory(sd, script_getnum(st, 2)));
+ return true;
+}
+
+// return current player inventory size
+static BUILDIN(getinventorysize)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ script_pushint(st, sd->status.inventorySize);
+ return true;
+}
+
+// force close roulette window if it opened
+static BUILDIN(closeroulette)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ clif->roulette_close(sd);
+ return true;
+}
+
+static BUILDIN(openrefineryui)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+
+ if (sd == NULL) {
+ script_pushint(st, 0);
+ return true;
+ }
+
+ if (battle_config.enable_refinery_ui == 0) {
+ script_pushint(st, 0);
+ return true;
+ }
+
+ clif->OpenRefineryUI(sd);
+ script_pushint(st, 1);
+ return true;
+}
+
/**
* Adds a built-in script function.
*
@@ -24972,6 +25636,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(mes, "?"),
BUILDIN_DEF(mesf, "s*"),
BUILDIN_DEF(next,""),
+ BUILDIN_DEF(mesclear,""),
BUILDIN_DEF(close,""),
BUILDIN_DEF(close2,""),
BUILDIN_DEF(menu,"sl*"),
@@ -25010,6 +25675,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(makeitem2,"viiiiiiii????"),
BUILDIN_DEF(delitem,"vi?"),
BUILDIN_DEF(delitem2,"viiiiiiii?"),
+ BUILDIN_DEF(delitemidx, "i??"),
BUILDIN_DEF2(enableitemuse,"enable_items",""),
BUILDIN_DEF2(disableitemuse,"disable_items",""),
BUILDIN_DEF(cutin,"si"),
@@ -25020,6 +25686,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(rand,"i?"),
BUILDIN_DEF(countitem,"v"),
BUILDIN_DEF(countitem2,"viiiiiii"),
+ BUILDIN_DEF(countnameditem,"v?"),
BUILDIN_DEF(checkweight,"vi*"),
BUILDIN_DEF(checkweight2,"rr"),
BUILDIN_DEF(readparam,"i?"),
@@ -25033,6 +25700,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(getguildmaster,"i"),
BUILDIN_DEF(getguildmasterid,"i"),
BUILDIN_DEF(getguildmember,"i?"),
+ BUILDIN_DEF(getguildonline, "i?"),
BUILDIN_DEF(strcharinfo,"i??"),
BUILDIN_DEF(strnpcinfo,"i??"),
BUILDIN_DEF(charid2rid,"i"),
@@ -25053,6 +25721,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(downrefitem,"i?"),
BUILDIN_DEF(statusup,"i"),
BUILDIN_DEF(statusup2,"ii"),
+ BUILDIN_DEF(needed_status_point, "ii"),
BUILDIN_DEF(bonus,"iv"),
BUILDIN_DEF2(bonus,"bonus2","ivi"),
BUILDIN_DEF2(bonus,"bonus3","ivii"),
@@ -25083,7 +25752,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(savepoint,"sii"),
BUILDIN_DEF(gettimetick,"i"),
BUILDIN_DEF(gettime,"i"),
- BUILDIN_DEF(gettimestr,"si"),
+ BUILDIN_DEF(gettimestr, "si?"),
BUILDIN_DEF(openstorage,""),
BUILDIN_DEF(guildopenstorage,""),
BUILDIN_DEF(itemskill,"vi?"),
@@ -25094,6 +25763,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(areamonster,"siiiisii???"),
BUILDIN_DEF(killmonster,"ss?"),
BUILDIN_DEF(killmonsterall,"s?"),
+ BUILDIN_DEF(killmonstergid, "i"),
BUILDIN_DEF(clone,"siisi????"),
BUILDIN_DEF(doevent,"s"),
BUILDIN_DEF(donpcevent,"s"),
@@ -25110,6 +25780,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(attachnpctimer,"?"), // attached the player id to the npc timer [Celest]
BUILDIN_DEF(detachnpctimer,"?"), // detached the player id from the npc timer [Celest]
BUILDIN_DEF(playerattached,""), // returns id of the current attached player. [Skotlex]
+ BUILDIN_DEF(mobattached, ""),
BUILDIN_DEF(announce,"si?????"),
BUILDIN_DEF(mapannounce,"ssi?????"),
BUILDIN_DEF(areaannounce,"siiiisi?????"),
@@ -25128,7 +25799,8 @@ static void script_parse_builtin(void)
BUILDIN_DEF(sc_end,"i?"),
BUILDIN_DEF(getstatus, "i?"),
BUILDIN_DEF(getscrate,"ii?"),
- BUILDIN_DEF(debugmes,"v*"),
+ BUILDIN_DEF_DEPRECATED(debugmes,"v*"),
+ BUILDIN_DEF(consolemes,"iv*"),
BUILDIN_DEF2(catchpet,"pet","i"),
BUILDIN_DEF2(birthpet,"bpet",""),
BUILDIN_DEF(resetlvl,"i"),
@@ -25212,6 +25884,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF2(atcommand,"charcommand","s"), // [MouseJstr]
BUILDIN_DEF(movenpc,"sii?"), // [MouseJstr]
BUILDIN_DEF(message,"vs"), // [MouseJstr]
+ BUILDIN_DEF(servicemessage, "si?"),
BUILDIN_DEF(npctalk,"s??"), // [Valaris][Murilo BiO]
BUILDIN_DEF(mobcount,"ss"),
BUILDIN_DEF(getlook,"i"),
@@ -25294,13 +25967,14 @@ static void script_parse_builtin(void)
// <--- List of mathematics commands
BUILDIN_DEF(min, "i*"),
BUILDIN_DEF(max, "i*"),
+ BUILDIN_DEF(cap_value, "iii"),
BUILDIN_DEF(md5,"s"),
BUILDIN_DEF(swap,"rr"),
// [zBuffer] List of dynamic var commands --->
BUILDIN_DEF(getd,"s"),
BUILDIN_DEF(setd,"sv"),
// <--- [zBuffer] List of dynamic var commands
- BUILDIN_DEF(petstat,"i"),
+ BUILDIN_DEF_DEPRECATED(petstat, "i"), // Deprecated 2019-03-11
BUILDIN_DEF(callshop,"s?"), // [Skotlex]
BUILDIN_DEF(npcshopitem,"sii*"), // [Lance]
BUILDIN_DEF(npcshopadditem,"sii*"),
@@ -25338,6 +26012,8 @@ static void script_parse_builtin(void)
BUILDIN_DEF(getunitdata,"ii?"),
BUILDIN_DEF(getunitname,"i"),
BUILDIN_DEF(setunitname,"is"),
+ BUILDIN_DEF(getunittitle,"i"),
+ BUILDIN_DEF(setunittitle,"is"),
BUILDIN_DEF(unitwalk,"ii?"),
BUILDIN_DEF(unitkill,"i"),
BUILDIN_DEF(unitwarp,"isii"),
@@ -25506,8 +26182,8 @@ static void script_parse_builtin(void)
/* New Shop Support */
BUILDIN_DEF(openshop,"?"),
- BUILDIN_DEF(sellitem,"i??"),
- BUILDIN_DEF(stopselling,"i"),
+ BUILDIN_DEF(sellitem,"i???"),
+ BUILDIN_DEF(stopselling,"i??"),
BUILDIN_DEF(setcurrency,"i?"),
BUILDIN_DEF(tradertype,"i"),
BUILDIN_DEF(purchaseok,""),
@@ -25524,7 +26200,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(channelmes, "ss"),
BUILDIN_DEF(addchannelhandler, "ss"),
BUILDIN_DEF(removechannelhandler, "ss"),
- BUILDIN_DEF(showscript, "s?"),
+ BUILDIN_DEF(showscript, "s??"),
BUILDIN_DEF(mergeitem,""),
BUILDIN_DEF(getcalendartime, "ii??"),
@@ -25546,6 +26222,14 @@ static void script_parse_builtin(void)
BUILDIN_DEF(changecamera, "iii?"),
BUILDIN_DEF(itempreview, "i"),
+ BUILDIN_DEF(enchantitem, "iii"),
+ BUILDIN_DEF(expandinventoryack, "i?"),
+ BUILDIN_DEF(expandinventoryresult, "i"),
+ BUILDIN_DEF(expandinventory, "i"),
+ BUILDIN_DEF(getinventorysize, ""),
+
+ BUILDIN_DEF(closeroulette, ""),
+ BUILDIN_DEF(openrefineryui, ""),
};
int i, len = ARRAYLENGTH(BUILDIN);
RECREATE(script->buildin, char *, script->buildin_count + len); // Pre-alloc to speed up
@@ -25585,15 +26269,20 @@ static void script_hardcoded_constants(void)
script->set_constant("MAX_LEVEL",MAX_LEVEL,false, false);
script->set_constant("MAX_STORAGE",MAX_STORAGE,false, false);
script->set_constant("MAX_GUILD_STORAGE",MAX_GUILD_STORAGE,false, false);
- script->set_constant("MAX_CART",MAX_INVENTORY,false, false);
+ script->set_constant("MAX_CART", MAX_CART, false, false);
script->set_constant("MAX_INVENTORY",MAX_INVENTORY,false, false);
+ script->set_constant("FIXED_INVENTORY_SIZE", FIXED_INVENTORY_SIZE, false, false);
script->set_constant("MAX_ZENY",MAX_ZENY,false, false);
script->set_constant("MAX_BANK_ZENY", MAX_BANK_ZENY, false, false);
script->set_constant("MAX_BG_MEMBERS",MAX_BG_MEMBERS,false, false);
script->set_constant("MAX_CHAT_USERS",MAX_CHAT_USERS,false, false);
script->set_constant("MAX_REFINE",MAX_REFINE,false, false);
+ script->set_constant("MAX_ITEM_ID",MAX_ITEM_ID,false, false);
script->set_constant("MAX_MENU_OPTIONS", MAX_MENU_OPTIONS, false, false);
script->set_constant("MAX_MENU_LENGTH", MAX_MENU_LENGTH, false, false);
+ script->set_constant("MOB_CLONE_START", MOB_CLONE_START, false, false);
+ script->set_constant("MOB_CLONE_END", MOB_CLONE_END, false, false);
+ script->set_constant("MAX_NPC_PER_MAP", MAX_NPC_PER_MAP, false, false);
script->constdb_comment("status options");
script->set_constant("Option_Nothing",OPTION_NOTHING,false, false);
@@ -25845,6 +26534,15 @@ static void script_hardcoded_constants(void)
script->set_constant("MAPINFO_SIZE_X", MAPINFO_SIZE_X, false, false);
script->set_constant("MAPINFO_SIZE_Y", MAPINFO_SIZE_Y, false, false);
script->set_constant("MAPINFO_ZONE", MAPINFO_ZONE, false, false);
+ script->set_constant("MAPINFO_NPC_COUNT", MAPINFO_NPC_COUNT, false, false);
+
+ script->constdb_comment("consolemes options");
+ script->set_constant("CONSOLEMES_DEBUG", CONSOLEMES_DEBUG, false, false);
+ script->set_constant("CONSOLEMES_ERROR", CONSOLEMES_ERROR, false, false);
+ script->set_constant("CONSOLEMES_WARNING", CONSOLEMES_WARNING, false, false);
+ script->set_constant("CONSOLEMES_INFO", CONSOLEMES_INFO, false, false);
+ script->set_constant("CONSOLEMES_STATUS", CONSOLEMES_STATUS, false, false);
+ script->set_constant("CONSOLEMES_NOTICE", CONSOLEMES_NOTICE, false, false);
script->constdb_comment("set/getiteminfo options");
script->set_constant("ITEMINFO_BUYPRICE", ITEMINFO_BUYPRICE, false, false);
@@ -25866,6 +26564,32 @@ static void script_hardcoded_constants(void)
script->set_constant("ITEMINFO_VIEWSPRITE", ITEMINFO_VIEWSPRITE, false, false);
script->set_constant("ITEMINFO_TRADE", ITEMINFO_TRADE, false, false);
+ script->constdb_comment("getmercinfo options");
+ script->set_constant("MERCINFO_ID,", MERCINFO_ID, false, false);
+ script->set_constant("MERCINFO_CLASS", MERCINFO_CLASS, false, false);
+ script->set_constant("MERCINFO_NAME", MERCINFO_NAME, false, false);
+ script->set_constant("MERCINFO_FAITH", MERCINFO_FAITH, false, false);
+ script->set_constant("MERCINFO_CALLS", MERCINFO_CALLS, false, false);
+ script->set_constant("MERCINFO_KILLCOUNT", MERCINFO_KILLCOUNT, false, false);
+ script->set_constant("MERCINFO_LIFETIME", MERCINFO_LIFETIME, false, false);
+ script->set_constant("MERCINFO_LEVEL", MERCINFO_LEVEL, false, false);
+ script->set_constant("MERCINFO_GID", MERCINFO_GID, false, false);
+
+ script->constdb_comment("getpetinfo options");
+ script->set_constant("PETINFO_ID", PETINFO_ID, false, false);
+ script->set_constant("PETINFO_CLASS", PETINFO_CLASS, false, false);
+ script->set_constant("PETINFO_NAME", PETINFO_NAME, false, false);
+ script->set_constant("PETINFO_INTIMACY", PETINFO_INTIMACY, false, false);
+ script->set_constant("PETINFO_HUNGRY", PETINFO_HUNGRY, false, false);
+ script->set_constant("PETINFO_RENAME", PETINFO_RENAME, false, false);
+ script->set_constant("PETINFO_GID", PETINFO_GID, false, false);
+ script->set_constant("PETINFO_EGGITEM", PETINFO_EGGITEM, false, false);
+ script->set_constant("PETINFO_FOODITEM", PETINFO_FOODITEM, false, false);
+ script->set_constant("PETINFO_ACCESSORYITEM", PETINFO_ACCESSORYITEM, false, false);
+ script->set_constant("PETINFO_ACCESSORYFLAG", PETINFO_ACCESSORYFLAG, false, false);
+ script->set_constant("PETINFO_EVO_EGGID", PETINFO_EVO_EGGID, false, false);
+ script->set_constant("PETINFO_AUTOFEED", PETINFO_AUTOFEED, false, false);
+
script->constdb_comment("monster skill states");
script->set_constant("MSS_ANY", MSS_ANY, false, false);
script->set_constant("MSS_IDLE", MSS_IDLE, false, false);
@@ -25969,6 +26693,91 @@ static void script_hardcoded_constants(void)
script->set_constant("ITR_NOAUCTION", ITR_NOAUCTION, false, false);
script->set_constant("ITR_ALL", ITR_ALL, false, false);
+ script->constdb_comment("inventory expand ack responds");
+ script->set_constant("EXPAND_INV_ASK_CONFIRMATION", EXPAND_INVENTORY_ASK_CONFIRMATION, false, false);
+ script->set_constant("EXPAND_INV_FAILED", EXPAND_INVENTORY_FAILED, false, false);
+ script->set_constant("EXPAND_INV_OTHER_WORK", EXPAND_INVENTORY_OTHER_WORK, false, false);
+ script->set_constant("EXPAND_INV_MISSING_ITEM", EXPAND_INVENTORY_MISSING_ITEM, false, false);
+ script->set_constant("EXPAND_INV_MAX_SIZE", EXPAND_INVENTORY_MAX_SIZE, false, false);
+
+ script->constdb_comment("inventory expand final responds");
+ script->set_constant("EXPAND_INV_RESULT_SUCCESS", EXPAND_INVENTORY_RESULT_SUCCESS, false, false);
+ script->set_constant("EXPAND_INV_RESULT_FAILED", EXPAND_INVENTORY_RESULT_FAILED, false, false);
+ script->set_constant("EXPAND_INV_RESULT_OTHER_WORK", EXPAND_INVENTORY_RESULT_OTHER_WORK, false, false);
+ script->set_constant("EXPAND_INV_RESULT_MISSING_ITEM", EXPAND_INVENTORY_RESULT_MISSING_ITEM, false, false);
+ script->set_constant("EXPAND_INV_RESULT_MAX_SIZE", EXPAND_INVENTORY_RESULT_MAX_SIZE, false, false);
+
+ script->constdb_comment("trader type");
+ script->set_constant("NST_ZENY", NST_ZENY, false, false);
+ script->set_constant("NST_CASH", NST_CASH, false, false);
+ script->set_constant("NST_MARKET", NST_MARKET, false, false);
+ script->set_constant("NST_CUSTOM", NST_CUSTOM, false, false);
+ script->set_constant("NST_BARTER", NST_BARTER, false, false);
+
+ script->constdb_comment("script unit data types");
+ script->set_constant("UDT_TYPE", UDT_TYPE, false, false);
+ script->set_constant("UDT_SIZE", UDT_SIZE, false, false);
+ script->set_constant("UDT_LEVEL", UDT_LEVEL, false, false);
+ script->set_constant("UDT_HP", UDT_HP, false, false);
+ script->set_constant("UDT_MAXHP", UDT_MAXHP, false, false);
+ script->set_constant("UDT_SP", UDT_SP, false, false);
+ script->set_constant("UDT_MAXSP", UDT_MAXSP, false, false);
+ script->set_constant("UDT_MASTERAID", UDT_MASTERAID, false, false);
+ script->set_constant("UDT_MASTERCID", UDT_MASTERCID, false, false);
+ script->set_constant("UDT_MAPIDXY", UDT_MAPIDXY, false, true); // for setunitdata use *unitwarp, for getunitdata use *getmapxy
+ script->set_constant("UDT_WALKTOXY", UDT_WALKTOXY, false, true); // use *unitwalk
+ script->set_constant("UDT_SPEED", UDT_SPEED, false, false);
+ script->set_constant("UDT_MODE", UDT_MODE, false, false);
+ script->set_constant("UDT_AI", UDT_AI, false, false);
+ script->set_constant("UDT_SCOPTION", UDT_SCOPTION, false, false);
+ script->set_constant("UDT_SEX", UDT_SEX, false, false);
+ script->set_constant("UDT_CLASS", UDT_CLASS, false, false);
+ script->set_constant("UDT_HAIRSTYLE", UDT_HAIRSTYLE, false, false);
+ script->set_constant("UDT_HAIRCOLOR", UDT_HAIRCOLOR, false, false);
+ script->set_constant("UDT_HEADBOTTOM", UDT_HEADBOTTOM, false, false);
+ script->set_constant("UDT_HEADMIDDLE", UDT_HEADMIDDLE, false, false);
+ script->set_constant("UDT_HEADTOP", UDT_HEADTOP, false, false);
+ script->set_constant("UDT_CLOTHCOLOR", UDT_CLOTHCOLOR, false, false);
+ script->set_constant("UDT_SHIELD", UDT_SHIELD, false, false);
+ script->set_constant("UDT_WEAPON", UDT_WEAPON, false, false);
+ script->set_constant("UDT_LOOKDIR", UDT_LOOKDIR, false, false);
+ script->set_constant("UDT_CANMOVETICK", UDT_CANMOVETICK, false, false);
+ script->set_constant("UDT_STR", UDT_STR, false, false);
+ script->set_constant("UDT_AGI", UDT_AGI, false, false);
+ script->set_constant("UDT_VIT", UDT_VIT, false, false);
+ script->set_constant("UDT_INT", UDT_INT, false, false);
+ script->set_constant("UDT_DEX", UDT_DEX, false, false);
+ script->set_constant("UDT_LUK", UDT_LUK, false, false);
+ script->set_constant("UDT_ATKRANGE", UDT_ATKRANGE, false, false);
+ script->set_constant("UDT_ATKMIN", UDT_ATKMIN, false, false);
+ script->set_constant("UDT_ATKMAX", UDT_ATKMAX, false, false);
+ script->set_constant("UDT_MATKMIN", UDT_MATKMIN, false, false);
+ script->set_constant("UDT_MATKMAX", UDT_MATKMAX, false, false);
+ script->set_constant("UDT_DEF", UDT_DEF, false, false);
+ script->set_constant("UDT_MDEF", UDT_MDEF, false, false);
+ script->set_constant("UDT_HIT", UDT_HIT, false, false);
+ script->set_constant("UDT_FLEE", UDT_FLEE, false, false);
+ script->set_constant("UDT_PDODGE", UDT_PDODGE, false, false);
+ script->set_constant("UDT_CRIT", UDT_CRIT, false, false);
+ script->set_constant("UDT_RACE", UDT_RACE, false, false);
+ script->set_constant("UDT_ELETYPE", UDT_ELETYPE, false, false);
+ script->set_constant("UDT_ELELEVEL", UDT_ELELEVEL, false, false);
+ script->set_constant("UDT_AMOTION", UDT_AMOTION, false, false);
+ script->set_constant("UDT_ADELAY", UDT_ADELAY, false, false);
+ script->set_constant("UDT_DMOTION", UDT_DMOTION, false, false);
+ script->set_constant("UDT_HUNGER", UDT_HUNGER, false, false);
+ script->set_constant("UDT_INTIMACY", UDT_INTIMACY, false, false);
+ script->set_constant("UDT_LIFETIME", UDT_LIFETIME, false, false);
+ script->set_constant("UDT_MERC_KILLCOUNT", UDT_MERC_KILLCOUNT, false, false);
+ script->set_constant("UDT_STATPOINT", UDT_STATPOINT, false, false);
+ script->set_constant("UDT_ROBE", UDT_ROBE, false, false);
+ script->set_constant("UDT_BODY2", UDT_BODY2, false, false);
+ script->set_constant("UDT_GROUP", UDT_GROUP, false, false);
+
+ script->constdb_comment("getguildonline types");
+ script->set_constant("GUILD_ONLINE_ALL", GUILD_ONLINE_ALL, false, false);
+ script->set_constant("GUILD_ONLINE_VENDOR", GUILD_ONLINE_VENDOR, false, false);
+ script->set_constant("GUILD_ONLINE_NO_VENDOR", GUILD_ONLINE_NO_VENDOR, false, false);
script->constdb_comment("Renewal");
#ifdef RENEWAL