diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 425 |
1 files changed, 218 insertions, 207 deletions
diff --git a/src/map/script.c b/src/map/script.c index 875ecd841..879ca8c84 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -172,13 +172,13 @@ void script_reportsrc(struct script_state *st) { switch( bl->type ) { case BL_NPC: if( bl->m >= 0 ) - ShowDebug("Source (NPC): %s at %s (%d,%d)\n", ((struct npc_data *)bl)->name, maplist[bl->m].name, bl->x, bl->y); + ShowDebug("Source (NPC): %s at %s (%d,%d)\n", ((struct npc_data *)bl)->name, map->list[bl->m].name, bl->x, bl->y); else ShowDebug("Source (NPC): %s (invisible/not on a map)\n", ((struct npc_data *)bl)->name); break; default: if( bl->m >= 0 ) - ShowDebug("Source (Non-NPC type %d): name %s at %s (%d,%d)\n", bl->type, status->get_name(bl), maplist[bl->m].name, bl->x, bl->y); + ShowDebug("Source (Non-NPC type %d): name %s at %s (%d,%d)\n", bl->type, status->get_name(bl), map->list[bl->m].name, bl->x, bl->y); else ShowDebug("Source (Non-NPC type %d): name %s (invisible/not on a map)\n", bl->type, status->get_name(bl)); break; @@ -3285,7 +3285,7 @@ void run_script_main(struct script_state *st) { nd = map->id2nd(st->oid); if( nd && nd->bl.m >= 0 ) - st->instance_id = maplist[nd->bl.m].instance_id; + st->instance_id = map->list[nd->bl.m].instance_id; else st->instance_id = -1; @@ -4623,7 +4623,7 @@ BUILDIN(warpparty) if( !(pl_sd = p->data[i].sd) || pl_sd->status.party_id != p_id ) continue; - if( str2 && strcmp(str2, maplist[pl_sd->bl.m].name) != 0 ) + if( str2 && strcmp(str2, map->list[pl_sd->bl.m].name) != 0 ) continue; if( pc_isdead(pl_sd) ) @@ -4632,20 +4632,20 @@ BUILDIN(warpparty) switch( type ) { case 0: // Random - if(!maplist[pl_sd->bl.m].flag.nowarp) + if(!map->list[pl_sd->bl.m].flag.nowarp) pc->randomwarp(pl_sd,CLR_TELEPORT); break; case 1: // SavePointAll - if(!maplist[pl_sd->bl.m].flag.noreturn) + if(!map->list[pl_sd->bl.m].flag.noreturn) pc->setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); break; case 2: // SavePoint - if(!maplist[pl_sd->bl.m].flag.noreturn) + if(!map->list[pl_sd->bl.m].flag.noreturn) pc->setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); break; case 3: // Leader case 4: // m,x,y - if(!maplist[pl_sd->bl.m].flag.noreturn && !maplist[pl_sd->bl.m].flag.nowarp) + if(!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) pc->setpos(pl_sd,mapindex,x,y,CLR_TELEPORT); break; } @@ -4693,19 +4693,19 @@ BUILDIN(warpguild) switch( type ) { case 0: // Random - if(!maplist[pl_sd->bl.m].flag.nowarp) + if(!map->list[pl_sd->bl.m].flag.nowarp) pc->randomwarp(pl_sd,CLR_TELEPORT); break; case 1: // SavePointAll - if(!maplist[pl_sd->bl.m].flag.noreturn) + if(!map->list[pl_sd->bl.m].flag.noreturn) pc->setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); break; case 2: // SavePoint - if(!maplist[pl_sd->bl.m].flag.noreturn) + if(!map->list[pl_sd->bl.m].flag.noreturn) pc->setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); break; case 3: // m,x,y - if(!maplist[pl_sd->bl.m].flag.noreturn && !maplist[pl_sd->bl.m].flag.nowarp) + if(!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) pc->setpos(pl_sd,mapindex_name2id(str),x,y,CLR_TELEPORT); break; } @@ -6715,7 +6715,7 @@ BUILDIN(strcharinfo) } break; case 3: - script_pushconststr(st,maplist[sd->bl.m].name); + script_pushconststr(st,map->list[sd->bl.m].name); break; default: ShowWarning("buildin_strcharinfo: unknown parameter.\n"); @@ -6767,7 +6767,7 @@ BUILDIN(strnpcinfo) { name = aStrdup(nd->exname); break; case 4: // map name - name = aStrdup(maplist[nd->bl.m].name); + name = aStrdup(map->list[nd->bl.m].name); break; } @@ -8314,7 +8314,7 @@ BUILDIN(monster) return false; } - if (maplist[m].flag.src4instance && st->instance_id >= 0) { // Try to redirect to the instance map, not the src map + if (map->list[m].flag.src4instance && st->instance_id >= 0) { // Try to redirect to the instance map, not the src map if ((m = instance->mapid2imapid(m, st->instance_id)) < 0) { ShowError("buildin_monster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn); return false; @@ -8412,7 +8412,7 @@ BUILDIN(areamonster) ShowWarning("buildin_areamonster: Attempted to spawn monster class %d on non-existing map '%s'\n",class_, mapn); return false; } - if (maplist[m].flag.src4instance && st->instance_id >= 0) { // Try to redirect to the instance map, not the src map + if (map->list[m].flag.src4instance && st->instance_id >= 0) { // Try to redirect to the instance map, not the src map if ((m = instance->mapid2imapid(m, st->instance_id)) < 0) { ShowError("buildin_areamonster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn); return false; @@ -8474,7 +8474,7 @@ BUILDIN(killmonster) { if( (m=map->mapname2mapid(mapname))<0 ) return true; - if( maplist[m].flag.src4instance && st->instance_id >= 0 && (m = instance->mapid2imapid(m, st->instance_id)) < 0 ) + if( map->list[m].flag.src4instance && st->instance_id >= 0 && (m = instance->mapid2imapid(m, st->instance_id)) < 0 ) return true; if( script_hasdata(st,4) ) { @@ -8514,7 +8514,7 @@ BUILDIN(killmonsterall) { if( (m = map->mapname2mapid(mapname))<0 ) return true; - if( maplist[m].flag.src4instance && st->instance_id >= 0 && (m = instance->mapid2imapid(m, st->instance_id)) < 0 ) + if( map->list[m].flag.src4instance && st->instance_id >= 0 && (m = instance->mapid2imapid(m, st->instance_id)) < 0 ) return true; if( script_hasdata(st,3) ) { @@ -9085,7 +9085,7 @@ BUILDIN(getusers) { } if(bl) { - val = maplist[bl->m].users; + val = map->list[bl->m].users; } break; case 1: @@ -9168,7 +9168,7 @@ BUILDIN(getmapusers) { script_pushint(st,-1); return true; } - script_pushint(st,maplist[m].users); + script_pushint(st,map->list[m].users); return true; } /*========================================== @@ -9988,7 +9988,7 @@ BUILDIN(warpwaitingpc) { for( i = 0; i < n && cd->users > 0; i++ ) { sd = cd->usersd[0]; - if( strcmp(map_name,"SavePoint") == 0 && maplist[sd->bl.m].flag.noteleport ) { + if( strcmp(map_name,"SavePoint") == 0 && map->list[sd->bl.m].flag.noteleport ) { // can't teleport on this map break; } @@ -10082,10 +10082,10 @@ BUILDIN(setmapflagnosave) { mapindex = mapindex_name2id(str2); if(m >= 0 && mapindex) { - maplist[m].flag.nosave=1; - maplist[m].save.map=mapindex; - maplist[m].save.x=x; - maplist[m].save.y=y; + map->list[m].flag.nosave=1; + map->list[m].save.map=mapindex; + map->list[m].save.x=x; + map->list[m].save.y=y; } return true; @@ -10102,56 +10102,56 @@ BUILDIN(getmapflag) m = map->mapname2mapid(str); if(m >= 0) { switch(i) { - case MF_NOMEMO: script_pushint(st,maplist[m].flag.nomemo); break; - case MF_NOTELEPORT: script_pushint(st,maplist[m].flag.noteleport); break; - case MF_NOSAVE: script_pushint(st,maplist[m].flag.nosave); break; - case MF_NOBRANCH: script_pushint(st,maplist[m].flag.nobranch); break; - case MF_NOPENALTY: script_pushint(st,maplist[m].flag.noexppenalty); break; - case MF_NOZENYPENALTY: script_pushint(st,maplist[m].flag.nozenypenalty); break; - case MF_PVP: script_pushint(st,maplist[m].flag.pvp); break; - case MF_PVP_NOPARTY: script_pushint(st,maplist[m].flag.pvp_noparty); break; - case MF_PVP_NOGUILD: script_pushint(st,maplist[m].flag.pvp_noguild); break; - case MF_GVG: script_pushint(st,maplist[m].flag.gvg); break; - case MF_GVG_NOPARTY: script_pushint(st,maplist[m].flag.gvg_noparty); break; - case MF_NOTRADE: script_pushint(st,maplist[m].flag.notrade); break; - case MF_NOSKILL: script_pushint(st,maplist[m].flag.noskill); break; - case MF_NOWARP: script_pushint(st,maplist[m].flag.nowarp); break; - case MF_PARTYLOCK: script_pushint(st,maplist[m].flag.partylock); break; - case MF_NOICEWALL: script_pushint(st,maplist[m].flag.noicewall); break; - case MF_SNOW: script_pushint(st,maplist[m].flag.snow); break; - case MF_FOG: script_pushint(st,maplist[m].flag.fog); break; - case MF_SAKURA: script_pushint(st,maplist[m].flag.sakura); break; - case MF_LEAVES: script_pushint(st,maplist[m].flag.leaves); break; - case MF_CLOUDS: script_pushint(st,maplist[m].flag.clouds); break; - case MF_CLOUDS2: script_pushint(st,maplist[m].flag.clouds2); break; - case MF_FIREWORKS: script_pushint(st,maplist[m].flag.fireworks); break; - case MF_GVG_CASTLE: script_pushint(st,maplist[m].flag.gvg_castle); break; - case MF_GVG_DUNGEON: script_pushint(st,maplist[m].flag.gvg_dungeon); break; - case MF_NIGHTENABLED: script_pushint(st,maplist[m].flag.nightenabled); break; - case MF_NOBASEEXP: script_pushint(st,maplist[m].flag.nobaseexp); break; - case MF_NOJOBEXP: script_pushint(st,maplist[m].flag.nojobexp); break; - case MF_NOMOBLOOT: script_pushint(st,maplist[m].flag.nomobloot); break; - case MF_NOMVPLOOT: script_pushint(st,maplist[m].flag.nomvploot); break; - case MF_NORETURN: script_pushint(st,maplist[m].flag.noreturn); break; - case MF_NOWARPTO: script_pushint(st,maplist[m].flag.nowarpto); break; - case MF_NIGHTMAREDROP: script_pushint(st,maplist[m].flag.pvp_nightmaredrop); break; - case MF_NOCOMMAND: script_pushint(st,maplist[m].nocommand); break; - case MF_NODROP: script_pushint(st,maplist[m].flag.nodrop); break; - case MF_JEXP: script_pushint(st,maplist[m].jexp); break; - case MF_BEXP: script_pushint(st,maplist[m].bexp); break; - case MF_NOVENDING: script_pushint(st,maplist[m].flag.novending); break; - case MF_LOADEVENT: script_pushint(st,maplist[m].flag.loadevent); break; - case MF_NOCHAT: script_pushint(st,maplist[m].flag.nochat); break; - case MF_NOEXPPENALTY: script_pushint(st,maplist[m].flag.noexppenalty ); break; - case MF_GUILDLOCK: script_pushint(st,maplist[m].flag.guildlock); break; - case MF_TOWN: script_pushint(st,maplist[m].flag.town); break; - case MF_AUTOTRADE: script_pushint(st,maplist[m].flag.autotrade); break; - case MF_ALLOWKS: script_pushint(st,maplist[m].flag.allowks); break; - case MF_MONSTER_NOTELEPORT: script_pushint(st,maplist[m].flag.monster_noteleport); break; - case MF_PVP_NOCALCRANK: script_pushint(st,maplist[m].flag.pvp_nocalcrank); break; - case MF_BATTLEGROUND: script_pushint(st,maplist[m].flag.battleground); break; - case MF_RESET: script_pushint(st,maplist[m].flag.reset); break; - case MF_NOTOMB: script_pushint(st,maplist[m].flag.notomb); break; + case MF_NOMEMO: script_pushint(st,map->list[m].flag.nomemo); break; + case MF_NOTELEPORT: script_pushint(st,map->list[m].flag.noteleport); break; + case MF_NOSAVE: script_pushint(st,map->list[m].flag.nosave); break; + case MF_NOBRANCH: script_pushint(st,map->list[m].flag.nobranch); break; + case MF_NOPENALTY: script_pushint(st,map->list[m].flag.noexppenalty); break; + case MF_NOZENYPENALTY: script_pushint(st,map->list[m].flag.nozenypenalty); break; + case MF_PVP: script_pushint(st,map->list[m].flag.pvp); break; + case MF_PVP_NOPARTY: script_pushint(st,map->list[m].flag.pvp_noparty); break; + case MF_PVP_NOGUILD: script_pushint(st,map->list[m].flag.pvp_noguild); break; + case MF_GVG: script_pushint(st,map->list[m].flag.gvg); break; + case MF_GVG_NOPARTY: script_pushint(st,map->list[m].flag.gvg_noparty); break; + case MF_NOTRADE: script_pushint(st,map->list[m].flag.notrade); break; + case MF_NOSKILL: script_pushint(st,map->list[m].flag.noskill); break; + case MF_NOWARP: script_pushint(st,map->list[m].flag.nowarp); break; + case MF_PARTYLOCK: script_pushint(st,map->list[m].flag.partylock); break; + case MF_NOICEWALL: script_pushint(st,map->list[m].flag.noicewall); break; + case MF_SNOW: script_pushint(st,map->list[m].flag.snow); break; + case MF_FOG: script_pushint(st,map->list[m].flag.fog); break; + case MF_SAKURA: script_pushint(st,map->list[m].flag.sakura); break; + case MF_LEAVES: script_pushint(st,map->list[m].flag.leaves); break; + case MF_CLOUDS: script_pushint(st,map->list[m].flag.clouds); break; + case MF_CLOUDS2: script_pushint(st,map->list[m].flag.clouds2); break; + case MF_FIREWORKS: script_pushint(st,map->list[m].flag.fireworks); break; + case MF_GVG_CASTLE: script_pushint(st,map->list[m].flag.gvg_castle); break; + case MF_GVG_DUNGEON: script_pushint(st,map->list[m].flag.gvg_dungeon); break; + case MF_NIGHTENABLED: script_pushint(st,map->list[m].flag.nightenabled); break; + case MF_NOBASEEXP: script_pushint(st,map->list[m].flag.nobaseexp); break; + case MF_NOJOBEXP: script_pushint(st,map->list[m].flag.nojobexp); break; + case MF_NOMOBLOOT: script_pushint(st,map->list[m].flag.nomobloot); break; + case MF_NOMVPLOOT: script_pushint(st,map->list[m].flag.nomvploot); break; + case MF_NORETURN: script_pushint(st,map->list[m].flag.noreturn); break; + case MF_NOWARPTO: script_pushint(st,map->list[m].flag.nowarpto); break; + case MF_NIGHTMAREDROP: script_pushint(st,map->list[m].flag.pvp_nightmaredrop); break; + case MF_NOCOMMAND: script_pushint(st,map->list[m].nocommand); break; + case MF_NODROP: script_pushint(st,map->list[m].flag.nodrop); break; + case MF_JEXP: script_pushint(st,map->list[m].jexp); break; + case MF_BEXP: script_pushint(st,map->list[m].bexp); break; + case MF_NOVENDING: script_pushint(st,map->list[m].flag.novending); break; + case MF_LOADEVENT: script_pushint(st,map->list[m].flag.loadevent); break; + case MF_NOCHAT: script_pushint(st,map->list[m].flag.nochat); break; + case MF_NOEXPPENALTY: script_pushint(st,map->list[m].flag.noexppenalty ); break; + case MF_GUILDLOCK: script_pushint(st,map->list[m].flag.guildlock); break; + case MF_TOWN: script_pushint(st,map->list[m].flag.town); break; + case MF_AUTOTRADE: script_pushint(st,map->list[m].flag.autotrade); break; + case MF_ALLOWKS: script_pushint(st,map->list[m].flag.allowks); break; + case MF_MONSTER_NOTELEPORT: script_pushint(st,map->list[m].flag.monster_noteleport); break; + case MF_PVP_NOCALCRANK: script_pushint(st,map->list[m].flag.pvp_nocalcrank); break; + case MF_BATTLEGROUND: script_pushint(st,map->list[m].flag.battleground); break; + case MF_RESET: script_pushint(st,map->list[m].flag.reset); break; + case MF_NOTOMB: script_pushint(st,map->list[m].flag.notomb); break; } } @@ -10197,77 +10197,77 @@ BUILDIN(setmapflag) { if(m >= 0) { switch(i) { - case MF_NOMEMO: maplist[m].flag.nomemo = 1; break; - case MF_NOTELEPORT: maplist[m].flag.noteleport = 1; break; - case MF_NOSAVE: maplist[m].flag.nosave = 1; break; - case MF_NOBRANCH: maplist[m].flag.nobranch = 1; break; - case MF_NOPENALTY: maplist[m].flag.noexppenalty = 1; maplist[m].flag.nozenypenalty = 1; break; - case MF_NOZENYPENALTY: maplist[m].flag.nozenypenalty = 1; break; + case MF_NOMEMO: map->list[m].flag.nomemo = 1; break; + case MF_NOTELEPORT: map->list[m].flag.noteleport = 1; break; + case MF_NOSAVE: map->list[m].flag.nosave = 1; break; + case MF_NOBRANCH: map->list[m].flag.nobranch = 1; break; + case MF_NOPENALTY: map->list[m].flag.noexppenalty = 1; map->list[m].flag.nozenypenalty = 1; break; + case MF_NOZENYPENALTY: map->list[m].flag.nozenypenalty = 1; break; case MF_PVP: - maplist[m].flag.pvp = 1; + map->list[m].flag.pvp = 1; if( !battle_config.pk_mode ) { map->foreachinmap(script->mapflag_pvp_sub,m,BL_PC); } break; - case MF_PVP_NOPARTY: maplist[m].flag.pvp_noparty = 1; break; - case MF_PVP_NOGUILD: maplist[m].flag.pvp_noguild = 1; break; + case MF_PVP_NOPARTY: map->list[m].flag.pvp_noparty = 1; break; + case MF_PVP_NOGUILD: map->list[m].flag.pvp_noguild = 1; break; case MF_GVG: { struct block_list bl; - maplist[m].flag.gvg = 1; + map->list[m].flag.gvg = 1; clif->map_property_mapall(m, MAPPROPERTY_AGITZONE); bl.type = BL_NUL; bl.m = m; clif->maptypeproperty2(&bl,ALL_SAMEMAP); } break; - case MF_GVG_NOPARTY: maplist[m].flag.gvg_noparty = 1; break; - case MF_NOTRADE: maplist[m].flag.notrade = 1; break; - case MF_NOSKILL: maplist[m].flag.noskill = 1; break; - case MF_NOWARP: maplist[m].flag.nowarp = 1; break; - case MF_PARTYLOCK: maplist[m].flag.partylock = 1; break; - case MF_NOICEWALL: maplist[m].flag.noicewall = 1; break; - case MF_SNOW: maplist[m].flag.snow = 1; break; - case MF_FOG: maplist[m].flag.fog = 1; break; - case MF_SAKURA: maplist[m].flag.sakura = 1; break; - case MF_LEAVES: maplist[m].flag.leaves = 1; break; - case MF_CLOUDS: maplist[m].flag.clouds = 1; break; - case MF_CLOUDS2: maplist[m].flag.clouds2 = 1; break; - case MF_FIREWORKS: maplist[m].flag.fireworks = 1; break; - case MF_GVG_CASTLE: maplist[m].flag.gvg_castle = 1; break; - case MF_GVG_DUNGEON: maplist[m].flag.gvg_dungeon = 1; break; - case MF_NIGHTENABLED: maplist[m].flag.nightenabled = 1; break; - case MF_NOBASEEXP: maplist[m].flag.nobaseexp = 1; break; - case MF_NOJOBEXP: maplist[m].flag.nojobexp = 1; break; - case MF_NOMOBLOOT: maplist[m].flag.nomobloot = 1; break; - case MF_NOMVPLOOT: maplist[m].flag.nomvploot = 1; break; - case MF_NORETURN: maplist[m].flag.noreturn = 1; break; - case MF_NOWARPTO: maplist[m].flag.nowarpto = 1; break; - case MF_NIGHTMAREDROP: maplist[m].flag.pvp_nightmaredrop = 1; break; + case MF_GVG_NOPARTY: map->list[m].flag.gvg_noparty = 1; break; + case MF_NOTRADE: map->list[m].flag.notrade = 1; break; + case MF_NOSKILL: map->list[m].flag.noskill = 1; break; + case MF_NOWARP: map->list[m].flag.nowarp = 1; break; + case MF_PARTYLOCK: map->list[m].flag.partylock = 1; break; + case MF_NOICEWALL: map->list[m].flag.noicewall = 1; break; + case MF_SNOW: map->list[m].flag.snow = 1; break; + case MF_FOG: map->list[m].flag.fog = 1; break; + case MF_SAKURA: map->list[m].flag.sakura = 1; break; + case MF_LEAVES: map->list[m].flag.leaves = 1; break; + case MF_CLOUDS: map->list[m].flag.clouds = 1; break; + case MF_CLOUDS2: map->list[m].flag.clouds2 = 1; break; + case MF_FIREWORKS: map->list[m].flag.fireworks = 1; break; + case MF_GVG_CASTLE: map->list[m].flag.gvg_castle = 1; break; + case MF_GVG_DUNGEON: map->list[m].flag.gvg_dungeon = 1; break; + case MF_NIGHTENABLED: map->list[m].flag.nightenabled = 1; break; + case MF_NOBASEEXP: map->list[m].flag.nobaseexp = 1; break; + case MF_NOJOBEXP: map->list[m].flag.nojobexp = 1; break; + case MF_NOMOBLOOT: map->list[m].flag.nomobloot = 1; break; + case MF_NOMVPLOOT: map->list[m].flag.nomvploot = 1; break; + case MF_NORETURN: map->list[m].flag.noreturn = 1; break; + case MF_NOWARPTO: map->list[m].flag.nowarpto = 1; break; + case MF_NIGHTMAREDROP: map->list[m].flag.pvp_nightmaredrop = 1; break; case MF_ZONE: { char zone[6] = "zone\0"; char empty[1] = "\0"; char params[MAP_ZONE_MAPFLAG_LENGTH]; memcpy(params, val2, MAP_ZONE_MAPFLAG_LENGTH); - npc->parse_mapflag(maplist[m].name, empty, zone, params, empty, empty, empty); + npc->parse_mapflag(map->list[m].name, empty, zone, params, empty, empty, empty); } break; - case MF_NOCOMMAND: maplist[m].nocommand = (val <= 0) ? 100 : val; break; - case MF_NODROP: maplist[m].flag.nodrop = 1; break; - case MF_JEXP: maplist[m].jexp = (val <= 0) ? 100 : val; break; - case MF_BEXP: maplist[m].bexp = (val <= 0) ? 100 : val; break; - case MF_NOVENDING: maplist[m].flag.novending = 1; break; - case MF_LOADEVENT: maplist[m].flag.loadevent = 1; break; - case MF_NOCHAT: maplist[m].flag.nochat = 1; break; - case MF_NOEXPPENALTY: maplist[m].flag.noexppenalty = 1; break; - case MF_GUILDLOCK: maplist[m].flag.guildlock = 1; break; - case MF_TOWN: maplist[m].flag.town = 1; break; - case MF_AUTOTRADE: maplist[m].flag.autotrade = 1; break; - case MF_ALLOWKS: maplist[m].flag.allowks = 1; break; - case MF_MONSTER_NOTELEPORT: maplist[m].flag.monster_noteleport = 1; break; - case MF_PVP_NOCALCRANK: maplist[m].flag.pvp_nocalcrank = 1; break; - case MF_BATTLEGROUND: maplist[m].flag.battleground = (val <= 0 || val > 2) ? 1 : val; break; - case MF_RESET: maplist[m].flag.reset = 1; break; - case MF_NOTOMB: maplist[m].flag.notomb = 1; break; + case MF_NOCOMMAND: map->list[m].nocommand = (val <= 0) ? 100 : val; break; + case MF_NODROP: map->list[m].flag.nodrop = 1; break; + case MF_JEXP: map->list[m].jexp = (val <= 0) ? 100 : val; break; + case MF_BEXP: map->list[m].bexp = (val <= 0) ? 100 : val; break; + case MF_NOVENDING: map->list[m].flag.novending = 1; break; + case MF_LOADEVENT: map->list[m].flag.loadevent = 1; break; + case MF_NOCHAT: map->list[m].flag.nochat = 1; break; + case MF_NOEXPPENALTY: map->list[m].flag.noexppenalty = 1; break; + case MF_GUILDLOCK: map->list[m].flag.guildlock = 1; break; + case MF_TOWN: map->list[m].flag.town = 1; break; + case MF_AUTOTRADE: map->list[m].flag.autotrade = 1; break; + case MF_ALLOWKS: map->list[m].flag.allowks = 1; break; + case MF_MONSTER_NOTELEPORT: map->list[m].flag.monster_noteleport = 1; break; + case MF_PVP_NOCALCRANK: map->list[m].flag.pvp_nocalcrank = 1; break; + case MF_BATTLEGROUND: map->list[m].flag.battleground = (val <= 0 || val > 2) ? 1 : val; break; + case MF_RESET: map->list[m].flag.reset = 1; break; + case MF_NOTOMB: map->list[m].flag.notomb = 1; break; } } @@ -10284,75 +10284,75 @@ BUILDIN(removemapflag) { m = map->mapname2mapid(str); if(m >= 0) { switch(i) { - case MF_NOMEMO: maplist[m].flag.nomemo = 0; break; - case MF_NOTELEPORT: maplist[m].flag.noteleport = 0; break; - case MF_NOSAVE: maplist[m].flag.nosave = 0; break; - case MF_NOBRANCH: maplist[m].flag.nobranch = 0; break; - case MF_NOPENALTY: maplist[m].flag.noexppenalty = 0; maplist[m].flag.nozenypenalty = 0; break; - case MF_NOZENYPENALTY: maplist[m].flag.nozenypenalty = 0; break; + case MF_NOMEMO: map->list[m].flag.nomemo = 0; break; + case MF_NOTELEPORT: map->list[m].flag.noteleport = 0; break; + case MF_NOSAVE: map->list[m].flag.nosave = 0; break; + case MF_NOBRANCH: map->list[m].flag.nobranch = 0; break; + case MF_NOPENALTY: map->list[m].flag.noexppenalty = 0; map->list[m].flag.nozenypenalty = 0; break; + case MF_NOZENYPENALTY: map->list[m].flag.nozenypenalty = 0; break; case MF_PVP: { struct block_list bl; bl.type = BL_NUL; bl.m = m; - maplist[m].flag.pvp = 0; + map->list[m].flag.pvp = 0; clif->map_property_mapall(m, MAPPROPERTY_NOTHING); clif->maptypeproperty2(&bl,ALL_SAMEMAP); } break; - case MF_PVP_NOPARTY: maplist[m].flag.pvp_noparty = 0; break; - case MF_PVP_NOGUILD: maplist[m].flag.pvp_noguild = 0; break; + case MF_PVP_NOPARTY: map->list[m].flag.pvp_noparty = 0; break; + case MF_PVP_NOGUILD: map->list[m].flag.pvp_noguild = 0; break; case MF_GVG: { struct block_list bl; bl.type = BL_NUL; bl.m = m; - maplist[m].flag.gvg = 0; + map->list[m].flag.gvg = 0; clif->map_property_mapall(m, MAPPROPERTY_NOTHING); clif->maptypeproperty2(&bl,ALL_SAMEMAP); } break; - case MF_GVG_NOPARTY: maplist[m].flag.gvg_noparty = 0; break; - case MF_NOTRADE: maplist[m].flag.notrade = 0; break; - case MF_NOSKILL: maplist[m].flag.noskill = 0; break; - case MF_NOWARP: maplist[m].flag.nowarp = 0; break; - case MF_PARTYLOCK: maplist[m].flag.partylock = 0; break; - case MF_NOICEWALL: maplist[m].flag.noicewall = 0; break; - case MF_SNOW: maplist[m].flag.snow = 0; break; - case MF_FOG: maplist[m].flag.fog = 0; break; - case MF_SAKURA: maplist[m].flag.sakura = 0; break; - case MF_LEAVES: maplist[m].flag.leaves = 0; break; - case MF_CLOUDS: maplist[m].flag.clouds = 0; break; - case MF_CLOUDS2: maplist[m].flag.clouds2 = 0; break; - case MF_FIREWORKS: maplist[m].flag.fireworks = 0; break; - case MF_GVG_CASTLE: maplist[m].flag.gvg_castle = 0; break; - case MF_GVG_DUNGEON: maplist[m].flag.gvg_dungeon = 0; break; - case MF_NIGHTENABLED: maplist[m].flag.nightenabled = 0; break; - case MF_NOBASEEXP: maplist[m].flag.nobaseexp = 0; break; - case MF_NOJOBEXP: maplist[m].flag.nojobexp = 0; break; - case MF_NOMOBLOOT: maplist[m].flag.nomobloot = 0; break; - case MF_NOMVPLOOT: maplist[m].flag.nomvploot = 0; break; - case MF_NORETURN: maplist[m].flag.noreturn = 0; break; - case MF_NOWARPTO: maplist[m].flag.nowarpto = 0; break; - case MF_NIGHTMAREDROP: maplist[m].flag.pvp_nightmaredrop = 0; break; + case MF_GVG_NOPARTY: map->list[m].flag.gvg_noparty = 0; break; + case MF_NOTRADE: map->list[m].flag.notrade = 0; break; + case MF_NOSKILL: map->list[m].flag.noskill = 0; break; + case MF_NOWARP: map->list[m].flag.nowarp = 0; break; + case MF_PARTYLOCK: map->list[m].flag.partylock = 0; break; + case MF_NOICEWALL: map->list[m].flag.noicewall = 0; break; + case MF_SNOW: map->list[m].flag.snow = 0; break; + case MF_FOG: map->list[m].flag.fog = 0; break; + case MF_SAKURA: map->list[m].flag.sakura = 0; break; + case MF_LEAVES: map->list[m].flag.leaves = 0; break; + case MF_CLOUDS: map->list[m].flag.clouds = 0; break; + case MF_CLOUDS2: map->list[m].flag.clouds2 = 0; break; + case MF_FIREWORKS: map->list[m].flag.fireworks = 0; break; + case MF_GVG_CASTLE: map->list[m].flag.gvg_castle = 0; break; + case MF_GVG_DUNGEON: map->list[m].flag.gvg_dungeon = 0; break; + case MF_NIGHTENABLED: map->list[m].flag.nightenabled = 0; break; + case MF_NOBASEEXP: map->list[m].flag.nobaseexp = 0; break; + case MF_NOJOBEXP: map->list[m].flag.nojobexp = 0; break; + case MF_NOMOBLOOT: map->list[m].flag.nomobloot = 0; break; + case MF_NOMVPLOOT: map->list[m].flag.nomvploot = 0; break; + case MF_NORETURN: map->list[m].flag.noreturn = 0; break; + case MF_NOWARPTO: map->list[m].flag.nowarpto = 0; break; + case MF_NIGHTMAREDROP: map->list[m].flag.pvp_nightmaredrop = 0; break; case MF_ZONE: - map->zone_change2(m, maplist[m].prev_zone); + map->zone_change2(m, map->list[m].prev_zone); break; - case MF_NOCOMMAND: maplist[m].nocommand = 0; break; - case MF_NODROP: maplist[m].flag.nodrop = 0; break; - case MF_JEXP: maplist[m].jexp = 0; break; - case MF_BEXP: maplist[m].bexp = 0; break; - case MF_NOVENDING: maplist[m].flag.novending = 0; break; - case MF_LOADEVENT: maplist[m].flag.loadevent = 0; break; - case MF_NOCHAT: maplist[m].flag.nochat = 0; break; - case MF_NOEXPPENALTY: maplist[m].flag.noexppenalty = 0; break; - case MF_GUILDLOCK: maplist[m].flag.guildlock = 0; break; - case MF_TOWN: maplist[m].flag.town = 0; break; - case MF_AUTOTRADE: maplist[m].flag.autotrade = 0; break; - case MF_ALLOWKS: maplist[m].flag.allowks = 0; break; - case MF_MONSTER_NOTELEPORT: maplist[m].flag.monster_noteleport = 0; break; - case MF_PVP_NOCALCRANK: maplist[m].flag.pvp_nocalcrank = 0; break; - case MF_BATTLEGROUND: maplist[m].flag.battleground = 0; break; - case MF_RESET: maplist[m].flag.reset = 0; break; - case MF_NOTOMB: maplist[m].flag.notomb = 0; break; + case MF_NOCOMMAND: map->list[m].nocommand = 0; break; + case MF_NODROP: map->list[m].flag.nodrop = 0; break; + case MF_JEXP: map->list[m].jexp = 0; break; + case MF_BEXP: map->list[m].bexp = 0; break; + case MF_NOVENDING: map->list[m].flag.novending = 0; break; + case MF_LOADEVENT: map->list[m].flag.loadevent = 0; break; + case MF_NOCHAT: map->list[m].flag.nochat = 0; break; + case MF_NOEXPPENALTY: map->list[m].flag.noexppenalty = 0; break; + case MF_GUILDLOCK: map->list[m].flag.guildlock = 0; break; + case MF_TOWN: map->list[m].flag.town = 0; break; + case MF_AUTOTRADE: map->list[m].flag.autotrade = 0; break; + case MF_ALLOWKS: map->list[m].flag.allowks = 0; break; + case MF_MONSTER_NOTELEPORT: map->list[m].flag.monster_noteleport = 0; break; + case MF_PVP_NOCALCRANK: map->list[m].flag.pvp_nocalcrank = 0; break; + case MF_BATTLEGROUND: map->list[m].flag.battleground = 0; break; + case MF_RESET: map->list[m].flag.reset = 0; break; + case MF_NOTOMB: map->list[m].flag.notomb = 0; break; } } @@ -10368,11 +10368,16 @@ BUILDIN(pvpon) { str = script_getstr(st,2); m = map->mapname2mapid(str); - if( m < 0 || maplist[m].flag.pvp ) + if( m < 0 || map->list[m].flag.pvp ) return true; // nothing to do - map->zone_change2(m, strdb_get(zone_db, MAP_ZONE_PVP_NAME)); - maplist[m].flag.pvp = 1; + if( !strdb_exists(map->zone_db,MAP_ZONE_PVP_NAME) ) { + ShowError("buildin_pvpon: zone_db missing '%s'\n",MAP_ZONE_PVP_NAME); + return true; + } + + map->zone_change2(m, strdb_get(map->zone_db, MAP_ZONE_PVP_NAME)); + map->list[m].flag.pvp = 1; clif->map_property_mapall(m, MAPPROPERTY_FREEPVPZONE); bl.type = BL_NUL; bl.m = m; @@ -10418,11 +10423,11 @@ BUILDIN(pvpoff) { str=script_getstr(st,2); m = map->mapname2mapid(str); - if(m < 0 || !maplist[m].flag.pvp) + if(m < 0 || !map->list[m].flag.pvp) return true; //fixed Lupus - map->zone_change2(m, maplist[m].prev_zone); - maplist[m].flag.pvp = 0; + map->zone_change2(m, map->list[m].prev_zone); + map->list[m].flag.pvp = 0; clif->map_property_mapall(m, MAPPROPERTY_NOTHING); bl.type = BL_NUL; bl.m = m; @@ -10441,10 +10446,16 @@ BUILDIN(gvgon) { str=script_getstr(st,2); m = map->mapname2mapid(str); - if(m >= 0 && !maplist[m].flag.gvg) { + if(m >= 0 && !map->list[m].flag.gvg) { struct block_list bl; - map->zone_change2(m, strdb_get(zone_db, MAP_ZONE_GVG_NAME)); - maplist[m].flag.gvg = 1; + + if( !strdb_exists(map->zone_db,MAP_ZONE_GVG_NAME) ) { + ShowError("buildin_gvgon: zone_db missing '%s'\n",MAP_ZONE_GVG_NAME); + return true; + } + + map->zone_change2(m, strdb_get(map->zone_db, MAP_ZONE_GVG_NAME)); + map->list[m].flag.gvg = 1; clif->map_property_mapall(m, MAPPROPERTY_AGITZONE); bl.type = BL_NUL; bl.m = m; @@ -10459,10 +10470,10 @@ BUILDIN(gvgoff) { str=script_getstr(st,2); m = map->mapname2mapid(str); - if(m >= 0 && maplist[m].flag.gvg) { + if(m >= 0 && map->list[m].flag.gvg) { struct block_list bl; - map->zone_change2(m, maplist[m].prev_zone); - maplist[m].flag.gvg = 0; + map->zone_change2(m, map->list[m].prev_zone); + map->list[m].flag.gvg = 0; clif->map_property_mapall(m, MAPPROPERTY_NOTHING); bl.type = BL_NUL; bl.m = m; @@ -10542,7 +10553,7 @@ BUILDIN(maprespawnguildid) { return true; //Catch ALL players (in case some are 'between maps' on execution time) - map->map_foreachpc(script->buildin_maprespawnguildid_sub_pc,m,g_id,flag); + map->foreachpc(script->buildin_maprespawnguildid_sub_pc,m,g_id,flag); if (flag&4) //Remove script mobs. map->foreachinmap(script->buildin_maprespawnguildid_sub_mob,m,BL_MOB); return true; @@ -10969,7 +10980,7 @@ BUILDIN(mobcount) { return true; } - if( maplist[m].flag.src4instance && maplist[m].instance_id == -1 && st->instance_id >= 0 && (m = instance->mapid2imapid(m, st->instance_id)) < 0 ) { + if( map->list[m].flag.src4instance && map->list[m].instance_id == -1 && st->instance_id >= 0 && (m = instance->mapid2imapid(m, st->instance_id)) < 0 ) { script_pushint(st,-1); return true; } @@ -11690,7 +11701,7 @@ BUILDIN(playBGMall) { map->foreachinmap(script->playBGM_sub, m, BL_PC, name); } else { // entire server - map->map_foreachpc(script->playBGM_foreachpc_sub, name); + map->foreachpc(script->playBGM_foreachpc_sub, name); } return true; @@ -12565,7 +12576,7 @@ BUILDIN(getmapxy) x= bl->x; y= bl->y; - safestrncpy(mapname, maplist[bl->m].name, MAP_NAME_LENGTH); + safestrncpy(mapname, map->list[bl->m].name, MAP_NAME_LENGTH); //Set MapName$ num=st->stack->stack_data[st->start+2].u.num; @@ -14003,16 +14014,16 @@ int buildin_query_sql_sub(struct script_state* st, Sql* handle) return true; } BUILDIN(query_sql) { - return script->buildin_query_sql_sub(st, mmysql_handle); + return script->buildin_query_sql_sub(st, map->mysql_handle); } BUILDIN(query_logsql) { - if( !logs->config.sql_logs ) {// logmysql_handle == NULL + if( !logs->config.sql_logs ) {// logs->mysql_handle == NULL ShowWarning("buildin_query_logsql: SQL logs are disabled, query '%s' will not be executed.\n", script_getstr(st,2)); script_pushint(st,-1); return false; } - return script->buildin_query_sql_sub(st, logmysql_handle); + return script->buildin_query_sql_sub(st, logs->mysql_handle); } //Allows escaping of a given string. @@ -14025,7 +14036,7 @@ BUILDIN(escape_sql) str = script_getstr(st,2); len = strlen(str); esc_str = (char*)aMalloc(len*2+1); - SQL->EscapeStringLen(mmysql_handle, esc_str, str, len); + SQL->EscapeStringLen(map->mysql_handle, esc_str, str, len); script_pushstr(st, esc_str); return true; } @@ -15125,7 +15136,7 @@ BUILDIN(setcell) { for( y = y1; y <= y2; ++y ) for( x = x1; x <= x2; ++x ) - maplist[m].setcell(m, x, y, type, flag); + map->list[m].setcell(m, x, y, type, flag); return true; } @@ -15597,8 +15608,8 @@ BUILDIN(bg_updatescore) { if( (m = map->mapname2mapid(str)) < 0 ) return true; - maplist[m].bgscore_lion = script_getnum(st,3); - maplist[m].bgscore_eagle = script_getnum(st,4); + map->list[m].bgscore_lion = script_getnum(st,3); + map->list[m].bgscore_eagle = script_getnum(st,4); clif->bg_updatescore(m); return true; @@ -15704,7 +15715,7 @@ BUILDIN(instance_attachmap) { script_pushconststr(st, ""); return true; } - script_pushconststr(st, maplist[m].name); + script_pushconststr(st, map->list[m].name); return true; } @@ -15859,7 +15870,7 @@ BUILDIN(has_instance) { if( sd->instances ) { for( i = 0; i < sd->instances; i++ ) { if( sd->instance[i] >= 0 ) { - ARR_FIND(0, instance->list[sd->instance[i]].num_map, j, maplist[instance->list[sd->instance[i]].map[j]].instance_src_map == m); + ARR_FIND(0, instance->list[sd->instance[i]].num_map, j, map->list[instance->list[sd->instance[i]].map[j]].instance_src_map == m); if( j != instance->list[sd->instance[i]].num_map ) break; } @@ -15870,7 +15881,7 @@ BUILDIN(has_instance) { if( instance_id == -1 && sd->status.party_id && (p = party->search(sd->status.party_id)) && p->instances ) { for( i = 0; i < p->instances; i++ ) { if( p->instance[i] >= 0 ) { - ARR_FIND(0, instance->list[p->instance[i]].num_map, j, maplist[instance->list[p->instance[i]].map[j]].instance_src_map == m); + ARR_FIND(0, instance->list[p->instance[i]].num_map, j, map->list[instance->list[p->instance[i]].map[j]].instance_src_map == m); if( j != instance->list[p->instance[i]].num_map ) break; } @@ -15881,7 +15892,7 @@ BUILDIN(has_instance) { if( instance_id == -1 && sd->guild && sd->guild->instances ) { for( i = 0; i < sd->guild->instances; i++ ) { if( sd->guild->instance[i] >= 0 ) { - ARR_FIND(0, instance->list[sd->guild->instance[i]].num_map, j, maplist[instance->list[sd->guild->instance[i]].map[j]].instance_src_map == m); + ARR_FIND(0, instance->list[sd->guild->instance[i]].num_map, j, map->list[instance->list[sd->guild->instance[i]].map[j]].instance_src_map == m); if( j != instance->list[sd->guild->instance[i]].num_map ) break; } @@ -15896,7 +15907,7 @@ BUILDIN(has_instance) { return true; } - script_pushconststr(st, maplist[m].name); + script_pushconststr(st, map->list[m].name); return true; } int buildin_instance_warpall_sub(struct block_list *bl,va_list ap) { @@ -15927,7 +15938,7 @@ BUILDIN(instance_warpall) { else return true; - if( (m = map->mapname2mapid(mapn)) < 0 || (maplist[m].flag.src4instance && (m = instance->mapid2imapid(m, instance_id)) < 0) ) + if( (m = map->mapname2mapid(mapn)) < 0 || (map->list[m].flag.src4instance && (m = instance->mapid2imapid(m, instance_id)) < 0) ) return true; mapindex = map_id2index(m); @@ -16065,7 +16076,7 @@ BUILDIN(areamobuseskill) { return true; } - if( maplist[m].flag.src4instance && st->instance_id >= 0 && (m = instance->mapid2imapid(m, st->instance_id)) < 0 ) + if( map->list[m].flag.src4instance && st->instance_id >= 0 && (m = instance->mapid2imapid(m, st->instance_id)) < 0 ) return true; center.m = m; |