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Diffstat (limited to 'src/map/quest.h')
-rw-r--r--src/map/quest.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/map/quest.h b/src/map/quest.h
index 7f638a54c..239b9f593 100644
--- a/src/map/quest.h
+++ b/src/map/quest.h
@@ -5,26 +5,26 @@
#define _QUEST_H_
struct s_quest_db {
- int id;
- unsigned int time;
- int mob[MAX_QUEST_OBJECTIVES];
- int count[MAX_QUEST_OBJECTIVES];
- int num_objectives;
- //char name[NAME_LENGTH];
+ int id;
+ unsigned int time;
+ int mob[MAX_QUEST_OBJECTIVES];
+ int count[MAX_QUEST_OBJECTIVES];
+ int num_objectives;
+ //char name[NAME_LENGTH];
};
extern struct s_quest_db quest_db[MAX_QUEST_DB];
typedef enum quest_check_type { HAVEQUEST, PLAYTIME, HUNTING } quest_check_type;
-int quest_pc_login(TBL_PC * sd);
+int quest_pc_login(TBL_PC *sd);
-int quest_add(TBL_PC * sd, int quest_id);
-int quest_delete(TBL_PC * sd, int quest_id);
-int quest_change(TBL_PC * sd, int qid1, int qid2);
+int quest_add(TBL_PC *sd, int quest_id);
+int quest_delete(TBL_PC *sd, int quest_id);
+int quest_change(TBL_PC *sd, int qid1, int qid2);
int quest_update_objective_sub(struct block_list *bl, va_list ap);
-void quest_update_objective(TBL_PC * sd, int mob);
-int quest_update_status(TBL_PC * sd, int quest_id, quest_state status);
-int quest_check(TBL_PC * sd, int quest_id, quest_check_type type);
+void quest_update_objective(TBL_PC *sd, int mob);
+int quest_update_status(TBL_PC *sd, int quest_id, quest_state status);
+int quest_check(TBL_PC *sd, int quest_id, quest_check_type type);
int quest_search_db(int quest_id);