diff options
Diffstat (limited to 'src/map/pc.h')
-rw-r--r-- | src/map/pc.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/map/pc.h b/src/map/pc.h index 8df02a891..7a42be5be 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -238,6 +238,8 @@ struct map_session_data { unsigned int loggingout : 1; unsigned int warp_clean : 1; unsigned int refine_ui : 1; + unsigned int npc_unloaded : 1; ///< The player is talking with an unloaded NPCs (respawned tombstones) + unsigned int lapine_ui : 1; } state; struct { unsigned char no_weapon_damage, no_magic_damage, no_misc_damage; @@ -664,10 +666,10 @@ END_ZEROED_BLOCK; #define pc_issit(sd) ( (sd)->vd.dead_sit == 2 ) #define pc_isidle(sd) ( (sd)->chat_id != 0 || (sd)->state.vending || (sd)->state.buyingstore || DIFF_TICK(sockt->last_tick, (sd)->idletime) >= battle->bc->idle_no_share ) #define pc_istrading(sd) ( (sd)->npc_id || (sd)->state.vending || (sd)->state.buyingstore || (sd)->state.trading ) -#define pc_cant_act(sd) ( (sd)->npc_id || (sd)->state.vending || (sd)->state.buyingstore || (sd)->chat_id != 0 || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag || (sd)->state.prevend || (sd)->state.refine_ui == 1) +#define pc_cant_act(sd) ( (sd)->npc_id || (sd)->state.vending || (sd)->state.buyingstore || (sd)->chat_id != 0 || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag || (sd)->state.prevend || (sd)->state.refine_ui == 1 || (sd)->state.lapine_ui == 1) /* equals pc_cant_act except it doesn't check for chat rooms */ -#define pc_cant_act2(sd) ( (sd)->npc_id || (sd)->state.buyingstore || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag || (sd)->state.prevend || (sd)->state.refine_ui == 1) +#define pc_cant_act2(sd) ( (sd)->npc_id || (sd)->state.buyingstore || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag || (sd)->state.prevend || (sd)->state.refine_ui == 1 || (sd)->state.lapine_ui == 1) #define pc_setdir(sd,b,h) ( (sd)->ud.dir = (b) ,(sd)->head_dir = (h) ) #define pc_setchatid(sd,n) ( (sd)->chat_id = (n) ) @@ -1184,6 +1186,7 @@ END_ZEROED_BLOCK; /* End */ void (*update_idle_time) (struct map_session_data* sd, enum e_battle_config_idletime type); int (*have_magnifier) (struct map_session_data *sd); + int (*have_item_chain) (struct map_session_data *sd, unsigned short chain_id); bool (*process_chat_message) (struct map_session_data *sd, const char *message); int (*wis_message_to_gm) (const char *sender_name, int permission, const char *message); |