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-rw-r--r--src/map/pc.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index 442b55965..0bc1f7325 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -3,6 +3,7 @@
// Portions Copyright (c) Athena Dev Teams
#ifndef _PC_H_
#define _PC_H_
+
#include "../common/mmo.h" // JOB_*, MAX_FAME_LIST, struct fame_list, struct mmo_charstatus
#include "../common/ers.h"
#include "../common/timer.h" // INVALID_TIMER
@@ -20,9 +21,11 @@
#include "mob.h"
#include "log.h"
#include "pc_groups.h"
+
#define MAX_PC_BONUS 10
#define MAX_PC_SKILL_REQUIRE 5
#define MAX_PC_FEELHATE 3
+
//Equip indexes constants. (eg: sd->equip_index[EQI_AMMO] returns the index
//where the arrows are equipped)
enum equip_index {
@@ -507,9 +510,6 @@ struct map_session_data {
struct eri *pc_sc_display_ers;
-//Update this max as necessary. 55 is the value needed for Super Baby currently
-//Raised to 84 since Expanded Super Novice needs it.
-#define MAX_SKILL_TREE 84
//Total number of classes (for data storage)
#define CLASS_COUNT (JOB_MAX - JOB_NOVICE_HIGH + JOB_MAX_BASIC)
@@ -951,7 +951,7 @@ struct pc_interface {
#if defined(RENEWAL_DROP) || defined(RENEWAL_EXP)
int (*level_penalty_mod) (struct map_session_data *sd, struct mob_data * md, int type);
#endif
-} pc_s;
+};
struct pc_interface *pc;