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-rw-r--r--src/map/pc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index f7a821768..b4f10e02f 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -643,7 +643,7 @@ enum e_pc_permission {
//Weapon check considering dual wielding.
#define pc_check_weapontype(sd, type) ((type)&((sd)->status.weapon < MAX_WEAPON_TYPE? \
- 1<<(sd)->status.weapon:(1<<(sd)->weapontype1)|(1<<(sd)->weapontype2)))
+ 1<<(sd)->status.weapon:(1<<(sd)->weapontype1)|(1<<(sd)->weapontype2)|(1<<(sd)->status.weapon)))
//Checks if the given class value corresponds to a player class. [Skotlex]
//JOB_NOVICE isn't checked for class_ is supposed to be unsigned
#define pcdb_checkid_sub(class_) \