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-rw-r--r--src/map/pc.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index 62129b5ae..8615f00f2 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -308,6 +308,7 @@ struct map_session_data {
short nameid;
int64 tick;
} item_delay[MAX_ITEMDELAYS]; // [Paradox924X]
+ bool has_shield; ///< Whether the character is wearing a shield.
int16 weapontype; ///< Weapon type considering both hands (@see enum weapon_type).
int16 weapontype1; ///< Weapon type in the right/primary hand (@see enum weapon_type).
int16 weapontype2; ///< Weapon type in the left/secondary hand (@see enum weapon_type).