diff options
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 2b00dc78b..3146ba03e 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -33,7 +33,7 @@ #include "elemental.h" #include "npc.h" // fake_nd #include "pet.h" // pet_unlocktarget() -#include "party.h" // iParty->search() +#include "party.h" // party->search() #include "guild.h" // guild->search(), guild_request_info() #include "script.h" // script_config #include "skill.h" @@ -1217,7 +1217,7 @@ int pc_reg_received(struct map_session_data *sd) sd->state.active = 1; if (sd->status.party_id) - iParty->member_joined(sd); + party->member_joined(sd); if (sd->status.guild_id) guild->member_joined(sd); @@ -4028,7 +4028,7 @@ int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) return 0; // Distance is too far if (sd->status.party_id) - p = iParty->search(sd->status.party_id); + p = party->search(sd->status.party_id); if(fitem->first_get_charid > 0 && fitem->first_get_charid != sd->status.char_id) { @@ -4067,7 +4067,7 @@ int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) } //This function takes care of giving the item to whoever should have it, considering party-share options. - if ((flag = iParty->share_loot(p,sd,&fitem->item_data, fitem->first_get_charid))) { + if ((flag = party->share_loot(p,sd,&fitem->item_data, fitem->first_get_charid))) { clif->additem(sd,0,0,flag); return 1; } @@ -4736,7 +4736,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y stop = true; } } - if ( !stop && sd->status.party_id && (p = iParty->search(sd->status.party_id)) && p->instances ) { + if ( !stop && sd->status.party_id && (p = party->search(sd->status.party_id)) && p->instances ) { for( i = 0; i < p->instances; i++ ) { ARR_FIND(0, instances[p->instance[i]].num_map, j, map[instances[p->instance[i]].map[j]].instance_src_map == m && !map[instances[p->instance[i]].map[j]].cName); if( j != instances[p->instance[i]].num_map ) @@ -4804,7 +4804,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y } if (battle_config.clear_unit_onwarp&BL_PC) skill->clear_unitgroup(&sd->bl); - iParty->send_dot_remove(sd); //minimap dot fix [Kevin] + party->send_dot_remove(sd); //minimap dot fix [Kevin] guild->send_dot_remove(sd); bg_send_dot_remove(sd); if (sd->regen.state.gc) @@ -5711,7 +5711,7 @@ int pc_checkbaselevelup(struct map_session_data *sd) { npc_script_event(sd, NPCE_BASELVUP); //LORDALFA - LVLUPEVENT if(sd->status.party_id) - iParty->send_levelup(sd); + party->send_levelup(sd); pc->baselevelchanged(sd); return 1; @@ -6275,7 +6275,7 @@ int pc_resetlvl(struct map_session_data* sd,int type) } if ((type == 1 || type == 2 || type == 3) && sd->status.party_id) - iParty->send_levelup(sd); + party->send_levelup(sd); status_calc_pc(sd,0); clif->skillinfoblock(sd); @@ -7131,7 +7131,7 @@ int pc_setparam(struct map_session_data *sd,int type,int val) status_calc_pc(sd, 0); if(sd->status.party_id) { - iParty->send_levelup(sd); + party->send_levelup(sd); } break; case SP_JOBLEVEL: |