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Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c29
1 files changed, 14 insertions, 15 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index a2ed4fb8a..8ac820d79 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -1536,17 +1536,16 @@ static int pc_reg_received(struct map_session_data *sd)
if (sd->status.guild_id)
guild->member_joined(sd);
- // pet
- if (sd->status.pet_id > 0)
- intif->request_petdata(sd->status.account_id, sd->status.char_id, sd->status.pet_id);
-
- // Homunculus [albator]
- if( sd->status.hom_id > 0 )
- intif->homunculus_requestload(sd->status.account_id, sd->status.hom_id);
- if( sd->status.mer_id > 0 )
- intif->mercenary_request(sd->status.mer_id, sd->status.char_id);
- if( sd->status.ele_id > 0 )
- intif->elemental_request(sd->status.ele_id, sd->status.char_id);
+ if (sd->state.standalone == 0 && sd->state.autotrade == 0) { // prevents loading pets, homunculi, mercenaries or elementals if the character doesn't have a client attached
+ if (sd->status.pet_id != 0)
+ intif->request_petdata(sd->status.account_id, sd->status.char_id, sd->status.pet_id);
+ if (sd->status.hom_id != 0)
+ intif->homunculus_requestload(sd->status.account_id, sd->status.hom_id);
+ if (sd->status.mer_id != 0)
+ intif->mercenary_request(sd->status.mer_id, sd->status.char_id);
+ if (sd->status.ele_id != 0)
+ intif->elemental_request(sd->status.ele_id, sd->status.char_id);
+ }
map->addiddb(&sd->bl);
map->delnickdb(sd->status.char_id, sd->status.name);
@@ -7765,7 +7764,7 @@ static int pc_resetskill(struct map_session_data *sd, int flag)
pc->setoption(sd, i);
if( homun_alive(sd->hd) && pc->checkskill(sd, AM_CALLHOMUN) )
- homun->vaporize(sd, HOM_ST_REST);
+ homun->vaporize(sd, HOM_ST_REST, true);
if ((sd->sc.data[SC_SPRITEMABLE] && pc->checkskill(sd, SU_SPRITEMABLE)))
status_change_end(&sd->bl, SC_SPRITEMABLE, INVALID_TIMER);
@@ -8006,7 +8005,7 @@ static void pc_damage(struct map_session_data *sd, struct block_list *src, unsig
if( sd->status.pet_id > 0 && sd->pd && battle_config.pet_damage_support )
pet->target_check(sd,src,1);
- if( sd->status.ele_id > 0 )
+ if (sd->status.ele_id != 0 && sd->ed != NULL)
elemental->set_target(sd,src);
if (battle_config.prevent_logout_trigger & PLT_DAMAGE)
@@ -8054,7 +8053,7 @@ static int pc_dead(struct map_session_data *sd, struct block_list *src)
if (sd->status.hom_id > 0){
if(battle_config.homunculus_auto_vapor && sd->hd)
- homun->vaporize(sd, HOM_ST_REST);
+ homun->vaporize(sd, HOM_ST_REST, true);
}
if( sd->md )
@@ -9069,7 +9068,7 @@ static int pc_jobchange(struct map_session_data *sd, int class, int upper)
pc->setoption(sd, i);
if(homun_alive(sd->hd) && !pc->checkskill(sd, AM_CALLHOMUN))
- homun->vaporize(sd, HOM_ST_REST);
+ homun->vaporize(sd, HOM_ST_REST, true);
if ((sd->sc.data[SC_SPRITEMABLE] && pc->checkskill(sd, SU_SPRITEMABLE)))
status_change_end(&sd->bl, SC_SPRITEMABLE, INVALID_TIMER);