summaryrefslogtreecommitdiff
path: root/src/map/pc.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c144
1 files changed, 71 insertions, 73 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 22f165374..94d505c15 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -37,6 +37,7 @@
#include "skill.h"
#include "status.h" // struct status_data
#include "pc.h"
+#include "pc_groups.h"
#include "quest.h"
#include <stdio.h>
@@ -81,9 +82,14 @@ int pc_class2idx(int class_) {
return class_;
}
-int pc_isGM(struct map_session_data* sd)
+int inline pc_get_group_id(struct map_session_data *sd)
{
- return sd->gmlevel;
+ return sd->group_id;
+}
+
+int inline pc_get_group_level(struct map_session_data *sd)
+{
+ return pc_group_id2level(pc_get_group_id(sd));
}
static int pc_invincible_timer(int tid, unsigned int tick, int id, intptr_t data)
@@ -478,13 +484,12 @@ void pc_inventory_rental_add(struct map_session_data *sd, int seconds)
sd->rental_timer = add_timer(gettick() + min(tick,3600000), pc_inventory_rental_end, sd->bl.id, 0);
}
-/*==========================================
- Determines if the GM can give / drop / trade / vend items
- Args: GM Level (current player GM level)
- *------------------------------------------*/
-bool pc_can_give_items(int level)
+/**
+ * Determines if player can give / drop / trade / vend items
+ */
+bool pc_can_give_items(struct map_session_data *sd)
{
- return( level < battle_config.gm_cant_drop_min_lv || level > battle_config.gm_cant_drop_max_lv );
+ return pc_has_permission(sd, PC_PERM_TRADE);
}
/*==========================================
@@ -815,7 +820,7 @@ int pc_isequip(struct map_session_data *sd,int n)
item = sd->inventory_data[n];
- if( battle_config.gm_allequip>0 && pc_isGM(sd)>=battle_config.gm_allequip )
+ if(pc_has_permission(sd, PC_PERM_USE_ALL_EQUIPMENT))
return 1;
if(item == NULL)
@@ -885,14 +890,14 @@ int pc_isequip(struct map_session_data *sd,int n)
* session idに問題無し
* char鯖から送られてきたステ?タスを設定
*------------------------------------------*/
-bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_time, int gmlevel, struct mmo_charstatus *st, bool changing_mapservers)
+bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, struct mmo_charstatus *st, bool changing_mapservers)
{
int i;
unsigned long tick = gettick();
uint32 ip = session[sd->fd]->client_addr;
sd->login_id2 = login_id2;
- sd->gmlevel = gmlevel;
+ sd->group_id = group_id;
memcpy(&sd->status, st, sizeof(*st));
if (st->sex != sd->status.sex) {
@@ -975,7 +980,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
pc_setequipindex(sd);
status_change_init(&sd->bl);
- if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && (pc_isGM(sd) >= get_atcommand_level("hide")))
+ if (pc_can_use_command(sd, "hide", COMMAND_ATCOMMAND))
sd->status.option &= (OPTION_MASK | OPTION_INVISIBLE);
else
sd->status.option &= OPTION_MASK;
@@ -1015,20 +1020,12 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
sd->die_counter=-1;
//display login notice
- if( sd->gmlevel >= battle_config.lowest_gm_level )
- ShowInfo("GM '"CL_WHITE"%s"CL_RESET"' logged in."
- " (AID/CID: '"CL_WHITE"%d/%d"CL_RESET"',"
- " Packet Ver: '"CL_WHITE"%d"CL_RESET"', IP: '"CL_WHITE"%d.%d.%d.%d"CL_RESET"',"
- " GM Level '"CL_WHITE"%d"CL_RESET"').\n",
- sd->status.name, sd->status.account_id, sd->status.char_id,
- sd->packet_ver, CONVIP(ip), sd->gmlevel);
- else
- ShowInfo("'"CL_WHITE"%s"CL_RESET"' logged in."
- " (AID/CID: '"CL_WHITE"%d/%d"CL_RESET"',"
- " Packet Ver: '"CL_WHITE"%d"CL_RESET"', IP: '"CL_WHITE"%d.%d.%d.%d"CL_RESET"').\n",
- sd->status.name, sd->status.account_id, sd->status.char_id,
- sd->packet_ver, CONVIP(ip));
-
+ ShowInfo("'"CL_WHITE"%s"CL_RESET"' logged in."
+ " (AID/CID: '"CL_WHITE"%d/%d"CL_RESET"',"
+ " Packet Ver: '"CL_WHITE"%d"CL_RESET"', IP: '"CL_WHITE"%d.%d.%d.%d"CL_RESET"',"
+ " Group '"CL_WHITE"%d"CL_RESET"').\n",
+ sd->status.name, sd->status.account_id, sd->status.char_id,
+ sd->packet_ver, CONVIP(ip), sd->group_id);
// Send friends list
clif_friendslist_send(sd);
@@ -1280,7 +1277,7 @@ int pc_calc_skilltree(struct map_session_data *sd)
}
}
- if( battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill ) {
+ if( pc_has_permission(sd, PC_PERM_ALL_SKILL) ) {
for( i = 0; i < MAX_SKILL; i++ ) {
switch(i) {
/**
@@ -4004,7 +4001,7 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun
return 1;
data = itemdb_search(item_data->nameid);
- if( !itemdb_cancartstore(item_data, pc_isGM(sd)) )
+ if( !itemdb_cancartstore(item_data, pc_get_group_level(sd)) )
{ // Check item trade restrictions [Skotlex]
clif_displaymessage (sd->fd, msg_txt(264));
return 1;
@@ -4451,45 +4448,6 @@ int pc_randomwarp(struct map_session_data *sd, clr_type type)
return 0;
}
-
-/// Warps one player to another.
-/// @param sd player to warp.
-/// @param pl_sd player to warp to.
-int pc_warpto(struct map_session_data* sd, struct map_session_data* pl_sd)
-{
- if( map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd) )
- {
- return -2;
- }
-
- if( map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd) )
- {
- return -3;
- }
-
- return pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
-}
-
-
-/// Recalls one player to another.
-/// @param sd player to warp to.
-/// @param pl_sd player to warp.
-int pc_recall(struct map_session_data* sd, struct map_session_data* pl_sd)
-{
- if( map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd) )
- {
- return -2;
- }
-
- if( map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd) )
- {
- return -3;
- }
-
- return pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
-}
-
-
/*==========================================
* Records a memo point at sd's current position
* pos - entry to replace, (-1: shift oldest entry out)
@@ -4501,7 +4459,7 @@ int pc_memo(struct map_session_data* sd, int pos)
nullpo_ret(sd);
// check mapflags
- if( sd->bl.m >= 0 && (map[sd->bl.m].flag.nomemo || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd) ) {
+ if( sd->bl.m >= 0 && (map[sd->bl.m].flag.nomemo || map[sd->bl.m].flag.nowarpto) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
clif_skill_teleportmessage(sd, 1); // "Saved point cannot be memorized."
return 0;
}
@@ -5586,7 +5544,7 @@ int pc_allskillup(struct map_session_data *sd)
}
//pc_calc_skilltree takes care of setting the ID to valid skills. [Skotlex]
- if (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill)
+ if (pc_has_permission(sd, PC_PERM_ALL_SKILL))
{ //Get ALL skills except npc/guild ones. [Skotlex]
//and except SG_DEVIL [Komurka] and MO_TRIPLEATTACK and RG_SNATCHER [ultramage]
for(i=0;i<MAX_SKILL;i++){
@@ -5761,6 +5719,13 @@ int pc_resetstate(struct map_session_data* sd)
clif_updatestatus(sd,SP_ULUK); // End Addition
clif_updatestatus(sd,SP_STATUSPOINT);
+
+ if( sd->mission_mobid ) { //bugreport:2200
+ sd->mission_mobid = 0;
+ sd->mission_count = 0;
+ pc_setglobalreg(sd,"TK_MISSION_ID", 0);
+ }
+
status_calc_pc(sd,0);
return 1;
@@ -7026,14 +6991,13 @@ int pc_setriding(TBL_PC* sd, int flag)
/*==========================================
* アイテムドロップ可不可判定
*------------------------------------------*/
-int pc_candrop(struct map_session_data *sd,struct item *item)
+int pc_candrop(struct map_session_data *sd, struct item *item)
{
- int level = pc_isGM(sd);
if( item && item->expire_time )
return 0;
- if( !pc_can_give_items(level) ) //check if this GM level can drop items
+ if( !pc_can_give_items(sd) ) //check if this GM level can drop items
return 0;
- return (itemdb_isdropable(item, level));
+ return (itemdb_isdropable(item, pc_get_group_level(sd)));
}
/*==========================================
@@ -8255,6 +8219,37 @@ bool pc_isautolooting(struct map_session_data *sd, int nameid)
return (i != AUTOLOOTITEM_SIZE);
}
+/**
+ * Checks if player can use @/#command
+ * @param sd Player map session data
+ * @param command Command name without @/# and params
+ * @param type is it atcommand or charcommand
+ */
+bool pc_can_use_command(struct map_session_data *sd, const char *command, AtCommandType type)
+{
+ return pc_group_can_use_command(pc_get_group_id(sd), command, type);
+}
+
+/**
+ * Checks if player has a permission
+ * @param sd Player map session data
+ * @param permission permission to check
+ */
+bool pc_has_permission(struct map_session_data *sd, int permission)
+{
+ return pc_group_has_permission(pc_get_group_id(sd), permission);
+}
+
+/**
+ * Checks if commands used by a player should be logged
+ * according to their group setting.
+ * @param sd Player map session data
+ */
+bool pc_should_log_commands(struct map_session_data *sd)
+{
+ return pc_group_should_log_commands(pc_get_group_id(sd));
+}
+
int pc_split_str(char *str,char **val,int num)
{
int i;
@@ -8628,6 +8623,7 @@ int pc_read_motd(void)
*------------------------------------------*/
void do_final_pc(void)
{
+ do_final_pc_groups();
return;
}
@@ -8665,5 +8661,7 @@ int do_init_pc(void)
}
}
+ do_init_pc_groups();
+
return 0;
}