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Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c64
1 files changed, 57 insertions, 7 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 8f8e6749c..8cf18635a 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -1233,6 +1233,11 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
sd->arrow_cri += val*10;
break;
case SP_ATKELE:
+ if(val >= ELE_MAX) {
+ if(battle_config.error_log)
+ ShowError("pc_bonus: SP_ATKELE: Invalid element %d\n", val);
+ break;
+ }
if(!sd->state.lr_flag)
status->rhw.ele=val;
else if(sd->state.lr_flag == 1)
@@ -1241,6 +1246,11 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
sd->arrow_ele=val;
break;
case SP_DEFELE:
+ if(val >= ELE_MAX) {
+ if(battle_config.error_log)
+ ShowError("pc_bonus: SP_DEFELE: Invalid element %d\n", val);
+ break;
+ }
if(sd->state.lr_flag != 2)
status->def_ele=val;
break;
@@ -1342,6 +1352,11 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
sd->matk_rate += val;
break;
case SP_IGNORE_DEF_ELE:
+ if(val >= ELE_MAX) {
+ if(battle_config.error_log)
+ ShowError("pc_bonus: SP_IGNORE_DEF_ELE: Invalid element %d\n", val);
+ break;
+ }
if(!sd->state.lr_flag)
sd->right_weapon.ignore_def_ele |= 1<<val;
else if(sd->state.lr_flag == 1)
@@ -1366,6 +1381,11 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
sd->misc_def_rate += val;
break;
case SP_IGNORE_MDEF_ELE:
+ if(val >= ELE_MAX) {
+ if(battle_config.error_log)
+ ShowError("pc_bonus: SP_IGNORE_MDEF_ELE: Invalid element %d\n", val);
+ break;
+ }
if(sd->state.lr_flag != 2)
sd->ignore_mdef_ele |= 1<<val;
break;
@@ -1386,12 +1406,22 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
sd->critical_rate+=val;
break;
case SP_DEF_RATIO_ATK_ELE:
+ if(val >= ELE_MAX) {
+ if(battle_config.error_log)
+ ShowError("pc_bonus: SP_DEF_RATIO_ATK_ELE: Invalid element %d\n", val);
+ break;
+ }
if(!sd->state.lr_flag)
sd->right_weapon.def_ratio_atk_ele |= 1<<val;
else if(sd->state.lr_flag == 1)
sd->left_weapon.def_ratio_atk_ele |= 1<<val;
break;
case SP_DEF_RATIO_ATK_RACE:
+ if(val >= RC_MAX) {
+ if(battle_config.error_log)
+ ShowError("pc_bonus: SP_DEF_RATIO_ATK_RACE: Invalid race %d\n", val);
+ break;
+ }
if(!sd->state.lr_flag)
sd->right_weapon.def_ratio_atk_race |= 1<<val;
else if(sd->state.lr_flag == 1)
@@ -1629,6 +1659,11 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
switch(type){
case SP_ADDELE:
+ if(val >= ELE_MAX) {
+ if(battle_config.error_log)
+ ShowError("pc_bonus2: SP_ADDELE: Invalid element %d\n", val);
+ break;
+ }
if(!sd->state.lr_flag)
sd->right_weapon.addele[type2]+=val;
else if(sd->state.lr_flag == 1)
@@ -1653,6 +1688,11 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
sd->arrow_addsize[type2]+=val;
break;
case SP_SUBELE:
+ if(val >= ELE_MAX) {
+ if(battle_config.error_log)
+ ShowError("pc_bonus2: SP_SUBELE: Invalid element %d\n", val);
+ break;
+ }
if(sd->state.lr_flag != 2)
sd->subele[type2]+=val;
break;
@@ -1689,6 +1729,11 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
sd->reseff[type2-SC_COMMON_MIN]+=val;
break;
case SP_MAGIC_ADDELE:
+ if(val >= ELE_MAX) {
+ if(battle_config.error_log)
+ ShowError("pc_bonus2: SP_MAGIC_ADDELE: Invalid element %d\n", val);
+ break;
+ }
if(sd->state.lr_flag != 2)
sd->magic_addele[type2]+=val;
break;
@@ -1850,6 +1895,11 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
}
break;
case SP_WEAPON_COMA_ELE:
+ if(val >= ELE_MAX) {
+ if(battle_config.error_log)
+ ShowError("pc_bonus2: SP_WEAPON_COMA_ELE: Invalid element %d\n", val);
+ break;
+ }
if(sd->state.lr_flag != 2)
sd->weapon_coma_ele[type2] += val;
break;
@@ -1978,11 +2028,11 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
break;
case SP_ADD_MONSTER_DROP_ITEM:
if (sd->state.lr_flag != 2)
- pc_bonus_item_drop(sd->add_drop, &sd->add_drop_count, type2, 0, (1<<10)|(1<<11), val);
+ pc_bonus_item_drop(sd->add_drop, &sd->add_drop_count, type2, 0, (1<<RC_BOSS)|(1<<RC_NONBOSS), val);
break;
case SP_ADD_MONSTER_DROP_ITEMGROUP:
if (sd->state.lr_flag != 2)
- pc_bonus_item_drop(sd->add_drop, &sd->add_drop_count, 0, type2, (1<<10)|(1<<11), val);
+ pc_bonus_item_drop(sd->add_drop, &sd->add_drop_count, 0, type2, (1<<RC_BOSS)|(1<<RC_NONBOSS), val);
break;
case SP_SP_LOSS_RATE:
if(sd->state.lr_flag != 2) {
@@ -2125,7 +2175,7 @@ int pc_skill(struct map_session_data *sd,int id,int level,int flag)
if(level>MAX_SKILL_LEVEL){
if(battle_config.error_log)
- ShowError("support card skill only!\n");
+ ShowError("pc_skill: Skill level %d too high. Max lv supported is MAX_SKILL_LEVEL (%d)\n", level, MAX_SKILL_LEVEL);
return 0;
}
if(!flag && (sd->status.skill[id].id == id || level == 0)){ // クエスト所得ならここで?件を確認して送信する
@@ -7118,8 +7168,8 @@ int pc_readdb(void)
// ?性修正テ?ブル
for(i=0;i<4;i++)
- for(j=0;j<10;j++)
- for(k=0;k<10;k++)
+ for(j=0;j<ELE_MAX;j++)
+ for(k=0;k<ELE_MAX;k++)
attr_fix_table[i][j][k]=100;
sprintf(line, "%s/attr_fix.txt", db_path);
@@ -7141,13 +7191,13 @@ int pc_readdb(void)
lv=atoi(split[0]);
n=atoi(split[1]);
- for(i=0;i<n;){
+ for(i=0;i<n && i<ELE_MAX;){
if( !fgets(line, sizeof(line)-1, fp) )
break;
if(line[0]=='/' && line[1]=='/')
continue;
- for(j=0,p=line;j<n && p;j++){
+ for(j=0,p=line;j<n && j<ELE_MAX && p;j++){
while(*p==32 && *p>0)
p++;
attr_fix_table[lv-1][i][j]=atoi(p);