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-rw-r--r--src/map/party.c1823
1 files changed, 891 insertions, 932 deletions
diff --git a/src/map/party.c b/src/map/party.c
index f7a2ebc6a..d17112caf 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -12,7 +12,7 @@
#include "../common/strlib.h"
#include "party.h"
-#include "atcommand.h" //msg_txt()
+#include "atcommand.h" //msg_txt()
#include "pc.h"
#include "map.h"
#include "instance.h"
@@ -29,8 +29,8 @@
#include <string.h>
-static DBMap* party_db; // int party_id -> struct party_data* (releases data)
-static DBMap* party_booking_db; // int char_id -> struct party_booking_ad_info* (releases data) // Party Booking [Spiria]
+static DBMap *party_db; // int party_id -> struct party_data* (releases data)
+static DBMap *party_booking_db; // int char_id -> struct party_booking_ad_info* (releases data) // Party Booking [Spiria]
static unsigned long party_booking_nextid = 1;
int party_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data);
@@ -39,67 +39,66 @@ int party_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data);
* Fills the given party_member structure according to the sd provided.
* Used when creating/adding people to a party. [Skotlex]
*------------------------------------------*/
-static void party_fill_member(struct party_member* member, struct map_session_data* sd, unsigned int leader)
+static void party_fill_member(struct party_member *member, struct map_session_data *sd, unsigned int leader)
{
- member->account_id = sd->status.account_id;
- member->char_id = sd->status.char_id;
- safestrncpy(member->name, sd->status.name, NAME_LENGTH);
- member->class_ = sd->status.class_;
- member->map = sd->mapindex;
- member->lv = sd->status.base_level;
- member->online = 1;
- member->leader = leader;
+ member->account_id = sd->status.account_id;
+ member->char_id = sd->status.char_id;
+ safestrncpy(member->name, sd->status.name, NAME_LENGTH);
+ member->class_ = sd->status.class_;
+ member->map = sd->mapindex;
+ member->lv = sd->status.base_level;
+ member->online = 1;
+ member->leader = leader;
}
/// Get the member_id of a party member.
/// Return -1 if not in party.
-int party_getmemberid(struct party_data* p, struct map_session_data* sd)
+int party_getmemberid(struct party_data *p, struct map_session_data *sd)
{
- int member_id;
- nullpo_retr(-1, p);
- if( sd == NULL )
- return -1;// no player
- ARR_FIND(0, MAX_PARTY, member_id,
- p->party.member[member_id].account_id == sd->status.account_id &&
- p->party.member[member_id].char_id == sd->status.char_id);
- if( member_id == MAX_PARTY )
- return -1;// not found
- return member_id;
+ int member_id;
+ nullpo_retr(-1, p);
+ if (sd == NULL)
+ return -1;// no player
+ ARR_FIND(0, MAX_PARTY, member_id,
+ p->party.member[member_id].account_id == sd->status.account_id &&
+ p->party.member[member_id].char_id == sd->status.char_id);
+ if (member_id == MAX_PARTY)
+ return -1;// not found
+ return member_id;
}
/*==========================================
* Request an available sd of this party
*------------------------------------------*/
-struct map_session_data* party_getavailablesd(struct party_data *p)
-{
- int i;
- nullpo_retr(NULL, p);
- ARR_FIND(0, MAX_PARTY, i, p->data[i].sd != NULL);
- return( i < MAX_PARTY ) ? p->data[i].sd : NULL;
+struct map_session_data *party_getavailablesd(struct party_data *p) {
+ int i;
+ nullpo_retr(NULL, p);
+ ARR_FIND(0, MAX_PARTY, i, p->data[i].sd != NULL);
+ return(i < MAX_PARTY) ? p->data[i].sd : NULL;
}
/*==========================================
* Retrieves and validates the sd pointer for this party member [Skotlex]
*------------------------------------------*/
-static TBL_PC* party_sd_check(int party_id, int account_id, int char_id)
+static TBL_PC *party_sd_check(int party_id, int account_id, int char_id)
{
- TBL_PC* sd = map_id2sd(account_id);
+ TBL_PC *sd = map_id2sd(account_id);
- if (!(sd && sd->status.char_id == char_id))
- return NULL;
+ if (!(sd && sd->status.char_id == char_id))
+ return NULL;
- if( sd->status.party_id == 0 )
- sd->status.party_id = party_id;// auto-join if not in a party
- if (sd->status.party_id != party_id)
- { //If player belongs to a different party, kick him out.
- intif_party_leave(party_id,account_id,char_id);
- return NULL;
- }
+ if (sd->status.party_id == 0)
+ sd->status.party_id = party_id;// auto-join if not in a party
+ if (sd->status.party_id != party_id) {
+ //If player belongs to a different party, kick him out.
+ intif_party_leave(party_id,account_id,char_id);
+ return NULL;
+ }
- return sd;
+ return sd;
}
/*==========================================
@@ -108,318 +107,303 @@ static TBL_PC* party_sd_check(int party_id, int account_id, int char_id)
*------------------------------------------*/
void do_final_party(void)
{
- party_db->destroy(party_db,NULL);
- party_booking_db->destroy(party_booking_db,NULL); // Party Booking [Spiria]
+ party_db->destroy(party_db,NULL);
+ party_booking_db->destroy(party_booking_db,NULL); // Party Booking [Spiria]
}
// Constructor, init vars
void do_init_party(void)
{
- party_db = idb_alloc(DB_OPT_RELEASE_DATA);
- party_booking_db = idb_alloc(DB_OPT_RELEASE_DATA); // Party Booking [Spiria]
- add_timer_func_list(party_send_xy_timer, "party_send_xy_timer");
- add_timer_interval(gettick()+battle_config.party_update_interval, party_send_xy_timer, 0, 0, battle_config.party_update_interval);
+ party_db = idb_alloc(DB_OPT_RELEASE_DATA);
+ party_booking_db = idb_alloc(DB_OPT_RELEASE_DATA); // Party Booking [Spiria]
+ add_timer_func_list(party_send_xy_timer, "party_send_xy_timer");
+ add_timer_interval(gettick()+battle_config.party_update_interval, party_send_xy_timer, 0, 0, battle_config.party_update_interval);
}
/// Party data lookup using party id.
-struct party_data* party_search(int party_id)
-{
- if(!party_id)
- return NULL;
- return (struct party_data*)idb_get(party_db,party_id);
+struct party_data *party_search(int party_id) {
+ if (!party_id)
+ return NULL;
+ return (struct party_data *)idb_get(party_db,party_id);
}
/// Party data lookup using party name.
-struct party_data* party_searchname(const char* str)
-{
- struct party_data* p;
+struct party_data *party_searchname(const char *str) {
+ struct party_data *p;
- DBIterator *iter = db_iterator(party_db);
- for( p = dbi_first(iter); dbi_exists(iter); p = dbi_next(iter) )
- {
- if( strncmpi(p->party.name,str,NAME_LENGTH) == 0 )
- break;
- }
- dbi_destroy(iter);
+ DBIterator *iter = db_iterator(party_db);
+ for (p = dbi_first(iter); dbi_exists(iter); p = dbi_next(iter)) {
+ if (strncmpi(p->party.name,str,NAME_LENGTH) == 0)
+ break;
+ }
+ dbi_destroy(iter);
- return p;
+ return p;
}
int party_create(struct map_session_data *sd,char *name,int item,int item2)
{
- struct party_member leader;
- char tname[NAME_LENGTH];
+ struct party_member leader;
+ char tname[NAME_LENGTH];
- safestrncpy(tname, name, NAME_LENGTH);
- trim(tname);
+ safestrncpy(tname, name, NAME_LENGTH);
+ trim(tname);
- if( !tname[0] )
- {// empty name
- return 0;
- }
+ if (!tname[0]) {
+ // empty name
+ return 0;
+ }
- if( sd->status.party_id > 0 || sd->party_joining || sd->party_creating )
- {// already associated with a party
- clif_party_created(sd,2);
- return 0;
- }
+ if (sd->status.party_id > 0 || sd->party_joining || sd->party_creating) {
+ // already associated with a party
+ clif_party_created(sd,2);
+ return 0;
+ }
- sd->party_creating = true;
+ sd->party_creating = true;
- party_fill_member(&leader, sd, 1);
+ party_fill_member(&leader, sd, 1);
- intif_create_party(&leader,name,item,item2);
- return 0;
+ intif_create_party(&leader,name,item,item2);
+ return 0;
}
void party_created(int account_id,int char_id,int fail,int party_id,char *name)
{
- struct map_session_data *sd;
- sd=map_id2sd(account_id);
-
- if (!sd || sd->status.char_id != char_id || !sd->party_creating )
- { //Character logged off before creation ack?
- if (!fail) //break up party since player could not be added to it.
- intif_party_leave(party_id,account_id,char_id);
- return;
- }
-
- sd->party_creating = false;
-
- if( !fail ) {
- sd->status.party_id = party_id;
- clif_party_created(sd,0); //Success message
- //We don't do any further work here because the char-server sends a party info packet right after creating the party.
- } else {
- clif_party_created(sd,1); // "party name already exists"
- }
+ struct map_session_data *sd;
+ sd=map_id2sd(account_id);
+
+ if (!sd || sd->status.char_id != char_id || !sd->party_creating) {
+ //Character logged off before creation ack?
+ if (!fail) //break up party since player could not be added to it.
+ intif_party_leave(party_id,account_id,char_id);
+ return;
+ }
+
+ sd->party_creating = false;
+
+ if (!fail) {
+ sd->status.party_id = party_id;
+ clif_party_created(sd,0); //Success message
+ //We don't do any further work here because the char-server sends a party info packet right after creating the party.
+ } else {
+ clif_party_created(sd,1); // "party name already exists"
+ }
}
int party_request_info(int party_id, int char_id)
{
- return intif_request_partyinfo(party_id, char_id);
+ return intif_request_partyinfo(party_id, char_id);
}
/// Invoked (from char-server) when the party info is not found.
int party_recv_noinfo(int party_id, int char_id)
{
- struct map_session_data* sd;
-
- party_broken(party_id);
- if( char_id != 0 )// requester
- {
- sd = map_charid2sd(char_id);
- if( sd && sd->status.party_id == party_id )
- sd->status.party_id = 0;
- }
- return 0;
+ struct map_session_data *sd;
+
+ party_broken(party_id);
+ if (char_id != 0) { // requester
+ sd = map_charid2sd(char_id);
+ if (sd && sd->status.party_id == party_id)
+ sd->status.party_id = 0;
+ }
+ return 0;
}
static void party_check_state(struct party_data *p)
{
- int i;
- memset(&p->state, 0, sizeof(p->state));
- for (i = 0; i < MAX_PARTY; i ++)
- {
- if (!p->party.member[i].online) continue; //Those not online shouldn't aport to skill usage and all that.
- switch (p->party.member[i].class_) {
- case JOB_MONK:
- case JOB_BABY_MONK:
- case JOB_CHAMPION:
- p->state.monk = 1;
- break;
- case JOB_STAR_GLADIATOR:
- p->state.sg = 1;
- break;
- case JOB_SUPER_NOVICE:
- case JOB_SUPER_BABY:
- p->state.snovice = 1;
- break;
- case JOB_TAEKWON:
- p->state.tk = 1;
- break;
- }
- }
+ int i;
+ memset(&p->state, 0, sizeof(p->state));
+ for (i = 0; i < MAX_PARTY; i ++) {
+ if (!p->party.member[i].online) continue; //Those not online shouldn't aport to skill usage and all that.
+ switch (p->party.member[i].class_) {
+ case JOB_MONK:
+ case JOB_BABY_MONK:
+ case JOB_CHAMPION:
+ p->state.monk = 1;
+ break;
+ case JOB_STAR_GLADIATOR:
+ p->state.sg = 1;
+ break;
+ case JOB_SUPER_NOVICE:
+ case JOB_SUPER_BABY:
+ p->state.snovice = 1;
+ break;
+ case JOB_TAEKWON:
+ p->state.tk = 1;
+ break;
+ }
+ }
}
-int party_recv_info(struct party* sp, int char_id)
+int party_recv_info(struct party *sp, int char_id)
{
- struct party_data* p;
- struct party_member* member;
- struct map_session_data* sd;
- int removed[MAX_PARTY];// member_id in old data
- int removed_count = 0;
- int added[MAX_PARTY];// member_id in new data
- int added_count = 0;
- int i;
- int member_id;
-
- nullpo_ret(sp);
-
- p = (struct party_data*)idb_get(party_db, sp->party_id);
- if( p != NULL )// diff members
- {
- for( member_id = 0; member_id < MAX_PARTY; ++member_id )
- {
- member = &p->party.member[member_id];
- if( member->char_id == 0 )
- continue;// empty
- ARR_FIND(0, MAX_PARTY, i,
- sp->member[i].account_id == member->account_id &&
- sp->member[i].char_id == member->char_id);
- if( i == MAX_PARTY )
- removed[removed_count++] = member_id;
- }
- for( member_id = 0; member_id < MAX_PARTY; ++member_id )
- {
- member = &sp->member[member_id];
- if( member->char_id == 0 )
- continue;// empty
- ARR_FIND(0, MAX_PARTY, i,
- p->party.member[i].account_id == member->account_id &&
- p->party.member[i].char_id == member->char_id);
- if( i == MAX_PARTY )
- added[added_count++] = member_id;
- }
- }
- else
- {
- for( member_id = 0; member_id < MAX_PARTY; ++member_id )
- if( sp->member[member_id].char_id != 0 )
- added[added_count++] = member_id;
- CREATE(p, struct party_data, 1);
- idb_put(party_db, sp->party_id, p);
- }
- while( removed_count > 0 )// no longer in party
- {
- member_id = removed[--removed_count];
- sd = p->data[member_id].sd;
- if( sd == NULL )
- continue;// not online
- party_member_withdraw(sp->party_id, sd->status.account_id, sd->status.char_id);
- }
- memcpy(&p->party, sp, sizeof(struct party));
- memset(&p->state, 0, sizeof(p->state));
- memset(&p->data, 0, sizeof(p->data));
- for( member_id = 0; member_id < MAX_PARTY; member_id++ )
- {
- member = &p->party.member[member_id];
- if ( member->char_id == 0 )
- continue;// empty
- p->data[member_id].sd = party_sd_check(sp->party_id, member->account_id, member->char_id);
- }
- party_check_state(p);
- while( added_count > 0 )// new in party
- {
- member_id = added[--added_count];
- sd = p->data[member_id].sd;
- if( sd == NULL )
- continue;// not online
- clif_charnameupdate(sd); //Update other people's display. [Skotlex]
- clif_party_member_info(p,sd);
- clif_party_option(p,sd,0x100);
- clif_party_info(p,NULL);
- if( p->instance_id != 0 )
- clif_instance_join(sd->fd, p->instance_id);
- }
- if( char_id != 0 )// requester
- {
- sd = map_charid2sd(char_id);
- if( sd && sd->status.party_id == sp->party_id && party_getmemberid(p,sd) == -1 )
- sd->status.party_id = 0;// was not in the party
- }
- return 0;
+ struct party_data *p;
+ struct party_member *member;
+ struct map_session_data *sd;
+ int removed[MAX_PARTY];// member_id in old data
+ int removed_count = 0;
+ int added[MAX_PARTY];// member_id in new data
+ int added_count = 0;
+ int i;
+ int member_id;
+
+ nullpo_ret(sp);
+
+ p = (struct party_data *)idb_get(party_db, sp->party_id);
+ if (p != NULL) { // diff members
+ for (member_id = 0; member_id < MAX_PARTY; ++member_id) {
+ member = &p->party.member[member_id];
+ if (member->char_id == 0)
+ continue;// empty
+ ARR_FIND(0, MAX_PARTY, i,
+ sp->member[i].account_id == member->account_id &&
+ sp->member[i].char_id == member->char_id);
+ if (i == MAX_PARTY)
+ removed[removed_count++] = member_id;
+ }
+ for (member_id = 0; member_id < MAX_PARTY; ++member_id) {
+ member = &sp->member[member_id];
+ if (member->char_id == 0)
+ continue;// empty
+ ARR_FIND(0, MAX_PARTY, i,
+ p->party.member[i].account_id == member->account_id &&
+ p->party.member[i].char_id == member->char_id);
+ if (i == MAX_PARTY)
+ added[added_count++] = member_id;
+ }
+ } else {
+ for (member_id = 0; member_id < MAX_PARTY; ++member_id)
+ if (sp->member[member_id].char_id != 0)
+ added[added_count++] = member_id;
+ CREATE(p, struct party_data, 1);
+ idb_put(party_db, sp->party_id, p);
+ }
+ while (removed_count > 0) { // no longer in party
+ member_id = removed[--removed_count];
+ sd = p->data[member_id].sd;
+ if (sd == NULL)
+ continue;// not online
+ party_member_withdraw(sp->party_id, sd->status.account_id, sd->status.char_id);
+ }
+ memcpy(&p->party, sp, sizeof(struct party));
+ memset(&p->state, 0, sizeof(p->state));
+ memset(&p->data, 0, sizeof(p->data));
+ for (member_id = 0; member_id < MAX_PARTY; member_id++) {
+ member = &p->party.member[member_id];
+ if (member->char_id == 0)
+ continue;// empty
+ p->data[member_id].sd = party_sd_check(sp->party_id, member->account_id, member->char_id);
+ }
+ party_check_state(p);
+ while (added_count > 0) { // new in party
+ member_id = added[--added_count];
+ sd = p->data[member_id].sd;
+ if (sd == NULL)
+ continue;// not online
+ clif_charnameupdate(sd); //Update other people's display. [Skotlex]
+ clif_party_member_info(p,sd);
+ clif_party_option(p,sd,0x100);
+ clif_party_info(p,NULL);
+ if (p->instance_id != 0)
+ clif_instance_join(sd->fd, p->instance_id);
+ }
+ if (char_id != 0) { // requester
+ sd = map_charid2sd(char_id);
+ if (sd && sd->status.party_id == sp->party_id && party_getmemberid(p,sd) == -1)
+ sd->status.party_id = 0;// was not in the party
+ }
+ return 0;
}
int party_invite(struct map_session_data *sd,struct map_session_data *tsd)
{
- struct party_data *p;
- int i;
-
- nullpo_ret(sd);
-
- if( ( p = party_search(sd->status.party_id) ) == NULL )
- return 0;
-
- // confirm if this player is a party leader
- ARR_FIND(0, MAX_PARTY, i, p->data[i].sd == sd);
-
- if( i == MAX_PARTY || !p->party.member[i].leader ) {
- clif_displaymessage(sd->fd, msg_txt(282));
- return 0;
- }
-
- // confirm if there is an open slot in the party
- ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == 0);
-
- if( i == MAX_PARTY ) {
- clif_party_inviteack(sd, (tsd?tsd->status.name:""), 3);
- return 0;
- }
-
- // confirm whether the account has the ability to invite before checking the player
- if( !pc_has_permission(sd, PC_PERM_PARTY) || (tsd && !pc_has_permission(tsd, PC_PERM_PARTY)) ) {
- clif_displaymessage(sd->fd, msg_txt(81)); // "Your GM level doesn't authorize you to preform this action on the specified player."
- return 0;
- }
-
- if( tsd == NULL) {
- clif_party_inviteack(sd, "", 7);
- return 0;
- }
-
- if(!battle_config.invite_request_check) {
- if (tsd->guild_invite>0 || tsd->trade_partner || tsd->adopt_invite) {
- clif_party_inviteack(sd,tsd->status.name,0);
- return 0;
- }
- }
-
- if (!tsd->fd) { //You can't invite someone who has already disconnected.
- clif_party_inviteack(sd,tsd->status.name,1);
- return 0;
- }
-
- if( tsd->status.party_id > 0 || tsd->party_invite > 0 )
- {// already associated with a party
- clif_party_inviteack(sd,tsd->status.name,0);
- return 0;
- }
-
- tsd->party_invite=sd->status.party_id;
- tsd->party_invite_account=sd->status.account_id;
-
- clif_party_invite(sd,tsd);
- return 1;
+ struct party_data *p;
+ int i;
+
+ nullpo_ret(sd);
+
+ if ((p = party_search(sd->status.party_id)) == NULL)
+ return 0;
+
+ // confirm if this player is a party leader
+ ARR_FIND(0, MAX_PARTY, i, p->data[i].sd == sd);
+
+ if (i == MAX_PARTY || !p->party.member[i].leader) {
+ clif_displaymessage(sd->fd, msg_txt(282));
+ return 0;
+ }
+
+ // confirm if there is an open slot in the party
+ ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == 0);
+
+ if (i == MAX_PARTY) {
+ clif_party_inviteack(sd, (tsd?tsd->status.name:""), 3);
+ return 0;
+ }
+
+ // confirm whether the account has the ability to invite before checking the player
+ if (!pc_has_permission(sd, PC_PERM_PARTY) || (tsd && !pc_has_permission(tsd, PC_PERM_PARTY))) {
+ clif_displaymessage(sd->fd, msg_txt(81)); // "Your GM level doesn't authorize you to preform this action on the specified player."
+ return 0;
+ }
+
+ if (tsd == NULL) {
+ clif_party_inviteack(sd, "", 7);
+ return 0;
+ }
+
+ if (!battle_config.invite_request_check) {
+ if (tsd->guild_invite>0 || tsd->trade_partner || tsd->adopt_invite) {
+ clif_party_inviteack(sd,tsd->status.name,0);
+ return 0;
+ }
+ }
+
+ if (!tsd->fd) { //You can't invite someone who has already disconnected.
+ clif_party_inviteack(sd,tsd->status.name,1);
+ return 0;
+ }
+
+ if (tsd->status.party_id > 0 || tsd->party_invite > 0) {
+ // already associated with a party
+ clif_party_inviteack(sd,tsd->status.name,0);
+ return 0;
+ }
+
+ tsd->party_invite=sd->status.party_id;
+ tsd->party_invite_account=sd->status.account_id;
+
+ clif_party_invite(sd,tsd);
+ return 1;
}
void party_reply_invite(struct map_session_data *sd,int party_id,int flag)
{
- struct map_session_data* tsd;
- struct party_member member;
-
- if( sd->party_invite != party_id )
- {// forged
- sd->party_invite = 0;
- sd->party_invite_account = 0;
- return;
- }
- tsd = map_id2sd(sd->party_invite_account);
-
- if( flag == 1 && !sd->party_creating && !sd->party_joining )
- {// accepted and allowed
- sd->party_joining = true;
- party_fill_member(&member, sd, 0);
- intif_party_addmember(sd->party_invite, &member);
- }
- else
- {// rejected or failure
- sd->party_invite = 0;
- sd->party_invite_account = 0;
- if( tsd != NULL )
- clif_party_inviteack(tsd,sd->status.name,1);
- }
+ struct map_session_data *tsd;
+ struct party_member member;
+
+ if (sd->party_invite != party_id) {
+ // forged
+ sd->party_invite = 0;
+ sd->party_invite_account = 0;
+ return;
+ }
+ tsd = map_id2sd(sd->party_invite_account);
+
+ if (flag == 1 && !sd->party_creating && !sd->party_joining) {
+ // accepted and allowed
+ sd->party_joining = true;
+ party_fill_member(&member, sd, 0);
+ intif_party_addmember(sd->party_invite, &member);
+ } else {
+ // rejected or failure
+ sd->party_invite = 0;
+ sd->party_invite_account = 0;
+ if (tsd != NULL)
+ clif_party_inviteack(tsd,sd->status.name,1);
+ }
}
//Invoked when a player joins:
@@ -428,263 +412,253 @@ void party_reply_invite(struct map_session_data *sd,int party_id,int flag)
//- Player must be authed/active and belong to a party before calling this method
void party_member_joined(struct map_session_data *sd)
{
- struct party_data* p = party_search(sd->status.party_id);
- int i;
- if (!p)
- {
- party_request_info(sd->status.party_id, sd->status.char_id);
- return;
- }
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id );
- if (i < MAX_PARTY)
- {
- p->data[i].sd = sd;
- if( p->instance_id )
- clif_instance_join(sd->fd,p->instance_id);
- }
- else
- sd->status.party_id = 0; //He does not belongs to the party really?
+ struct party_data *p = party_search(sd->status.party_id);
+ int i;
+ if (!p) {
+ party_request_info(sd->status.party_id, sd->status.char_id);
+ return;
+ }
+ ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id);
+ if (i < MAX_PARTY) {
+ p->data[i].sd = sd;
+ if (p->instance_id)
+ clif_instance_join(sd->fd,p->instance_id);
+ } else
+ sd->status.party_id = 0; //He does not belongs to the party really?
}
/// Invoked (from char-server) when a new member is added to the party.
/// flag: 0-success, 1-failure
int party_member_added(int party_id,int account_id,int char_id, int flag)
{
- struct map_session_data *sd = map_id2sd(account_id),*sd2;
- struct party_data *p = party_search(party_id);
- int i;
-
- if(sd == NULL || sd->status.char_id != char_id || !sd->party_joining ) {
- if (!flag) //Char logged off before being accepted into party.
- intif_party_leave(party_id,account_id,char_id);
- return 0;
- }
-
- sd2 = map_id2sd(sd->party_invite_account);
-
- sd->party_joining = false;
- sd->party_invite = 0;
- sd->party_invite_account = 0;
-
- if (!p) {
- ShowError("party_member_added: party %d not found.\n",party_id);
- intif_party_leave(party_id,account_id,char_id);
- return 0;
- }
-
- if( flag )
- {// failed
- if( sd2 != NULL )
- clif_party_inviteack(sd2,sd->status.name,3);
- return 0;
- }
-
- sd->status.party_id = party_id;
-
- clif_party_member_info(p,sd);
- clif_party_option(p,sd,0x100);
- clif_party_info(p,sd);
-
- if( sd2 != NULL )
- clif_party_inviteack(sd2,sd->status.name,2);
-
- for( i = 0; i < ARRAYLENGTH(p->data); ++i )
- {// hp of the other party members
- sd2 = p->data[i].sd;
- if( sd2 && sd2->status.account_id != account_id && sd2->status.char_id != char_id )
- clif_hpmeter_single(sd->fd, sd2->bl.id, sd2->battle_status.hp, sd2->battle_status.max_hp);
- }
- clif_party_hp(sd);
- clif_party_xy(sd);
- clif_charnameupdate(sd); //Update char name's display [Skotlex]
-
- if( p->instance_id )
- clif_instance_join(sd->fd, p->instance_id);
-
- return 0;
+ struct map_session_data *sd = map_id2sd(account_id),*sd2;
+ struct party_data *p = party_search(party_id);
+ int i;
+
+ if (sd == NULL || sd->status.char_id != char_id || !sd->party_joining) {
+ if (!flag) //Char logged off before being accepted into party.
+ intif_party_leave(party_id,account_id,char_id);
+ return 0;
+ }
+
+ sd2 = map_id2sd(sd->party_invite_account);
+
+ sd->party_joining = false;
+ sd->party_invite = 0;
+ sd->party_invite_account = 0;
+
+ if (!p) {
+ ShowError("party_member_added: party %d not found.\n",party_id);
+ intif_party_leave(party_id,account_id,char_id);
+ return 0;
+ }
+
+ if (flag) {
+ // failed
+ if (sd2 != NULL)
+ clif_party_inviteack(sd2,sd->status.name,3);
+ return 0;
+ }
+
+ sd->status.party_id = party_id;
+
+ clif_party_member_info(p,sd);
+ clif_party_option(p,sd,0x100);
+ clif_party_info(p,sd);
+
+ if (sd2 != NULL)
+ clif_party_inviteack(sd2,sd->status.name,2);
+
+ for (i = 0; i < ARRAYLENGTH(p->data); ++i) {
+ // hp of the other party members
+ sd2 = p->data[i].sd;
+ if (sd2 && sd2->status.account_id != account_id && sd2->status.char_id != char_id)
+ clif_hpmeter_single(sd->fd, sd2->bl.id, sd2->battle_status.hp, sd2->battle_status.max_hp);
+ }
+ clif_party_hp(sd);
+ clif_party_xy(sd);
+ clif_charnameupdate(sd); //Update char name's display [Skotlex]
+
+ if (p->instance_id)
+ clif_instance_join(sd->fd, p->instance_id);
+
+ return 0;
}
/// Party member 'sd' requesting kick of member with <account_id, name>.
-int party_removemember(struct map_session_data* sd, int account_id, char* name)
+int party_removemember(struct map_session_data *sd, int account_id, char *name)
{
- struct party_data *p;
- int i;
-
- p = party_search(sd->status.party_id);
- if( p == NULL )
- return 0;
-
- // check the requesting char's party membership
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id );
- if( i == MAX_PARTY )
- return 0; // request from someone not in party? o.O
- if( !p->party.member[i].leader )
- return 0; // only party leader may remove members
-
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && strncmp(p->party.member[i].name,name,NAME_LENGTH) == 0 );
- if( i == MAX_PARTY )
- return 0; // no such char in party
-
- intif_party_leave(p->party.party_id,account_id,p->party.member[i].char_id);
- return 1;
+ struct party_data *p;
+ int i;
+
+ p = party_search(sd->status.party_id);
+ if (p == NULL)
+ return 0;
+
+ // check the requesting char's party membership
+ ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id);
+ if (i == MAX_PARTY)
+ return 0; // request from someone not in party? o.O
+ if (!p->party.member[i].leader)
+ return 0; // only party leader may remove members
+
+ ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == account_id && strncmp(p->party.member[i].name,name,NAME_LENGTH) == 0);
+ if (i == MAX_PARTY)
+ return 0; // no such char in party
+
+ intif_party_leave(p->party.party_id,account_id,p->party.member[i].char_id);
+ return 1;
}
/// Party member 'sd' requesting exit from party.
int party_leave(struct map_session_data *sd)
{
- struct party_data *p;
- int i;
+ struct party_data *p;
+ int i;
- p = party_search(sd->status.party_id);
- if( p == NULL )
- return 0;
+ p = party_search(sd->status.party_id);
+ if (p == NULL)
+ return 0;
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id );
- if( i == MAX_PARTY )
- return 0;
+ ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id);
+ if (i == MAX_PARTY)
+ return 0;
- intif_party_leave(p->party.party_id,sd->status.account_id,sd->status.char_id);
- return 1;
+ intif_party_leave(p->party.party_id,sd->status.account_id,sd->status.char_id);
+ return 1;
}
/// Invoked (from char-server) when a party member leaves the party.
int party_member_withdraw(int party_id, int account_id, int char_id)
{
- struct map_session_data* sd = map_id2sd(account_id);
- struct party_data* p = party_search(party_id);
-
- if( p )
- {
- int i;
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id );
- if( i < MAX_PARTY )
- {
- clif_party_withdraw(p,sd,account_id,p->party.member[i].name,0x0);
- memset(&p->party.member[i], 0, sizeof(p->party.member[0]));
- memset(&p->data[i], 0, sizeof(p->data[0]));
- p->party.count--;
- party_check_state(p);
- }
- }
-
- if( sd && sd->status.party_id == party_id && sd->status.char_id == char_id )
- {
- sd->status.party_id = 0;
- clif_charnameupdate(sd); //Update name display [Skotlex]
- //TODO: hp bars should be cleared too
- if( p->instance_id )
- instance_check_kick(sd);
- }
-
- return 0;
+ struct map_session_data *sd = map_id2sd(account_id);
+ struct party_data *p = party_search(party_id);
+
+ if (p) {
+ int i;
+ ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id);
+ if (i < MAX_PARTY) {
+ clif_party_withdraw(p,sd,account_id,p->party.member[i].name,0x0);
+ memset(&p->party.member[i], 0, sizeof(p->party.member[0]));
+ memset(&p->data[i], 0, sizeof(p->data[0]));
+ p->party.count--;
+ party_check_state(p);
+ }
+ }
+
+ if (sd && sd->status.party_id == party_id && sd->status.char_id == char_id) {
+ sd->status.party_id = 0;
+ clif_charnameupdate(sd); //Update name display [Skotlex]
+ //TODO: hp bars should be cleared too
+ if (p->instance_id)
+ instance_check_kick(sd);
+ }
+
+ return 0;
}
/// Invoked (from char-server) when a party is disbanded.
int party_broken(int party_id)
{
- struct party_data* p;
- int i;
-
- p = party_search(party_id);
- if( p == NULL )
- return 0;
-
- if( p->instance_id )
- {
- instance[p->instance_id].party_id = 0;
- instance_destroy( p->instance_id );
- }
-
- for( i = 0; i < MAX_PARTY; i++ )
- {
- if( p->data[i].sd!=NULL )
- {
- clif_party_withdraw(p,p->data[i].sd,p->party.member[i].account_id,p->party.member[i].name,0x10);
- p->data[i].sd->status.party_id=0;
- }
- }
-
- idb_remove(party_db,party_id);
- return 0;
+ struct party_data *p;
+ int i;
+
+ p = party_search(party_id);
+ if (p == NULL)
+ return 0;
+
+ if (p->instance_id) {
+ instance[p->instance_id].party_id = 0;
+ instance_destroy(p->instance_id);
+ }
+
+ for (i = 0; i < MAX_PARTY; i++) {
+ if (p->data[i].sd!=NULL) {
+ clif_party_withdraw(p,p->data[i].sd,p->party.member[i].account_id,p->party.member[i].name,0x10);
+ p->data[i].sd->status.party_id=0;
+ }
+ }
+
+ idb_remove(party_db,party_id);
+ return 0;
}
int party_changeoption(struct map_session_data *sd,int exp,int item)
{
- nullpo_ret(sd);
+ nullpo_ret(sd);
- if( sd->status.party_id==0)
- return 0;
- intif_party_changeoption(sd->status.party_id,sd->status.account_id,exp,item);
- return 0;
+ if (sd->status.party_id==0)
+ return 0;
+ intif_party_changeoption(sd->status.party_id,sd->status.account_id,exp,item);
+ return 0;
}
int party_optionchanged(int party_id,int account_id,int exp,int item,int flag)
{
- struct party_data *p;
- struct map_session_data *sd=map_id2sd(account_id);
- if( (p=party_search(party_id))==NULL)
- return 0;
-
- //Flag&1: Exp change denied. Flag&2: Item change denied.
- if(!(flag&0x01) && p->party.exp != exp)
- p->party.exp=exp;
- if(!(flag&0x10) && p->party.item != item) {
- p->party.item=item;
- }
-
- clif_party_option(p,sd,flag);
- return 0;
+ struct party_data *p;
+ struct map_session_data *sd=map_id2sd(account_id);
+ if ((p=party_search(party_id))==NULL)
+ return 0;
+
+ //Flag&1: Exp change denied. Flag&2: Item change denied.
+ if (!(flag&0x01) && p->party.exp != exp)
+ p->party.exp=exp;
+ if (!(flag&0x10) && p->party.item != item) {
+ p->party.item=item;
+ }
+
+ clif_party_option(p,sd,flag);
+ return 0;
}
bool party_changeleader(struct map_session_data *sd, struct map_session_data *tsd)
{
- struct party_data *p;
- int mi, tmi;
-
- if (!sd || !sd->status.party_id)
- return false;
-
- if (!tsd || tsd->status.party_id != sd->status.party_id) {
- clif_displaymessage(sd->fd, msg_txt(283));
- return false;
- }
-
- if( map[sd->bl.m].flag.partylock )
- {
- clif_displaymessage(sd->fd, msg_txt(287));
- return false;
- }
-
- if ((p = party_search(sd->status.party_id)) == NULL)
- return false;
-
- ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd );
- if (mi == MAX_PARTY)
- return false; //Shouldn't happen
-
- if (!p->party.member[mi].leader)
- { //Need to be a party leader.
- clif_displaymessage(sd->fd, msg_txt(282));
- return false;
- }
-
- ARR_FIND( 0, MAX_PARTY, tmi, p->data[tmi].sd == tsd);
- if (tmi == MAX_PARTY)
- return false; //Shouldn't happen
-
- //Change leadership.
- p->party.member[mi].leader = 0;
- if (p->data[mi].sd->fd)
- clif_displaymessage(p->data[mi].sd->fd, msg_txt(284));
-
- p->party.member[tmi].leader = 1;
- if (p->data[tmi].sd->fd)
- clif_displaymessage(p->data[tmi].sd->fd, msg_txt(285));
-
- //Update info.
- intif_party_leaderchange(p->party.party_id,p->party.member[tmi].account_id,p->party.member[tmi].char_id);
- clif_party_info(p,NULL);
- return true;
+ struct party_data *p;
+ int mi, tmi;
+
+ if (!sd || !sd->status.party_id)
+ return false;
+
+ if (!tsd || tsd->status.party_id != sd->status.party_id) {
+ clif_displaymessage(sd->fd, msg_txt(283));
+ return false;
+ }
+
+ if (map[sd->bl.m].flag.partylock) {
+ clif_displaymessage(sd->fd, msg_txt(287));
+ return false;
+ }
+
+ if ((p = party_search(sd->status.party_id)) == NULL)
+ return false;
+
+ ARR_FIND(0, MAX_PARTY, mi, p->data[mi].sd == sd);
+ if (mi == MAX_PARTY)
+ return false; //Shouldn't happen
+
+ if (!p->party.member[mi].leader) {
+ //Need to be a party leader.
+ clif_displaymessage(sd->fd, msg_txt(282));
+ return false;
+ }
+
+ ARR_FIND(0, MAX_PARTY, tmi, p->data[tmi].sd == tsd);
+ if (tmi == MAX_PARTY)
+ return false; //Shouldn't happen
+
+ //Change leadership.
+ p->party.member[mi].leader = 0;
+ if (p->data[mi].sd->fd)
+ clif_displaymessage(p->data[mi].sd->fd, msg_txt(284));
+
+ p->party.member[tmi].leader = 1;
+ if (p->data[tmi].sd->fd)
+ clif_displaymessage(p->data[tmi].sd->fd, msg_txt(285));
+
+ //Update info.
+ intif_party_leaderchange(p->party.party_id,p->party.member[tmi].account_id,p->party.member[tmi].char_id);
+ clif_party_info(p,NULL);
+ return true;
}
/// Invoked (from char-server) when a party member
@@ -693,338 +667,331 @@ bool party_changeleader(struct map_session_data *sd, struct map_session_data *ts
/// - gains a level (disabled)
int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short map,int online,int lv)
{
- struct party_member* m;
- struct party_data* p;
- int i;
-
- p = party_search(party_id);
- if( p == NULL )
- return 0;
-
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id );
- if( i == MAX_PARTY )
- {
- ShowError("party_recv_movemap: char %d/%d not found in party %s (id:%d)",account_id,char_id,p->party.name,party_id);
- return 0;
- }
-
- m = &p->party.member[i];
- m->map = map;
- m->online = online;
- m->lv = lv;
- //Check if they still exist on this map server
- p->data[i].sd = party_sd_check(party_id, account_id, char_id);
-
- clif_party_info(p,NULL);
- return 0;
+ struct party_member *m;
+ struct party_data *p;
+ int i;
+
+ p = party_search(party_id);
+ if (p == NULL)
+ return 0;
+
+ ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id);
+ if (i == MAX_PARTY) {
+ ShowError("party_recv_movemap: char %d/%d not found in party %s (id:%d)",account_id,char_id,p->party.name,party_id);
+ return 0;
+ }
+
+ m = &p->party.member[i];
+ m->map = map;
+ m->online = online;
+ m->lv = lv;
+ //Check if they still exist on this map server
+ p->data[i].sd = party_sd_check(party_id, account_id, char_id);
+
+ clif_party_info(p,NULL);
+ return 0;
}
void party_send_movemap(struct map_session_data *sd)
{
- int i;
- struct party_data *p;
-
- if( sd->status.party_id==0 )
- return;
-
- intif_party_changemap(sd,1);
-
- p=party_search(sd->status.party_id);
- if (!p) return;
-
- if(sd->state.connect_new) {
- //Note that this works because this function is invoked before connect_new is cleared.
- clif_party_option(p,sd,0x100);
- clif_party_info(p,sd);
- clif_party_member_info(p,sd);
- }
-
- if (sd->fd) { // synchronize minimap positions with the rest of the party
- for(i=0; i < MAX_PARTY; i++) {
- if (p->data[i].sd &&
- p->data[i].sd != sd &&
- p->data[i].sd->bl.m == sd->bl.m)
- {
- clif_party_xy_single(sd->fd, p->data[i].sd);
- clif_party_xy_single(p->data[i].sd->fd, sd);
- }
- }
- }
- return;
+ int i;
+ struct party_data *p;
+
+ if (sd->status.party_id==0)
+ return;
+
+ intif_party_changemap(sd,1);
+
+ p=party_search(sd->status.party_id);
+ if (!p) return;
+
+ if (sd->state.connect_new) {
+ //Note that this works because this function is invoked before connect_new is cleared.
+ clif_party_option(p,sd,0x100);
+ clif_party_info(p,sd);
+ clif_party_member_info(p,sd);
+ }
+
+ if (sd->fd) { // synchronize minimap positions with the rest of the party
+ for (i=0; i < MAX_PARTY; i++) {
+ if (p->data[i].sd &&
+ p->data[i].sd != sd &&
+ p->data[i].sd->bl.m == sd->bl.m) {
+ clif_party_xy_single(sd->fd, p->data[i].sd);
+ clif_party_xy_single(p->data[i].sd->fd, sd);
+ }
+ }
+ }
+ return;
}
void party_send_levelup(struct map_session_data *sd)
{
- intif_party_changemap(sd,1);
+ intif_party_changemap(sd,1);
}
int party_send_logout(struct map_session_data *sd)
{
- struct party_data *p;
- int i;
+ struct party_data *p;
+ int i;
- if(!sd->status.party_id)
- return 0;
+ if (!sd->status.party_id)
+ return 0;
- intif_party_changemap(sd,0);
- p=party_search(sd->status.party_id);
- if(!p) return 0;
+ intif_party_changemap(sd,0);
+ p=party_search(sd->status.party_id);
+ if (!p) return 0;
- ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd == sd );
- if( i < MAX_PARTY )
- memset(&p->data[i], 0, sizeof(p->data[0]));
- else
- ShowError("party_send_logout: Failed to locate member %d:%d in party %d!\n", sd->status.account_id, sd->status.char_id, p->party.party_id);
+ ARR_FIND(0, MAX_PARTY, i, p->data[i].sd == sd);
+ if (i < MAX_PARTY)
+ memset(&p->data[i], 0, sizeof(p->data[0]));
+ else
+ ShowError("party_send_logout: Failed to locate member %d:%d in party %d!\n", sd->status.account_id, sd->status.char_id, p->party.party_id);
- return 1;
+ return 1;
}
int party_send_message(struct map_session_data *sd,const char *mes,int len)
{
- if(sd->status.party_id==0)
- return 0;
- intif_party_message(sd->status.party_id,sd->status.account_id,mes,len);
- party_recv_message(sd->status.party_id,sd->status.account_id,mes,len);
+ if (sd->status.party_id==0)
+ return 0;
+ intif_party_message(sd->status.party_id,sd->status.account_id,mes,len);
+ party_recv_message(sd->status.party_id,sd->status.account_id,mes,len);
- // Chat logging type 'P' / Party Chat
- log_chat(LOG_CHAT_PARTY, sd->status.party_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes);
+ // Chat logging type 'P' / Party Chat
+ log_chat(LOG_CHAT_PARTY, sd->status.party_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes);
- return 0;
+ return 0;
}
int party_recv_message(int party_id,int account_id,const char *mes,int len)
{
- struct party_data *p;
- if( (p=party_search(party_id))==NULL)
- return 0;
- clif_party_message(p,account_id,mes,len);
- return 0;
+ struct party_data *p;
+ if ((p=party_search(party_id))==NULL)
+ return 0;
+ clif_party_message(p,account_id,mes,len);
+ return 0;
}
int party_skill_check(struct map_session_data *sd, int party_id, int skillid, int skilllv)
{
- struct party_data *p;
- struct map_session_data *p_sd;
- int i;
-
- if(!party_id || (p=party_search(party_id))==NULL)
- return 0;
- switch(skillid) {
- case TK_COUNTER: //Increase Triple Attack rate of Monks.
- if (!p->state.monk) return 0;
- break;
- case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators
- if (!p->state.sg) return 0;
- break;
- case AM_TWILIGHT2: //Twilight Pharmacy, requires Super Novice
- return p->state.snovice;
- case AM_TWILIGHT3: //Twilight Pharmacy, Requires Taekwon
- return p->state.tk;
- default:
- return 0; //Unknown case?
- }
-
- for(i=0;i<MAX_PARTY;i++){
- if ((p_sd = p->data[i].sd) == NULL)
- continue;
- if (sd->bl.m != p_sd->bl.m)
- continue;
- switch(skillid) {
- case TK_COUNTER: //Increase Triple Attack rate of Monks.
- if((p_sd->class_&MAPID_UPPERMASK) == MAPID_MONK
- && pc_checkskill(p_sd,MO_TRIPLEATTACK)) {
- sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,MO_TRIPLEATTACK,
- 50+50*skilllv, //+100/150/200% rate
- 0,0,skill_get_time(SG_FRIEND, 1));
- }
- break;
- case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators
- if((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR
- && sd->sc.data[SC_READYCOUNTER]
- && pc_checkskill(p_sd,SG_FRIEND)) {
- sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER,
- 50+50*pc_checkskill(p_sd,SG_FRIEND), //+100/150/200% rate
- 0,0,skill_get_time(SG_FRIEND, 1));
- }
- break;
- }
- }
- return 0;
+ struct party_data *p;
+ struct map_session_data *p_sd;
+ int i;
+
+ if (!party_id || (p=party_search(party_id))==NULL)
+ return 0;
+ switch (skillid) {
+ case TK_COUNTER: //Increase Triple Attack rate of Monks.
+ if (!p->state.monk) return 0;
+ break;
+ case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators
+ if (!p->state.sg) return 0;
+ break;
+ case AM_TWILIGHT2: //Twilight Pharmacy, requires Super Novice
+ return p->state.snovice;
+ case AM_TWILIGHT3: //Twilight Pharmacy, Requires Taekwon
+ return p->state.tk;
+ default:
+ return 0; //Unknown case?
+ }
+
+ for (i=0; i<MAX_PARTY; i++) {
+ if ((p_sd = p->data[i].sd) == NULL)
+ continue;
+ if (sd->bl.m != p_sd->bl.m)
+ continue;
+ switch (skillid) {
+ case TK_COUNTER: //Increase Triple Attack rate of Monks.
+ if ((p_sd->class_&MAPID_UPPERMASK) == MAPID_MONK
+ && pc_checkskill(p_sd,MO_TRIPLEATTACK)) {
+ sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,MO_TRIPLEATTACK,
+ 50+50*skilllv, //+100/150/200% rate
+ 0,0,skill_get_time(SG_FRIEND, 1));
+ }
+ break;
+ case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators
+ if ((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR
+ && sd->sc.data[SC_READYCOUNTER]
+ && pc_checkskill(p_sd,SG_FRIEND)) {
+ sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER,
+ 50+50*pc_checkskill(p_sd,SG_FRIEND), //+100/150/200% rate
+ 0,0,skill_get_time(SG_FRIEND, 1));
+ }
+ break;
+ }
+ }
+ return 0;
}
int party_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data)
{
- struct party_data* p;
-
- DBIterator *iter = db_iterator(party_db);
- // for each existing party,
- for( p = dbi_first(iter); dbi_exists(iter); p = dbi_next(iter) )
- {
- int i;
-
- if( !p->party.count )
- {// no online party members so do not iterate
- continue;
- }
-
- // for each member of this party,
- for( i = 0; i < MAX_PARTY; i++ )
- {
- struct map_session_data* sd = p->data[i].sd;
- if( !sd ) continue;
-
- if( p->data[i].x != sd->bl.x || p->data[i].y != sd->bl.y )
- {// perform position update
- clif_party_xy(sd);
- p->data[i].x = sd->bl.x;
- p->data[i].y = sd->bl.y;
- }
- if (battle_config.party_hp_mode && p->data[i].hp != sd->battle_status.hp)
- {// perform hp update
- clif_party_hp(sd);
- p->data[i].hp = sd->battle_status.hp;
- }
- }
- }
- dbi_destroy(iter);
-
- return 0;
+ struct party_data *p;
+
+ DBIterator *iter = db_iterator(party_db);
+ // for each existing party,
+ for (p = dbi_first(iter); dbi_exists(iter); p = dbi_next(iter)) {
+ int i;
+
+ if (!p->party.count) {
+ // no online party members so do not iterate
+ continue;
+ }
+
+ // for each member of this party,
+ for (i = 0; i < MAX_PARTY; i++) {
+ struct map_session_data *sd = p->data[i].sd;
+ if (!sd) continue;
+
+ if (p->data[i].x != sd->bl.x || p->data[i].y != sd->bl.y) {
+ // perform position update
+ clif_party_xy(sd);
+ p->data[i].x = sd->bl.x;
+ p->data[i].y = sd->bl.y;
+ }
+ if (battle_config.party_hp_mode && p->data[i].hp != sd->battle_status.hp) {
+ // perform hp update
+ clif_party_hp(sd);
+ p->data[i].hp = sd->battle_status.hp;
+ }
+ }
+ }
+ dbi_destroy(iter);
+
+ return 0;
}
int party_send_xy_clear(struct party_data *p)
{
- int i;
+ int i;
- nullpo_ret(p);
+ nullpo_ret(p);
- for(i=0;i<MAX_PARTY;i++){
- if(!p->data[i].sd) continue;
- p->data[i].hp = 0;
- p->data[i].x = 0;
- p->data[i].y = 0;
- }
- return 0;
+ for (i=0; i<MAX_PARTY; i++) {
+ if (!p->data[i].sd) continue;
+ p->data[i].hp = 0;
+ p->data[i].x = 0;
+ p->data[i].y = 0;
+ }
+ return 0;
}
// exp share and added zeny share [Valaris]
-int party_exp_share(struct party_data* p, struct block_list* src, unsigned int base_exp, unsigned int job_exp, int zeny)
+int party_exp_share(struct party_data *p, struct block_list *src, unsigned int base_exp, unsigned int job_exp, int zeny)
{
- struct map_session_data* sd[MAX_PARTY];
- unsigned int i, c;
-
- nullpo_ret(p);
-
- // count the number of players eligible for exp sharing
- for (i = c = 0; i < MAX_PARTY; i++) {
- if( (sd[c] = p->data[i].sd) == NULL || sd[c]->bl.m != src->m || pc_isdead(sd[c]) || (battle_config.idle_no_share && pc_isidle(sd[c])) )
- continue;
- c++;
- }
- if (c < 1)
- return 0;
-
- base_exp/=c;
- job_exp/=c;
- zeny/=c;
-
- if (battle_config.party_even_share_bonus && c > 1)
- {
- double bonus = 100 + battle_config.party_even_share_bonus*(c-1);
- if (base_exp)
- base_exp = (unsigned int) cap_value(base_exp * bonus/100, 0, UINT_MAX);
- if (job_exp)
- job_exp = (unsigned int) cap_value(job_exp * bonus/100, 0, UINT_MAX);
- if (zeny)
- zeny = (unsigned int) cap_value(zeny * bonus/100, INT_MIN, INT_MAX);
- }
-
- for (i = 0; i < c; i++) {
+ struct map_session_data *sd[MAX_PARTY];
+ unsigned int i, c;
+
+ nullpo_ret(p);
+
+ // count the number of players eligible for exp sharing
+ for (i = c = 0; i < MAX_PARTY; i++) {
+ if ((sd[c] = p->data[i].sd) == NULL || sd[c]->bl.m != src->m || pc_isdead(sd[c]) || (battle_config.idle_no_share && pc_isidle(sd[c])))
+ continue;
+ c++;
+ }
+ if (c < 1)
+ return 0;
+
+ base_exp/=c;
+ job_exp/=c;
+ zeny/=c;
+
+ if (battle_config.party_even_share_bonus && c > 1) {
+ double bonus = 100 + battle_config.party_even_share_bonus*(c-1);
+ if (base_exp)
+ base_exp = (unsigned int) cap_value(base_exp * bonus/100, 0, UINT_MAX);
+ if (job_exp)
+ job_exp = (unsigned int) cap_value(job_exp * bonus/100, 0, UINT_MAX);
+ if (zeny)
+ zeny = (unsigned int) cap_value(zeny * bonus/100, INT_MIN, INT_MAX);
+ }
+
+ for (i = 0; i < c; i++) {
#ifdef RENEWAL_EXP
- if( !(src && src->type == BL_MOB && ((TBL_MOB*)src)->db->mexp) ){
- int rate = pc_level_penalty_mod(sd[i], (TBL_MOB*)src, 1);
- base_exp = (unsigned int)cap_value(base_exp * rate / 100, 1, UINT_MAX);
- job_exp = (unsigned int)cap_value(job_exp * rate / 100, 1, UINT_MAX);
- }
+ if (!(src && src->type == BL_MOB && ((TBL_MOB *)src)->db->mexp)) {
+ int rate = pc_level_penalty_mod(sd[i], (TBL_MOB *)src, 1);
+ base_exp = (unsigned int)cap_value(base_exp * rate / 100, 1, UINT_MAX);
+ job_exp = (unsigned int)cap_value(job_exp * rate / 100, 1, UINT_MAX);
+ }
#endif
- pc_gainexp(sd[i], src, base_exp, job_exp, false);
+ pc_gainexp(sd[i], src, base_exp, job_exp, false);
- if (zeny) // zeny from mobs [Valaris]
- pc_getzeny(sd[i],zeny,LOG_TYPE_PICKDROP_MONSTER,NULL);
- }
- return 0;
+ if (zeny) // zeny from mobs [Valaris]
+ pc_getzeny(sd[i],zeny,LOG_TYPE_PICKDROP_MONSTER,NULL);
+ }
+ return 0;
}
//Does party loot. first_charid holds the charid of the player who has time priority to take the item.
-int party_share_loot(struct party_data* p, struct map_session_data* sd, struct item* item_data, int first_charid)
+int party_share_loot(struct party_data *p, struct map_session_data *sd, struct item *item_data, int first_charid)
{
- TBL_PC* target = NULL;
- int i;
- if (p && p->party.item&2 && (first_charid || !(battle_config.party_share_type&1)))
- {
- //item distribution to party members.
- if (battle_config.party_share_type&2)
- { //Round Robin
- TBL_PC* psd;
- i = p->itemc;
- do {
- i++;
- if (i >= MAX_PARTY)
- i = 0; // reset counter to 1st person in party so it'll stop when it reaches "itemc"
-
- if( (psd = p->data[i].sd) == NULL || sd->bl.m != psd->bl.m || pc_isdead(psd) || (battle_config.idle_no_share && pc_isidle(psd)) )
- continue;
-
- if (pc_additem(psd,item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER))
- continue; //Chosen char can't pick up loot.
-
- //Successful pick.
- p->itemc = i;
- target = psd;
- break;
- } while (i != p->itemc);
- }
- else
- { //Random pick
- TBL_PC* psd[MAX_PARTY];
- int count = 0;
- //Collect pick candidates
- for (i = 0; i < MAX_PARTY; i++) {
- if( (psd[count] = p->data[i].sd) == NULL || psd[count]->bl.m != sd->bl.m || pc_isdead(psd[count]) || (battle_config.idle_no_share && pc_isidle(psd[count])) )
- continue;
-
- count++;
- }
- while (count > 0) { //Pick a random member.
- i = rnd()%count;
- if (pc_additem(psd[i],item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER))
- { //Discard this receiver.
- psd[i] = psd[count-1];
- count--;
- } else { //Successful pick.
- target = psd[i];
- break;
- }
- }
- }
- }
-
- if (!target) {
- target = sd; //Give it to the char that picked it up
- if ((i=pc_additem(sd,item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER)))
- return i;
- }
-
- if( p && battle_config.party_show_share_picker && battle_config.show_picker_item_type&(1<<itemdb_type(item_data->nameid)) )
- clif_party_show_picker(target, item_data);
-
- return 0;
+ TBL_PC *target = NULL;
+ int i;
+ if (p && p->party.item&2 && (first_charid || !(battle_config.party_share_type&1))) {
+ //item distribution to party members.
+ if (battle_config.party_share_type&2) {
+ //Round Robin
+ TBL_PC *psd;
+ i = p->itemc;
+ do {
+ i++;
+ if (i >= MAX_PARTY)
+ i = 0; // reset counter to 1st person in party so it'll stop when it reaches "itemc"
+
+ if ((psd = p->data[i].sd) == NULL || sd->bl.m != psd->bl.m || pc_isdead(psd) || (battle_config.idle_no_share && pc_isidle(psd)))
+ continue;
+
+ if (pc_additem(psd,item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER))
+ continue; //Chosen char can't pick up loot.
+
+ //Successful pick.
+ p->itemc = i;
+ target = psd;
+ break;
+ } while (i != p->itemc);
+ } else {
+ //Random pick
+ TBL_PC *psd[MAX_PARTY];
+ int count = 0;
+ //Collect pick candidates
+ for (i = 0; i < MAX_PARTY; i++) {
+ if ((psd[count] = p->data[i].sd) == NULL || psd[count]->bl.m != sd->bl.m || pc_isdead(psd[count]) || (battle_config.idle_no_share && pc_isidle(psd[count])))
+ continue;
+
+ count++;
+ }
+ while (count > 0) { //Pick a random member.
+ i = rnd()%count;
+ if (pc_additem(psd[i],item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER)) {
+ //Discard this receiver.
+ psd[i] = psd[count-1];
+ count--;
+ } else { //Successful pick.
+ target = psd[i];
+ break;
+ }
+ }
+ }
+ }
+
+ if (!target) {
+ target = sd; //Give it to the char that picked it up
+ if ((i=pc_additem(sd,item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER)))
+ return i;
+ }
+
+ if (p && battle_config.party_show_share_picker && battle_config.show_picker_item_type&(1<<itemdb_type(item_data->nameid)))
+ clif_party_show_picker(target, item_data);
+
+ return 0;
}
int party_send_dot_remove(struct map_session_data *sd)
{
- if (sd->status.party_id)
- clif_party_xy_remove(sd);
- return 0;
+ if (sd->status.party_id)
+ clif_party_xy_remove(sd);
+ return 0;
}
// To use for Taekwon's "Fighting Chant"
@@ -1032,174 +999,166 @@ int party_send_dot_remove(struct map_session_data *sd)
// party_foreachsamemap(party_sub_count, sd, 0, &c);
int party_sub_count(struct block_list *bl, va_list ap)
{
- struct map_session_data *sd = (TBL_PC *)bl;
+ struct map_session_data *sd = (TBL_PC *)bl;
- if (sd->state.autotrade)
- return 0;
+ if (sd->state.autotrade)
+ return 0;
- if (battle_config.idle_no_share && pc_isidle(sd))
- return 0;
+ if (battle_config.idle_no_share && pc_isidle(sd))
+ return 0;
- return 1;
+ return 1;
}
/// Executes 'func' for each party member on the same map and in range (0:whole map)
-int party_foreachsamemap(int (*func)(struct block_list*,va_list),struct map_session_data *sd,int range,...)
+int party_foreachsamemap(int (*func)(struct block_list *,va_list),struct map_session_data *sd,int range,...)
{
- struct party_data *p;
- int i;
- int x0,y0,x1,y1;
- struct block_list *list[MAX_PARTY];
- int blockcount=0;
- int total = 0; //Return value.
-
- nullpo_ret(sd);
-
- if((p=party_search(sd->status.party_id))==NULL)
- return 0;
-
- x0=sd->bl.x-range;
- y0=sd->bl.y-range;
- x1=sd->bl.x+range;
- y1=sd->bl.y+range;
-
- for(i=0;i<MAX_PARTY;i++)
- {
- struct map_session_data *psd = p->data[i].sd;
- if(!psd) continue;
- if(psd->bl.m!=sd->bl.m || !psd->bl.prev)
- continue;
- if(range &&
- (psd->bl.x<x0 || psd->bl.y<y0 ||
- psd->bl.x>x1 || psd->bl.y>y1 ) )
- continue;
- list[blockcount++]=&psd->bl;
- }
-
- map_freeblock_lock();
-
- for(i=0;i<blockcount;i++)
- {
- va_list ap;
- va_start(ap, range);
- total += func(list[i], ap);
- va_end(ap);
- }
-
- map_freeblock_unlock();
-
- return total;
+ struct party_data *p;
+ int i;
+ int x0,y0,x1,y1;
+ struct block_list *list[MAX_PARTY];
+ int blockcount=0;
+ int total = 0; //Return value.
+
+ nullpo_ret(sd);
+
+ if ((p=party_search(sd->status.party_id))==NULL)
+ return 0;
+
+ x0=sd->bl.x-range;
+ y0=sd->bl.y-range;
+ x1=sd->bl.x+range;
+ y1=sd->bl.y+range;
+
+ for (i=0; i<MAX_PARTY; i++) {
+ struct map_session_data *psd = p->data[i].sd;
+ if (!psd) continue;
+ if (psd->bl.m!=sd->bl.m || !psd->bl.prev)
+ continue;
+ if (range &&
+ (psd->bl.x<x0 || psd->bl.y<y0 ||
+ psd->bl.x>x1 || psd->bl.y>y1))
+ continue;
+ list[blockcount++]=&psd->bl;
+ }
+
+ map_freeblock_lock();
+
+ for (i=0; i<blockcount; i++) {
+ va_list ap;
+ va_start(ap, range);
+ total += func(list[i], ap);
+ va_end(ap);
+ }
+
+ map_freeblock_unlock();
+
+ return total;
}
/*==========================================
* Party Booking in KRO [Spiria]
*------------------------------------------*/
-static struct party_booking_ad_info* create_party_booking_data(void)
-{
- struct party_booking_ad_info *pb_ad;
- CREATE(pb_ad, struct party_booking_ad_info, 1);
- pb_ad->index = party_booking_nextid++;
- return pb_ad;
+static struct party_booking_ad_info *create_party_booking_data(void) {
+ struct party_booking_ad_info *pb_ad;
+ CREATE(pb_ad, struct party_booking_ad_info, 1);
+ pb_ad->index = party_booking_nextid++;
+ return pb_ad;
}
-void party_booking_register(struct map_session_data *sd, short level, short mapid, short* job)
+void party_booking_register(struct map_session_data *sd, short level, short mapid, short *job)
{
- struct party_booking_ad_info *pb_ad;
- int i;
-
- pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id);
-
- if( pb_ad == NULL )
- {
- pb_ad = create_party_booking_data();
- idb_put(party_booking_db, sd->status.char_id, pb_ad);
- }
- else
- {// already registered
- clif_PartyBookingRegisterAck(sd, 2);
- return;
- }
-
- memcpy(pb_ad->charname,sd->status.name,NAME_LENGTH);
- pb_ad->starttime = (int)time(NULL);
- pb_ad->p_detail.level = level;
- pb_ad->p_detail.mapid = mapid;
-
- for(i=0;i<PARTY_BOOKING_JOBS;i++)
- if(job[i] != 0xFF)
- pb_ad->p_detail.job[i] = job[i];
- else pb_ad->p_detail.job[i] = -1;
-
- clif_PartyBookingRegisterAck(sd, 0);
- clif_PartyBookingInsertNotify(sd, pb_ad); // Notice
+ struct party_booking_ad_info *pb_ad;
+ int i;
+
+ pb_ad = (struct party_booking_ad_info *)idb_get(party_booking_db, sd->status.char_id);
+
+ if (pb_ad == NULL) {
+ pb_ad = create_party_booking_data();
+ idb_put(party_booking_db, sd->status.char_id, pb_ad);
+ } else {
+ // already registered
+ clif_PartyBookingRegisterAck(sd, 2);
+ return;
+ }
+
+ memcpy(pb_ad->charname,sd->status.name,NAME_LENGTH);
+ pb_ad->starttime = (int)time(NULL);
+ pb_ad->p_detail.level = level;
+ pb_ad->p_detail.mapid = mapid;
+
+ for (i=0; i<PARTY_BOOKING_JOBS; i++)
+ if (job[i] != 0xFF)
+ pb_ad->p_detail.job[i] = job[i];
+ else pb_ad->p_detail.job[i] = -1;
+
+ clif_PartyBookingRegisterAck(sd, 0);
+ clif_PartyBookingInsertNotify(sd, pb_ad); // Notice
}
-void party_booking_update(struct map_session_data *sd, short* job)
+void party_booking_update(struct map_session_data *sd, short *job)
{
- int i;
- struct party_booking_ad_info *pb_ad;
+ int i;
+ struct party_booking_ad_info *pb_ad;
- pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id);
+ pb_ad = (struct party_booking_ad_info *)idb_get(party_booking_db, sd->status.char_id);
- if( pb_ad == NULL )
- return;
+ if (pb_ad == NULL)
+ return;
- pb_ad->starttime = (int)time(NULL);// Update time.
+ pb_ad->starttime = (int)time(NULL);// Update time.
- for(i=0;i<PARTY_BOOKING_JOBS;i++)
- if(job[i] != 0xFF)
- pb_ad->p_detail.job[i] = job[i];
- else pb_ad->p_detail.job[i] = -1;
+ for (i=0; i<PARTY_BOOKING_JOBS; i++)
+ if (job[i] != 0xFF)
+ pb_ad->p_detail.job[i] = job[i];
+ else pb_ad->p_detail.job[i] = -1;
- clif_PartyBookingUpdateNotify(sd, pb_ad);
+ clif_PartyBookingUpdateNotify(sd, pb_ad);
}
void party_booking_search(struct map_session_data *sd, short level, short mapid, short job, unsigned long lastindex, short resultcount)
{
- struct party_booking_ad_info *pb_ad;
- int i, count=0;
- struct party_booking_ad_info* result_list[PARTY_BOOKING_RESULTS];
- bool more_result = false;
- DBIterator* iter = db_iterator(party_booking_db);
-
- memset(result_list, 0, sizeof(result_list));
-
- for( pb_ad = dbi_first(iter); dbi_exists(iter); pb_ad = dbi_next(iter) )
- {
- if (pb_ad->index < lastindex || (level && (pb_ad->p_detail.level < level-15 || pb_ad->p_detail.level > level)))
- continue;
- if (count >= PARTY_BOOKING_RESULTS){
- more_result = true;
- break;
- }
- if (mapid == 0 && job == -1)
- result_list[count] = pb_ad;
- else if (mapid == 0) {
- for(i=0; i<PARTY_BOOKING_JOBS; i++)
- if (pb_ad->p_detail.job[i] == job && job != -1)
- result_list[count] = pb_ad;
- } else if (job == -1){
- if (pb_ad->p_detail.mapid == mapid)
- result_list[count] = pb_ad;
- }
- if( result_list[count] )
- {
- count++;
- }
- }
- dbi_destroy(iter);
- clif_PartyBookingSearchAck(sd->fd, result_list, count, more_result);
+ struct party_booking_ad_info *pb_ad;
+ int i, count=0;
+ struct party_booking_ad_info *result_list[PARTY_BOOKING_RESULTS];
+ bool more_result = false;
+ DBIterator *iter = db_iterator(party_booking_db);
+
+ memset(result_list, 0, sizeof(result_list));
+
+ for (pb_ad = dbi_first(iter); dbi_exists(iter); pb_ad = dbi_next(iter)) {
+ if (pb_ad->index < lastindex || (level && (pb_ad->p_detail.level < level-15 || pb_ad->p_detail.level > level)))
+ continue;
+ if (count >= PARTY_BOOKING_RESULTS) {
+ more_result = true;
+ break;
+ }
+ if (mapid == 0 && job == -1)
+ result_list[count] = pb_ad;
+ else if (mapid == 0) {
+ for (i=0; i<PARTY_BOOKING_JOBS; i++)
+ if (pb_ad->p_detail.job[i] == job && job != -1)
+ result_list[count] = pb_ad;
+ } else if (job == -1) {
+ if (pb_ad->p_detail.mapid == mapid)
+ result_list[count] = pb_ad;
+ }
+ if (result_list[count]) {
+ count++;
+ }
+ }
+ dbi_destroy(iter);
+ clif_PartyBookingSearchAck(sd->fd, result_list, count, more_result);
}
bool party_booking_delete(struct map_session_data *sd)
{
- struct party_booking_ad_info* pb_ad;
-
- if((pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id))!=NULL)
- {
- clif_PartyBookingDeleteNotify(sd, pb_ad->index);
- idb_remove(party_booking_db,sd->status.char_id);
- }
- return true;
+ struct party_booking_ad_info *pb_ad;
+
+ if ((pb_ad = (struct party_booking_ad_info *)idb_get(party_booking_db, sd->status.char_id))!=NULL) {
+ clif_PartyBookingDeleteNotify(sd, pb_ad->index);
+ idb_remove(party_booking_db,sd->status.char_id);
+ }
+ return true;
}