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Diffstat (limited to 'src/map/packets_struct.h')
-rw-r--r--src/map/packets_struct.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h
index 43ff0737f..e8f04c653 100644
--- a/src/map/packets_struct.h
+++ b/src/map/packets_struct.h
@@ -584,6 +584,7 @@ struct packet_spawn_unit {
#endif
#if PACKETVER >= 20150513
short body;
+ char name[NAME_LENGTH];
#endif
} __attribute__((packed));
@@ -651,6 +652,7 @@ struct packet_unit_walking {
#endif
#if PACKETVER >= 20150513
short body;
+ char name[NAME_LENGTH];
#endif
} __attribute__((packed));
@@ -716,6 +718,7 @@ struct packet_idle_unit {
#endif
#if PACKETVER >= 20150513
short body;
+ char name[NAME_LENGTH];
#endif
} __attribute__((packed));
@@ -1105,7 +1108,7 @@ struct packet_npc_market_purchase {
struct {
unsigned short ITID;
int qty;
- } list[MAX_INVENTORY];/* assuming MAX_INVENTORY is max since you can't hold more than MAX_INVENTORY items thus cant buy that many at once. */
+ } list[]; // Note: We assume this should be <= MAX_INVENTORY (since you can't hold more than MAX_INVENTORY items thus cant buy that many at once).
} __attribute__((packed));
struct packet_npc_market_result_ack {
@@ -1157,9 +1160,9 @@ struct packet_hotkey {
char Rotate;
#endif
struct {
- char isSkill; // 0: Item, 1:Skill
- unsigned int ID; // Item/Skill ID
- short count; // Item Quantity/Skill Level
+ char isSkill; // 0: Item, 1:Skill
+ unsigned int ID; // Item/Skill ID
+ short count; // Item Quantity/Skill Level
} hotkey[MAX_HOTKEYS];
#else // not HOTKEY_SAVING
UNAVAILABLE_STRUCT;