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-rw-r--r--src/map/npc.c20
1 files changed, 18 insertions, 2 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index 4b79a9fed..77087d6cb 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -36,6 +36,7 @@
#include "map/mob.h"
#include "map/pc.h"
#include "map/pet.h"
+#include "map/quest.h"
#include "map/script.h"
#include "map/skill.h"
#include "map/status.h"
@@ -2638,8 +2639,9 @@ static int npc_unload(struct npc_data *nd, bool single)
nd->path = NULL;
}
- if( single && nd->bl.m != -1 )
- map->remove_questinfo(nd->bl.m,nd);
+ if (single && nd->bl.m != -1)
+ map->remove_questinfo(nd->bl.m, nd);
+ npc->questinfo_clear(nd);
if (nd->src_id == 0 && ( nd->subtype == SHOP || nd->subtype == CASHSHOP)) {
//src check for duplicate shops [Orcao]
@@ -2978,6 +2980,7 @@ static struct npc_data *npc_create_npc(enum npc_subtype subtype, int m, int x, i
nd->class_ = class_;
nd->speed = 200;
nd->vd = npc_viewdb[0]; // Copy INVISIBLE_CLASS view data. Actual view data is set by npc->add_to_location() later.
+ VECTOR_INIT(nd->qi_data);
return nd;
}
@@ -5331,6 +5334,18 @@ static void npc_debug_warps(void)
npc->debug_warps_sub(map->list[m].npc[i]);
}
+static void npc_questinfo_clear(struct npc_data *nd)
+{
+ nullpo_retv(nd);
+
+ for (int i = 0; i < VECTOR_LENGTH(nd->qi_data); i++) {
+ struct questinfo *qi = &VECTOR_INDEX(nd->qi_data, i);
+ VECTOR_CLEAR(qi->items);
+ VECTOR_CLEAR(qi->quest_requirement);
+ }
+ VECTOR_CLEAR(nd->qi_data);
+}
+
/*==========================================
* npc initialization
*------------------------------------------*/
@@ -5551,4 +5566,5 @@ void npc_defaults(void)
npc->barter_delfromsql_sub = npc_barter_delfromsql_sub;
npc->db_checkid = npc_db_checkid;
npc->refresh = npc_refresh;
+ npc->questinfo_clear = npc_questinfo_clear;
}