diff options
Diffstat (limited to 'src/map/mob.h')
-rw-r--r-- | src/map/mob.h | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/map/mob.h b/src/map/mob.h index 8839809f2..59b288fcc 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -35,7 +35,7 @@ struct hplugin_data_store; // Change this to increase the table size in your mob_db to accommodate a larger mob database. // Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes. // Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000 -#define MAX_MOB_DB 5000 +#define MAX_MOB_DB 22000 //The number of drops all mobs have and the max drop-slot that the steal skill will attempt to steal from. #define MAX_MOB_DROP 10 @@ -321,6 +321,14 @@ enum { MSC_MASTERATTACKED, MSC_ALCHEMIST, MSC_SPAWN, + MSC_MAGICATTACKED, +}; + +/** Special monster(-name) constants used to assign skills to a group of monsters. **/ +enum mob_group { + ALL_MOBS_NONBOSS = -1, + ALL_MOBS_BOSS = -2, + ALL_MOBS = -3, }; /** @@ -566,7 +574,7 @@ struct mob_interface { struct block_list* (*getfriendhprate) (struct mob_data *md, int min_rate, int max_rate); struct block_list* (*getmasterhpltmaxrate) (struct mob_data *md, int rate); int (*getfriendstatus_sub) (struct block_list *bl, va_list ap); - struct mob_data* (*getfriendstatus) (struct mob_data *md, int cond1, int cond2); + struct block_list *(*getfriendstatus) (struct mob_data *md, int cond1, int cond2); int (*skill_use) (struct mob_data *md, int64 tick, int event); int (*skill_event) (struct mob_data *md, struct block_list *src, int64 tick, int flag); int (*is_clone) (int class_); |