diff options
Diffstat (limited to 'src/map/mob.h')
-rw-r--r-- | src/map/mob.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/map/mob.h b/src/map/mob.h index 728f3d81c..f3937c0d1 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -16,7 +16,7 @@ // Change this to increase the table size in your mob_db to accommodate a larger mob database. // Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes. // Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000 -#define MAX_MOB_DB 4000 +#define MAX_MOB_DB 5000 //The number of drops all mobs have and the max drop-slot that the steal skill will attempt to steal from. #define MAX_MOB_DROP 10 @@ -27,6 +27,8 @@ #define MIN_MOBTHINKTIME 100 //Min time before mobs do a check to call nearby friends for help (or for slaves to support their master) #define MIN_MOBLINKTIME 1000 +//Min time between random walks +#define MIN_RANDOMWALKTIME 4000 //Distance that slaves should keep from their master. #define MOB_SLAVEDISTANCE 2 @@ -169,6 +171,7 @@ struct mob_data { short move_fail_count; short lootitem_count; short min_chase; + unsigned char walktoxy_fail_count; //Pathfinding succeeds but the actual walking failed (e.g. Icewall lock) int deletetimer; int master_id,master_dist; |