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-rw-r--r--src/map/mob.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/mob.h b/src/map/mob.h
index 83a07d301..aa5753902 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -4,6 +4,9 @@
#define MAX_RANDOMMONSTER 3
#define MAX_MOB_RACE_DB 6
+#define MAX_MOB_DB 2000 /* Change this to increase the table size in your mob_db to accomodate
+ numbers more than 2000 for mobs if you want to (and know what you're doing).
+ Be sure to note that 4001 to 4047 are for advanced classes. */
struct mob_skill {
short state;