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-rw-r--r--src/map/mob.h58
1 files changed, 55 insertions, 3 deletions
diff --git a/src/map/mob.h b/src/map/mob.h
index cdfc07c7d..a48c4cc74 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -152,6 +152,45 @@ struct spawn_info {
unsigned short qty;
};
+/**
+ * Information of one possible option that will fill
+ * an option slot (see optdrop_group_optslot)
+ */
+struct optdrop_group_option {
+ int id; //< Option ID
+ int min; //< Minimun value when this option drops
+ int max; //< Maximun value when this option drops
+ int rate; //< Chance of dropping this option
+};
+
+/**
+ * Information of possible options that will fill
+ * one option slot
+ */
+struct optdrop_group_optslot {
+ int option_count; //< Number of options in *options
+ struct optdrop_group_option *options; //< Array of possible options
+};
+
+/**
+ * A group of options to be random picked when
+ * dropping an item
+ */
+struct optdrop_group {
+ int optslot_count; //< How many option slots are configured by this group
+ int optslot_rate[MAX_ITEM_OPTIONS]; //< The rate to fill each of the configured slots
+ struct optdrop_group_optslot optslot[MAX_ITEM_OPTIONS]; //< Details of the options that will go in each slot
+};
+
+/**
+ * Stores data related to a monster drop (normal or mvp drop)
+ */
+struct mob_drop {
+ int nameid; //< Item ID
+ int p; //< Drop chance
+ struct optdrop_group *options; //< Option Drop Group associated with this drop (NULL if none)
+};
+
struct mob_db {
int mob_id;
char sprite[NAME_LENGTH],name[NAME_LENGTH],jname[NAME_LENGTH];
@@ -160,13 +199,14 @@ struct mob_db {
short range2,range3;
short race2; // celest
unsigned short lv;
- struct { int nameid,p; } dropitem[MAX_MOB_DROP];
- struct { int nameid,p; } mvpitem[MAX_MVP_DROP];
+ struct mob_drop dropitem[MAX_MOB_DROP];
+ struct mob_drop mvpitem[MAX_MVP_DROP];
struct status_data status;
struct view_data vd;
unsigned int option;
int summonper[MAX_RANDOMMONSTER];
int maxskill;
+ int dmg_taken_rate;
struct mob_skill skill[MAX_MOBSKILL];
struct spawn_info spawn[10];
struct hplugin_data_store *hdata; ///< HPM Plugin Data Store
@@ -205,6 +245,7 @@ struct mob_data {
unsigned int dmg;
unsigned int flag : 2; //0: Normal. 1: Homunc exp. 2: Pet exp
} dmglog[DAMAGELOG_SIZE];
+ int dmg_taken_rate;
struct spawn_data *spawn; //Spawn data.
int spawn_timer; //Required for Convex Mirror
struct item *lootitem;
@@ -436,6 +477,9 @@ struct mob_interface {
struct mob_db *dummy; //Dummy mob to be returned when a non-existant one is requested.
// Dynamic mob chat database
struct mob_chat *chat_db[MAX_MOB_CHAT + 1];
+ // Random Option Drop groups
+ struct optdrop_group *opt_drop_groups;
+ int opt_drop_groups_count;
// Defines the Manuk/Splendide/Mora mob groups for the status reductions [Epoque & Frost]
int manuk[8];
int splendide[5];
@@ -446,6 +490,7 @@ struct mob_interface {
int (*init) (bool mimimal);
int (*final) (void);
void (*reload) (void);
+ int (*reload_sub_mob) (struct mob_data *md, va_list args);
/* */
struct mob_db* (*db) (int index);
struct mob_chat* (*chat) (short id);
@@ -494,7 +539,8 @@ struct mob_interface {
int (*ai_sub_lazy) (struct mob_data *md, va_list args);
int (*ai_lazy) (int tid, int64 tick, int id, intptr_t data);
int (*ai_hard) (int tid, int64 tick, int id, intptr_t data);
- struct item_drop* (*setdropitem) (int nameid, int qty, struct item_data *data);
+ void (*setdropitem_options) (struct item *item, struct optdrop_group *options);
+ struct item_drop* (*setdropitem) (int nameid, struct optdrop_group *options, int qty, struct item_data *data);
struct item_drop* (*setlootitem) (struct item *item);
int (*delay_item_drop) (int tid, int64 tick, int id, intptr_t data);
void (*item_drop) (struct mob_data *md, struct item_drop_list *dlist, struct item_drop *ditem, int loot, int drop_rate, unsigned short flag);
@@ -527,6 +573,10 @@ struct mob_interface {
int (*clone_delete) (struct mob_data *md);
unsigned int (*drop_adjust) (int baserate, int rate_adjust, unsigned short rate_min, unsigned short rate_max);
void (*item_dropratio_adjust) (int nameid, int mob_id, int *rate_adjust);
+ bool (*read_optdrops_option) (struct config_setting_t *option, struct optdrop_group_optslot *entry, int *idx, bool *calc_rate, int slot, const char *group);
+ bool (*read_optdrops_optslot) (struct config_setting_t *optslot, int n, int group_id, const char *group);
+ bool (*read_optdrops_group) (struct config_setting_t *group, int n);
+ bool (*read_optdrops_db) (void);
void (*readdb) (void);
bool (*lookup_const) (const struct config_setting_t *it, const char *name, int *value);
bool (*get_const) (const struct config_setting_t *it, int *value);
@@ -537,6 +587,7 @@ struct mob_interface {
void (*read_db_drops_sub) (struct mob_db *entry, struct config_setting_t *t);
void (*read_db_mvpdrops_sub) (struct mob_db *entry, struct config_setting_t *t);
uint32 (*read_db_mode_sub) (struct mob_db *entry, struct config_setting_t *t);
+ struct optdrop_group *(*read_db_drops_option) (struct mob_db *entry, const char *item_name, struct config_setting_t *drop, int *drop_rate);
void (*read_db_stats_sub) (struct mob_db *entry, struct config_setting_t *t);
void (*name_constants) (void);
bool (*readdb_mobavail) (char *str[], int columns, int current);
@@ -552,6 +603,7 @@ struct mob_interface {
void (*set_item_drop_ratio) (int nameid, struct item_drop_ratio *ratio);
int (*final_ratio_sub) (union DBKey key, struct DBData *data, va_list ap);
void (*destroy_mob_db) (int index);
+ void (*destroy_drop_groups) (void);
bool (*skill_db_libconfig) (const char *filename, bool ignore_missing);
bool (*skill_db_libconfig_sub) (struct config_setting_t *it, int n);
bool (*skill_db_libconfig_sub_skill) (struct config_setting_t *it, int n, int mob_id);