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-rw-r--r--src/map/mob.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 036461ea3..5a0b7d422 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1079,7 +1079,8 @@ int mob_spawn (int id)
//Avoid spawning on the view-range of players. [Skotlex]
if (battle_config.no_spawn_on_player &&
c++ < battle_config.no_spawn_on_player &&
- map_foreachinrange(mob_count_sub, &md->bl, AREA_SIZE, BL_PC)
+ map_foreachinarea(mob_count_sub, md->m,
+ x-AREA_SIZE, y-AREA_SIZE, x+AREA_SIZE, y+AREA_SIZE, BL_PC)
)
continue;
//Found a spot.