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-rw-r--r--src/map/mob.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index b4bd0750c..a06cc3731 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1139,7 +1139,7 @@ static int mob_ai_sub_hard(struct block_list *bl,va_list ap)
//or if the previous target is not attacking the mob. [Skotlex]
md->target_id = md->attacked_id; // set target
md->state.aggressive = 0; //Retaliating.
- md->attacked_count = 0;
+ //md->attacked_count = 0; //Should we reset rude attack count?
md->min_chase = dist+md->db->range3;
if(md->min_chase>MAX_MINCHASE)
md->min_chase=MAX_MINCHASE;