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-rw-r--r--src/map/mob.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index cd7a234bb..ac8b1bd89 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1367,7 +1367,6 @@ static bool mob_ai_sub_hard(struct mob_data *md, unsigned int tick)
if( md->bl.m != abl->m || abl->prev == NULL
|| (dist = distance_bl(&md->bl, abl)) >= MAX_MINCHASE // Attacker longer than visual area
|| battle_check_target(&md->bl, abl, BCT_ENEMY) <= 0 // Attacker is not enemy of mob
- || status_isdead(abl) // Attacker is Dead (Reflecting Damage?)
|| (battle_config.mob_ai&0x2 && !status_check_skilluse(&md->bl, abl, 0, 0)) // Cannot normal attack back to Attacker
|| (!battle_check_range(&md->bl, abl, md->status.rhw.range) // Not on Melee Range and ...
&& ( // Reach check