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Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c63
1 files changed, 30 insertions, 33 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index f53e48316..f68f85455 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1602,7 +1602,7 @@ static bool mob_ai_sub_hard(struct mob_data *md, unsigned int tick)
fitem = (struct flooritem_data *)tbl;
//Logs items, taken by (L)ooter Mobs [Lupus]
- log_pick_mob(md, LOG_TYPE_LOOT, fitem->item_data.amount, &fitem->item_data);
+ logs->pick_mob(md, LOG_TYPE_LOOT, fitem->item_data.amount, &fitem->item_data, NULL);
if (md->lootitem_count < LOOTITEM_SIZE) {
memcpy (&md->lootitem[md->lootitem_count++], &fitem->item_data, sizeof(md->lootitem[0]));
@@ -1789,13 +1789,12 @@ static int mob_ai_hard(int tid, unsigned int tick, int id, intptr_t data)
/*==========================================
* Initializes the delay drop structure for mob-dropped items.
*------------------------------------------*/
-static struct item_drop* mob_setdropitem(int nameid, int qty)
-{
+static struct item_drop* mob_setdropitem(int nameid, int qty, struct item_data *data) {
struct item_drop *drop = ers_alloc(item_drop_ers, struct item_drop);
memset(&drop->item_data, 0, sizeof(struct item));
drop->item_data.nameid = nameid;
drop->item_data.amount = qty;
- drop->item_data.identify = itemdb_isidentified(nameid);
+ drop->item_data.identify = data ? itemdb_isidentified2(data) : itemdb_isidentified(nameid);
drop->next = NULL;
return drop;
}
@@ -1843,7 +1842,7 @@ static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, str
TBL_PC* sd;
//Logs items, dropped by mobs [Lupus]
- log_pick_mob(md, loot?LOG_TYPE_LOOT:LOG_TYPE_PICKDROP_MONSTER, -ditem->item_data.amount, &ditem->item_data);
+ logs->pick_mob(md, loot?LOG_TYPE_LOOT:LOG_TYPE_PICKDROP_MONSTER, -ditem->item_data.amount, &ditem->item_data, NULL);
sd = map_charid2sd(dlist->first_charid);
if( sd == NULL ) sd = map_charid2sd(dlist->second_charid);
@@ -2038,8 +2037,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage)
return;
}
//Call when a mob has received damage.
-void mob_damage(struct mob_data *md, struct block_list *src, int damage)
-{
+void mob_damage(struct mob_data *md, struct block_list *src, int damage) {
if (damage > 0) { //Store total damage...
if (UINT_MAX - (unsigned int)damage > md->tdmg)
md->tdmg+=damage;
@@ -2069,14 +2067,7 @@ void mob_damage(struct mob_data *md, struct block_list *src, int damage)
return;
#if PACKETVER >= 20120404
- if( !(md->status.mode&MD_BOSS) ){
- int i;
- for(i = 0; i < DAMAGELOG_SIZE; i++){ // must show hp bar to all char who already hit the mob.
- struct map_session_data *sd = map_charid2sd(md->dmglog[i].id);
- if( sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE) ) // check if in range
- clif->monster_hp_bar(md, sd->fd);
- }
- }
+ clif->monster_hp_bar(md);
#endif
if( md->special_state.ai == 2 ) {//LOne WOlf explained that ANYONE can trigger the marine countdown skill. [Skotlex]
@@ -2383,7 +2374,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
continue;
}
- ditem = mob_setdropitem(md->db->dropitem[i].nameid, 1);
+ ditem = mob_setdropitem(md->db->dropitem[i].nameid, 1, it);
//A Rare Drop Global Announce by Lupus
if( mvp_sd && drop_rate <= battle_config.rare_drop_announce ) {
@@ -2399,7 +2390,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
// Ore Discovery [Celest]
if (sd == mvp_sd && pc_checkskill(sd,BS_FINDINGORE)>0 && battle_config.finding_ore_rate/10 >= rnd()%10000) {
- ditem = mob_setdropitem(itemdb_searchrandomid(IG_FINDINGORE), 1);
+ ditem = mob_setdropitem(itemdb_searchrandomid(IG_FINDINGORE), 1, NULL);
mob_item_drop(md, dlist, ditem, 0, battle_config.finding_ore_rate/10, homkillonly);
}
@@ -2429,7 +2420,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
if (rnd()%10000 >= drop_rate)
continue;
itemid = (sd->add_drop[i].id > 0) ? sd->add_drop[i].id : itemdb_searchrandomid(sd->add_drop[i].group);
- mob_item_drop(md, dlist, mob_setdropitem(itemid,1), 0, drop_rate, homkillonly);
+ mob_item_drop(md, dlist, mob_setdropitem(itemid,1,NULL), 0, drop_rate, homkillonly);
}
}
@@ -2505,9 +2496,10 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
}
for(i = 0; i < MAX_MVP_DROP; i++) {
+ struct item_data *data;
if(mdrop_id[i] <= 0)
continue;
- if(!itemdb_exists(mdrop_id[i]))
+ if(! (data = itemdb_exists(mdrop_id[i])) )
continue;
temp = mdrop_p[i];
@@ -2518,16 +2510,14 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
memset(&item,0,sizeof(item));
item.nameid=mdrop_id[i];
- item.identify= itemdb_isidentified(item.nameid);
+ item.identify= itemdb_isidentified2(data);
clif->mvp_item(mvp_sd,item.nameid);
log_mvp[0] = item.nameid;
//A Rare MVP Drop Global Announce by Lupus
if(temp<=battle_config.rare_drop_announce) {
- struct item_data *i_data;
char message[128];
- i_data = itemdb_exists(item.nameid);
- sprintf (message, msg_txt(541), mvp_sd->status.name, md->name, i_data->jname, temp/100.);
+ sprintf (message, msg_txt(541), mvp_sd->status.name, md->name, data->jname, temp/100.);
//MSG: "'%s' won %s's %s (chance: %0.02f%%)"
intif_broadcast(message,strlen(message)+1,0);
}
@@ -2538,12 +2528,12 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
}
//Logs items, MVP prizes [Lupus]
- log_pick_mob(md, LOG_TYPE_MVP, -1, &item);
+ logs->pick_mob(md, LOG_TYPE_MVP, -1, &item, data);
break;
}
}
- log_mvpdrop(mvp_sd, md->class_, log_mvp);
+ logs->mvpdrop(mvp_sd, md->class_, log_mvp);
}
if (type&2 && !sd && md->class_ == MOBID_EMPERIUM)
@@ -3337,7 +3327,7 @@ int mob_is_clone(int class_)
int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, const char *event, int master_id, int mode, int flag, unsigned int duration)
{
int class_;
- int i,j,inf,skill_id, fd;
+ int i,j,h,inf,skill_id, fd;
struct mob_data *md;
struct mob_skill *ms;
struct mob_db* db;
@@ -3391,9 +3381,16 @@ int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, cons
for (i=0,j = MAX_SKILL_TREE-1;j>=0 && i< MAX_MOBSKILL ;j--) {
skill_id = skill_tree[pc_class2idx(sd->status.class_)][j].id;
if (!skill_id || sd->status.skill[skill_id].lv < 1 ||
- (skill->get_inf2(skill_id)&(INF2_WEDDING_SKILL|INF2_GUILD_SKILL|INF2_CLONE_NOCOPY))
+ (skill->get_inf2(skill_id)&(INF2_WEDDING_SKILL|INF2_GUILD_SKILL))
)
continue;
+ for(h = 0; h < map[sd->bl.m].zone->disabled_skills_count; h++) {
+ if( skill_id == map[sd->bl.m].zone->disabled_skills[h]->nameid && map[sd->bl.m].zone->disabled_skills[h]->subtype == MZS_CLONE ) {
+ break;
+ }
+ }
+ if( h < map[sd->bl.m].zone->disabled_skills_count )
+ continue;
//Normal aggressive mob, disable skills that cannot help them fight
//against players (those with flags UF_NOMOB and UF_NOPC are specific
//to always aid players!) [Skotlex]
@@ -4015,8 +4012,8 @@ static int mob_read_randommonster(void)
memset(&summon, 0, sizeof(summon));
- for( i = 0; i < ARRAYLENGTH(mobfile) && i < MAX_RANDOMMONSTER; i++ )
- {
+ for( i = 0; i < ARRAYLENGTH(mobfile) && i < MAX_RANDOMMONSTER; i++ ) {
+ unsigned int count = 0;
mob_db_data[0]->summonper[i] = 1002; // Default fallback value, in case the database does not provide one
sprintf(line, "%s/%s", db_path, mobfile[i]);
fp=fopen(line,"r");
@@ -4042,6 +4039,7 @@ static int mob_read_randommonster(void)
class_ = atoi(str[0]);
if(mob_db(class_) == mob_dummy)
continue;
+ count++;
mob_db_data[class_]->summonper[i]=atoi(str[2]);
if (i) {
if( summon[i].qty < ARRAYLENGTH(summon[i].class_) ) //MvPs
@@ -4052,13 +4050,12 @@ static int mob_read_randommonster(void)
}
}
}
- if (i && !summon[i].qty)
- { //At least have the default here.
+ if (i && !summon[i].qty) { //At least have the default here.
summon[i].class_[0] = mob_db_data[0]->summonper[i];
summon[i].qty = 1;
}
fclose(fp);
- ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n",mobfile[i]);
+ ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",count,mobfile[i]);
}
return 0;
}
@@ -4175,7 +4172,7 @@ static void mob_readchatdb(void)
count++;
}
fclose(fp);
- ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n", arc);
+ ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, arc);
}
/*==========================================