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-rw-r--r--src/map/mob.c21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index b1deb5b81..51f283fde 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2552,15 +2552,18 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
map_freeblock_unlock();
- if(pcdb_checkid(md->vd->class_))
- { //Player mobs are not removed automatically by the client.
- clif_clearunit_delayed(&md->bl, CLR_OUTSIGHT,tick+3000);
- } else
- /**
- * We give the client some time to breath and this allows it to display anything it'd like with the dead corpose
- * For example, this delay allows it to display soul drain effect
- **/
- clif_clearunit_delayed(&md->bl, CLR_DEAD, tick+250);
+ if( !rebirth ) {
+
+ if(pcdb_checkid(md->vd->class_)) { //Player mobs are not removed automatically by the client.
+ clif_clearunit_delayed(&md->bl, CLR_OUTSIGHT,tick+3000);
+ } else
+ /**
+ * We give the client some time to breath and this allows it to display anything it'd like with the dead corpose
+ * For example, this delay allows it to display soul drain effect
+ **/
+ clif_clearunit_delayed(&md->bl, CLR_DEAD, tick+250);
+
+ }
if(!md->spawn) //Tell status_damage to remove it from memory.
return 5; // Note: Actually, it's 4. Oh well...