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-rw-r--r--src/map/mob.c61
1 files changed, 1 insertions, 60 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 94d68df88..2b519462d 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -4261,7 +4261,6 @@ void mob_readdb(void) {
mob->name_constants();
}
-
int mob_read_libconfig(const char *filename, bool ignore_missing)
{
config_t mob_db_conf;
@@ -4809,59 +4808,6 @@ void mob_readskilldb(void) {
}
}
-/**
- * mob_skill_db table reading [CalciumKid]
- * not overly sure if this is all correct
- * seems to work though...
- */
-int mob_read_sqlskilldb(void) {
- const char* mob_skill_db_name[] = {
- map->mob_skill_db_db,
- map->mob_skill_db2_db
- };
- int fi;
-
- if( battle_config.mob_skill_rate == 0 ) {
- ShowStatus("Mob skill use disabled. Not reading mob skills.\n");
- return 0;
- }
-
- for( fi = 0; fi < ARRAYLENGTH(mob_skill_db_name); ++fi ) {
- uint32 lines = 0, count = 0;
-
- // retrieve all rows from the mob skill database
- if( SQL_ERROR == SQL->Query(map->mysql_handle, "SELECT * FROM `%s`", mob_skill_db_name[fi]) ) {
- Sql_ShowDebug(map->mysql_handle);
- continue;
- }
-
- // process rows one by one
- while( SQL_SUCCESS == SQL->NextRow(map->mysql_handle) ) {
- // wrap the result into a TXT-compatible format
- char* str[19];
- char* dummy = "";
- int i;
- ++lines;
- for( i = 0; i < 19; ++i )
- {
- SQL->GetData(map->mysql_handle, i, &str[i], NULL);
- if( str[i] == NULL ) str[i] = dummy; // get rid of NULL columns
- }
-
- if (!mob->parse_row_mobskilldb(str, 19, count))
- continue;
-
- count++;
- }
-
- // free the query result
- SQL->FreeResult(map->mysql_handle);
-
- ShowStatus("Done reading '"CL_WHITE"%"PRIu32""CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, mob_skill_db_name[fi]);
- }
- return 0;
-}
-
/*==========================================
* mob_race2_db.txt reading
*------------------------------------------*/
@@ -4925,11 +4871,7 @@ void mob_load(bool minimal) {
sv->readdb(map->db_path, "mob_item_ratio.txt", ',', 2, 2+MAX_ITEMRATIO_MOBS, -1, mob->readdb_itemratio); // must be read before mobdb
mob->readchatdb();
mob->readdb();
- if (map->db_use_sql_mob_skill_db) {
- mob->read_sqlskilldb();
- } else {
- mob->readskilldb();
- }
+ mob->readskilldb();
sv->readdb(map->db_path, "mob_avail.txt", ',', 2, 12, -1, mob->readdb_mobavail);
mob->read_randommonster();
sv->readdb(map->db_path, DBPATH"mob_race2_db.txt", ',', 2, 20, -1, mob->readdb_race2);
@@ -5155,7 +5097,6 @@ void mob_defaults(void) {
mob->readchatdb = mob_readchatdb;
mob->parse_row_mobskilldb = mob_parse_row_mobskilldb;
mob->readskilldb = mob_readskilldb;
- mob->read_sqlskilldb = mob_read_sqlskilldb;
mob->readdb_race2 = mob_readdb_race2;
mob->readdb_itemratio = mob_readdb_itemratio;
mob->load = mob_load;