summaryrefslogtreecommitdiff
path: root/src/map/mercenary.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/mercenary.c')
-rw-r--r--src/map/mercenary.c288
1 files changed, 164 insertions, 124 deletions
diff --git a/src/map/mercenary.c b/src/map/mercenary.c
index 566f68409..80bcfdf05 100644
--- a/src/map/mercenary.c
+++ b/src/map/mercenary.c
@@ -2,64 +2,66 @@
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/socket.h"
-#include "../common/timer.h"
-#include "../common/nullpo.h"
-#include "../common/mmo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/utils.h"
+#define HERCULES_CORE
-#include "log.h"
-#include "clif.h"
+#include "mercenary.h"
+
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "atcommand.h"
+#include "battle.h"
#include "chrif.h"
+#include "clif.h"
+#include "guild.h"
#include "intif.h"
#include "itemdb.h"
+#include "log.h"
#include "map.h"
-#include "pc.h"
-#include "status.h"
-#include "skill.h"
#include "mob.h"
-#include "pet.h"
-#include "battle.h"
+#include "npc.h"
#include "party.h"
-#include "guild.h"
-#include "atcommand.h"
+#include "pc.h"
+#include "pet.h"
#include "script.h"
-#include "npc.h"
+#include "skill.h"
+#include "status.h"
#include "trade.h"
#include "unit.h"
-#include "mercenary.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
+#include "../common/cbasetypes.h"
+#include "../common/malloc.h"
+#include "../common/mmo.h"
+#include "../common/nullpo.h"
+#include "../common/random.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/timer.h"
+#include "../common/utils.h"
-struct s_mercenary_db mercenary_db[MAX_MERCENARY_CLASS]; // Mercenary Database
+struct mercenary_interface mercenary_s;
int merc_search_index(int class_)
{
int i;
- ARR_FIND(0, MAX_MERCENARY_CLASS, i, mercenary_db[i].class_ == class_);
+ ARR_FIND(0, MAX_MERCENARY_CLASS, i, mercenary->db[i].class_ == class_);
return (i == MAX_MERCENARY_CLASS)?-1:i;
}
bool merc_class(int class_)
{
- return (bool)(merc_search_index(class_) > -1);
+ return (bool)(mercenary->search_index(class_) > -1);
}
struct view_data * merc_get_viewdata(int class_)
{
- int i = merc_search_index(class_);
+ int i = mercenary->search_index(class_);
if( i < 0 )
return 0;
- return &mercenary_db[i].vd;
+ return &mercenary->db[i].vd;
}
int merc_create(struct map_session_data *sd, int class_, unsigned int lifetime)
@@ -69,10 +71,10 @@ int merc_create(struct map_session_data *sd, int class_, unsigned int lifetime)
int i;
nullpo_retr(0,sd);
- if( (i = merc_search_index(class_)) < 0 )
+ if( (i = mercenary->search_index(class_)) < 0 )
return 0;
- db = &mercenary_db[i];
+ db = &mercenary->db[i];
memset(&merc,0,sizeof(struct s_mercenary));
merc.char_id = sd->status.char_id;
@@ -82,7 +84,7 @@ int merc_create(struct map_session_data *sd, int class_, unsigned int lifetime)
merc.life_time = lifetime;
// Request Char Server to create this mercenary
- intif_mercenary_create(&merc);
+ intif->mercenary_create(&merc);
return 1;
}
@@ -93,8 +95,8 @@ int mercenary_get_lifetime(struct mercenary_data *md)
if( md == NULL || md->contract_timer == INVALID_TIMER )
return 0;
- td = iTimer->get_timer(md->contract_timer);
- return (td != NULL) ? DIFF_TICK(td->tick, iTimer->gettick()) : 0;
+ td = timer->get(md->contract_timer);
+ return (td != NULL) ? DIFF_TICK32(td->tick, timer->gettick()) : 0;
}
int mercenary_get_guild(struct mercenary_data *md)
@@ -211,30 +213,29 @@ int mercenary_save(struct mercenary_data *md)
{
md->mercenary.hp = md->battle_status.hp;
md->mercenary.sp = md->battle_status.sp;
- md->mercenary.life_time = mercenary_get_lifetime(md);
+ md->mercenary.life_time = mercenary->get_lifetime(md);
- intif_mercenary_save(&md->mercenary);
+ intif->mercenary_save(&md->mercenary);
return 1;
}
-static int merc_contract_end(int tid, unsigned int tick, int id, intptr_t data)
-{
+int merc_contract_end_timer(int tid, int64 tick, int id, intptr_t data) {
struct map_session_data *sd;
struct mercenary_data *md;
- if( (sd = iMap->id2sd(id)) == NULL )
+ if( (sd = map->id2sd(id)) == NULL )
return 1;
if( (md = sd->md) == NULL )
return 1;
if( md->contract_timer != tid )
{
- ShowError("merc_contract_end %d != %d.\n", md->contract_timer, tid);
+ ShowError("merc_contract_end_timer %d != %d.\n", md->contract_timer, tid);
return 0;
}
md->contract_timer = INVALID_TIMER;
- merc_delete(md, 0); // Mercenary soldier's duty hour is over.
+ mercenary->delete(md, 0); // Mercenary soldier's duty hour is over.
return 0;
}
@@ -244,10 +245,10 @@ int merc_delete(struct mercenary_data *md, int reply)
struct map_session_data *sd = md->master;
md->mercenary.life_time = 0;
- merc_contract_stop(md);
+ mercenary->contract_stop(md);
if( !sd )
- return unit_free(&md->bl, CLR_OUTSIGHT);
+ return unit->free(&md->bl, CLR_OUTSIGHT);
if( md->devotion_flag )
{
@@ -257,38 +258,37 @@ int merc_delete(struct mercenary_data *md, int reply)
switch( reply )
{
- case 0: mercenary_set_faith(md, 1); break; // +1 Loyalty on Contract ends.
- case 1: mercenary_set_faith(md, -1); break; // -1 Loyalty on Mercenary killed
+ case 0: mercenary->set_faith(md, 1); break; // +1 Loyalty on Contract ends.
+ case 1: mercenary->set_faith(md, -1); break; // -1 Loyalty on Mercenary killed
}
clif->mercenary_message(sd, reply);
- return unit_remove_map(&md->bl, CLR_OUTSIGHT);
+ return unit->remove_map(&md->bl, CLR_OUTSIGHT, ALC_MARK);
}
void merc_contract_stop(struct mercenary_data *md)
{
nullpo_retv(md);
if( md->contract_timer != INVALID_TIMER )
- iTimer->delete_timer(md->contract_timer, merc_contract_end);
+ timer->delete(md->contract_timer, mercenary->contract_end_timer);
md->contract_timer = INVALID_TIMER;
}
void merc_contract_init(struct mercenary_data *md)
{
if( md->contract_timer == INVALID_TIMER )
- md->contract_timer = iTimer->add_timer(iTimer->gettick() + md->mercenary.life_time, merc_contract_end, md->master->bl.id, 0);
+ md->contract_timer = timer->add(timer->gettick() + md->mercenary.life_time, mercenary->contract_end_timer, md->master->bl.id, 0);
md->regen.state.block = 0;
}
-int merc_data_received(struct s_mercenary *merc, bool flag)
-{
+int merc_data_received(struct s_mercenary *merc, bool flag) {
struct map_session_data *sd;
struct mercenary_data *md;
struct s_mercenary_db *db;
- int i = merc_search_index(merc->class_);
+ int i = mercenary->search_index(merc->class_);
- if( (sd = iMap->charid2sd(merc->char_id)) == NULL )
+ if( (sd = map->charid2sd(merc->char_id)) == NULL )
return 0;
if( !flag || i < 0 )
{ // Not created - loaded - DB info
@@ -296,31 +296,30 @@ int merc_data_received(struct s_mercenary *merc, bool flag)
return 0;
}
- db = &mercenary_db[i];
- if( !sd->md )
- {
+ db = &mercenary->db[i];
+ if( !sd->md ) {
sd->md = md = (struct mercenary_data*)aCalloc(1,sizeof(struct mercenary_data));
md->bl.type = BL_MER;
- md->bl.id = npc_get_new_npc_id();
+ md->bl.id = npc->get_new_npc_id();
md->devotion_flag = 0;
md->master = sd;
md->db = db;
memcpy(&md->mercenary, merc, sizeof(struct s_mercenary));
- status_set_viewdata(&md->bl, md->mercenary.class_);
- status_change_init(&md->bl);
- unit_dataset(&md->bl);
+ status->set_viewdata(&md->bl, md->mercenary.class_);
+ status->change_init(&md->bl);
+ unit->dataset(&md->bl);
md->ud.dir = sd->ud.dir;
md->bl.m = sd->bl.m;
md->bl.x = sd->bl.x;
md->bl.y = sd->bl.y;
- unit_calc_pos(&md->bl, sd->bl.x, sd->bl.y, sd->ud.dir);
+ unit->calc_pos(&md->bl, sd->bl.x, sd->bl.y, sd->ud.dir);
md->bl.x = md->ud.to_x;
md->bl.y = md->ud.to_y;
- iMap->addiddb(&md->bl);
- status_calc_mercenary(md,1);
+ map->addiddb(&md->bl);
+ status_calc_mercenary(md,SCO_FIRST);
md->contract_timer = INVALID_TIMER;
merc_contract_init(md);
}
@@ -331,12 +330,11 @@ int merc_data_received(struct s_mercenary *merc, bool flag)
}
if( sd->status.mer_id == 0 )
- mercenary_set_calls(md, 1);
+ mercenary->set_calls(md, 1);
sd->status.mer_id = merc->mercenary_id;
- if( md && md->bl.prev == NULL && sd->bl.prev != NULL )
- {
- iMap->addblock(&md->bl);
+ if( md && md->bl.prev == NULL && sd->bl.prev != NULL ) {
+ map->addblock(&md->bl);
clif->spawn(&md->bl);
clif->mercenary_info(sd);
clif->mercenary_skillblock(sd);
@@ -355,7 +353,7 @@ void mercenary_heal(struct mercenary_data *md, int hp, int sp)
int mercenary_dead(struct mercenary_data *md)
{
- merc_delete(md, 1);
+ mercenary->delete(md, 1);
return 0;
}
@@ -364,7 +362,7 @@ int mercenary_killbonus(struct mercenary_data *md)
const enum sc_type scs[] = { SC_MER_FLEE, SC_MER_ATK, SC_MER_HP, SC_MER_SP, SC_MER_HIT };
int index = rnd() % ARRAYLENGTH(scs);
- sc_start(&md->bl, scs[index], 100, rnd() % 5, 600000);
+ sc_start(NULL,&md->bl, scs[index], 100, rnd() % 5, 600000);
return 0;
}
@@ -375,8 +373,8 @@ int mercenary_kills(struct mercenary_data *md)
if( (md->mercenary.kill_count % 50) == 0 )
{
- mercenary_set_faith(md, 1);
- mercenary_killbonus(md);
+ mercenary->set_faith(md, 1);
+ mercenary->killbonus(md);
}
if( md->master )
@@ -397,78 +395,74 @@ int mercenary_checkskill(struct mercenary_data *md, uint16 skill_id)
return 0;
}
-static bool read_mercenarydb_sub(char* str[], int columns, int current)
-{
+bool read_mercenarydb_sub(char* str[], int columns, int current) {
int ele;
struct s_mercenary_db *db;
- struct status_data *status;
+ struct status_data *mstatus;
- db = &mercenary_db[current];
+ db = &mercenary->db[current];
db->class_ = atoi(str[0]);
safestrncpy(db->sprite, str[1], NAME_LENGTH);
safestrncpy(db->name, str[2], NAME_LENGTH);
db->lv = atoi(str[3]);
- status = &db->status;
+ mstatus = &db->status;
db->vd.class_ = db->class_;
- status->max_hp = atoi(str[4]);
- status->max_sp = atoi(str[5]);
- status->rhw.range = atoi(str[6]);
- status->rhw.atk = atoi(str[7]);
- status->rhw.atk2 = status->rhw.atk + atoi(str[8]);
- status->def = atoi(str[9]);
- status->mdef = atoi(str[10]);
- status->str = atoi(str[11]);
- status->agi = atoi(str[12]);
- status->vit = atoi(str[13]);
- status->int_ = atoi(str[14]);
- status->dex = atoi(str[15]);
- status->luk = atoi(str[16]);
+ mstatus->max_hp = atoi(str[4]);
+ mstatus->max_sp = atoi(str[5]);
+ mstatus->rhw.range = atoi(str[6]);
+ mstatus->rhw.atk = atoi(str[7]);
+ mstatus->rhw.atk2 = mstatus->rhw.atk + atoi(str[8]);
+ mstatus->def = atoi(str[9]);
+ mstatus->mdef = atoi(str[10]);
+ mstatus->str = atoi(str[11]);
+ mstatus->agi = atoi(str[12]);
+ mstatus->vit = atoi(str[13]);
+ mstatus->int_ = atoi(str[14]);
+ mstatus->dex = atoi(str[15]);
+ mstatus->luk = atoi(str[16]);
db->range2 = atoi(str[17]);
db->range3 = atoi(str[18]);
- status->size = atoi(str[19]);
- status->race = atoi(str[20]);
+ mstatus->size = atoi(str[19]);
+ mstatus->race = atoi(str[20]);
ele = atoi(str[21]);
- status->def_ele = ele%10;
- status->ele_lv = ele/20;
- if( status->def_ele >= ELE_MAX )
- {
- ShowWarning("Mercenary %d has invalid element type %d (max element is %d)\n", db->class_, status->def_ele, ELE_MAX - 1);
- status->def_ele = ELE_NEUTRAL;
+ mstatus->def_ele = ele%10;
+ mstatus->ele_lv = ele/20;
+ if( mstatus->def_ele >= ELE_MAX ) {
+ ShowWarning("Mercenary %d has invalid element type %d (max element is %d)\n", db->class_, mstatus->def_ele, ELE_MAX - 1);
+ mstatus->def_ele = ELE_NEUTRAL;
}
- if( status->ele_lv < 1 || status->ele_lv > 4 )
- {
- ShowWarning("Mercenary %d has invalid element level %d (max is 4)\n", db->class_, status->ele_lv);
- status->ele_lv = 1;
+ if( mstatus->ele_lv < 1 || mstatus->ele_lv > 4 ) {
+ ShowWarning("Mercenary %d has invalid element level %d (max is 4)\n", db->class_, mstatus->ele_lv);
+ mstatus->ele_lv = 1;
}
- status->aspd_rate = 1000;
- status->speed = atoi(str[22]);
- status->adelay = atoi(str[23]);
- status->amotion = atoi(str[24]);
- status->dmotion = atoi(str[25]);
+ mstatus->aspd_rate = 1000;
+ mstatus->speed = atoi(str[22]);
+ mstatus->adelay = atoi(str[23]);
+ mstatus->amotion = atoi(str[24]);
+ mstatus->dmotion = atoi(str[25]);
return true;
}
-int read_mercenarydb(void)
-{
- memset(mercenary_db,0,sizeof(mercenary_db));
- sv->readdb(iMap->db_path, "mercenary_db.txt", ',', 26, 26, MAX_MERCENARY_CLASS, &read_mercenarydb_sub);
+int read_mercenarydb(void) {
+ memset(mercenary->db,0,sizeof(mercenary->db));
+ sv->readdb(map->db_path, "mercenary_db.txt", ',', 26, 26, MAX_MERCENARY_CLASS, mercenary->read_db_sub);
return 0;
}
-static bool read_mercenary_skilldb_sub(char* str[], int columns, int current)
+bool read_mercenary_skilldb_sub(char* str[], int columns, int current)
{// <merc id>,<skill id>,<skill level>
struct s_mercenary_db *db;
int i, class_;
uint16 skill_id, skill_lv;
class_ = atoi(str[0]);
- ARR_FIND(0, MAX_MERCENARY_CLASS, i, class_ == mercenary_db[i].class_);
+ ARR_FIND(0, MAX_MERCENARY_CLASS, i, class_ == mercenary->db[i].class_);
if( i == MAX_MERCENARY_CLASS )
{
ShowError("read_mercenary_skilldb : Class %d not found in mercenary_db for skill entry.\n", class_);
@@ -482,7 +476,7 @@ static bool read_mercenary_skilldb_sub(char* str[], int columns, int current)
return false;
}
- db = &mercenary_db[i];
+ db = &mercenary->db[i];
skill_lv = atoi(str[2]);
i = skill_id - MC_SKILLBASE;
@@ -492,20 +486,66 @@ static bool read_mercenary_skilldb_sub(char* str[], int columns, int current)
return true;
}
-int read_mercenary_skilldb(void)
-{
- sv->readdb(iMap->db_path, "mercenary_skill_db.txt", ',', 3, 3, -1, &read_mercenary_skilldb_sub);
+int read_mercenary_skilldb(void) {
+ sv->readdb(map->db_path, "mercenary_skill_db.txt", ',', 3, 3, -1, mercenary->read_skill_db_sub);
return 0;
}
-int do_init_mercenary(void)
-{
- read_mercenarydb();
- read_mercenary_skilldb();
+void do_init_mercenary(bool minimal) {
+ if (minimal)
+ return;
+
+ mercenary->read_db();
+ mercenary->read_skilldb();
- //add_timer_func_list(mercenary_contract, "mercenary_contract");
- return 0;
+ timer->add_func_list(mercenary->contract_end_timer, "merc_contract_end_timer");
}
-int do_final_mercenary(void);
+/*=====================================
+* Default Functions : mercenary.h
+* Generated by HerculesInterfaceMaker
+* created by Susu
+*-------------------------------------*/
+void mercenary_defaults(void) {
+ mercenary = &mercenary_s;
+
+ /* vars */
+ memset(mercenary->db,0,sizeof(mercenary->db));
+
+ /* funcs */
+
+ mercenary->init = do_init_mercenary;
+
+ mercenary->class = merc_class;
+ mercenary->get_viewdata = merc_get_viewdata;
+
+ mercenary->create = merc_create;
+ mercenary->data_received = merc_data_received;
+ mercenary->save = mercenary_save;
+
+ mercenary->heal = mercenary_heal;
+ mercenary->dead = mercenary_dead;
+
+ mercenary->delete = merc_delete;
+ mercenary->contract_stop = merc_contract_stop;
+
+ mercenary->get_lifetime = mercenary_get_lifetime;
+ mercenary->get_guild = mercenary_get_guild;
+ mercenary->get_faith = mercenary_get_faith;
+ mercenary->set_faith = mercenary_set_faith;
+ mercenary->get_calls = mercenary_get_calls;
+ mercenary->set_calls = mercenary_set_calls;
+ mercenary->kills = mercenary_kills;
+
+ mercenary->checkskill = mercenary_checkskill;
+ mercenary->read_db = read_mercenarydb;
+ mercenary->read_skilldb = read_mercenary_skilldb;
+
+ mercenary->killbonus = mercenary_killbonus;
+ mercenary->search_index = merc_search_index;
+
+ mercenary->contract_end_timer = merc_contract_end_timer;
+ mercenary->read_db_sub = read_mercenarydb_sub;
+ mercenary->read_skill_db_sub = read_mercenary_skilldb_sub;
+}