diff options
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/map/map.h b/src/map/map.h index f524e8840..751cf62f6 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -32,7 +32,7 @@ enum E_MAPSERVER_ST { #define AREA_SIZE battle_config.area_size #define DAMAGELOG_SIZE 30 #define LOOTITEM_SIZE 10 -#define MAX_MOBSKILL 50 //Max 128, see mob skill_idx type if need this higher +#define MAX_MOBSKILL 50 // Max 128 - See mob skill_idx type if you need this higher. #define MAX_MOB_LIST_PER_MAP 128 #define MAX_EVENTQUEUE 2 #define MAX_EVENTTIMER 32 @@ -63,10 +63,10 @@ enum MOBID { MOBID_MAGICDECOY_WIND = 2046, }; -//The following system marks a different job ID system used by the map server, -//which makes a lot more sense than the normal one. [Skotlex] +// The following system marks a different job ID system used by the map server, +// which makes a lot more sense than the normal one. [Skotlex] // -//These marks the "level" of the job. +// These marks the "level" of the job. #define JOBL_2_1 0x100 //256 #define JOBL_2_2 0x200 //512 #define JOBL_2 0x300 @@ -75,13 +75,13 @@ enum MOBID { #define JOBL_BABY 0x2000 //8192 #define JOBL_THIRD 0x4000 //16384 -//for filtering and quick checking. +// For filtering and quick checking. #define MAPID_BASEMASK 0x00ff #define MAPID_UPPERMASK 0x0fff #define MAPID_THIRDMASK (JOBL_THIRD|MAPID_UPPERMASK) //First Jobs //Note the oddity of the novice: -//Super Novices are considered the 2-1 version of the novice! Novices are considered a first class type, too... +//Super Novices are considered the 2-1 version of the novice! Novices are considered a first class type. enum { //Novice And 1-1 Jobs MAPID_NOVICE = 0x0, @@ -209,31 +209,31 @@ enum { MAPID_BABY_CHASER, }; -//Max size for inputs to Graffiti, Talkie Box and Vending text prompts +// Max size for inputs to Graffiti, Talkie Box and Vending text prompts #define MESSAGE_SIZE (79 + 1) -//String length you can write in the 'talking box' +// String length you can write in the 'talking box' #define CHATBOX_SIZE (70 + 1) -//Chatroom-related string sizes +// Chatroom-related string sizes #define CHATROOM_TITLE_SIZE (36 + 1) #define CHATROOM_PASS_SIZE (8 + 1) -//Max allowed chat text length +// Max allowed chat text length #define CHAT_SIZE_MAX (255 + 1) -//24 for npc name + 24 for label + 2 for a "::" and 1 for EOS +// 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS #define EVENT_NAME_LENGTH ( NAME_LENGTH * 2 + 3 ) #define DEFAULT_AUTOSAVE_INTERVAL 5*60*1000 -//Specifies maps where players may hit each other +// Specifies maps where players may hit each other #define map_flag_vs(m) (map[m].flag.pvp || map[m].flag.gvg_dungeon || map[m].flag.gvg || ((agit_flag || agit2_flag) && map[m].flag.gvg_castle) || map[m].flag.battleground) -//Specifies maps that have special GvG/WoE restrictions +// Specifies maps that have special GvG/WoE restrictions #define map_flag_gvg(m) (map[m].flag.gvg || ((agit_flag || agit2_flag) && map[m].flag.gvg_castle)) -//Specifies if the map is tagged as GvG/WoE (regardless of agit_flag status) +// Specifies if the map is tagged as GvG/WoE (regardless of agit_flag status) #define map_flag_gvg2(m) (map[m].flag.gvg || map[m].flag.gvg_castle) // No Kill Steal Protection #define map_flag_ks(m) (map[m].flag.town || map[m].flag.pvp || map[m].flag.gvg || map[m].flag.battleground) -//This stackable implementation does not means a BL can be more than one type at a time, but it's -//meant to make it easier to check for multiple types at a time on invocations such as map_foreach* calls [Skotlex] +//This stackable implementation does not mean a BL can be more than one type at a time, but it's +// meant to make it easier to check for multiple types at a time on invocations such as map_foreach* calls. [Skotlex] enum bl_type { BL_NUL = 0x000, BL_PC = 0x001, @@ -250,7 +250,7 @@ enum bl_type { BL_ALL = 0xFFF, }; -//For common mapforeach calls. Since pets cannot be affected, they aren't included here yet. +// For common mapforeach calls. Since pets cannot be affected, they aren't included here yet. #define BL_CHAR (BL_PC|BL_MOB|BL_HOM|BL_MER|BL_ELEM) enum npc_subtype { WARP, SHOP, SCRIPT, CASHSHOP, TOMB }; |