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-rw-r--r--src/map/map.h42
1 files changed, 36 insertions, 6 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 3a7990dcb..6b7d2a630 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -339,7 +339,7 @@ struct flooritem_data {
unsigned char subx,suby;
int cleartimer;
int first_get_charid,second_get_charid,third_get_charid;
- unsigned int first_get_tick,second_get_tick,third_get_tick;
+ int64 first_get_tick,second_get_tick,third_get_tick;
struct item item_data;
};
@@ -406,7 +406,11 @@ enum _sp {
SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE, SP_MAGIC_SP_GAIN_VALUE, SP_MAGIC_HP_GAIN_VALUE, SP_ADD_CLASS_DROP_ITEM, //2041-2045
SP_EMATK, SP_SP_GAIN_RACE_ATTACK, SP_HP_GAIN_RACE_ATTACK, SP_SKILL_USE_SP_RATE, //2046-2049
SP_SKILL_COOLDOWN,SP_SKILL_FIXEDCAST, SP_SKILL_VARIABLECAST, SP_FIXCASTRATE, SP_VARCASTRATE, //2050-2054
- SP_SKILL_USE_SP,SP_MAGIC_ATK_ELE, SP_ADD_FIXEDCAST, SP_ADD_VARIABLECAST //2055-2058
+ SP_SKILL_USE_SP,SP_MAGIC_ATK_ELE, SP_ADD_FIXEDCAST, SP_ADD_VARIABLECAST, //2055-2058
+
+
+ /* must be the last, plugins add bonuses from this value onwards */
+ SP_LAST_KNOWN,
};
enum _look {
@@ -553,6 +557,17 @@ struct map_drop_list {
int drop_per;
};
+
+struct questinfo {
+ struct npc_data *nd;
+ unsigned short icon;
+ unsigned char color;
+ int quest_id;
+ bool hasJob;
+ unsigned short job;/* perhaps a mapid mask would be most flexible? */
+};
+
+
struct map_data {
char name[MAP_NAME_LENGTH];
uint16 index; // The map index used by the mapindex* functions.
@@ -628,6 +643,7 @@ struct map_data {
unsigned chsysnolocalaj : 1;
unsigned noknockback : 1;
unsigned notomb : 1;
+ unsigned nocashshop : 1;
} flag;
struct point save;
struct npc_data *npc[MAX_NPC_PER_MAP];
@@ -686,6 +702,13 @@ struct map_data {
int (*getcellp)(struct map_data* m,int16 x,int16 y,cell_chk cellchk);
void (*setcell) (int16 m, int16 x, int16 y, cell_t cell, bool flag);
char *cellPos;
+
+ /* ShowEvent Data Cache */
+ struct questinfo *qi_data;
+ unsigned short qi_count;
+
+ /* speeds up clif_updatestatus processing by causing hpmeter to run only when someone with the permission can view it */
+ unsigned short hpmeter_visible;
};
/// Stores information about a remote map (for multi-mapserver setups).
@@ -854,6 +877,10 @@ struct map_interface {
/* [Ind/Hercules] */
struct eri *iterator_ers;
char *cache_buffer; // Has the uncompressed gat data of all maps, so just one allocation has to be made
+ /* */
+ struct eri *flooritem_ers;
+ /* */
+ int bonus_id;
/* funcs */
void (*zone_init) (void);
void (*zone_remove) (int m);
@@ -876,7 +903,7 @@ struct map_interface {
// blocklist manipulation
int (*addblock) (struct block_list* bl);
int (*delblock) (struct block_list* bl);
- int (*moveblock) (struct block_list *bl, int x1, int y1, unsigned int tick);
+ int (*moveblock) (struct block_list *bl, int x1, int y1, int64 tick);
//blocklist nb in one cell
int (*count_oncell) (int16 m,int16 x,int16 y,int type);
struct skill_unit * (*find_skill_unit_oncell) (struct block_list* target,int16 x,int16 y,uint16 skill_id,struct skill_unit* out_unit, int flag);
@@ -888,8 +915,8 @@ struct map_interface {
// npc
bool (*addnpc) (int16 m,struct npc_data *nd);
// map item
- int (*clearflooritem_timer) (int tid, unsigned int tick, int id, intptr_t data);
- int (*removemobs_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ int (*clearflooritem_timer) (int tid, int64 tick, int id, intptr_t data);
+ int (*removemobs_timer) (int tid, int64 tick, int id, intptr_t data);
void (*clearflooritem) (struct block_list* bl);
int (*addflooritem) (struct item *item_data,int amount,int16 m,int16 x,int16 y,int first_charid,int second_charid,int third_charid,int flags);
// player to map session
@@ -977,7 +1004,7 @@ struct map_interface {
void (*do_shutdown) (void);
- int (*freeblock_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ int (*freeblock_timer) (int tid, int64 tick, int id, intptr_t data);
int (*searchrandfreecell) (int16 m, int16 *x, int16 *y, int stack);
int (*count_sub) (struct block_list *bl, va_list ap);
DBData (*create_charid2nick) (DBKey key, va_list args);
@@ -1020,6 +1047,9 @@ struct map_interface {
bool (*arg_next_value) (const char *option, int i, int argc);
void (*addblcell) (struct block_list *bl);
void (*delblcell) (struct block_list *bl);
+ int (*get_new_bonus_id) (void);
+ void (*add_questinfo) (int m, struct questinfo *qi);
+ bool (*remove_questinfo) (int m, struct npc_data *nd);
};
struct map_interface *map;