diff options
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 83 |
1 files changed, 2 insertions, 81 deletions
diff --git a/src/map/map.h b/src/map/map.h index d31ff4839..1f70680e8 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -45,42 +45,6 @@ enum E_MAPSERVER_ST { MAPSERVER_ST_LAST }; -#define MAX_NPC_PER_MAP 512 -#define AREA_SIZE (battle->bc->area_size) -#define CHAT_AREA_SIZE (battle->bc->chat_area_size) -#define DEAD_AREA_SIZE (battle->bc->dead_area_size) -#define DAMAGELOG_SIZE 30 -#define LOOTITEM_SIZE 10 -#define MAX_MOBSKILL 50 -#define MAX_MOB_LIST_PER_MAP 100 -#define MAX_EVENTQUEUE 2 -#define MAX_EVENTTIMER 32 -#define NATURAL_HEAL_INTERVAL 500 -#define MIN_FLOORITEM 2 -#define MAX_FLOORITEM START_ACCOUNT_NUM -#define MAX_IGNORE_LIST 20 // official is 14 -#define MAX_VENDING 12 -#define MAX_MAP_SIZE (512*512) // Wasn't there something like this already? Can't find it.. [Shinryo] - -#define BLOCK_SIZE 8 -#define block_free_max 1048576 -#define BL_LIST_MAX 1048576 - -// The following system marks a different job ID system used by the map server, -// which makes a lot more sense than the normal one. [Skotlex] -// These marks the "level" of the job. -#define JOBL_2_1 0x0100 -#define JOBL_2_2 0x0200 -#define JOBL_2 0x0300 // JOBL_2_1 | JOBL_2_2 -#define JOBL_UPPER 0x1000 -#define JOBL_BABY 0x2000 -#define JOBL_THIRD 0x4000 - -// For filtering and quick checking. -#define MAPID_BASEMASK 0x00ff -#define MAPID_UPPERMASK 0x0fff -#define MAPID_THIRDMASK (JOBL_THIRD|MAPID_UPPERMASK) - //First Jobs //Note the oddity of the novice: //Super Novices are considered the 2-1 version of the novice! Novices are considered a first class type. @@ -344,36 +308,6 @@ enum { STATIC_ASSERT(((MAPID_1_1_MAX - 1) | MAPID_BASEMASK) == MAPID_BASEMASK, "First class map IDs do not fit into MAPID_BASEMASK"); -// Max size for inputs to Graffiti, Talkie Box and Vending text prompts -#define MESSAGE_SIZE (79 + 1) -// String length you can write in the 'talking box' -#define CHATBOX_SIZE (70 + 1) -// Chatroom-related string sizes -#define CHATROOM_TITLE_SIZE (36 + 1) -#define CHATROOM_PASS_SIZE (8 + 1) -// Max allowed chat text length -#define CHAT_SIZE_MAX (255 + 1) -// 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS -#define EVENT_NAME_LENGTH ( NAME_LENGTH * 2 + 3 ) -#define DEFAULT_AUTOSAVE_INTERVAL (5*60*1000) -// Specifies maps where players may hit each other -#define map_flag_vs(m) ( \ - map->list[m].flag.pvp \ - || map->list[m].flag.gvg_dungeon \ - || map->list[m].flag.gvg \ - || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle) \ - || map->list[m].flag.battleground \ - || map->list[m].flag.cvc \ - ) -// Specifies maps that have special GvG/WoE restrictions -#define map_flag_gvg(m) (map->list[m].flag.gvg || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle)) -// Specifies if the map is tagged as GvG/WoE (regardless of map->agit_flag status) -#define map_flag_gvg2(m) (map->list[m].flag.gvg || map->list[m].flag.gvg_castle) -// No Kill Steal Protection -#define map_flag_ks(m) (map->list[m].flag.town || map->list[m].flag.pvp || map->list[m].flag.gvg || map->list[m].flag.battleground) -// No ViewID -#define map_no_view(m, view) (map->list[m].flag.noviewid & (view)) - //This stackable implementation does not means a BL can be more than one type at a time, but it's // meant to make it easier to check for multiple types at a time on invocations such as map_foreach* calls [Skotlex] enum bl_type { @@ -392,9 +326,6 @@ enum bl_type { BL_ALL = 0xFFF, }; -// For common mapforeach calls. Since pets cannot be affected, they aren't included here yet. -#define BL_CHAR (BL_PC|BL_MOB|BL_HOM|BL_MER|BL_ELEM) - enum npc_subtype { WARP, SHOP, SCRIPT, CASHSHOP, TOMB }; /** @@ -518,7 +449,7 @@ struct block_list { // Mob List Held in memory for Dynamic Mobs [Wizputer] // Expanded to specify all mob-related spawn data by [Skotlex] struct spawn_data { - short class_; ///< Class, used because a mob can change it's class + int class_; ///< Class, used because a mob can change it's class unsigned short m, x, y; ///< Spawn information (map, point, spawn-area around point) signed short xs, ys; unsigned short num; ///< Number of mobs using this structure @@ -748,16 +679,6 @@ enum map_zone_merge_type { MZMT_NEVERMERGE, ///< Cannot merge with any zones. }; -#define MAP_ZONE_NAME_LENGTH 60 -#define MAP_ZONE_ALL_NAME "All" -#define MAP_ZONE_NORMAL_NAME "Normal" -#define MAP_ZONE_PVP_NAME "PvP" -#define MAP_ZONE_GVG_NAME "GvG" -#define MAP_ZONE_BG_NAME "Battlegrounds" -#define MAP_ZONE_CVC_NAME "CvC" -#define MAP_ZONE_PK_NAME "PK Mode" -#define MAP_ZONE_MAPFLAG_LENGTH 65 - struct map_zone_data { char name[MAP_ZONE_NAME_LENGTH];/* 20'd */ enum map_zone_merge_type merge_type; @@ -800,7 +721,7 @@ struct questinfo { unsigned short icon; unsigned char color; bool hasJob; - unsigned short job;/* perhaps a mapid mask would be most flexible? */ + unsigned int job;/* perhaps a mapid mask would be most flexible? */ bool sex_enabled; int sex; struct { |