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-rw-r--r--src/map/map.h194
1 files changed, 149 insertions, 45 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 69152ec57..67fdfcf96 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -11,6 +11,7 @@
#include "../common/mapindex.h"
#include "../common/db.h"
#include "../config/core.h"
+#include "../common/sql.h"
#include "atcommand.h"
#include <stdarg.h>
@@ -40,6 +41,11 @@ enum E_MAPSERVER_ST {
#define MAX_VENDING 12
#define MAX_MAP_SIZE 512*512 // Wasn't there something like this already? Can't find it.. [Shinryo]
+#define BLOCK_SIZE 8
+#define block_free_max 1048576
+#define BL_LIST_MAX 1048576
+
+
// Added definitions for WoESE objects. [L0ne_W0lf]
enum MOBID {
MOBID_EMPERIUM = 1288,
@@ -67,10 +73,12 @@ enum MOBID {
#define JOBL_UPPER 0x1000 //4096
#define JOBL_BABY 0x2000 //8192
#define JOBL_THIRD 0x4000 //16384
+
// For filtering and quick checking.
#define MAPID_BASEMASK 0x00ff
#define MAPID_UPPERMASK 0x0fff
#define MAPID_THIRDMASK (JOBL_THIRD|MAPID_UPPERMASK)
+
//First Jobs
//Note the oddity of the novice:
//Super Novices are considered the 2-1 version of the novice! Novices are considered a first class type.
@@ -215,13 +223,13 @@ enum {
#define EVENT_NAME_LENGTH ( NAME_LENGTH * 2 + 3 )
#define DEFAULT_AUTOSAVE_INTERVAL 5*60*1000
// Specifies maps where players may hit each other
-#define map_flag_vs(m) (maplist[m].flag.pvp || maplist[m].flag.gvg_dungeon || maplist[m].flag.gvg || ((map->agit_flag || map->agit2_flag) && maplist[m].flag.gvg_castle) || maplist[m].flag.battleground)
+#define map_flag_vs(m) (map->list[m].flag.pvp || map->list[m].flag.gvg_dungeon || map->list[m].flag.gvg || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle) || map->list[m].flag.battleground)
// Specifies maps that have special GvG/WoE restrictions
-#define map_flag_gvg(m) (maplist[m].flag.gvg || ((map->agit_flag || map->agit2_flag) && maplist[m].flag.gvg_castle))
+#define map_flag_gvg(m) (map->list[m].flag.gvg || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle))
// Specifies if the map is tagged as GvG/WoE (regardless of map->agit_flag status)
-#define map_flag_gvg2(m) (maplist[m].flag.gvg || maplist[m].flag.gvg_castle)
+#define map_flag_gvg2(m) (map->list[m].flag.gvg || map->list[m].flag.gvg_castle)
// No Kill Steal Protection
-#define map_flag_ks(m) (maplist[m].flag.town || maplist[m].flag.pvp || maplist[m].flag.gvg || maplist[m].flag.battleground)
+#define map_flag_ks(m) (map->list[m].flag.town || map->list[m].flag.pvp || map->list[m].flag.gvg || map->list[m].flag.battleground)
//This stackable implementation does not means a BL can be more than one type at a time, but it's
// meant to make it easier to check for multiple types at a time on invocations such as map_foreach* calls [Skotlex]
@@ -460,19 +468,19 @@ typedef enum {
struct mapcell {
// terrain flags
unsigned char
-walkable : 1,
-shootable : 1,
-water : 1;
+ walkable : 1,
+ shootable : 1,
+ water : 1;
// dynamic flags
unsigned char
-npc : 1,
-basilica : 1,
-landprotector : 1,
-novending : 1,
-nochat : 1,
-maelstrom : 1,
-icewall : 1;
+ npc : 1,
+ basilica : 1,
+ landprotector : 1,
+ novending : 1,
+ nochat : 1,
+ maelstrom : 1,
+ icewall : 1;
#ifdef CELL_NOSTACK
unsigned char cell_bl; //Holds amount of bls in this cell.
@@ -525,9 +533,6 @@ struct map_zone_skill_damage_cap_entry {
#define MAP_ZONE_PK_NAME "PK Mode"
#define MAP_ZONE_MAPFLAG_LENGTH 50
-//TODO place it in the map interface
-DBMap *zone_db;/* string => struct map_zone_data */
-
struct map_zone_data {
char name[MAP_ZONE_NAME_LENGTH];/* 20'd */
struct map_zone_disabled_skill_entry **disabled_skills;
@@ -542,9 +547,6 @@ struct map_zone_data {
int capped_skills_count;
};
-struct map_zone_data map_zone_all;/* used as a base on all maps */
-struct map_zone_data map_zone_pk;/* used for (pk_mode) */
-
struct map_drop_list {
int drop_id;
int drop_type;
@@ -696,10 +698,7 @@ struct map_data_other_server {
uint16 port;
};
-
-struct map_data *maplist;
-
-#define map_id2index(id) maplist[(id)].index
+#define map_id2index(id) map->list[(id)].index
/// Bitfield of flags for the iterator.
enum e_mapitflags {
@@ -718,7 +717,7 @@ struct mapit_interface {
struct block_list* (*next) (struct s_mapiterator* iter);
struct block_list* (*prev) (struct s_mapiterator* iter);
bool (*exists) (struct s_mapiterator* iter);
-} mapit_s;
+};
struct mapit_interface *mapit;
@@ -743,11 +742,29 @@ typedef struct elemental_data TBL_ELEM;
#define BL_CAST(type_, bl) \
( ((bl) == (struct block_list*)NULL || (bl)->type != (type_)) ? (T ## type_ *)NULL : (T ## type_ *)(bl) )
-#include "../common/sql.h"
+struct charid_request {
+ struct charid_request* next;
+ int charid;// who want to be notified of the nick
+};
+struct charid2nick {
+ char nick[NAME_LENGTH];
+ struct charid_request* requests;// requests of notification on this nick
+};
+// This is the main header found at the very beginning of the map cache
+struct map_cache_main_header {
+ uint32 file_size;
+ uint16 map_count;
+};
+
+// This is the header appended before every compressed map cells info in the map cache
+struct map_cache_map_info {
+ char name[MAP_NAME_LENGTH];
+ int16 xs;
+ int16 ys;
+ int32 len;
+};
-extern Sql* mmysql_handle;
-extern Sql* logmysql_handle;
/*=====================================
* Interface : map.h
@@ -757,7 +774,7 @@ extern Sql* logmysql_handle;
struct map_interface {
/* vars */
- int map_num;
+ int count;
int autosave_interval;
int minsave_interval;
@@ -796,6 +813,47 @@ struct map_interface {
char mob_skill_db2_db[32];
char interreg_db[32];
+ char default_codepage[32];
+
+ int server_port;
+ char server_ip[32];
+ char server_id[32];
+ char server_pw[32];
+ char server_db[32];
+ Sql* mysql_handle;
+
+ int port;
+ int users;
+ int enable_grf; //To enable/disable reading maps from GRF files, bypassing mapcache [blackhole89]
+ int ip_set;
+ int char_ip_set;
+
+ int16 index2mapid[MAX_MAPINDEX];
+ /* */
+ DBMap* id_db; // int id -> struct block_list*
+ DBMap* pc_db; // int id -> struct map_session_data*
+ DBMap* mobid_db; // int id -> struct mob_data*
+ DBMap* bossid_db; // int id -> struct mob_data* (MVP db)
+ DBMap* map_db; // unsigned int mapindex -> struct map_data_other_server*
+ DBMap* nick_db; // int char_id -> struct charid2nick* (requested names of offline characters)
+ DBMap* charid_db; // int char_id -> struct map_session_data*
+ DBMap* regen_db; // int id -> struct block_list* (status_natural_heal processing)
+ DBMap* zone_db; // string => struct map_zone_data
+ DBMap* iwall_db;
+ /* order respected by map_defaults() in order to zero */
+ /* from block_free until zone_pk */
+ struct block_list *block_free[block_free_max];
+ int block_free_count, block_free_lock;
+ struct block_list *bl_list[BL_LIST_MAX];
+ int bl_list_count;
+ struct block_list bl_head;
+ struct map_zone_data zone_all;/* used as a base on all maps */
+ struct map_zone_data zone_pk;/* used for (pk_mode) */
+ struct map_session_data *cpsd;
+ struct map_data *list;
+ /* [Ind/Hercules] */
+ struct eri *iterator_ers;
+ char *cache_buffer; // Has the uncompressed gat data of all maps, so just one allocation has to be made
/* funcs */
void (*zone_init) (void);
void (*zone_remove) (int m);
@@ -818,17 +876,17 @@ struct map_interface {
// blocklist manipulation
int (*addblock) (struct block_list* bl);
int (*delblock) (struct block_list* bl);
- int (*moveblock) (struct block_list *, int, int, unsigned int);
+ int (*moveblock) (struct block_list *bl, int x1, int y1, unsigned int tick);
//blocklist nb in one cell
int (*count_oncell) (int16 m,int16 x,int16 y,int type);
- struct skill_unit * (*find_skill_unit_oncell) (struct block_list *,int16 x,int16 y,uint16 skill_id,struct skill_unit *, int flag);
+ struct skill_unit * (*find_skill_unit_oncell) (struct block_list* target,int16 x,int16 y,uint16 skill_id,struct skill_unit* out_unit, int flag);
// search and creation
int (*get_new_object_id) (void);
int (*search_freecell) (struct block_list *src, int16 m, int16 *x, int16 *y, int16 rx, int16 ry, int flag);
//
- int (*quit) (struct map_session_data *);
+ int (*quit) (struct map_session_data *sd);
// npc
- bool (*addnpc) (int16 m,struct npc_data *);
+ bool (*addnpc) (int16 m,struct npc_data *nd);
// map item
int (*clearflooritem_timer) (int tid, unsigned int tick, int id, intptr_t data);
int (*removemobs_timer) (int tid, unsigned int tick, int id, intptr_t data);
@@ -841,16 +899,16 @@ struct map_interface {
const char* (*charid2nick) (int charid);
struct map_session_data* (*charid2sd) (int charid);
- void (*vmap_foreachpc) (int (*func)(struct map_session_data* sd, va_list args), va_list args);
- void (*map_foreachpc) (int (*func)(struct map_session_data* sd, va_list args), ...);
- void (*vmap_foreachmob) (int (*func)(struct mob_data* md, va_list args), va_list args);
- void (*map_foreachmob) (int (*func)(struct mob_data* md, va_list args), ...);
- void (*vmap_foreachnpc) (int (*func)(struct npc_data* nd, va_list args), va_list args);
- void (*map_foreachnpc) (int (*func)(struct npc_data* nd, va_list args), ...);
- void (*vmap_foreachregen) (int (*func)(struct block_list* bl, va_list args), va_list args);
- void (*map_foreachregen) (int (*func)(struct block_list* bl, va_list args), ...);
- void (*vmap_foreachiddb) (int (*func)(struct block_list* bl, va_list args), va_list args);
- void (*map_foreachiddb) (int (*func)(struct block_list* bl, va_list args), ...);
+ void (*vforeachpc) (int (*func)(struct map_session_data* sd, va_list args), va_list args);
+ void (*foreachpc) (int (*func)(struct map_session_data* sd, va_list args), ...);
+ void (*vforeachmob) (int (*func)(struct mob_data* md, va_list args), va_list args);
+ void (*foreachmob) (int (*func)(struct mob_data* md, va_list args), ...);
+ void (*vforeachnpc) (int (*func)(struct npc_data* nd, va_list args), va_list args);
+ void (*foreachnpc) (int (*func)(struct npc_data* nd, va_list args), ...);
+ void (*vforeachregen) (int (*func)(struct block_list* bl, va_list args), va_list args);
+ void (*foreachregen) (int (*func)(struct block_list* bl, va_list args), ...);
+ void (*vforeachiddb) (int (*func)(struct block_list* bl, va_list args), va_list args);
+ void (*foreachiddb) (int (*func)(struct block_list* bl, va_list args), ...);
int (*vforeachinrange) (int (*func)(struct block_list*,va_list), struct block_list* center, int16 range, int type, va_list ap);
int (*foreachinrange) (int (*func)(struct block_list*,va_list), struct block_list* center, int16 range, int type, ...);
@@ -887,10 +945,10 @@ struct map_interface {
int (*setipport) (unsigned short mapindex, uint32 ip, uint16 port);
int (*eraseipport) (unsigned short mapindex, uint32 ip, uint16 port);
int (*eraseallipport) (void);
- void (*addiddb) (struct block_list *);
+ void (*addiddb) (struct block_list *bl);
void (*deliddb) (struct block_list *bl);
/* */
- struct map_session_data * (*nick2sd) (const char*);
+ struct map_session_data * (*nick2sd) (const char *nick);
struct mob_data * (*getmob_boss) (int16 m);
struct mob_data * (*id2boss) (int id);
// reload config file looking only for npcs
@@ -918,6 +976,52 @@ struct map_interface {
void (*clean) (int i);
void (*do_shutdown) (void);
+
+ int (*freeblock_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ int (*searchrandfreecell) (int16 m, int16 *x, int16 *y, int stack);
+ int (*count_sub) (struct block_list *bl, va_list ap);
+ DBData (*create_charid2nick) (DBKey key, va_list args);
+ int (*removemobs_sub) (struct block_list *bl, va_list ap);
+ struct mapcell (*gat2cell) (int gat);
+ int (*cell2gat) (struct mapcell cell);
+ int (*getcellp) (struct map_data *m, int16 x, int16 y, cell_chk cellchk);
+ void (*setcell) (int16 m, int16 x, int16 y, cell_t cell, bool flag);
+ int (*sub_getcellp) (struct map_data *m, int16 x, int16 y, cell_chk cellchk);
+ void (*sub_setcell) (int16 m, int16 x, int16 y, cell_t cell, bool flag);
+ void (*iwall_nextxy) (int16 x, int16 y, int8 dir, int pos, int16 *x1, int16 *y1);
+ DBData (*create_map_data_other_server) (DBKey key, va_list args);
+ int (*eraseallipport_sub) (DBKey key, DBData *data, va_list va);
+ char* (*init_mapcache) (FILE *fp);
+ int (*readfromcache) (struct map_data *m, char *buffer);
+ int (*addmap) (char *mapname);
+ void (*delmapid) (int id);
+ void (*zone_db_clear) (void);
+ void (*list_final) (void);
+ int (*waterheight) (char *mapname);
+ int (*readgat) (struct map_data *m);
+ int (*readallmaps) (void);
+ int (*config_read) (char *cfgName);
+ int (*config_read_sub) (char *cfgName);
+ void (*reloadnpc_sub) (char *cfgName);
+ int (*inter_config_read) (char *cfgName);
+ int (*sql_init) (void);
+ int (*sql_close) (void);
+ bool (*zone_mf_cache) (int m, char *flag, char *params);
+ unsigned short (*zone_str2itemid) (const char *name);
+ unsigned short (*zone_str2skillid) (const char *name);
+ enum bl_type (*zone_bl_type) (const char *entry, enum map_zone_skill_subtype *subtype);
+ void (*read_zone_db) (void);
+ int (*db_final) (DBKey key, DBData *data, va_list ap);
+ int (*nick_db_final) (DBKey key, DBData *data, va_list args);
+ int (*cleanup_db_sub) (DBKey key, DBData *data, va_list va);
+ int (*abort_sub) (struct map_session_data *sd, va_list ap);
+ void (*helpscreen) (bool do_exit);
+ void (*versionscreen) (bool do_exit);
+ bool (*arg_next_value) (const char *option, int i, int argc);
+#ifdef CELL_NOSTACK
+ void (*addblcell) (struct block_list *bl);
+ void (*delblcell) (struct block_list *bl);
+#endif
};
struct map_interface *map;