diff options
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 1452 |
1 files changed, 726 insertions, 726 deletions
diff --git a/src/map/map.h b/src/map/map.h index d622ecd35..8596f781b 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -1,726 +1,726 @@ -// $Id: map.h,v 1.8 2004/09/25 11:39:17 MouseJstr Exp $
-#ifndef _MAP_H_
-#define _MAP_H_
-
-#include <stdarg.h>
-#include "mmo.h"
-
-#define MAX_PC_CLASS (1+6+6+1+6+1+1+1+1+4023)
-#define PC_CLASS_BASE 0
-#define PC_CLASS_BASE2 (PC_CLASS_BASE + 4001)
-#define PC_CLASS_BASE3 (PC_CLASS_BASE2 + 22)
-#define MAX_NPC_PER_MAP 512
-#define BLOCK_SIZE 8
-#define AREA_SIZE battle_config.area_size
-#define LOCAL_REG_NUM 16
-#define LIFETIME_FLOORITEM 60
-#define DAMAGELOG_SIZE 30
-#define LOOTITEM_SIZE 10
-#define MAX_SKILL_LEVEL 100
-#define MAX_STATUSCHANGE 200
-#define MAX_SKILLUNITGROUP 32
-#define MAX_MOBSKILLUNITGROUP 8
-#define MAX_SKILLUNITGROUPTICKSET 128
-#define MAX_SKILLTIMERSKILL 32
-#define MAX_MOBSKILLTIMERSKILL 10
-#define MAX_MOBSKILL 32
-#define MAX_EVENTQUEUE 2
-#define MAX_EVENTTIMER 32
-#define NATURAL_HEAL_INTERVAL 500
-#define MAX_FLOORITEM 500000
-#define MAX_LEVEL 255
-#define MAX_WALKPATH 48
-#define MAX_DROP_PER_MAP 48
-#define MAX_IGNORE_LIST 80
-
-#define DEFAULT_AUTOSAVE_INTERVAL 60*1000
-
-#define OPTION_HIDE 0x40
-
-enum { BL_NUL, BL_PC, BL_NPC, BL_MOB, BL_ITEM, BL_CHAT, BL_SKILL , BL_PET };
-enum { WARP, SHOP, SCRIPT, MONS };
-
-struct block_list {
- struct block_list *next,*prev;
- int id;
- short m,x,y;
- unsigned char type;
- unsigned char subtype;
-};
-
-struct walkpath_data {
- unsigned char path_len,path_pos,path_half;
- unsigned char path[MAX_WALKPATH];
-};
-struct script_reg {
- int index;
- int data;
-};
-struct script_regstr {
- int index;
- char data[256];
-};
-struct status_change {
- int timer;
- int val1,val2,val3,val4;
-};
-struct vending {
- short index;
- unsigned short amount;
- unsigned int value;
-};
-
-struct skill_unit_group;
-struct skill_unit {
- struct block_list bl;
-
- struct skill_unit_group *group;
-
- int limit;
- int val1,val2;
- short alive,range;
-};
-struct skill_unit_group {
- int src_id;
- int party_id;
- int guild_id;
- int map,range;
- int target_flag;
- unsigned int tick;
- int limit,interval;
-
- int skill_id,skill_lv;
- int val1,val2;
- char *valstr;
- int unit_id;
- int group_id;
- int unit_count,alive_count;
- struct skill_unit *unit;
-};
-struct skill_unit_group_tickset {
- unsigned int tick;
- int group_id;
-};
-struct skill_timerskill {
- int timer;
- int src_id;
- int target_id;
- int map;
- short x,y;
- short skill_id,skill_lv;
- int type;
- int flag;
-};
-
-struct npc_data;
-struct pet_db;
-struct item_data;
-struct square;
-
-struct map_session_data {
- struct block_list bl;
- struct {
- unsigned auth : 1;
- unsigned change_walk_target : 1;
- unsigned attack_continue : 1;
- unsigned menu_or_input : 1;
- unsigned dead_sit : 2;
- unsigned skillcastcancel : 1;
- unsigned waitingdisconnect : 1;
- unsigned lr_flag : 2;
- unsigned connect_new : 1;
- unsigned arrow_atk : 1;
- unsigned attack_type : 3;
- unsigned skill_flag : 1;
- unsigned gangsterparadise : 1;
- unsigned produce_flag : 1;
- unsigned make_arrow_flag : 1;
- unsigned potionpitcher_flag : 1;
- unsigned storage_flag : 1;
- } state;
- struct {
- unsigned killer : 1;
- unsigned killable : 1;
- unsigned restart_full_recover : 1;
- unsigned no_castcancel : 1;
- unsigned no_castcancel2 : 1;
- unsigned no_sizefix : 1;
- unsigned no_magic_damage : 1;
- unsigned no_weapon_damage : 1;
- unsigned no_gemstone : 1;
- unsigned infinite_endure : 1;
- unsigned unbreakable_weapon : 1;
- unsigned unbreakable_armor : 1;
- unsigned infinite_autospell : 1;
- } special_state;
- int char_id, login_id1, login_id2, sex;
- int packet_ver; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- struct mmo_charstatus status;
- struct item_data *inventory_data[MAX_INVENTORY];
- short equip_index[11];
- int weight,max_weight;
- int cart_weight,cart_max_weight,cart_num,cart_max_num;
- char mapname[24];
- int fd,new_fd;
- short to_x,to_y;
- short speed,prev_speed;
- short opt1,opt2,opt3;
- char dir,head_dir;
- unsigned int client_tick,server_tick;
- struct walkpath_data walkpath;
- int walktimer;
- int npc_id,areanpc_id,npc_shopid;
- int npc_pos;
- int npc_menu;
- int npc_amount;
- int npc_stack,npc_stackmax;
- char *npc_script,*npc_scriptroot;
- char *npc_stackbuf;
- char npc_str[256];
- unsigned int chatID;
-
- struct{
- char name[24];
- } ignore[MAX_IGNORE_LIST];
- int ignoreAll;
-
- int attacktimer;
- int attacktarget;
- short attacktarget_lv;
- unsigned int attackabletime;
-
- int followtimer; // [MouseJstr]
- int followtarget;
-
- short attackrange,attackrange_;
- int skilltimer;
- int skilltarget;
- short skillx,skilly;
- short skillid,skilllv;
- short skillitem,skillitemlv;
- short skillid_old,skilllv_old;
- short skillid_dance,skilllv_dance;
- struct skill_unit_group skillunit[MAX_SKILLUNITGROUP];
- struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET];
- struct skill_timerskill skilltimerskill[MAX_SKILLTIMERSKILL];
- int cloneskill_id,cloneskill_lv;
- int potion_hp,potion_sp,potion_per_hp,potion_per_sp;
-
- int invincible_timer;
- unsigned int canact_tick;
- unsigned int canmove_tick;
- unsigned int canlog_tick;
- int hp_sub,sp_sub;
- int inchealhptick,inchealsptick,inchealspirithptick,inchealspiritsptick;
-// -- moonsoul (new tick for berserk self-damage)
- int berserkdamagetick;
- int fame;
-
- short view_class;
- short weapontype1,weapontype2;
- short disguiseflag,disguise; // [Valaris]
- int paramb[6],paramc[6],parame[6],paramcard[6];
- int hit,flee,flee2,aspd,amotion,dmotion;
- int watk,watk2,atkmods[3];
- int def,def2,mdef,mdef2,critical,matk1,matk2;
- int atk_ele,def_ele,star,overrefine;
- int castrate,hprate,sprate,dsprate;
- int addele[10],addrace[12],addsize[3],subele[10],subrace[12];
- int addeff[10],addeff2[10],reseff[10];
- int watk_,watk_2,atkmods_[3],addele_[10],addrace_[12],addsize_[3]; //二刀流のために追加
- int atk_ele_,star_,overrefine_; //二刀流のために追加
- int base_atk,atk_rate;
- int arrow_atk,arrow_ele,arrow_cri,arrow_hit,arrow_range;
- int arrow_addele[10],arrow_addrace[12],arrow_addsize[3],arrow_addeff[10],arrow_addeff2[10];
- int nhealhp,nhealsp,nshealhp,nshealsp,nsshealhp,nsshealsp;
- int aspd_rate,speed_rate,hprecov_rate,sprecov_rate,critical_def,double_rate;
- int near_attack_def_rate,long_attack_def_rate,magic_def_rate,misc_def_rate;
- int matk_rate,ignore_def_ele,ignore_def_race,ignore_def_ele_,ignore_def_race_;
- int ignore_mdef_ele,ignore_mdef_race;
- int magic_addele[10],magic_addrace[12],magic_subrace[12];
- int perfect_hit,get_zeny_num;
- int critical_rate,hit_rate,flee_rate,flee2_rate,def_rate,def2_rate,mdef_rate,mdef2_rate;
- int def_ratio_atk_ele,def_ratio_atk_ele_,def_ratio_atk_race,def_ratio_atk_race_;
- int add_damage_class_count,add_damage_class_count_,add_magic_damage_class_count;
- short add_damage_classid[10],add_damage_classid_[10],add_magic_damage_classid[10];
- int add_damage_classrate[10],add_damage_classrate_[10],add_magic_damage_classrate[10];
- short add_def_class_count,add_mdef_class_count;
- short add_def_classid[10],add_mdef_classid[10];
- int add_def_classrate[10],add_mdef_classrate[10];
- short monster_drop_item_count;
- short monster_drop_itemid[10];
- int monster_drop_race[10],monster_drop_itemrate[10];
- int double_add_rate,speed_add_rate,aspd_add_rate,perfect_hit_add, get_zeny_add_num;
- short splash_range,splash_add_range;
- short autospell_id,autospell_lv,autospell_rate;
- short hp_drain_rate,hp_drain_per,sp_drain_rate,sp_drain_per;
- short hp_drain_rate_,hp_drain_per_,sp_drain_rate_,sp_drain_per_;
- int short_weapon_damage_return,long_weapon_damage_return;
- int weapon_coma_ele[10],weapon_coma_race[12];
- short break_weapon_rate,break_armor_rate;
- short add_steal_rate;
-
- short spiritball, spiritball_old;
- int spirit_timer[MAX_SKILL_LEVEL];
- int magic_damage_return; // AppleGirl Was Here
- int random_attack_increase_add,random_attack_increase_per; // [Valaris]
- int perfect_hiding; // [Valaris]
- int unbreakable;
-
- int die_counter;
- short doridori_counter;
-
- int reg_num;
- struct script_reg *reg;
- int regstr_num;
- struct script_regstr *regstr;
-
- struct status_change sc_data[MAX_STATUSCHANGE];
- short sc_count;
- struct square dev;
-
- int trade_partner;
- int deal_item_index[10];
- int deal_item_amount[10];
- int deal_zeny;
- short deal_locked;
-
- int party_sended,party_invite,party_invite_account;
- int party_hp,party_x,party_y;
-
- int guild_sended,guild_invite,guild_invite_account;
- int guild_emblem_id,guild_alliance,guild_alliance_account;
- int guildspy; // [Syrus22]
- int partyspy; // [Syrus22]
-
- int vender_id;
- int vend_num;
- char message[80];
- struct vending vending[12];
-
- int catch_target_class;
- struct s_pet pet;
- struct pet_db *petDB;
- struct pet_data *pd;
- int pet_hungry_timer;
-
- int pvp_point,pvp_rank,pvp_timer,pvp_lastusers;
-
- char eventqueue[MAX_EVENTQUEUE][50];
- int eventtimer[MAX_EVENTTIMER];
-
- int last_skillid,last_skilllv; // Added by RoVeRT
- short sg_count;
-
-#ifndef TXT_ONLY
- int mail_counter; // mail counter for mail system [Valaris]
-#endif
-
-};
-
-struct npc_timerevent_list {
- int timer,pos;
-};
-struct npc_label_list {
- char name[24];
- int pos;
-};
-struct npc_item_list {
- int nameid,value;
-};
-struct npc_data {
- struct block_list bl;
- short n;
- short class,dir;
- short speed;
- char name[24];
- char exname[24];
- int chat_id;
- short opt1,opt2,opt3,option;
- short flag;
- int walktimer; // [Valaris]
- short to_x,to_y; // [Valaris]
- struct walkpath_data walkpath;
- unsigned int next_walktime;
- unsigned int canmove_tick;
-
- struct { // [Valaris]
- unsigned state : 8;
- unsigned change_walk_target : 1;
- unsigned walk_easy : 1;
- } state;
-
- union {
- struct {
- char *script;
- short xs,ys;
- int guild_id;
- int timer,timerid,timeramount,nexttimer;
- unsigned int timertick;
- struct npc_timerevent_list *timer_event;
- int label_list_num;
- struct npc_label_list *label_list;
- int src_id;
- } scr;
- struct npc_item_list shop_item[1];
- struct {
- short xs,ys;
- short x,y;
- char name[16];
- } warp;
- } u;
- // ここにメンバを追加してはならない(shop_itemが可変長の為)
-
- char eventqueue[MAX_EVENTQUEUE][50];
- int eventtimer[MAX_EVENTTIMER];
- short arenaflag;
-};
-struct mob_data {
- struct block_list bl;
- short n;
- short base_class,class,dir,mode;
- short m,x0,y0,xs,ys;
- char name[24];
- int spawndelay1,spawndelay2;
- struct {
- unsigned state : 8;
- unsigned skillstate : 8;
- unsigned targettype : 1;
- unsigned steal_flag : 1;
- unsigned steal_coin_flag : 1;
- unsigned skillcastcancel : 1;
- unsigned master_check : 1;
- unsigned change_walk_target : 1;
- unsigned walk_easy : 1;
- unsigned special_mob_ai : 3;
- } state;
- int timer;
- short to_x,to_y;
- short speed;
- int hp;
- int target_id,attacked_id;
- short target_lv;
- struct walkpath_data walkpath;
- unsigned int next_walktime;
- unsigned int attackabletime;
- unsigned int last_deadtime,last_spawntime,last_thinktime;
- unsigned int canmove_tick;
- short move_fail_count;
- struct {
- int id;
- int dmg;
- } dmglog[DAMAGELOG_SIZE];
- struct item *lootitem;
- short lootitem_count;
-
- struct status_change sc_data[MAX_STATUSCHANGE];
- short sc_count;
- short opt1,opt2,opt3,option;
- short min_chase;
- short sg_count;
- int guild_id;
- int deletetimer;
-
- int skilltimer;
- int skilltarget;
- short skillx,skilly;
- short skillid,skilllv,skillidx;
- unsigned int skilldelay[MAX_MOBSKILL];
- int def_ele;
- int master_id,master_dist;
- int exclusion_src,exclusion_party,exclusion_guild;
- struct skill_timerskill skilltimerskill[MAX_MOBSKILLTIMERSKILL];
- struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP];
- struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET];
- char npc_event[50];
- short size;
-};
-struct pet_data {
- struct block_list bl;
- short n;
- short class,dir;
- short speed;
- char name[24];
- struct {
- unsigned state : 8 ;
- unsigned skillstate : 8 ;
- unsigned change_walk_target : 1 ;
- } state;
- int timer;
- short to_x,to_y;
- short equip;
- struct walkpath_data walkpath;
- int target_id;
- short target_lv;
- int move_fail_count;
- unsigned int attackabletime,next_walktime,last_thinktime;
- int skilltype,skillval,skilltimer,skillduration; // [Valaris]
- int skillbonustype,skillbonusval,skillbonustimer,skillbonusduration; // [Valaris]
- struct item *lootitem;
- short loot; // [Valaris]
- short lootmax; // [Valaris]
- short lootitem_count;
- short lootitem_weight;
- int lootitem_timer;
- struct skill_timerskill skilltimerskill[MAX_MOBSKILLTIMERSKILL]; // [Valaris]
- struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP]; // [Valaris]
- struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET]; // [Valaris]
- struct map_session_data *msd;
-};
-
-enum { MS_IDLE,MS_WALK,MS_ATTACK,MS_DEAD,MS_DELAY };
-
-enum { NONE_ATTACKABLE,ATTACKABLE };
-
-enum { ATK_LUCKY=1,ATK_FLEE,ATK_DEF}; // 囲まれペナルティ計算用
-
-struct map_data {
- char name[24];
- char alias[24]; // [MouseJstr]
- unsigned char *gat; // NULLなら下のmap_data_other_serverとして扱う
- struct block_list **block;
- struct block_list **block_mob;
- int *block_count,*block_mob_count;
- int m;
- short xs,ys;
- short bxs,bys;
- int npc_num;
- int users;
- struct {
- unsigned alias : 1;
- unsigned nomemo : 1;
- unsigned noteleport : 1;
- unsigned noreturn : 1;
- unsigned monster_noteleport : 1;
- unsigned nosave : 1;
- unsigned nobranch : 1;
- unsigned nopenalty : 1;
- unsigned pvp : 1;
- unsigned pvp_noparty : 1;
- unsigned pvp_noguild : 1;
- unsigned pvp_nightmaredrop :1;
- unsigned pvp_nocalcrank : 1;
- unsigned gvg : 1;
- unsigned gvg_noparty : 1;
- unsigned nozenypenalty : 1;
- unsigned notrade : 1;
- unsigned noskill : 1;
- unsigned nowarp : 1;
- unsigned nowarpto : 1;
- unsigned nopvp : 1; // [Valaris]
- unsigned noicewall : 1; // [Valaris]
- unsigned snow : 1; // [Valaris]
- unsigned fog : 1; // [Valaris]
- unsigned sakura : 1; // [Valaris]
- unsigned leaves : 1; // [Valaris]
- unsigned rain : 1; // [Valaris]
- } flag;
- struct point save;
- struct npc_data *npc[MAX_NPC_PER_MAP];
- struct {
- int drop_id;
- int drop_type;
- int drop_per;
- } drop_list[MAX_DROP_PER_MAP];
-};
-struct map_data_other_server {
- char name[24];
- unsigned char *gat; // NULL固定にして判断
- unsigned long ip;
- unsigned int port;
-};
-#define read_gat(m,x,y) (map[m].gat[(x)+(y)*map[m].xs])
-#define read_gatp(m,x,y) (m->gat[(x)+(y)*m->xs])
-
-struct flooritem_data {
- struct block_list bl;
- short subx,suby;
- int cleartimer;
- int first_get_id,second_get_id,third_get_id;
- unsigned int first_get_tick,second_get_tick,third_get_tick;
- struct item item_data;
-};
-
-enum {
- SP_SPEED,SP_BASEEXP,SP_JOBEXP,SP_KARMA,SP_MANNER,SP_HP,SP_MAXHP,SP_SP, // 0-7
- SP_MAXSP,SP_STATUSPOINT,SP_0a,SP_BASELEVEL,SP_SKILLPOINT,SP_STR,SP_AGI,SP_VIT, // 8-15
- SP_INT,SP_DEX,SP_LUK,SP_CLASS,SP_ZENY,SP_SEX,SP_NEXTBASEEXP,SP_NEXTJOBEXP, // 16-23
- SP_WEIGHT,SP_MAXWEIGHT,SP_1a,SP_1b,SP_1c,SP_1d,SP_1e,SP_1f, // 24-31
- SP_USTR,SP_UAGI,SP_UVIT,SP_UINT,SP_UDEX,SP_ULUK,SP_26,SP_27, // 32-39
- SP_28,SP_ATK1,SP_ATK2,SP_MATK1,SP_MATK2,SP_DEF1,SP_DEF2,SP_MDEF1, // 40-47
- SP_MDEF2,SP_HIT,SP_FLEE1,SP_FLEE2,SP_CRITICAL,SP_ASPD,SP_36,SP_JOBLEVEL, // 48-55
- SP_UPPER,SP_PARTNER,SP_CART,SP_FAME,SP_UNBREAKABLE, //56-58
- SP_CARTINFO=99, // 99
-
- // original 1000-
- SP_ATTACKRANGE=1000, SP_ATKELE,SP_DEFELE, // 1000-1002
- SP_CASTRATE, SP_MAXHPRATE, SP_MAXSPRATE, SP_SPRATE, // 1003-1006
- SP_ADDELE, SP_ADDRACE, SP_ADDSIZE, SP_SUBELE, SP_SUBRACE, // 1007-1011
- SP_ADDEFF, SP_RESEFF, // 1012-1013
- SP_BASE_ATK,SP_ASPD_RATE,SP_HP_RECOV_RATE,SP_SP_RECOV_RATE,SP_SPEED_RATE, // 1014-1018
- SP_CRITICAL_DEF,SP_NEAR_ATK_DEF,SP_LONG_ATK_DEF, // 1019-1021
- SP_DOUBLE_RATE, SP_DOUBLE_ADD_RATE, SP_MATK, SP_MATK_RATE, // 1022-1025
- SP_IGNORE_DEF_ELE,SP_IGNORE_DEF_RACE, // 1026-1027
- SP_ATK_RATE,SP_SPEED_ADDRATE,SP_ASPD_ADDRATE, // 1028-1030
- SP_MAGIC_ATK_DEF,SP_MISC_ATK_DEF, // 1031-1032
- SP_IGNORE_MDEF_ELE,SP_IGNORE_MDEF_RACE, // 1033-1034
- SP_MAGIC_ADDELE,SP_MAGIC_ADDRACE,SP_MAGIC_SUBRACE, // 1035-1037
- SP_PERFECT_HIT_RATE,SP_PERFECT_HIT_ADD_RATE,SP_CRITICAL_RATE,SP_GET_ZENY_NUM,SP_ADD_GET_ZENY_NUM, // 1038-1042
- SP_ADD_DAMAGE_CLASS,SP_ADD_MAGIC_DAMAGE_CLASS,SP_ADD_DEF_CLASS,SP_ADD_MDEF_CLASS, // 1043-1046
- SP_ADD_MONSTER_DROP_ITEM,SP_DEF_RATIO_ATK_ELE,SP_DEF_RATIO_ATK_RACE,SP_ADD_SPEED, // 1047-1050
- SP_HIT_RATE,SP_FLEE_RATE,SP_FLEE2_RATE,SP_DEF_RATE,SP_DEF2_RATE,SP_MDEF_RATE,SP_MDEF2_RATE, // 1051-1057
- SP_SPLASH_RANGE,SP_SPLASH_ADD_RANGE,SP_AUTOSPELL,SP_HP_DRAIN_RATE,SP_SP_DRAIN_RATE, // 1058-1062
- SP_SHORT_WEAPON_DAMAGE_RETURN,SP_LONG_WEAPON_DAMAGE_RETURN,SP_WEAPON_COMA_ELE,SP_WEAPON_COMA_RACE, // 1063-1066
- SP_ADDEFF2,SP_BREAK_WEAPON_RATE,SP_BREAK_ARMOR_RATE,SP_ADD_STEAL_RATE, // 1067-1070
- SP_MAGIC_DAMAGE_RETURN,SP_RANDOM_ATTACK_INCREASE,SP_ALL_STATS,SP_AGI_VIT,SP_AGI_DEX_STR,SP_PERFECT_HIDE, // 1071-1077
- SP_DISGUISE, // 1077
-
- SP_RESTART_FULL_RECORVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005
- SP_NO_CASTCANCEL2,SP_INFINITE_ENDURE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR // 2006-2009
-};
-
-enum {
- LOOK_BASE,LOOK_HAIR,LOOK_WEAPON,LOOK_HEAD_BOTTOM,LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HAIR_COLOR,LOOK_CLOTHES_COLOR,LOOK_SHIELD,LOOK_SHOES
-};
-
-struct chat_data {
- struct block_list bl;
-
- unsigned char pass[8]; /* password */
- unsigned char title[61]; /* room title MAX 60 */
- unsigned char limit; /* join limit */
- unsigned char trigger;
- unsigned char users; /* current users */
- unsigned char pub; /* room attribute */
- struct map_session_data *usersd[20];
- struct block_list *owner_;
- struct block_list **owner;
- char npc_event[50];
-};
-
-extern struct map_data map[];
-extern int map_num;
-extern int autosave_interval;
-extern int agit_flag;
-extern int night_flag; // 0=day, 1=night [Yor]
-
-extern char motd_txt[];
-extern char help_txt[];
-
-extern char talkie_mes[];
-
-extern char wisp_server_name[];
-
-// 鯖全体情報
-void map_setusers(int);
-int map_getusers(void);
-// block削除関連
-int map_freeblock( void *bl );
-int map_freeblock_lock(void);
-int map_freeblock_unlock(void);
-// block関連
-int map_addblock(struct block_list *);
-int map_delblock(struct block_list *);
-void map_foreachinarea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,...);
-// -- moonsoul (added map_foreachincell)
-void map_foreachincell(int (*)(struct block_list*,va_list),int,int,int,int,...);
-void map_foreachinmovearea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,int,int,...);
-int map_countnearpc(int,int,int);
-//block関連に追加
-int map_count_oncell(int m,int x,int y);
-// 一時的object関連
-int map_addobject(struct block_list *);
-int map_delobject(int);
-int map_delobjectnofree(int id);
-void map_foreachobject(int (*)(struct block_list*,va_list),int,...);
-//
-int map_quit(struct map_session_data *);
-// npc
-int map_addnpc(int,struct npc_data *);
-
-// 床アイテム関連
-int map_clearflooritem_timer(int,unsigned int,int,int);
-#define map_clearflooritem(id) map_clearflooritem_timer(0,0,id,1)
-int map_addflooritem(struct item *,int,int,int,int,struct map_session_data *,struct map_session_data *,struct map_session_data *,int);
-int map_searchrandfreecell(int,int,int,int);
-
-// キャラid=>キャラ名 変換関連
-void map_addchariddb(int charid,char *name);
-void map_delchariddb(int charid);
-int map_reqchariddb(struct map_session_data * sd,int charid);
-char * map_charid2nick(int);
-
-struct map_session_data * map_id2sd(int);
-struct block_list * map_id2bl(int);
-int map_mapname2mapid(char*);
-int map_mapname2ipport(char*,int*,int*);
-int map_setipport(char *name,unsigned long ip,int port);
-int map_eraseipport(char *name,unsigned long ip,int port);
-void map_addiddb(struct block_list *);
-void map_deliddb(struct block_list *bl);
-int map_foreachiddb(int (*)(void*,void*,va_list),...);
-void map_addnickdb(struct map_session_data *);
-struct map_session_data * map_nick2sd(char*);
-
-// gat関連
-int map_getcell(int,int,int);
-int map_setcell(int,int,int,int);
-
-// その他
-int map_check_dir(int s_dir,int t_dir);
-int map_calc_dir( struct block_list *src,int x,int y);
-
-// path.cより
-int path_search(struct walkpath_data*,int,int,int,int,int,int);
-int path_blownpos(int m,int x0,int y0,int dx,int dy,int count);
-
-int map_who(int fd);
-
-void map_helpscreen(); // [Valaris]
-int map_delmap(char *mapname);
-
-extern unsigned long ticks;
-
-#ifndef TXT_ONLY
-
-// MySQL
-#include <mysql.h>
-
-void char_online_check(void); // [Valaris]
-void char_offline(struct map_session_data *sd);
-
-extern MYSQL mmysql_handle;
-extern char tmp_sql[65535];
-extern MYSQL_RES* sql_res ;
-extern MYSQL_ROW sql_row ;
-
-extern MYSQL lmysql_handle;
-extern char tmp_lsql[65535];
-extern MYSQL_RES* lsql_res ;
-extern MYSQL_ROW lsql_row ;
-
-extern MYSQL mail_handle;
-extern MYSQL_RES* mail_res ;
-extern MYSQL_ROW mail_row ;
-extern char tmp_msql[65535];
-
-extern int db_use_sqldbs;
-
-extern char item_db_db[32];
-extern char mob_db_db[32];
-extern char login_db[32];
-
-extern char login_db_level[32];
-extern char login_db_account_id[32];
-
-extern char gm_db[32];
-extern char gm_db_level[32];
-extern char gm_db_account_id[32];
-
-extern int lowest_gm_level;
-extern int read_gm_interval;
-
-extern char char_db[32];
-#endif /* not TXT_ONLY */
-
-#endif
+// $Id: map.h,v 1.8 2004/09/25 11:39:17 MouseJstr Exp $ +#ifndef _MAP_H_ +#define _MAP_H_ + +#include <stdarg.h> +#include "mmo.h" + +#define MAX_PC_CLASS (1+6+6+1+6+1+1+1+1+4023) +#define PC_CLASS_BASE 0 +#define PC_CLASS_BASE2 (PC_CLASS_BASE + 4001) +#define PC_CLASS_BASE3 (PC_CLASS_BASE2 + 22) +#define MAX_NPC_PER_MAP 512 +#define BLOCK_SIZE 8 +#define AREA_SIZE battle_config.area_size +#define LOCAL_REG_NUM 16 +#define LIFETIME_FLOORITEM 60 +#define DAMAGELOG_SIZE 30 +#define LOOTITEM_SIZE 10 +#define MAX_SKILL_LEVEL 100 +#define MAX_STATUSCHANGE 200 +#define MAX_SKILLUNITGROUP 32 +#define MAX_MOBSKILLUNITGROUP 8 +#define MAX_SKILLUNITGROUPTICKSET 128 +#define MAX_SKILLTIMERSKILL 32 +#define MAX_MOBSKILLTIMERSKILL 10 +#define MAX_MOBSKILL 32 +#define MAX_EVENTQUEUE 2 +#define MAX_EVENTTIMER 32 +#define NATURAL_HEAL_INTERVAL 500 +#define MAX_FLOORITEM 500000 +#define MAX_LEVEL 255 +#define MAX_WALKPATH 48 +#define MAX_DROP_PER_MAP 48 +#define MAX_IGNORE_LIST 80 + +#define DEFAULT_AUTOSAVE_INTERVAL 60*1000 + +#define OPTION_HIDE 0x40 + +enum { BL_NUL, BL_PC, BL_NPC, BL_MOB, BL_ITEM, BL_CHAT, BL_SKILL , BL_PET }; +enum { WARP, SHOP, SCRIPT, MONS }; + +struct block_list { + struct block_list *next,*prev; + int id; + short m,x,y; + unsigned char type; + unsigned char subtype; +}; + +struct walkpath_data { + unsigned char path_len,path_pos,path_half; + unsigned char path[MAX_WALKPATH]; +}; +struct script_reg { + int index; + int data; +}; +struct script_regstr { + int index; + char data[256]; +}; +struct status_change { + int timer; + int val1,val2,val3,val4; +}; +struct vending { + short index; + unsigned short amount; + unsigned int value; +}; + +struct skill_unit_group; +struct skill_unit { + struct block_list bl; + + struct skill_unit_group *group; + + int limit; + int val1,val2; + short alive,range; +}; +struct skill_unit_group { + int src_id; + int party_id; + int guild_id; + int map,range; + int target_flag; + unsigned int tick; + int limit,interval; + + int skill_id,skill_lv; + int val1,val2; + char *valstr; + int unit_id; + int group_id; + int unit_count,alive_count; + struct skill_unit *unit; +}; +struct skill_unit_group_tickset { + unsigned int tick; + int group_id; +}; +struct skill_timerskill { + int timer; + int src_id; + int target_id; + int map; + short x,y; + short skill_id,skill_lv; + int type; + int flag; +}; + +struct npc_data; +struct pet_db; +struct item_data; +struct square; + +struct map_session_data { + struct block_list bl; + struct { + unsigned auth : 1; + unsigned change_walk_target : 1; + unsigned attack_continue : 1; + unsigned menu_or_input : 1; + unsigned dead_sit : 2; + unsigned skillcastcancel : 1; + unsigned waitingdisconnect : 1; + unsigned lr_flag : 2; + unsigned connect_new : 1; + unsigned arrow_atk : 1; + unsigned attack_type : 3; + unsigned skill_flag : 1; + unsigned gangsterparadise : 1; + unsigned produce_flag : 1; + unsigned make_arrow_flag : 1; + unsigned potionpitcher_flag : 1; + unsigned storage_flag : 1; + } state; + struct { + unsigned killer : 1; + unsigned killable : 1; + unsigned restart_full_recover : 1; + unsigned no_castcancel : 1; + unsigned no_castcancel2 : 1; + unsigned no_sizefix : 1; + unsigned no_magic_damage : 1; + unsigned no_weapon_damage : 1; + unsigned no_gemstone : 1; + unsigned infinite_endure : 1; + unsigned unbreakable_weapon : 1; + unsigned unbreakable_armor : 1; + unsigned infinite_autospell : 1; + } special_state; + int char_id, login_id1, login_id2, sex; + int packet_ver; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor]) + struct mmo_charstatus status; + struct item_data *inventory_data[MAX_INVENTORY]; + short equip_index[11]; + int weight,max_weight; + int cart_weight,cart_max_weight,cart_num,cart_max_num; + char mapname[24]; + int fd,new_fd; + short to_x,to_y; + short speed,prev_speed; + short opt1,opt2,opt3; + char dir,head_dir; + unsigned int client_tick,server_tick; + struct walkpath_data walkpath; + int walktimer; + int npc_id,areanpc_id,npc_shopid; + int npc_pos; + int npc_menu; + int npc_amount; + int npc_stack,npc_stackmax; + char *npc_script,*npc_scriptroot; + char *npc_stackbuf; + char npc_str[256]; + unsigned int chatID; + + struct{ + char name[24]; + } ignore[MAX_IGNORE_LIST]; + int ignoreAll; + + int attacktimer; + int attacktarget; + short attacktarget_lv; + unsigned int attackabletime; + + int followtimer; // [MouseJstr] + int followtarget; + + short attackrange,attackrange_; + int skilltimer; + int skilltarget; + short skillx,skilly; + short skillid,skilllv; + short skillitem,skillitemlv; + short skillid_old,skilllv_old; + short skillid_dance,skilllv_dance; + struct skill_unit_group skillunit[MAX_SKILLUNITGROUP]; + struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET]; + struct skill_timerskill skilltimerskill[MAX_SKILLTIMERSKILL]; + int cloneskill_id,cloneskill_lv; + int potion_hp,potion_sp,potion_per_hp,potion_per_sp; + + int invincible_timer; + unsigned int canact_tick; + unsigned int canmove_tick; + unsigned int canlog_tick; + int hp_sub,sp_sub; + int inchealhptick,inchealsptick,inchealspirithptick,inchealspiritsptick; +// -- moonsoul (new tick for berserk self-damage) + int berserkdamagetick; + int fame; + + short view_class; + short weapontype1,weapontype2; + short disguiseflag,disguise; // [Valaris] + int paramb[6],paramc[6],parame[6],paramcard[6]; + int hit,flee,flee2,aspd,amotion,dmotion; + int watk,watk2,atkmods[3]; + int def,def2,mdef,mdef2,critical,matk1,matk2; + int atk_ele,def_ele,star,overrefine; + int castrate,hprate,sprate,dsprate; + int addele[10],addrace[12],addsize[3],subele[10],subrace[12]; + int addeff[10],addeff2[10],reseff[10]; + int watk_,watk_2,atkmods_[3],addele_[10],addrace_[12],addsize_[3]; //二刀流のために追加 + int atk_ele_,star_,overrefine_; //二刀流のために追加 + int base_atk,atk_rate; + int arrow_atk,arrow_ele,arrow_cri,arrow_hit,arrow_range; + int arrow_addele[10],arrow_addrace[12],arrow_addsize[3],arrow_addeff[10],arrow_addeff2[10]; + int nhealhp,nhealsp,nshealhp,nshealsp,nsshealhp,nsshealsp; + int aspd_rate,speed_rate,hprecov_rate,sprecov_rate,critical_def,double_rate; + int near_attack_def_rate,long_attack_def_rate,magic_def_rate,misc_def_rate; + int matk_rate,ignore_def_ele,ignore_def_race,ignore_def_ele_,ignore_def_race_; + int ignore_mdef_ele,ignore_mdef_race; + int magic_addele[10],magic_addrace[12],magic_subrace[12]; + int perfect_hit,get_zeny_num; + int critical_rate,hit_rate,flee_rate,flee2_rate,def_rate,def2_rate,mdef_rate,mdef2_rate; + int def_ratio_atk_ele,def_ratio_atk_ele_,def_ratio_atk_race,def_ratio_atk_race_; + int add_damage_class_count,add_damage_class_count_,add_magic_damage_class_count; + short add_damage_classid[10],add_damage_classid_[10],add_magic_damage_classid[10]; + int add_damage_classrate[10],add_damage_classrate_[10],add_magic_damage_classrate[10]; + short add_def_class_count,add_mdef_class_count; + short add_def_classid[10],add_mdef_classid[10]; + int add_def_classrate[10],add_mdef_classrate[10]; + short monster_drop_item_count; + short monster_drop_itemid[10]; + int monster_drop_race[10],monster_drop_itemrate[10]; + int double_add_rate,speed_add_rate,aspd_add_rate,perfect_hit_add, get_zeny_add_num; + short splash_range,splash_add_range; + short autospell_id,autospell_lv,autospell_rate; + short hp_drain_rate,hp_drain_per,sp_drain_rate,sp_drain_per; + short hp_drain_rate_,hp_drain_per_,sp_drain_rate_,sp_drain_per_; + int short_weapon_damage_return,long_weapon_damage_return; + int weapon_coma_ele[10],weapon_coma_race[12]; + short break_weapon_rate,break_armor_rate; + short add_steal_rate; + + short spiritball, spiritball_old; + int spirit_timer[MAX_SKILL_LEVEL]; + int magic_damage_return; // AppleGirl Was Here + int random_attack_increase_add,random_attack_increase_per; // [Valaris] + int perfect_hiding; // [Valaris] + int unbreakable; + + int die_counter; + short doridori_counter; + + int reg_num; + struct script_reg *reg; + int regstr_num; + struct script_regstr *regstr; + + struct status_change sc_data[MAX_STATUSCHANGE]; + short sc_count; + struct square dev; + + int trade_partner; + int deal_item_index[10]; + int deal_item_amount[10]; + int deal_zeny; + short deal_locked; + + int party_sended,party_invite,party_invite_account; + int party_hp,party_x,party_y; + + int guild_sended,guild_invite,guild_invite_account; + int guild_emblem_id,guild_alliance,guild_alliance_account; + int guildspy; // [Syrus22] + int partyspy; // [Syrus22] + + int vender_id; + int vend_num; + char message[80]; + struct vending vending[12]; + + int catch_target_class; + struct s_pet pet; + struct pet_db *petDB; + struct pet_data *pd; + int pet_hungry_timer; + + int pvp_point,pvp_rank,pvp_timer,pvp_lastusers; + + char eventqueue[MAX_EVENTQUEUE][50]; + int eventtimer[MAX_EVENTTIMER]; + + int last_skillid,last_skilllv; // Added by RoVeRT + short sg_count; + +#ifndef TXT_ONLY + int mail_counter; // mail counter for mail system [Valaris] +#endif + +}; + +struct npc_timerevent_list { + int timer,pos; +}; +struct npc_label_list { + char name[24]; + int pos; +}; +struct npc_item_list { + int nameid,value; +}; +struct npc_data { + struct block_list bl; + short n; + short class,dir; + short speed; + char name[24]; + char exname[24]; + int chat_id; + short opt1,opt2,opt3,option; + short flag; + int walktimer; // [Valaris] + short to_x,to_y; // [Valaris] + struct walkpath_data walkpath; + unsigned int next_walktime; + unsigned int canmove_tick; + + struct { // [Valaris] + unsigned state : 8; + unsigned change_walk_target : 1; + unsigned walk_easy : 1; + } state; + + union { + struct { + char *script; + short xs,ys; + int guild_id; + int timer,timerid,timeramount,nexttimer; + unsigned int timertick; + struct npc_timerevent_list *timer_event; + int label_list_num; + struct npc_label_list *label_list; + int src_id; + } scr; + struct npc_item_list shop_item[1]; + struct { + short xs,ys; + short x,y; + char name[16]; + } warp; + } u; + // ここにメンバを追加してはならない(shop_itemが可変長の為) + + char eventqueue[MAX_EVENTQUEUE][50]; + int eventtimer[MAX_EVENTTIMER]; + short arenaflag; +}; +struct mob_data { + struct block_list bl; + short n; + short base_class,class,dir,mode; + short m,x0,y0,xs,ys; + char name[24]; + int spawndelay1,spawndelay2; + struct { + unsigned state : 8; + unsigned skillstate : 8; + unsigned targettype : 1; + unsigned steal_flag : 1; + unsigned steal_coin_flag : 1; + unsigned skillcastcancel : 1; + unsigned master_check : 1; + unsigned change_walk_target : 1; + unsigned walk_easy : 1; + unsigned special_mob_ai : 3; + } state; + int timer; + short to_x,to_y; + short speed; + int hp; + int target_id,attacked_id; + short target_lv; + struct walkpath_data walkpath; + unsigned int next_walktime; + unsigned int attackabletime; + unsigned int last_deadtime,last_spawntime,last_thinktime; + unsigned int canmove_tick; + short move_fail_count; + struct { + int id; + int dmg; + } dmglog[DAMAGELOG_SIZE]; + struct item *lootitem; + short lootitem_count; + + struct status_change sc_data[MAX_STATUSCHANGE]; + short sc_count; + short opt1,opt2,opt3,option; + short min_chase; + short sg_count; + int guild_id; + int deletetimer; + + int skilltimer; + int skilltarget; + short skillx,skilly; + short skillid,skilllv,skillidx; + unsigned int skilldelay[MAX_MOBSKILL]; + int def_ele; + int master_id,master_dist; + int exclusion_src,exclusion_party,exclusion_guild; + struct skill_timerskill skilltimerskill[MAX_MOBSKILLTIMERSKILL]; + struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP]; + struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET]; + char npc_event[50]; + short size; +}; +struct pet_data { + struct block_list bl; + short n; + short class,dir; + short speed; + char name[24]; + struct { + unsigned state : 8 ; + unsigned skillstate : 8 ; + unsigned change_walk_target : 1 ; + } state; + int timer; + short to_x,to_y; + short equip; + struct walkpath_data walkpath; + int target_id; + short target_lv; + int move_fail_count; + unsigned int attackabletime,next_walktime,last_thinktime; + int skilltype,skillval,skilltimer,skillduration; // [Valaris] + int skillbonustype,skillbonusval,skillbonustimer,skillbonusduration; // [Valaris] + struct item *lootitem; + short loot; // [Valaris] + short lootmax; // [Valaris] + short lootitem_count; + short lootitem_weight; + int lootitem_timer; + struct skill_timerskill skilltimerskill[MAX_MOBSKILLTIMERSKILL]; // [Valaris] + struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP]; // [Valaris] + struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET]; // [Valaris] + struct map_session_data *msd; +}; + +enum { MS_IDLE,MS_WALK,MS_ATTACK,MS_DEAD,MS_DELAY }; + +enum { NONE_ATTACKABLE,ATTACKABLE }; + +enum { ATK_LUCKY=1,ATK_FLEE,ATK_DEF}; // 囲まれペナルティ計算用 + +struct map_data { + char name[24]; + char alias[24]; // [MouseJstr] + unsigned char *gat; // NULLなら下のmap_data_other_serverとして扱う + struct block_list **block; + struct block_list **block_mob; + int *block_count,*block_mob_count; + int m; + short xs,ys; + short bxs,bys; + int npc_num; + int users; + struct { + unsigned alias : 1; + unsigned nomemo : 1; + unsigned noteleport : 1; + unsigned noreturn : 1; + unsigned monster_noteleport : 1; + unsigned nosave : 1; + unsigned nobranch : 1; + unsigned nopenalty : 1; + unsigned pvp : 1; + unsigned pvp_noparty : 1; + unsigned pvp_noguild : 1; + unsigned pvp_nightmaredrop :1; + unsigned pvp_nocalcrank : 1; + unsigned gvg : 1; + unsigned gvg_noparty : 1; + unsigned nozenypenalty : 1; + unsigned notrade : 1; + unsigned noskill : 1; + unsigned nowarp : 1; + unsigned nowarpto : 1; + unsigned nopvp : 1; // [Valaris] + unsigned noicewall : 1; // [Valaris] + unsigned snow : 1; // [Valaris] + unsigned fog : 1; // [Valaris] + unsigned sakura : 1; // [Valaris] + unsigned leaves : 1; // [Valaris] + unsigned rain : 1; // [Valaris] + } flag; + struct point save; + struct npc_data *npc[MAX_NPC_PER_MAP]; + struct { + int drop_id; + int drop_type; + int drop_per; + } drop_list[MAX_DROP_PER_MAP]; +}; +struct map_data_other_server { + char name[24]; + unsigned char *gat; // NULL固定にして判断 + unsigned long ip; + unsigned int port; +}; +#define read_gat(m,x,y) (map[m].gat[(x)+(y)*map[m].xs]) +#define read_gatp(m,x,y) (m->gat[(x)+(y)*m->xs]) + +struct flooritem_data { + struct block_list bl; + short subx,suby; + int cleartimer; + int first_get_id,second_get_id,third_get_id; + unsigned int first_get_tick,second_get_tick,third_get_tick; + struct item item_data; +}; + +enum { + SP_SPEED,SP_BASEEXP,SP_JOBEXP,SP_KARMA,SP_MANNER,SP_HP,SP_MAXHP,SP_SP, // 0-7 + SP_MAXSP,SP_STATUSPOINT,SP_0a,SP_BASELEVEL,SP_SKILLPOINT,SP_STR,SP_AGI,SP_VIT, // 8-15 + SP_INT,SP_DEX,SP_LUK,SP_CLASS,SP_ZENY,SP_SEX,SP_NEXTBASEEXP,SP_NEXTJOBEXP, // 16-23 + SP_WEIGHT,SP_MAXWEIGHT,SP_1a,SP_1b,SP_1c,SP_1d,SP_1e,SP_1f, // 24-31 + SP_USTR,SP_UAGI,SP_UVIT,SP_UINT,SP_UDEX,SP_ULUK,SP_26,SP_27, // 32-39 + SP_28,SP_ATK1,SP_ATK2,SP_MATK1,SP_MATK2,SP_DEF1,SP_DEF2,SP_MDEF1, // 40-47 + SP_MDEF2,SP_HIT,SP_FLEE1,SP_FLEE2,SP_CRITICAL,SP_ASPD,SP_36,SP_JOBLEVEL, // 48-55 + SP_UPPER,SP_PARTNER,SP_CART,SP_FAME,SP_UNBREAKABLE, //56-58 + SP_CARTINFO=99, // 99 + + // original 1000- + SP_ATTACKRANGE=1000, SP_ATKELE,SP_DEFELE, // 1000-1002 + SP_CASTRATE, SP_MAXHPRATE, SP_MAXSPRATE, SP_SPRATE, // 1003-1006 + SP_ADDELE, SP_ADDRACE, SP_ADDSIZE, SP_SUBELE, SP_SUBRACE, // 1007-1011 + SP_ADDEFF, SP_RESEFF, // 1012-1013 + SP_BASE_ATK,SP_ASPD_RATE,SP_HP_RECOV_RATE,SP_SP_RECOV_RATE,SP_SPEED_RATE, // 1014-1018 + SP_CRITICAL_DEF,SP_NEAR_ATK_DEF,SP_LONG_ATK_DEF, // 1019-1021 + SP_DOUBLE_RATE, SP_DOUBLE_ADD_RATE, SP_MATK, SP_MATK_RATE, // 1022-1025 + SP_IGNORE_DEF_ELE,SP_IGNORE_DEF_RACE, // 1026-1027 + SP_ATK_RATE,SP_SPEED_ADDRATE,SP_ASPD_ADDRATE, // 1028-1030 + SP_MAGIC_ATK_DEF,SP_MISC_ATK_DEF, // 1031-1032 + SP_IGNORE_MDEF_ELE,SP_IGNORE_MDEF_RACE, // 1033-1034 + SP_MAGIC_ADDELE,SP_MAGIC_ADDRACE,SP_MAGIC_SUBRACE, // 1035-1037 + SP_PERFECT_HIT_RATE,SP_PERFECT_HIT_ADD_RATE,SP_CRITICAL_RATE,SP_GET_ZENY_NUM,SP_ADD_GET_ZENY_NUM, // 1038-1042 + SP_ADD_DAMAGE_CLASS,SP_ADD_MAGIC_DAMAGE_CLASS,SP_ADD_DEF_CLASS,SP_ADD_MDEF_CLASS, // 1043-1046 + SP_ADD_MONSTER_DROP_ITEM,SP_DEF_RATIO_ATK_ELE,SP_DEF_RATIO_ATK_RACE,SP_ADD_SPEED, // 1047-1050 + SP_HIT_RATE,SP_FLEE_RATE,SP_FLEE2_RATE,SP_DEF_RATE,SP_DEF2_RATE,SP_MDEF_RATE,SP_MDEF2_RATE, // 1051-1057 + SP_SPLASH_RANGE,SP_SPLASH_ADD_RANGE,SP_AUTOSPELL,SP_HP_DRAIN_RATE,SP_SP_DRAIN_RATE, // 1058-1062 + SP_SHORT_WEAPON_DAMAGE_RETURN,SP_LONG_WEAPON_DAMAGE_RETURN,SP_WEAPON_COMA_ELE,SP_WEAPON_COMA_RACE, // 1063-1066 + SP_ADDEFF2,SP_BREAK_WEAPON_RATE,SP_BREAK_ARMOR_RATE,SP_ADD_STEAL_RATE, // 1067-1070 + SP_MAGIC_DAMAGE_RETURN,SP_RANDOM_ATTACK_INCREASE,SP_ALL_STATS,SP_AGI_VIT,SP_AGI_DEX_STR,SP_PERFECT_HIDE, // 1071-1077 + SP_DISGUISE, // 1077 + + SP_RESTART_FULL_RECORVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005 + SP_NO_CASTCANCEL2,SP_INFINITE_ENDURE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR // 2006-2009 +}; + +enum { + LOOK_BASE,LOOK_HAIR,LOOK_WEAPON,LOOK_HEAD_BOTTOM,LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HAIR_COLOR,LOOK_CLOTHES_COLOR,LOOK_SHIELD,LOOK_SHOES +}; + +struct chat_data { + struct block_list bl; + + unsigned char pass[8]; /* password */ + unsigned char title[61]; /* room title MAX 60 */ + unsigned char limit; /* join limit */ + unsigned char trigger; + unsigned char users; /* current users */ + unsigned char pub; /* room attribute */ + struct map_session_data *usersd[20]; + struct block_list *owner_; + struct block_list **owner; + char npc_event[50]; +}; + +extern struct map_data map[]; +extern int map_num; +extern int autosave_interval; +extern int agit_flag; +extern int night_flag; // 0=day, 1=night [Yor] + +extern char motd_txt[]; +extern char help_txt[]; + +extern char talkie_mes[]; + +extern char wisp_server_name[]; + +// 鯖全体情報 +void map_setusers(int); +int map_getusers(void); +// block削除関連 +int map_freeblock( void *bl ); +int map_freeblock_lock(void); +int map_freeblock_unlock(void); +// block関連 +int map_addblock(struct block_list *); +int map_delblock(struct block_list *); +void map_foreachinarea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,...); +// -- moonsoul (added map_foreachincell) +void map_foreachincell(int (*)(struct block_list*,va_list),int,int,int,int,...); +void map_foreachinmovearea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,int,int,...); +int map_countnearpc(int,int,int); +//block関連に追加 +int map_count_oncell(int m,int x,int y); +// 一時的object関連 +int map_addobject(struct block_list *); +int map_delobject(int); +int map_delobjectnofree(int id); +void map_foreachobject(int (*)(struct block_list*,va_list),int,...); +// +int map_quit(struct map_session_data *); +// npc +int map_addnpc(int,struct npc_data *); + +// 床アイテム関連 +int map_clearflooritem_timer(int,unsigned int,int,int); +#define map_clearflooritem(id) map_clearflooritem_timer(0,0,id,1) +int map_addflooritem(struct item *,int,int,int,int,struct map_session_data *,struct map_session_data *,struct map_session_data *,int); +int map_searchrandfreecell(int,int,int,int); + +// キャラid=>キャラ名 変換関連 +void map_addchariddb(int charid,char *name); +void map_delchariddb(int charid); +int map_reqchariddb(struct map_session_data * sd,int charid); +char * map_charid2nick(int); + +struct map_session_data * map_id2sd(int); +struct block_list * map_id2bl(int); +int map_mapname2mapid(char*); +int map_mapname2ipport(char*,int*,int*); +int map_setipport(char *name,unsigned long ip,int port); +int map_eraseipport(char *name,unsigned long ip,int port); +void map_addiddb(struct block_list *); +void map_deliddb(struct block_list *bl); +int map_foreachiddb(int (*)(void*,void*,va_list),...); +void map_addnickdb(struct map_session_data *); +struct map_session_data * map_nick2sd(char*); + +// gat関連 +int map_getcell(int,int,int); +int map_setcell(int,int,int,int); + +// その他 +int map_check_dir(int s_dir,int t_dir); +int map_calc_dir( struct block_list *src,int x,int y); + +// path.cより +int path_search(struct walkpath_data*,int,int,int,int,int,int); +int path_blownpos(int m,int x0,int y0,int dx,int dy,int count); + +int map_who(int fd); + +void map_helpscreen(); // [Valaris] +int map_delmap(char *mapname); + +extern unsigned long ticks; + +#ifndef TXT_ONLY + +// MySQL +#include <mysql.h> + +void char_online_check(void); // [Valaris] +void char_offline(struct map_session_data *sd); + +extern MYSQL mmysql_handle; +extern char tmp_sql[65535]; +extern MYSQL_RES* sql_res ; +extern MYSQL_ROW sql_row ; + +extern MYSQL lmysql_handle; +extern char tmp_lsql[65535]; +extern MYSQL_RES* lsql_res ; +extern MYSQL_ROW lsql_row ; + +extern MYSQL mail_handle; +extern MYSQL_RES* mail_res ; +extern MYSQL_ROW mail_row ; +extern char tmp_msql[65535]; + +extern int db_use_sqldbs; + +extern char item_db_db[32]; +extern char mob_db_db[32]; +extern char login_db[32]; + +extern char login_db_level[32]; +extern char login_db_account_id[32]; + +extern char gm_db[32]; +extern char gm_db_level[32]; +extern char gm_db_account_id[32]; + +extern int lowest_gm_level; +extern int read_gm_interval; + +extern char char_db[32]; +#endif /* not TXT_ONLY */ + +#endif |