diff options
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 864 |
1 files changed, 0 insertions, 864 deletions
diff --git a/src/map/map.h b/src/map/map.h deleted file mode 100644 index 01d9fef0e..000000000 --- a/src/map/map.h +++ /dev/null @@ -1,864 +0,0 @@ -// $Id: map.h,v 1.8 2004/09/25 11:39:17 MouseJstr Exp $ -#ifndef _MAP_H_ -#define _MAP_H_ - -#include <stdarg.h> -#include "mmo.h" - -#define MAX_PC_CLASS (1+6+6+1+6+1+1+1+1+4023) -#define PC_CLASS_BASE 0 -#define PC_CLASS_BASE2 (PC_CLASS_BASE + 4001) -#define PC_CLASS_BASE3 (PC_CLASS_BASE2 + 22) -#define MAX_NPC_PER_MAP 512 -#define BLOCK_SIZE 8 // Never zero -#define AREA_SIZE battle_config.area_size -#define LOCAL_REG_NUM 16 -#define LIFETIME_FLOORITEM 60 -#define DAMAGELOG_SIZE 30 -#define LOOTITEM_SIZE 10 -#define MAX_SKILL_LEVEL 100 -#define MAX_STATUSCHANGE 210 -#define MAX_SKILLUNITGROUP 32 -#define MAX_MOBSKILLUNITGROUP 8 -#define MAX_SKILLUNITGROUPTICKSET 32 -#define MAX_SKILLTIMERSKILL 32 -#define MAX_MOBSKILLTIMERSKILL 10 -#define MAX_MOBSKILL 32 -#define MAX_EVENTQUEUE 2 -#define MAX_EVENTTIMER 32 -#define NATURAL_HEAL_INTERVAL 500 -#define MAX_FLOORITEM 500000 -#define MAX_LEVEL 255 -#define MAX_WALKPATH 32 -#define MAX_DROP_PER_MAP 48 -#define MAX_IGNORE_LIST 80 -#define MAX_VENDING 12 - -#define DEFAULT_AUTOSAVE_INTERVAL 60*1000 - -#define OPTION_HIDE 0x40 - -enum { BL_NUL, BL_PC, BL_NPC, BL_MOB, BL_ITEM, BL_CHAT, BL_SKILL , BL_PET }; -enum { WARP, SHOP, SCRIPT, MONS }; - -struct block_list { - struct block_list *next,*prev; - int id; - short m,x,y; - unsigned char type; - unsigned char subtype; -}; - -struct walkpath_data { - unsigned char path_len,path_pos,path_half; - unsigned char path[MAX_WALKPATH]; -}; -struct shootpath_data { - int rx,ry,len; - int x[MAX_WALKPATH]; - int y[MAX_WALKPATH]; -}; - -struct script_reg { - int index; - int data; -}; -struct script_regstr { - int index; - char data[256]; -}; -struct status_change { - int timer; - int val1,val2,val3,val4; -}; -struct vending { - short index; - unsigned short amount; - unsigned int value; -}; - -struct skill_unit_group; -struct skill_unit { - struct block_list bl; - - struct skill_unit_group *group; - - int limit; - int val1,val2; - short alive,range; -}; -struct skill_unit_group { - int src_id; - int party_id; - int guild_id; - int map; - int target_flag; - unsigned int tick; - int limit,interval; - - int skill_id,skill_lv; - int val1,val2,val3; - char *valstr; - int unit_id; - int group_id; - int unit_count,alive_count; - struct skill_unit *unit; -}; -struct skill_unit_group_tickset { - unsigned int tick; - int id; -}; -struct skill_timerskill { - int timer; - int src_id; - int target_id; - int map; - short x,y; - short skill_id,skill_lv; - int type; - int flag; -}; - -struct npc_data; -struct pet_db; -struct item_data; -struct square; - -struct map_session_data { - struct block_list bl; - struct { - unsigned auth : 1; - unsigned change_walk_target : 1; - unsigned attack_continue : 1; - unsigned menu_or_input : 1; - unsigned dead_sit : 2; - unsigned skillcastcancel : 1; - unsigned waitingdisconnect : 1; - unsigned lr_flag : 2; - unsigned connect_new : 1; - unsigned arrow_atk : 1; - unsigned attack_type : 3; - unsigned skill_flag : 1; - unsigned gangsterparadise : 1; - unsigned produce_flag : 1; - unsigned make_arrow_flag : 1; - unsigned potionpitcher_flag : 1; - unsigned storage_flag : 1; - unsigned snovice_flag : 4; - int gmaster_flag; - // originally by Qamera, adapted by celest - unsigned event_death : 1; - unsigned event_kill : 1; - unsigned event_disconnect : 1; - } state; - struct { - unsigned killer : 1; - unsigned killable : 1; - unsigned restart_full_recover : 1; - unsigned no_castcancel : 1; - unsigned no_castcancel2 : 1; - unsigned no_sizefix : 1; - unsigned no_magic_damage : 1; - unsigned no_weapon_damage : 1; - unsigned no_gemstone : 1; - unsigned infinite_endure : 1; - } special_state; - int char_id, login_id1, login_id2, sex; - int packet_ver; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04, 11: 21sept04, 12: 18oct04, 13: 25oct04 (by [Yor]) - struct mmo_charstatus status; - struct item_data *inventory_data[MAX_INVENTORY]; - short equip_index[11]; - unsigned short unbreakable_equip; - unsigned short unbreakable; // chance to prevent equipment breaking [celest] - int weight,max_weight; - int cart_weight,cart_max_weight,cart_num,cart_max_num; - char mapname[24]; - int fd,new_fd; - short to_x,to_y; - short speed,prev_speed; - short opt1,opt2,opt3; - char dir,head_dir; - unsigned int client_tick,server_tick; - struct walkpath_data walkpath; - int walktimer; - int next_walktime; - int npc_id,areanpc_id,npc_shopid; - int npc_pos; - int npc_menu; - int npc_amount; - int npc_stack,npc_stackmax; - char *npc_script,*npc_scriptroot; - char *npc_stackbuf; - char npc_str[256]; - unsigned int chatID; - unsigned long idletime; - - struct{ - char name[24]; - } ignore[MAX_IGNORE_LIST]; - int ignoreAll; - - int attacktimer; - int attacktarget; - short attacktarget_lv; - unsigned int attackabletime; - - int followtimer; // [MouseJstr] - int followtarget; - - time_t emotionlasttime; // to limit flood with emotion packets - - short attackrange,attackrange_; - int skilltimer; - int skilltarget; - short skillx,skilly; - short skillid,skilllv; - short skillitem,skillitemlv; - short skillid_old,skilllv_old; - short skillid_dance,skilllv_dance; - struct skill_unit_group skillunit[MAX_SKILLUNITGROUP]; - struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET]; - struct skill_timerskill skilltimerskill[MAX_SKILLTIMERSKILL]; - char blockskill[MAX_SKILL]; // [celest] - //unsigned int skillstatictimer[MAX_SKILL]; - unsigned short timerskill_count; // [celest] - int cloneskill_id; - int potion_hp,potion_sp,potion_per_hp,potion_per_sp; - - int invincible_timer; - unsigned int canact_tick; - unsigned int canmove_tick; - unsigned int canlog_tick; - unsigned int canregen_tick; - int hp_sub,sp_sub; - int inchealhptick,inchealsptick,inchealspirithptick,inchealspiritsptick; -// -- moonsoul (new tick for berserk self-damage) -// int berserkdamagetick; - int fame; - - short view_class; - short weapontype1,weapontype2; - short disguiseflag,disguise; // [Valaris] - int paramb[6],paramc[6],parame[6],paramcard[6]; - int hit,flee,flee2,aspd,amotion,dmotion; - int watk,watk2,atkmods[3]; - int def,def2,mdef,mdef2,critical,matk1,matk2; - int atk_ele,def_ele,star,overrefine; - int castrate,delayrate,hprate,sprate,dsprate; - int addele[10],addrace[12],addsize[3],subele[10],subrace[12]; - int addeff[10],addeff2[10],reseff[10]; - int watk_,watk_2,atkmods_[3],addele_[10],addrace_[12],addsize_[3]; //二刀流のために追加 - int atk_ele_,star_,overrefine_; //二刀流のために追加 - int base_atk,atk_rate; - int weapon_atk[16],weapon_atk_rate[16]; - int arrow_atk,arrow_ele,arrow_cri,arrow_hit,arrow_range; - int arrow_addele[10],arrow_addrace[12],arrow_addsize[3],arrow_addeff[10],arrow_addeff2[10]; - int nhealhp,nhealsp,nshealhp,nshealsp,nsshealhp,nsshealsp; - int aspd_rate,speed_rate,hprecov_rate,sprecov_rate,critical_def,double_rate; - int near_attack_def_rate,long_attack_def_rate,magic_def_rate,misc_def_rate; - int matk_rate,ignore_def_ele,ignore_def_race,ignore_def_ele_,ignore_def_race_; - int ignore_mdef_ele,ignore_mdef_race; - int magic_addele[10],magic_addrace[12],magic_subrace[12]; - int perfect_hit,get_zeny_num; - int critical_rate,hit_rate,flee_rate,flee2_rate,def_rate,def2_rate,mdef_rate,mdef2_rate; - int def_ratio_atk_ele,def_ratio_atk_ele_,def_ratio_atk_race,def_ratio_atk_race_; - int add_damage_class_count,add_damage_class_count_,add_magic_damage_class_count; - short add_damage_classid[10],add_damage_classid_[10],add_magic_damage_classid[10]; - int add_damage_classrate[10],add_damage_classrate_[10],add_magic_damage_classrate[10]; - short add_def_class_count,add_mdef_class_count; - short add_def_classid[10],add_mdef_classid[10]; - int add_def_classrate[10],add_mdef_classrate[10]; - short monster_drop_item_count; - short monster_drop_itemid[10]; - int monster_drop_race[10],monster_drop_itemrate[10]; - int double_add_rate,speed_add_rate,aspd_add_rate,perfect_hit_add, get_zeny_add_num; - short splash_range,splash_add_range; - short autospell_id,autospell_lv,autospell_rate; - short hp_drain_rate,hp_drain_per,sp_drain_rate,sp_drain_per; - short hp_drain_rate_,hp_drain_per_,sp_drain_rate_,sp_drain_per_; - short hp_drain_value,sp_drain_value,hp_drain_value_,sp_drain_value_; - int short_weapon_damage_return,long_weapon_damage_return; - int weapon_coma_ele[10],weapon_coma_race[12]; - int break_weapon_rate,break_armor_rate; - short add_steal_rate; - //--- 02/15's new card effects [celest] - int crit_atk_rate; - int critaddrace[12]; - short no_regen; - int addeff3[10]; - short addeff3_type[10]; - short autospell2_id,autospell2_lv,autospell2_rate,autospell2_type; - int skillatk[2]; - unsigned short unstripable_equip; - short add_damage_classid2[10],add_damage_class_count2; - int add_damage_classrate2[10]; - short sp_gain_value, hp_gain_value; - short sp_drain_type; - short ignore_def_mob, ignore_def_mob_; - int hp_loss_tick, hp_loss_rate; - short hp_loss_value, hp_loss_type; - int addrace2[12],addrace2_[12]; - int subsize[3]; - short unequip_losehp[11]; - short unequip_losesp[11]; - int itemid; - int itemhealrate[7]; - //--- 03/15's new card effects - int expaddrace[12]; - int subrace2[12]; - short sp_gain_race[12]; - - short spiritball, spiritball_old; - int spirit_timer[MAX_SKILL_LEVEL]; - int magic_damage_return; // AppleGirl Was Here - int random_attack_increase_add,random_attack_increase_per; // [Valaris] - int perfect_hiding; // [Valaris] - int classchange; // [Valaris] - - int die_counter; - short doridori_counter; - - int reg_num; - struct script_reg *reg; - int regstr_num; - struct script_regstr *regstr; - - struct status_change sc_data[MAX_STATUSCHANGE]; - short sc_count; - struct square dev; - - int trade_partner; - int deal_item_index[10]; - int deal_item_amount[10]; - int deal_zeny; - short deal_locked; - - int party_sended,party_invite,party_invite_account; - int party_hp,party_x,party_y; - - int guild_sended,guild_invite,guild_invite_account; - int guild_emblem_id,guild_alliance,guild_alliance_account; - int guildspy; // [Syrus22] - int partyspy; // [Syrus22] - - int vender_id; - int vend_num; - char message[80]; - struct vending vending[MAX_VENDING]; - - int catch_target_class; - struct s_pet pet; - struct pet_db *petDB; - struct pet_data *pd; - int pet_hungry_timer; - - int pvp_point,pvp_rank,pvp_timer,pvp_lastusers; - - char eventqueue[MAX_EVENTQUEUE][50]; - int eventtimer[MAX_EVENTTIMER]; - unsigned short eventcount; // [celest] - - int last_skillid,last_skilllv; // Added by RoVeRT - - unsigned char change_level; // [celest] - int autoloot; //by Upa-Kun - unsigned nodelay :1; - unsigned noexp :1; - unsigned detach :1; - -#ifndef TXT_ONLY - int mail_counter; // mail counter for mail system [Valaris] -#endif - -}; - -struct npc_timerevent_list { - int timer,pos; -}; -struct npc_label_list { - char name[24]; - int pos; -}; -struct npc_item_list { - int nameid,value; -}; -struct npc_data { - struct block_list bl; - short n; - short class_,dir; - short speed; - char name[24]; - char exname[24]; - int chat_id; - short opt1,opt2,opt3,option; - short flag; - int walktimer; // [Valaris] - short to_x,to_y; // [Valaris] - struct walkpath_data walkpath; - unsigned int next_walktime; - unsigned int canmove_tick; - - struct { // [Valaris] - unsigned state : 8; - unsigned change_walk_target : 1; - unsigned walk_easy : 1; - } state; - - union { - struct { - char *script; - short xs,ys; - int guild_id; - int timer,timerid,timeramount,nexttimer,rid; - unsigned int timertick; - struct npc_timerevent_list *timer_event; - int label_list_num; - struct npc_label_list *label_list; - int src_id; - } scr; - struct npc_item_list shop_item[1]; - struct { - short xs,ys; - short x,y; - char name[16]; - } warp; - } u; - // ここにメンバを追加してはならない(shop_itemが可変長の為) - - char eventqueue[MAX_EVENTQUEUE][50]; - int eventtimer[MAX_EVENTTIMER]; - short arenaflag; - - void *chatdb; -}; -struct mob_data { - struct block_list bl; - short n; - short base_class,class_,dir,mode,level; - short m,x0,y0,xs,ys; - char name[24]; - int spawndelay1,spawndelay2; - struct { - unsigned state : 8; - unsigned skillstate : 8; - unsigned targettype : 1; - unsigned steal_flag : 1; - unsigned steal_coin_flag : 1; - unsigned skillcastcancel : 1; - unsigned master_check : 1; - unsigned change_walk_target : 1; - unsigned walk_easy : 1; - unsigned special_mob_ai : 3; - unsigned soul_change_flag : 1; // Celest - int provoke_flag; // Celest - } state; - int timer; - short to_x,to_y; - short target_dir; - short speed; - int hp; - int target_id,attacked_id; - short target_lv; - struct walkpath_data walkpath; - unsigned int next_walktime; - unsigned int attackabletime; - unsigned int last_deadtime,last_spawntime,last_thinktime; - unsigned int canmove_tick; - short move_fail_count; - struct { - int id; - int dmg; - } dmglog[DAMAGELOG_SIZE]; - struct item *lootitem; - short lootitem_count; - - struct status_change sc_data[MAX_STATUSCHANGE]; - short sc_count; - short opt1,opt2,opt3,option; - short min_chase; - int guild_id; - int deletetimer; - - int skilltimer; - int skilltarget; - short skillx,skilly; - short skillid,skilllv,skillidx; - unsigned int skilldelay[MAX_MOBSKILL]; - int def_ele; - int master_id,master_dist; - int exclusion_src,exclusion_party,exclusion_guild; - struct skill_timerskill skilltimerskill[MAX_MOBSKILLTIMERSKILL]; - struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP]; - struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET]; - char npc_event[50]; - unsigned char size; - short recall_flag; - int recallmob_count; - short recallcount; -}; -struct pet_data { - struct block_list bl; - short n; - short class_,dir; - short speed; - char name[24]; - struct { - unsigned state : 8 ; - unsigned skillstate : 8 ; - unsigned change_walk_target : 1 ; - short skillbonus; - } state; - int timer; - short to_x,to_y; - short equip; - struct walkpath_data walkpath; - int target_id; - short target_lv; - int move_fail_count; - unsigned int attackabletime,next_walktime,last_thinktime; - int skilltype,skillval,skilltimer,skillduration; // [Valaris] - //int skillbonustype,skillbonusval,skillbonustimer,skillbonusduration; // [Valaris] - int skillbonustype,skillbonusval,skillbonustimer; - struct item *lootitem; - short loot; // [Valaris] - short lootmax; // [Valaris] - short lootitem_count; - short lootitem_weight; - int lootitem_timer; - struct skill_timerskill skilltimerskill[MAX_MOBSKILLTIMERSKILL]; // [Valaris] - struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP]; // [Valaris] - struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET]; // [Valaris] - struct map_session_data *msd; -}; - -enum { MS_IDLE,MS_WALK,MS_ATTACK,MS_DEAD,MS_DELAY }; - -enum { NONE_ATTACKABLE,ATTACKABLE }; - -enum { ATK_LUCKY=1,ATK_FLEE,ATK_DEF}; // 囲まれペナルティ計算用 - -// 装備コード -enum { - EQP_WEAPON = 0x0002, // 右手 - EQP_ARMOR = 0x0010, // 体 - EQP_SHIELD = 0x0020, // 左手 - EQP_HELM = 0x0100, // 頭上段 -}; - -struct map_data { - char name[24]; - unsigned char *gat; // NULLなら下のmap_data_other_serverとして扱う - char *alias; // [MouseJstr] - struct block_list **block; - struct block_list **block_mob; - int *block_count,*block_mob_count; - int m; - short xs,ys; - short bxs,bys; - int npc_num; - int users; - struct { - unsigned alias : 1; - unsigned nomemo : 1; - unsigned noteleport : 1; - unsigned noreturn : 1; - unsigned monster_noteleport : 1; - unsigned nosave : 1; - unsigned nobranch : 1; - unsigned nopenalty : 1; - unsigned pvp : 1; - unsigned pvp_noparty : 1; - unsigned pvp_noguild : 1; - unsigned pvp_nightmaredrop :1; - unsigned pvp_nocalcrank : 1; - unsigned gvg : 1; - unsigned gvg_noparty : 1; - unsigned nozenypenalty : 1; - unsigned notrade : 1; - unsigned noskill : 1; - unsigned nowarp : 1; - unsigned nowarpto : 1; - unsigned nopvp : 1; // [Valaris] - unsigned noicewall : 1; // [Valaris] - unsigned snow : 1; // [Valaris] - unsigned fog : 1; // [Valaris] - unsigned sakura : 1; // [Valaris] - unsigned leaves : 1; // [Valaris] - unsigned rain : 1; // [Valaris] - unsigned indoors : 1; // celest - unsigned nogo : 1; // [Valaris] - } flag; - struct point save; - struct npc_data *npc[MAX_NPC_PER_MAP]; - struct { - int drop_id; - int drop_type; - int drop_per; - } drop_list[MAX_DROP_PER_MAP]; -}; -struct map_data_other_server { - char name[24]; - unsigned char *gat; // NULL固定にして判断 - unsigned long ip; - unsigned int port; - struct map_data* map; -}; - -struct flooritem_data { - struct block_list bl; - short subx,suby; - int cleartimer; - int first_get_id,second_get_id,third_get_id; - unsigned int first_get_tick,second_get_tick,third_get_tick; - struct item item_data; -}; - -enum { - SP_SPEED,SP_BASEEXP,SP_JOBEXP,SP_KARMA,SP_MANNER,SP_HP,SP_MAXHP,SP_SP, // 0-7 - SP_MAXSP,SP_STATUSPOINT,SP_0a,SP_BASELEVEL,SP_SKILLPOINT,SP_STR,SP_AGI,SP_VIT, // 8-15 - SP_INT,SP_DEX,SP_LUK,SP_CLASS,SP_ZENY,SP_SEX,SP_NEXTBASEEXP,SP_NEXTJOBEXP, // 16-23 - SP_WEIGHT,SP_MAXWEIGHT,SP_1a,SP_1b,SP_1c,SP_1d,SP_1e,SP_1f, // 24-31 - SP_USTR,SP_UAGI,SP_UVIT,SP_UINT,SP_UDEX,SP_ULUK,SP_26,SP_27, // 32-39 - SP_28,SP_ATK1,SP_ATK2,SP_MATK1,SP_MATK2,SP_DEF1,SP_DEF2,SP_MDEF1, // 40-47 - SP_MDEF2,SP_HIT,SP_FLEE1,SP_FLEE2,SP_CRITICAL,SP_ASPD,SP_36,SP_JOBLEVEL, // 48-55 - SP_UPPER,SP_PARTNER,SP_CART,SP_FAME,SP_UNBREAKABLE, //56-60 - SP_CARTINFO=99, // 99 - - SP_BASEJOB=119, // 100+19 - celest - - // original 1000- - SP_ATTACKRANGE=1000, SP_ATKELE,SP_DEFELE, // 1000-1002 - SP_CASTRATE, SP_MAXHPRATE, SP_MAXSPRATE, SP_SPRATE, // 1003-1006 - SP_ADDELE, SP_ADDRACE, SP_ADDSIZE, SP_SUBELE, SP_SUBRACE, // 1007-1011 - SP_ADDEFF, SP_RESEFF, // 1012-1013 - SP_BASE_ATK,SP_ASPD_RATE,SP_HP_RECOV_RATE,SP_SP_RECOV_RATE,SP_SPEED_RATE, // 1014-1018 - SP_CRITICAL_DEF,SP_NEAR_ATK_DEF,SP_LONG_ATK_DEF, // 1019-1021 - SP_DOUBLE_RATE, SP_DOUBLE_ADD_RATE, SP_MATK, SP_MATK_RATE, // 1022-1025 - SP_IGNORE_DEF_ELE,SP_IGNORE_DEF_RACE, // 1026-1027 - SP_ATK_RATE,SP_SPEED_ADDRATE,SP_ASPD_ADDRATE, // 1028-1030 - SP_MAGIC_ATK_DEF,SP_MISC_ATK_DEF, // 1031-1032 - SP_IGNORE_MDEF_ELE,SP_IGNORE_MDEF_RACE, // 1033-1034 - SP_MAGIC_ADDELE,SP_MAGIC_ADDRACE,SP_MAGIC_SUBRACE, // 1035-1037 - SP_PERFECT_HIT_RATE,SP_PERFECT_HIT_ADD_RATE,SP_CRITICAL_RATE,SP_GET_ZENY_NUM,SP_ADD_GET_ZENY_NUM, // 1038-1042 - SP_ADD_DAMAGE_CLASS,SP_ADD_MAGIC_DAMAGE_CLASS,SP_ADD_DEF_CLASS,SP_ADD_MDEF_CLASS, // 1043-1046 - SP_ADD_MONSTER_DROP_ITEM,SP_DEF_RATIO_ATK_ELE,SP_DEF_RATIO_ATK_RACE,SP_ADD_SPEED, // 1047-1050 - SP_HIT_RATE,SP_FLEE_RATE,SP_FLEE2_RATE,SP_DEF_RATE,SP_DEF2_RATE,SP_MDEF_RATE,SP_MDEF2_RATE, // 1051-1057 - SP_SPLASH_RANGE,SP_SPLASH_ADD_RANGE,SP_AUTOSPELL,SP_HP_DRAIN_RATE,SP_SP_DRAIN_RATE, // 1058-1062 - SP_SHORT_WEAPON_DAMAGE_RETURN,SP_LONG_WEAPON_DAMAGE_RETURN,SP_WEAPON_COMA_ELE,SP_WEAPON_COMA_RACE, // 1063-1066 - SP_ADDEFF2,SP_BREAK_WEAPON_RATE,SP_BREAK_ARMOR_RATE,SP_ADD_STEAL_RATE, // 1067-1070 - SP_MAGIC_DAMAGE_RETURN,SP_RANDOM_ATTACK_INCREASE,SP_ALL_STATS,SP_AGI_VIT,SP_AGI_DEX_STR,SP_PERFECT_HIDE, // 1071-1076 - SP_DISGUISE,SP_CLASSCHANGE, // 1077-1078 - SP_HP_DRAIN_VALUE,SP_SP_DRAIN_VALUE, // 1079-1080 - SP_WEAPON_ATK,SP_WEAPON_ATK_RATE, // 1081-1082 - SP_DELAYRATE, // 1083 - - SP_RESTART_FULL_RECORVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005 - SP_NO_CASTCANCEL2,SP_INFINITE_ENDURE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR, SP_UNBREAKABLE_HELM, // 2006-2010 - SP_UNBREAKABLE_SHIELD, SP_LONG_ATK_RATE, // 2011-2012 - - SP_CRIT_ATK_RATE, SP_CRITICAL_ADDRACE, SP_NO_REGEN, SP_ADDEFF_WHENHIT, SP_AUTOSPELL_WHENHIT, // 2013-2017 - SP_SKILL_ATK, SP_UNSTRIPABLE, SP_ADD_DAMAGE_BY_CLASS, // 2018-2020 - SP_SP_GAIN_VALUE, SP_IGNORE_DEF_MOB, SP_HP_LOSS_RATE, SP_ADDRACE2, SP_HP_GAIN_VALUE, // 2021-2025 - SP_SUBSIZE, SP_DAMAGE_WHEN_UNEQUIP, SP_ADD_ITEM_HEAL_RATE, SP_LOSESP_WHEN_UNEQUIP, SP_EXP_ADDRACE, // 2026-2030 - SP_SP_GAIN_RACE, SP_SUBRACE2, SP_ADDEFF_WHENHIT_SHORT, // 2031-2033 - SP_UNSTRIPABLE_WEAPON,SP_UNSTRIPABLE_ARMOR,SP_UNSTRIPABLE_HELM,SP_UNSTRIPABLE_SHIELD // 2034-2037 -}; - -enum { - LOOK_BASE,LOOK_HAIR,LOOK_WEAPON,LOOK_HEAD_BOTTOM,LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HAIR_COLOR,LOOK_CLOTHES_COLOR,LOOK_SHIELD,LOOK_SHOES -}; - -// CELL -#define CELL_MASK 0x0f -#define CELL_NPC 0x80 // NPCセル -#define CELL_BASILICA 0x40 // BASILICAセル -#define CELL_MOONLIT 0x100 -#define CELL_REGEN 0x200 -/* - * map_getcell()で使用されるフラグ - */ -typedef enum { - CELL_CHKWALL=0, // 壁(セルタイプ1) - CELL_CHKWATER, // 水場(セルタイプ3) - CELL_CHKGROUND, // 地面障害物(セルタイプ5) - CELL_CHKPASS, // 通過可能(セルタイプ1,5以外) - CELL_CHKNOPASS, // 通過不可(セルタイプ1,5) - CELL_GETTYPE, // セルタイプを返す - CELL_CHKNPC=0x10, // タッチタイプのNPC(セルタイプ0x80フラグ) - CELL_CHKBASILICA, // バジリカ(セルタイプ0x40フラグ) -} cell_t; -// map_setcell()で使用されるフラグ -enum { - CELL_SETNPC=0x10, // タッチタイプのNPCをセット - CELL_SETBASILICA, // バジリカをセット - CELL_CLRBASILICA, // バジリカをクリア -}; - -struct chat_data { - struct block_list bl; - - unsigned char pass[8]; /* password */ - unsigned char title[61]; /* room title MAX 60 */ - unsigned char limit; /* join limit */ - unsigned char trigger; - unsigned char users; /* current users */ - unsigned char pub; /* room attribute */ - struct map_session_data *usersd[20]; - struct block_list *owner_; - struct block_list **owner; - char npc_event[50]; -}; - -extern struct map_data map[]; -extern int map_num; -extern int autosave_interval; -extern int agit_flag; -extern int night_flag; // 0=day, 1=night [Yor] - -// gat?ヨァ -int map_getcell(int,int,int,cell_t); -int map_getcellp(struct map_data*,int,int,cell_t); -void map_setcell(int,int,int,int); -extern int map_read_flag; // 0: grfォユォ。ォ、ォ 1: ォュォ罩テォキォ 2: ォュォ罩テォキォ(?) -enum { - READ_FROM_GAT, READ_FROM_AFM, - READ_FROM_BITMAP, CREATE_BITMAP, - READ_FROM_BITMAP_COMPRESSED, CREATE_BITMAP_COMPRESSED -}; - -extern char motd_txt[]; -extern char help_txt[]; - -extern char talkie_mes[]; - -extern char wisp_server_name[]; - -// 鯖全体情報 -void map_setusers(int); -int map_getusers(void); -// block削除関連 -int map_freeblock( void *bl ); -int map_freeblock_lock(void); -int map_freeblock_unlock(void); -// block関連 -int map_addblock(struct block_list *); -int map_delblock(struct block_list *); -void map_foreachinarea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,...); -// -- moonsoul (added map_foreachincell) -void map_foreachincell(int (*)(struct block_list*,va_list),int,int,int,int,...); -void map_foreachinmovearea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,int,int,...); -void map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int range,int type,...); // Celest -int map_countnearpc(int,int,int); -//block関連に追加 -int map_count_oncell(int m,int x,int y); -struct skill_unit *map_find_skill_unit_oncell(struct block_list *,int x,int y,int skill_id,struct skill_unit *); -// 一時的object関連 -int map_addobject(struct block_list *); -int map_delobject(int); -int map_delobjectnofree(int id); -void map_foreachobject(int (*)(struct block_list*,va_list),int,...); -// -int map_quit(struct map_session_data *); -// npc -int map_addnpc(int,struct npc_data *); - -// 床アイテム関連 -int map_clearflooritem_timer(int,unsigned int,int,int); -#define map_clearflooritem(id) map_clearflooritem_timer(0,0,id,1) -int map_addflooritem(struct item *,int,int,int,int,struct map_session_data *,struct map_session_data *,struct map_session_data *,int); -int map_searchrandfreecell(int,int,int,int); - -// キャラid=>キャラ名 変換関連 -void map_addchariddb(int charid,char *name); -void map_delchariddb(int charid); -int map_reqchariddb(struct map_session_data * sd,int charid); -char * map_charid2nick(int); -struct map_session_data * map_charid2sd(int); - -struct map_session_data * map_id2sd(int); -struct block_list * map_id2bl(int); -int map_mapname2mapid(char*); -int map_mapname2ipport(char*,int*,int*); -int map_setipport(char *name,unsigned long ip,int port); -int map_eraseipport(char *name,unsigned long ip,int port); -int map_eraseallipport(void); -void map_addiddb(struct block_list *); -void map_deliddb(struct block_list *bl); -int map_foreachiddb(int (*)(void*,void*,va_list),...); -void map_addnickdb(struct map_session_data *); -struct map_session_data * map_nick2sd(char*); -int compare_item(struct item *a, struct item *b); - -// その他 -int map_check_dir(int s_dir,int t_dir); -int map_calc_dir( struct block_list *src,int x,int y); - -// path.cより -int path_search(struct walkpath_data*,int,int,int,int,int,int); -int path_search_long(struct shootpath_data *,int,int,int,int,int); -int path_blownpos(int m,int x0,int y0,int dx,int dy,int count); - -int map_who(int fd); - -int cleanup_sub(struct block_list *bl, va_list ap); - -void map_helpscreen(); // [Valaris] -int map_delmap(char *mapname); - -extern char *INTER_CONF_NAME; -extern char *LOG_CONF_NAME; -extern char *MAP_CONF_NAME; -extern char *BATTLE_CONF_FILENAME; -extern char *ATCOMMAND_CONF_FILENAME; -extern char *CHARCOMMAND_CONF_FILENAME; -extern char *SCRIPT_CONF_NAME; -extern char *MSG_CONF_NAME; -extern char *GRF_PATH_FILENAME; - -#ifndef TXT_ONLY - -// MySQL -#ifdef __WIN32 -#include <my_global.h> -#include <my_sys.h> -#endif -#include <mysql.h> - -void char_online_check(void); // [Valaris] -void char_offline(struct map_session_data *sd); - -extern MYSQL mmysql_handle; -extern char tmp_sql[65535]; -extern MYSQL_RES* sql_res ; -extern MYSQL_ROW sql_row ; - -extern MYSQL lmysql_handle; -extern char tmp_lsql[65535]; -extern MYSQL_RES* lsql_res ; -extern MYSQL_ROW lsql_row ; - -extern MYSQL mail_handle; -extern MYSQL_RES* mail_res ; -extern MYSQL_ROW mail_row ; -extern char tmp_msql[65535]; - -extern int db_use_sqldbs; - -extern char item_db_db[32]; -extern char mob_db_db[32]; -extern char login_db[32]; - -extern char login_db_level[32]; -extern char login_db_account_id[32]; - -extern char gm_db[32]; -extern char gm_db_level[32]; -extern char gm_db_account_id[32]; - -extern int lowest_gm_level; -extern int read_gm_interval; - -extern char char_db[32]; -#endif /* not TXT_ONLY */ - -#endif |