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Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h40
1 files changed, 5 insertions, 35 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 8e02becbd..a5a9ac03d 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -45,8 +45,6 @@ struct item_data;
#define MAX_IGNORE_LIST 20 // official is 14
#define MAX_VENDING 12
#define MOBID_EMPERIUM 1288
-#define MAX_MAP_PER_INSTANCE 10
-#define MAX_INSTANCE 500
//The following system marks a different job ID system used by the map server,
//which makes a lot more sense than the normal one. [Skotlex]
@@ -463,6 +461,7 @@ struct map_data {
unsigned nochat :1;
unsigned partylock :1;
unsigned guildlock :1;
+ unsigned src4instance : 1; // To flag this map when it's used as a src map for instances
} flag;
struct point save;
struct npc_data *npc[MAX_NPC_PER_MAP];
@@ -478,8 +477,9 @@ struct map_data {
int jexp; // map experience multiplicator
int bexp; // map experience multiplicator
int nocommand; //Blocks @/# commands for non-gms. [Skotlex]
+ // Instance Variables
int instance_id;
- int instance_map[1000];
+ int instance_src_map;
};
/// Stores information about a remote map (for multi-mapserver setups).
@@ -492,22 +492,6 @@ struct map_data_other_server {
uint16 port;
};
-// Instancing
-struct map_instance {
- char name[61];
- unsigned int name_id;
-// int m;
- unsigned int instance_id;
- int party_id;
- int map[MAX_MAP_PER_INSTANCE];
- int num_map;
- struct linkdb_node *ivar, *svar;
- time_t progress_timeout, idle_timeout;
- time_t progress_timeoutval, idle_timeoutval;
- int progress_timer, idle_timer;
- int users;
-};
-
int map_getcell(int,int,int,cell_chk);
int map_getcellp(struct map_data*,int,int,cell_chk);
void map_setcell(int m, int x, int y, cell_t cell, bool flag);
@@ -515,7 +499,6 @@ void map_setgatcell(int m, int x, int y, int gat);
extern struct map_data map[];
extern int map_num;
-extern int map_instance_start;
extern int autosave_interval;
extern int minsave_interval;
@@ -637,21 +620,8 @@ int map_addmobtolist(unsigned short m, struct spawn_data *spawn); // [Wizputer]
void map_spawnmobs(int); // [Wizputer]
void map_removemobs(int); // [Wizputer]
void do_reconnect_map(void); //Invoked on map-char reconnection [Skotlex]
-
-// Instancing
-int map_instance_map(const char *name, int instance_id);
-void map_instance_del(int m);
-int map_instance_create(int party_id, int name_id, const char *name);
-void map_instance_init(int instance_id);
-int map_instance_mapid2imapid(int m, int instance_id);
-int map_instance_map2imap(int m, struct map_session_data *sd, int type);
-void map_instance_destroy(int instance_id);
-void map_instance_check_idle(int instance_id);
-void map_instance_check_kick(struct map_session_data *sd);
-char *map_instance_npcname(char *name, int instance_id);
-void map_instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout);
-
-extern struct map_instance instance[MAX_INSTANCE];
+void map_addmap2db(struct map_data *m);
+void map_removemapdb(struct map_data *m);
extern char *INTER_CONF_NAME;
extern char *LOG_CONF_NAME;