diff options
Diffstat (limited to 'src/map/map.c')
-rw-r--r-- | src/map/map.c | 573 |
1 files changed, 569 insertions, 4 deletions
diff --git a/src/map/map.c b/src/map/map.c index 65e22fe48..f5b980506 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -114,6 +114,8 @@ static int bl_list_count = 0; struct map_data map[MAX_MAP_PER_SERVER]; int map_num = 0; +int map_instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY] +struct map_instance instance[MAX_INSTANCE]; int map_port=0; @@ -1583,6 +1585,25 @@ int map_quit(struct map_session_data *sd) if( sd->state.storage_flag == 1 ) sd->state.storage_flag = 0; // No need to Double Save Storage on Quit. unit_remove_map_pc(sd,3); + + if( map[sd->bl.m].instance_id ) + { // Avoid map conflicts and warnings on next login + int m; + struct point *pt; + if( map[sd->bl.m].save.map ) + pt = &map[sd->bl.m].save; + else + pt = &sd->status.save_point; + + if( (m=map_mapindex2mapid(pt->map)) >= 0 ) + { + sd->bl.m = m; + sd->bl.x = pt->x; + sd->bl.y = pt->y; + sd->mapindex = pt->map; + } + } + pc_makesavestatus(sd); pc_clean_skilltree(sd); chrif_save(sd,1); @@ -2645,12 +2666,15 @@ int map_readfromcache(struct map_data *m, FILE *fp) int map_addmap(char* mapname) { - if (strcmpi(mapname,"clear")==0) { - map_num=0; + if( strcmpi(mapname,"clear")==0 ) + { + map_num = 0; + map_instance_start = 0; return 0; } - if (map_num >= MAX_MAP_PER_SERVER - 1) { + if( map_num >= MAX_MAP_PER_SERVER - 1 ) + { ShowError("Could not add map '"CL_WHITE"%s"CL_RESET"', the limit of maps has been reached.\n",mapname); return 1; } @@ -2841,6 +2865,7 @@ int map_readallmaps (void) // finished map loading ShowInfo("Successfully loaded '"CL_WHITE"%d"CL_RESET"' maps."CL_CLL"\n",map_num); + map_instance_start = map_num; // Next Map Index will be instances if (maps_removed) ShowNotice("Maps removed: '"CL_WHITE"%d"CL_RESET"'\n",maps_removed); @@ -2848,6 +2873,540 @@ int map_readallmaps (void) return 0; } +/*====================================== + * Instancing [by Sirius White] + *--------------------------------------*/ + +/*-------------------------------------- + * map_instance_map2imap + * m : source map of this instance + * sd : source party/guild of this instance + * type : result (0 = map id | 1 = instance id) + *--------------------------------------*/ +int map_instance_map2imap(int m, struct map_session_data *sd, int type) +{ + int i; + struct party_data *p; + if( !sd->status.party_id || (p = party_search(sd->status.party_id)) == NULL || !p->instance_id ) + return -1; + + for( i = 0; i < instance[p->instance_id].num_map; i++ ) + { + if( instance[p->instance_id].map[i] && map[instance[p->instance_id].map[i]].instance_map[0] == m ) + { + if( type == 0 ) + return instance[p->instance_id].map[i]; + else + return p->instance_id; + } + } + return -1; +} + +/*-------------------------------------- + * map_instance_mapid2imapid + * m : source map + * instance_id : where to search + * result : mapid of map "m" in this instance + *--------------------------------------*/ +int map_instance_mapid2imapid(int m, int instance_id) +{ + int i, max; + if( map[m].instance_map[0] == 0 ) + return m; // not instances found for this map + else if( map[m].instance_id ) + { // This map is a instance + ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id); + return -1; + } + + if( instance_id <= 0 ) + return -1; + + max = instance[instance_id].num_map; + + for( i = 0; i < max; i++ ) + if( map[instance[instance_id].map[i]].instance_map[0] == m ) + return instance[instance_id].map[i]; + + return -1; +} + +/*-------------------------------------- + * map_instance_create + * type : 0 = Party | 1 = Guild + * group_id : party_id / guild_id + * name_id : ... + * name : instance name + * Return value could be + * -4 = already exists | -3 = no free instances | -2 = missing parameter | -1 = invalid type + * On success return instance_id + *--------------------------------------*/ +int map_instance_create(int party_id, int name_id, const char *name) +{ + int i; + struct party_data *p = NULL; + + if( !party_id || !name_id || !name ) + { + ShowError("map_instance_create: missing parameter.\n"); + return -2; + } + + p = party_search(party_id); + if( !p || p->instance_id ) + return -4; // Party already instancing + + // Searching a Free Instance + // 0 is ignored as this mean "no instance" on maps + ARR_FIND(1, MAX_INSTANCE, i, instance[i].party_id == 0); + if( i == MAX_INSTANCE ) + { + ShowError("map_instance_create: no free instances, consider increasing MAX_INSTANCE.\n"); + return -3; + } + + instance[i].instance_id = i; + instance[i].name_id = name_id; + instance[i].idle_timer = INVALID_TIMER; + instance[i].idle_timeout = instance[i].idle_timeoutval = 0; + instance[i].progress_timer = INVALID_TIMER; + instance[i].progress_timeout = instance[i].progress_timeoutval = 0; + instance[i].users = 0; + instance[i].party_id = party_id; + instance[i].ivar = NULL; + instance[i].svar = NULL; + + memcpy( instance[i].name, name, sizeof(instance[i].name) ); + memset( instance[i].map, 0x00, sizeof(instance[i].map) ); + p->instance_id = i; + + clif_instance(i, 1, 0); // Start instancing window + ShowInfo("[Instance] Created: %s.\n", name); + return i; +} + +/*-------------------------------------- + * map_instance_npcname + * Conver "name" to "name_MEM000" format + *--------------------------------------*/ +char *map_instance_npcname(char *name, int instance_id) +{ + static char npc_name[NAME_LENGTH+1]; + uint32 crc = crc32(name, strlen(name)); + + snprintf(npc_name, sizeof(npc_name), "MEM_%.8x_%u", crc, instance_id); + return &npc_name[0]; +} + +/*-------------------------------------- + * map_instance_map + * Add a map to the instance using src map "name" + *--------------------------------------*/ +int map_instance_map(const char *name, int instance_id) +{ + int m = map_mapname2mapid(name), i, ii = -1, im = -1; + size_t num_cell, size; + + if( m < 0 ) + return -1; // source map not found + + if( !instance[instance_id].name_id ) + { + ShowError("map_instance_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id); + return -1; + } + if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE ) + { + ShowError("map_instance_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name); + return -2; + } + if( map[m].instance_id != 0 ) + { // Source map is a Instance. + ShowError("map_instance_map: trying to instance already instanced map %s.\n", name); + return -4; + } + + ARR_FIND(map_instance_start, map_num, i, !map[i].name[0]); // Searching for a Free Map + if( i < map_num ) im = i; // Unused map found (old instance) + else if( map_num - 1 >= MAX_MAP_PER_SERVER ) + { // No more free maps + ShowError("map_instance_map: no more free space to create maps on this server.\n"); + return -5; + } + else im = map_num++; // Using next map index + + // Grab instance map id + ARR_FIND(0, ARRAYLENGTH(map[m].instance_map), i, !map[m].instance_map[i]); + if( i >= ARRAYLENGTH(map[m].instance_map) ) + { + ShowError("map_instance_map: limit of instances per map reach.\n"); + return -2; + } + + ii = i; + + // Copy source map + memcpy( &map[im], &map[m], sizeof(struct map_data)); + + // Add map index + snprintf(map[im].name, MAP_NAME_LENGTH, "%.3d%s", ii, name); + map[im].index = mapindex_addmap(-1, map[im].name); + if( !map[im].index ) + { + map[im].name[0] = '\0'; + ShowError("map_instance_map: no more free map indexes.\n"); + return -3; // No free map index + } + + // Reallocate cells + num_cell = map[im].xs * map[im].ys; + CREATE( map[im].cell, struct mapcell, num_cell); + memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell)); + + size = map[im].bxs * map[im].bys * sizeof(struct block_list*); + map[im].block = (struct block_list**)aCalloc(size, 1); + map[im].block_mob = (struct block_list**)aCalloc(size, 1); + + memset(map[im].npc, 0x00, sizeof(map[i].npc)); + map[im].npc_num = 0; + + memset(map[im].moblist, 0x00, sizeof(map[im].moblist)); + map[im].mob_delete_timer = INVALID_TIMER; + + map[im].m = im; + map[im].instance_id = instance_id; + map[m].instance_map[ii] = im; // add the mapid of this instance to the source map + map[im].instance_map[0] = m; // uses index [0] to store source map for this instance + + instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance + uidb_put(map_db, (unsigned int)map[im].index, &map[im]); // Put to map list + + return im; +} + +/*-------------------------------------- + * map_instance_map_npcsub + * Used on Init instance. Duplicates each script on source map + *--------------------------------------*/ +int map_instance_map_npcsub(struct block_list* bl, va_list args) +{ + char *inst_name; + static char w1[50], w2[50], w3[50], w4[50]; + const char* stat_buf = "- call from instancing subsystem -\n"; + struct npc_data* nd = (struct npc_data*)bl; + int m = va_arg(args, int); + + inst_name = map_instance_npcname(nd->exname, map[m].instance_id); + if( inst_name == NULL ) + return 1; + + if( nd->subtype == WARP ) + { // Adjust destination, if instanced + struct npc_data *wnd; + int dm = map_mapindex2mapid(nd->u.warp.mapindex), im; + + if( dm < 0 ) return 1; + + im = map_instance_mapid2imapid(dm, map[m].instance_id); + if( im == -1 ) + { + ShowError("map_instance_map_npcsub: warp (%s) leading to instanced map (%s), but instance map is not attached to current instance.\n", map[dm].name, nd->exname); + return 1; + } + + CREATE(wnd, struct npc_data, 1); + wnd->bl.id = npc_get_new_npc_id(); + map_addnpc(m, wnd); + wnd->bl.prev = wnd->bl.next = NULL; + wnd->bl.m = m; + wnd->bl.x = nd->bl.x; + wnd->bl.y = nd->bl.y; + safestrncpy(wnd->name, "", ARRAYLENGTH(wnd->name)); + safestrncpy(wnd->exname, inst_name, ARRAYLENGTH(wnd->exname)); + wnd->class_ = WARP_CLASS; + wnd->speed = 200; + wnd->u.warp.mapindex = map_id2index(im); + wnd->u.warp.x = nd->u.warp.x; + wnd->u.warp.y = nd->u.warp.y; + wnd->u.warp.xs = nd->u.warp.xs; + wnd->u.warp.ys = nd->u.warp.ys; + wnd->bl.type = BL_NPC; + wnd->subtype = WARP; + npc_setcells(wnd); + map_addblock(&wnd->bl); + status_set_viewdata(&wnd->bl, wnd->class_); + status_change_init(&wnd->bl); + unit_dataset(&wnd->bl); + clif_spawn(&wnd->bl); + strdb_put(npcname_db, wnd->exname, wnd); + + return 1; + } + + snprintf(w1, sizeof(w1), "%s,%d,%d,%d", map[m].name, nd->bl.x, nd->bl.y, nd->ud.dir); + snprintf(w2, sizeof(w2), "duplicate(%s)", nd->exname); + snprintf(w3, sizeof(w3), "%s::%s", nd->name, inst_name); + if( nd->u.scr.xs >= 0 && nd->u.scr.ys >= 0 ) + snprintf(w4, sizeof(w4), "%d,%d,%d", nd->class_, nd->u.scr.xs, nd->u.scr.ys); + else + snprintf(w4, sizeof(w4), "%d", nd->class_); + + npc_parse_duplicate(w1, w2, w3, w4, stat_buf, stat_buf, "INSTANCING"); + return 1; +} + +/*-------------------------------------- + * map_instance_init + * Init all map on the instance. Npcs are created here + *--------------------------------------*/ +void map_instance_init(int instance_id) +{ + int i; + if( !instance_id ) + return; + + for( i = 0; i < instance[instance_id].num_map; i++ ) + map_foreachinmap(map_instance_map_npcsub, map[instance[instance_id].map[i]].instance_map[0], BL_NPC, instance[instance_id].map[i]); + + ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name); +} + +/*-------------------------------------- + * map_instance_del_load + * Used on instance deleting process. + * Warps all players on each instance map to its save points. + *--------------------------------------*/ +int map_instance_del_load(struct map_session_data* sd, va_list args) +{ + int m = va_arg(args,int); + if( !sd || sd->bl.m != m ) + return 0; + + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0); + return 1; +} + +/*-------------------------------------- + * map_instance_del + * Removes a simple instance map + *--------------------------------------*/ +void map_instance_del(int m) +{ + int sm, i; + if( m <= 0 || !map[m].instance_id ) + { + ShowError("Tried to remove non-existing instance map (%d)\n", m); + return; + } + + sm = map[m].instance_map[0]; + map_foreachpc(map_instance_del_load, m); + map_foreachinmap(cleanup_sub, m, BL_ALL); + + if( map[m].mob_delete_timer != INVALID_TIMER ) + delete_timer(map[m].mob_delete_timer, map_removemobs_timer); + + mapindex_removemap( map[m].index ); + + // Free memory + aFree(map[m].cell); + aFree(map[m].block); + aFree(map[m].block_mob); + + // Remove from instance + for( i = 0; i < instance[map[m].instance_id].num_map; i++ ) + { + if( instance[map[m].instance_id].map[i] == m ) + { + instance[map[m].instance_id].num_map--; + for( ; i < instance[map[m].instance_id].num_map; i++ ) + instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1]; + i = -1; + break; + } + } + if( i == instance[map[m].instance_id].num_map ) + ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m); + + uidb_remove(map_db, map[m].index); // Remove from mapindex db + + map[m].m = map[m].index = 0; + map[m].name[0] = '\0'; + + ARR_FIND(0, ARRAYLENGTH(map[sm].instance_map), i, map[sm].instance_map[i] == m); + if( i < ARRAYLENGTH(map[sm].instance_map) ) + { + memmove(&map[sm].instance_map[i], &map[sm].instance_map[i+1], sizeof(map[sm].instance_map) - (i+1)*sizeof(map[sm].instance_map[0])); + map[sm].instance_map[ARRAYLENGTH(map[sm].instance_map) - 1] = 0; // Because i am not sure if the final value is set to 0 by "memmove" + } + else + ShowError("Failed to remove instance from instance db.\n"); + + memset(&map[m], 0x00, sizeof(map[0])); +} + +/*-------------------------------------- + * map_instance_destroy_freesvar + * Used for instance variables. Clean each variable from memory. + *--------------------------------------*/ +void map_instance_destroy_freesvar(void *key, void *data, va_list args) +{ + if( data ) aFree(data); +} + +/*-------------------------------------- + * map_instance_destroy_timer + * Timer to destroy instance by process or idle + *--------------------------------------*/ +int map_instance_destroy_timer(int tid, unsigned int tick, int id, intptr data) +{ + map_instance_destroy(id); + return 0; +} + +/*-------------------------------------- + * map_instance_destroy + * Removes a instance, all its maps and npcs. + *--------------------------------------*/ +void map_instance_destroy(int instance_id) +{ + int last = 0, type; + time_t now = time(NULL); + + if( !instance_id || !instance[instance_id].name_id ) + return; + + if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now ) + type = 1; + else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now ) + type = 2; + else + type = 3; + + clif_instance(instance_id, 5, type); // Report users this instance has been destroyed + + while( instance[instance_id].num_map && last != instance[instance_id].map[0] ) + { + last = instance[instance_id].map[0]; + map_instance_del( instance[instance_id].map[0] ); + } + + if( instance[instance_id].ivar ) + linkdb_final( &instance[instance_id].ivar ); + + if( instance[instance_id].svar ) + { + linkdb_foreach( &instance[instance_id].svar, map_instance_destroy_freesvar ); + linkdb_final( &instance[instance_id].svar ); + } + + if( instance[instance_id].progress_timer != INVALID_TIMER ) + delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer); + if( instance[instance_id].idle_timer != INVALID_TIMER ) + delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer); + + instance[instance_id].ivar = NULL; + instance[instance_id].svar = NULL; + + ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name); + memset( &instance[instance_id], 0x00, sizeof(instance[0]) ); +} + +/*-------------------------------------- + * map_instance_check_idle + * Checks if there are users in the instance or not to start idle timer + *--------------------------------------*/ +void map_instance_check_idle(int instance_id) +{ + bool idle = true; + time_t now = time(NULL); + + if( !instance_id || instance[instance_id].idle_timeoutval == 0 ) + return; + + if( instance[instance_id].users ) + idle = false; + + if( instance[instance_id].idle_timer != INVALID_TIMER && !idle ) + { + delete_timer(instance[instance_id].idle_timer, map_instance_destroy_timer); + instance[instance_id].idle_timer = INVALID_TIMER; + instance[instance_id].idle_timeout = 0; + clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration + } + else if( instance[instance_id].idle_timer == INVALID_TIMER && idle ) + { + instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval; + instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, map_instance_destroy_timer, instance_id, 0); + clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time + } +} + +/*-------------------------------------- + * map_instance_set_timeout + * Set instance Timers + *--------------------------------------*/ +void map_instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout) +{ + time_t now = time(0); + + if( !instance_id ) + return; + + if( instance[instance_id].progress_timer != INVALID_TIMER ) + delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer); + if( instance[instance_id].idle_timer != INVALID_TIMER ) + delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer); + + if( progress_timeout ) + { + instance[instance_id].progress_timeoutval = progress_timeout; + instance[instance_id].progress_timeout = now + progress_timeout; + instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, map_instance_destroy_timer, instance_id, 0); + } + else + { + instance[instance_id].progress_timeoutval = 0; + instance[instance_id].progress_timeout = 0; + instance[instance_id].progress_timer = INVALID_TIMER; + } + + if( idle_timeout ) + { + instance[instance_id].idle_timeoutval = idle_timeout; + instance[instance_id].idle_timer = INVALID_TIMER; + map_instance_check_idle(instance_id); + } + else + { + instance[instance_id].idle_timeoutval = 0; + instance[instance_id].idle_timeout = 0; + instance[instance_id].idle_timer = INVALID_TIMER; + } + + if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER ) + clif_instance(instance_id, 3, 0); +} + +/*-------------------------------------- + * map_instance_check_mapkick + * Checks if sd in on a instance and should be kicked from it + *--------------------------------------*/ +void map_instance_check_kick(struct map_session_data *sd) +{ + int m = sd->bl.m; + + clif_instance_leave(sd->fd); + if( map[m].instance_id ) + { // User was on the instance map + if( map[m].save.map ) + pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, 3); + else + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3); + } +} + //////////////////////////////////////////////////////////////////////// static int map_ip_set = 0; static int char_ip_set = 0; @@ -3264,7 +3823,10 @@ void do_final(void) for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) map_quit(sd); mapit_free(iter); - + + for( i = 0; i < MAX_INSTANCE; i++ ) + if( instance[i].party_id ) map_instance_destroy(i); + id_db->foreach(id_db,cleanup_db_sub); chrif_char_reset_offline(); chrif_flush_fifo(); @@ -3489,6 +4051,8 @@ int do_init(int argc, char *argv[]) map_sql_init(); #endif /* not TXT_ONLY */ + memset(instance, 0x00, sizeof(instance)); + mapindex_init(); if(enable_grf) grfio_init(GRF_PATH_FILENAME); @@ -3498,6 +4062,7 @@ int do_init(int argc, char *argv[]) add_timer_func_list(map_freeblock_timer, "map_freeblock_timer"); add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer"); add_timer_func_list(map_removemobs_timer, "map_removemobs_timer"); + add_timer_func_list(map_instance_destroy_timer, "map_instance_destroy_timer"); add_timer_interval(gettick()+1000, map_freeblock_timer, 0, 0, 60*1000); do_init_atcommand(); |