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-rw-r--r--src/map/log.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/log.c b/src/map/log.c
index 474a6bb96..bf6133684 100644
--- a/src/map/log.c
+++ b/src/map/log.c
@@ -27,7 +27,7 @@ time_t curtime;
//Bits: ||
//2 - Healing items (0)
//3 - Etc Items(3) + Arrows (10)
-//4 - Usable Items(2) + Scrolls,Lures(11)
+//4 - Usable Items(2) + Scrolls,Lures(11) + Usable Cash Items(18)
//5 - Weapon(4)
//6 - Shields,Armor,Headgears,Accessories,etc(5)
//7 - Cards(6)
@@ -45,14 +45,14 @@ int should_log_item(int filter, int nameid, int amount)
if ((filter&1) || // Filter = 1, we log any item
(filter&2 && item_data->type == IT_HEALING ) ||
(filter&4 && (item_data->type == IT_ETC || item_data->type == IT_AMMO) ) ||
- (filter&8 && item_data->type == IT_USABLE ) ||
+ (filter&8 && (item_data->type == IT_USABLE || item_data->type == IT_CASH) ) ||
(filter&16 && item_data->type == IT_WEAPON ) ||
(filter&32 && item_data->type == IT_ARMOR ) ||
(filter&64 && item_data->type == IT_CARD ) ||
(filter&128 && (item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) ) ||
(filter&256 && item_data->value_buy >= log_config.price_items_log ) || //expensive items
(filter&512 && abs(amount) >= log_config.amount_items_log ) || //big amount of items
- (filter&2048 && ((item_data->maxchance <= log_config.rare_items_log) || item_data->nameid == 714) ) //Rare items or Emperium
+ (filter&2048 && ((item_data->maxchance != -1 && item_data->maxchance <= log_config.rare_items_log) || item_data->nameid == 714) ) //Rare items or Emperium
) return item_data->nameid;
return 0;