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-rw-r--r--src/map/intif.h112
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diff --git a/src/map/intif.h b/src/map/intif.h
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+++ b/src/map/intif.h
@@ -0,0 +1,112 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INTIF_H_
+#define _INFIF_H_
+
+//#include "../common/mmo.h"
+struct party_member;
+struct guild_member;
+struct guild_position;
+struct s_pet;
+struct s_homunculus;
+struct s_mercenary;
+struct s_elemental;
+struct mail_message;
+struct auction_data;
+
+int intif_parse(int fd);
+
+int intif_broadcast(const char* mes, int len, int type);
+int intif_broadcast2(const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY);
+int intif_main_message(struct map_session_data* sd, const char* message);
+
+int intif_wis_message(struct map_session_data *sd,char *nick,char *mes,int mes_len);
+int intif_wis_message_to_gm(char *Wisp_name, int permission, char *mes);
+
+int intif_saveregistry(struct map_session_data *sd, int type);
+int intif_request_registry(struct map_session_data *sd, int flag);
+
+int intif_request_guild_storage(int account_id, int guild_id);
+int intif_send_guild_storage(int account_id, struct guild_storage *gstor);
+
+
+int intif_create_party(struct party_member *member,char *name,int item,int item2);
+int intif_request_partyinfo(int party_id, int char_id);
+
+int intif_party_addmember(int party_id,struct party_member *member);
+int intif_party_changeoption(int party_id, int account_id, int exp, int item);
+int intif_party_leave(int party_id,int account_id, int char_id);
+int intif_party_changemap(struct map_session_data *sd, int online);
+int intif_break_party(int party_id);
+int intif_party_message(int party_id, int account_id, const char *mes,int len);
+int intif_party_leaderchange(int party_id,int account_id,int char_id);
+
+
+int intif_guild_create(const char *name, const struct guild_member *master);
+int intif_guild_request_info(int guild_id);
+int intif_guild_addmember(int guild_id, struct guild_member *m);
+int intif_guild_leave(int guild_id, int account_id, int char_id, int flag, const char *mes);
+int intif_guild_memberinfoshort(int guild_id, int account_id, int char_id, int online, int lv, int class_);
+int intif_guild_break(int guild_id);
+int intif_guild_message(int guild_id, int account_id, const char *mes, int len);
+int intif_guild_change_gm(int guild_id, const char* name, int len);
+int intif_guild_change_basicinfo(int guild_id, int type, const void *data, int len);
+int intif_guild_change_memberinfo(int guild_id, int account_id, int char_id, int type, const void *data, int len);
+int intif_guild_position(int guild_id, int idx, struct guild_position *p);
+int intif_guild_skillup(int guild_id, uint16 skill_id, int account_id, int max);
+int intif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag);
+int intif_guild_notice(int guild_id, const char *mes1, const char *mes2);
+int intif_guild_emblem(int guild_id, int len, const char *data);
+int intif_guild_castle_dataload(int num, int *castle_ids);
+int intif_guild_castle_datasave(int castle_id, int index, int value);
+
+int intif_create_pet(int account_id, int char_id, short pet_type, short pet_lv, short pet_egg_id,
+ short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name);
+int intif_request_petdata(int account_id, int char_id, int pet_id);
+int intif_save_petdata(int account_id, struct s_pet *p);
+int intif_delete_petdata(int pet_id);
+int intif_rename(struct map_session_data *sd, int type, char *name);
+#define intif_rename_pc(sd, name) intif_rename(sd, 0, name)
+#define intif_rename_pet(sd, name) intif_rename(sd, 1, name)
+#define intif_rename_hom(sd, name) intif_rename(sd, 2, name)
+int intif_homunculus_create(int account_id, struct s_homunculus *sh);
+int intif_homunculus_requestload(int account_id, int homun_id);
+int intif_homunculus_requestsave(int account_id, struct s_homunculus* sh);
+int intif_homunculus_requestdelete(int homun_id);
+
+/******QUEST SYTEM*******/
+int intif_request_questlog(struct map_session_data * sd);
+int intif_quest_save(struct map_session_data * sd);
+
+// MERCENARY SYSTEM
+int intif_mercenary_create(struct s_mercenary *merc);
+int intif_mercenary_request(int merc_id, int char_id);
+int intif_mercenary_delete(int merc_id);
+int intif_mercenary_save(struct s_mercenary *merc);
+
+// MAIL SYSTEM
+int intif_Mail_requestinbox(int char_id, unsigned char flag);
+int intif_Mail_read(int mail_id);
+int intif_Mail_getattach(int char_id, int mail_id);
+int intif_Mail_delete(int char_id, int mail_id);
+int intif_Mail_return(int char_id, int mail_id);
+int intif_Mail_send(int account_id, struct mail_message *msg);
+// AUCTION SYSTEM
+int intif_Auction_requestlist(int char_id, short type, int price, const char* searchtext, short page);
+int intif_Auction_register(struct auction_data *auction);
+int intif_Auction_cancel(int char_id, unsigned int auction_id);
+int intif_Auction_close(int char_id, unsigned int auction_id);
+int intif_Auction_bid(int char_id, const char* name, unsigned int auction_id, int bid);
+// ELEMENTAL SYSTEM
+int intif_elemental_create(struct s_elemental *ele);
+int intif_elemental_request(int ele_id, int char_id);
+int intif_elemental_delete(int ele_id);
+int intif_elemental_save(struct s_elemental *ele);
+
+/* @accinfo */
+void intif_request_accinfo( int u_fd, int aid, int group_id, char* query );
+
+int CheckForCharServer(void);
+
+#endif /* _INTIF_H_ */