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-rw-r--r--src/map/instance.c519
1 files changed, 344 insertions, 175 deletions
diff --git a/src/map/instance.c b/src/map/instance.c
index 690f14cfe..5789d7dd6 100644
--- a/src/map/instance.c
+++ b/src/map/instance.c
@@ -2,36 +2,41 @@
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
-#include "../common/cbasetypes.h"
-#include "../common/socket.h"
-#include "../common/timer.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/utils.h"
-#include "../common/db.h"
+#define HERCULES_CORE
-#include "clif.h"
#include "instance.h"
-#include "map.h"
-#include "npc.h"
-#include "party.h"
-#include "pc.h"
+#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include <stdarg.h>
#include <time.h>
+#include "clif.h"
+#include "map.h"
+#include "npc.h"
+#include "party.h"
+#include "pc.h"
+#include "../common/HPM.h"
+#include "../common/cbasetypes.h"
+#include "../common/db.h"
+#include "../common/malloc.h"
+#include "../common/nullpo.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/timer.h"
+#include "../common/utils.h"
+
+struct instance_interface instance_s;
+
/// Checks whether given instance id is valid or not.
bool instance_is_valid(int instance_id) {
if( instance_id < 0 || instance_id >= instance->instances ) {// out of range
return false;
}
- if( instances[instance_id].state == INSTANCE_FREE ) {// uninitialized/freed instance slot
+ if( instance->list[instance_id].state == INSTANCE_FREE ) {// uninitialized/freed instance slot
return false;
}
@@ -46,17 +51,18 @@ bool instance_is_valid(int instance_id) {
* On success return instance_id
*--------------------------------------*/
int instance_create(int owner_id, const char *name, enum instance_owner_type type) {
- unsigned short *iptr = NULL, *icptr = NULL;
struct map_session_data *sd = NULL;
+ unsigned short *icptr = NULL;
struct party_data *p = NULL;
struct guild *g = NULL;
+ short *iptr = NULL;
int i, j;
switch ( type ) {
case IOT_NONE:
break;
case IOT_CHAR:
- if( ( sd = iMap->id2sd(owner_id) ) == NULL ) {
+ if( ( sd = map->id2sd(owner_id) ) == NULL ) {
ShowError("instance_create: character %d not found for instance '%s'.\n", owner_id, name);
return -2;
}
@@ -85,46 +91,49 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ
}
if( type != IOT_NONE && *icptr ) {
- ARR_FIND(0, *icptr, i, strcmp(instances[iptr[i]].name,name) == 0 );
+ ARR_FIND(0, *icptr, i, strcmp(instance->list[iptr[i]].name,name) == 0 );
if( i != *icptr )
return -4;/* already got this instance */
}
- ARR_FIND(0, instance->instances, i, instances[i].state == INSTANCE_FREE);
-
+ ARR_FIND(0, instance->instances, i, instance->list[i].state == INSTANCE_FREE);
+
if( i == instance->instances )
- RECREATE(instances, struct instance_data, ++instance->instances);
-
- instances[i].state = INSTANCE_IDLE;
- instances[i].id = i;
- instances[i].idle_timer = INVALID_TIMER;
- instances[i].idle_timeout = instances[i].idle_timeoutval = 0;
- instances[i].progress_timer = INVALID_TIMER;
- instances[i].progress_timeout = 0;
- instances[i].users = 0;
- instances[i].map = NULL;
- instances[i].num_map = 0;
- instances[i].owner_id = owner_id;
- instances[i].owner_type = type;
- instances[i].vars = idb_alloc(DB_OPT_RELEASE_DATA);
-
- safestrncpy( instances[i].name, name, sizeof(instances[i].name) );
- instances[i].map = NULL;
+ RECREATE(instance->list, struct instance_data, ++instance->instances);
+
+ instance->list[i].state = INSTANCE_IDLE;
+ instance->list[i].id = i;
+ instance->list[i].idle_timer = INVALID_TIMER;
+ instance->list[i].idle_timeout = instance->list[i].idle_timeoutval = 0;
+ instance->list[i].progress_timer = INVALID_TIMER;
+ instance->list[i].progress_timeout = 0;
+ instance->list[i].users = 0;
+ instance->list[i].map = NULL;
+ instance->list[i].num_map = 0;
+ instance->list[i].owner_id = owner_id;
+ instance->list[i].owner_type = type;
+ instance->list[i].regs.vars = i64db_alloc(DB_OPT_RELEASE_DATA);
+ instance->list[i].regs.arrays = NULL;
+ instance->list[i].respawn.map = 0;
+ instance->list[i].respawn.y = 0;
+ instance->list[i].respawn.x = 0;
+
+ safestrncpy( instance->list[i].name, name, sizeof(instance->list[i].name) );
if( type != IOT_NONE ) {
- ARR_FIND(0, *icptr, j, iptr[j] == 0);
+ ARR_FIND(0, *icptr, j, iptr[j] == -1);
if( j == *icptr ) {
switch( type ) {
case IOT_CHAR:
- RECREATE(sd->instance, unsigned short, ++*icptr);
+ RECREATE(sd->instance, short, ++*icptr);
sd->instance[sd->instances-1] = i;
break;
case IOT_PARTY:
- RECREATE(p->instance, unsigned short, ++*icptr);
+ RECREATE(p->instance, short, ++*icptr);
p->instance[p->instances-1] = i;
break;
case IOT_GUILD:
- RECREATE(g->instance, unsigned short, ++*icptr);
+ RECREATE(g->instance, short, ++*icptr);
g->instance[g->instances-1] = i;
break;
}
@@ -140,7 +149,7 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ
* Add a map to the instance using src map "name"
*--------------------------------------*/
int instance_add_map(const char *name, int instance_id, bool usebasename, const char *map_name) {
- int16 m = iMap->mapname2mapid(name);
+ int16 m = map->mapname2mapid(name);
int i, im = -1;
size_t num_cell, size;
@@ -152,68 +161,108 @@ int instance_add_map(const char *name, int instance_id, bool usebasename, const
return -1;
}
- if( map_name != NULL && strdb_iget(mapindex_db, map_name) ) {
+ if( map_name != NULL && strdb_iget(mapindex->db, map_name) ) {
ShowError("instance_add_map: trying to create instanced map with existent name '%s'\n", map_name);
return -2;
}
- if( map[m].instance_id >= 0 ) { // Source map already belong to a Instance.
+ if( map->list[m].instance_id >= 0 ) {
+ // Source map already belong to a Instance.
ShowError("instance_add_map: trying to instance already instanced map %s.\n", name);
return -4;
}
- ARR_FIND( instance->start_id, iMap->map_num, i, !map[i].name[0] ); // Searching for a Free Map
-
- if( i < iMap->map_num )
+ ARR_FIND( instance->start_id, map->count, i, map->list[i].name[0] == 0 ); // Searching for a Free Map
+
+ if( i < map->count )
im = i; // Unused map found (old instance)
else {
- im = iMap->map_num; // Using next map index
- RECREATE(map,struct map_data,++iMap->map_num);
+ im = map->count; // Using next map index
+ RECREATE(map->list,struct map_data,++map->count);
}
- if( map[m].cell == (struct mapcell *)0xdeadbeaf )
- iMap->cellfromcache(&map[m]);
+ if( map->list[m].cell == (struct mapcell *)0xdeadbeaf )
+ map->cellfromcache(&map->list[m]);
- memcpy( &map[im], &map[m], sizeof(struct map_data) ); // Copy source map
+ memcpy( &map->list[im], &map->list[m], sizeof(struct map_data) ); // Copy source map
if( map_name != NULL ) {
- snprintf(map[im].name, MAP_NAME_LENGTH, "%s", map_name);
- map[im].cName = map[m].name;
+ snprintf(map->list[im].name, MAP_NAME_LENGTH, "%s", map_name);
+ map->list[im].custom_name = true;
} else
- snprintf(map[im].name, MAP_NAME_LENGTH, (usebasename ? "%.3d#%s" : "%.3d%s"), instance_id, name); // Generate Name for Instance Map
- map[im].index = mapindex_addmap(-1, map[im].name); // Add map index
+ snprintf(map->list[im].name, MAP_NAME_LENGTH, (usebasename ? "%.3d#%s" : "%.3d%s"), instance_id, name); // Generate Name for Instance Map
+ map->list[im].index = mapindex->addmap(-1, map->list[im].name); // Add map index
- map[im].channel = NULL;
+ map->list[im].channel = NULL;
- if( !map[im].index ) {
- map[im].name[0] = '\0';
+ if( !map->list[im].index ) {
+ map->list[im].name[0] = '\0';
ShowError("instance_add_map: no more free map indexes.\n");
return -3; // No free map index
}
// Reallocate cells
- num_cell = map[im].xs * map[im].ys;
- CREATE( map[im].cell, struct mapcell, num_cell );
- memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell) );
+ num_cell = map->list[im].xs * map->list[im].ys;
+ CREATE( map->list[im].cell, struct mapcell, num_cell );
+ memcpy( map->list[im].cell, map->list[m].cell, num_cell * sizeof(struct mapcell) );
- size = map[im].bxs * map[im].bys * sizeof(struct block_list*);
- map[im].block = (struct block_list**)aCalloc(size, 1);
- map[im].block_mob = (struct block_list**)aCalloc(size, 1);
+ size = map->list[im].bxs * map->list[im].bys * sizeof(struct block_list*);
+ map->list[im].block = (struct block_list**)aCalloc(size, 1);
+ map->list[im].block_mob = (struct block_list**)aCalloc(size, 1);
- memset(map[im].npc, 0x00, sizeof(map[i].npc));
- map[im].npc_num = 0;
+ memset(map->list[im].npc, 0x00, sizeof(map->list[i].npc));
+ map->list[im].npc_num = 0;
- memset(map[im].moblist, 0x00, sizeof(map[im].moblist));
- map[im].mob_delete_timer = INVALID_TIMER;
+ memset(map->list[im].moblist, 0x00, sizeof(map->list[im].moblist));
+ map->list[im].mob_delete_timer = INVALID_TIMER;
- map[im].m = im;
- map[im].instance_id = instance_id;
- map[im].instance_src_map = m;
- map[m].flag.src4instance = 1; // Flag this map as a src map for instances
+ //Mimic unit
+ if( map->list[m].unit_count ) {
+ map->list[im].unit_count = map->list[m].unit_count;
+ CREATE( map->list[im].units, struct mapflag_skill_adjust*, map->list[im].unit_count );
+
+ for(i = 0; i < map->list[im].unit_count; i++) {
+ CREATE( map->list[im].units[i], struct mapflag_skill_adjust, 1);
+ memcpy( map->list[im].units[i],map->list[m].units[i],sizeof(struct mapflag_skill_adjust));
+ }
+ }
+ //Mimic skills
+ if( map->list[m].skill_count ) {
+ map->list[im].skill_count = map->list[m].skill_count;
+ CREATE( map->list[im].skills, struct mapflag_skill_adjust*, map->list[im].skill_count );
+
+ for(i = 0; i < map->list[im].skill_count; i++) {
+ CREATE( map->list[im].skills[i], struct mapflag_skill_adjust, 1);
+ memcpy( map->list[im].skills[i],map->list[m].skills[i],sizeof(struct mapflag_skill_adjust));
+ }
+ }
+ //Mimic zone mf
+ if( map->list[m].zone_mf_count ) {
+ map->list[im].zone_mf_count = map->list[m].zone_mf_count;
+ CREATE( map->list[im].zone_mf, char *, map->list[im].zone_mf_count );
+
+ for(i = 0; i < map->list[im].zone_mf_count; i++) {
+ CREATE(map->list[im].zone_mf[i], char, MAP_ZONE_MAPFLAG_LENGTH);
+ safestrncpy(map->list[im].zone_mf[i],map->list[m].zone_mf[i],MAP_ZONE_MAPFLAG_LENGTH);
+ }
+ }
+
+ //Mimic questinfo
+ if( map->list[m].qi_count ) {
+ map->list[im].qi_count = map->list[m].qi_count;
+ CREATE( map->list[im].qi_data, struct questinfo, map->list[im].qi_count );
+ memcpy( map->list[im].qi_data, map->list[m].qi_data, map->list[im].qi_count * sizeof(struct questinfo) );
+ }
+
+ map->list[im].m = im;
+ map->list[im].instance_id = instance_id;
+ map->list[im].instance_src_map = m;
+ map->list[im].flag.src4instance = 0; //clear
+ map->list[m].flag.src4instance = 1; // Flag this map as a src map for instances
- RECREATE(instances[instance_id].map, unsigned short, ++instances[instance_id].num_map);
+ RECREATE(instance->list[instance_id].map, unsigned short, ++instance->list[instance_id].num_map);
- instances[instance_id].map[instances[instance_id].num_map - 1] = im; // Attach to actual instance
- iMap->addmap2db(&map[im]);
+ instance->list[instance_id].map[instance->list[instance_id].num_map - 1] = im; // Attach to actual instance
+ map->addmap2db(&map->list[im]);
return im;
}
@@ -230,22 +279,37 @@ int instance_map2imap(int16 m, int instance_id) {
return -1;
}
- for( i = 0; i < instances[instance_id].num_map; i++ ) {
- if( instances[instance_id].map[i] && map[instances[instance_id].map[i]].instance_src_map == m )
- return instances[instance_id].map[i];
+ for( i = 0; i < instance->list[instance_id].num_map; i++ ) {
+ if( instance->list[instance_id].map[i] && map->list[instance->list[instance_id].map[i]].instance_src_map == m )
+ return instance->list[instance_id].map[i];
}
return -1;
}
+int instance_mapname2imap(const char *map_name, int instance_id) {
+ int i;
+
+ if( !instance->valid(instance_id) ) {
+ return -1;
+ }
+
+ for( i = 0; i < instance->list[instance_id].num_map; i++ ) {
+ if( instance->list[instance_id].map[i] && !strcmpi(map->list[map->list[instance->list[instance_id].map[i]].instance_src_map].name,map_name) )
+ return instance->list[instance_id].map[i];
+ }
+ return -1;
+}
+
+
/*--------------------------------------
* m : source map
* instance_id : where to search
* result : mapid of map "m" in this instance
*--------------------------------------*/
int instance_mapid2imapid(int16 m, int instance_id) {
- if( map[m].flag.src4instance == 0 )
+ if( map->list[m].flag.src4instance == 0 )
return m; // not instances found for this map
- else if( map[m].instance_id >= 0 ) { // This map is a instance, not a src map instance
+ else if( map->list[m].instance_id >= 0 ) { // This map is a instance, not a src map instance
ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id);
return -1;
}
@@ -257,19 +321,31 @@ int instance_mapid2imapid(int16 m, int instance_id) {
}
/*--------------------------------------
- * map_instance_map_npcsub
* Used on Init instance. Duplicates each script on source map
*--------------------------------------*/
int instance_map_npcsub(struct block_list* bl, va_list args) {
struct npc_data* nd = (struct npc_data*)bl;
int16 m = va_arg(args, int); // Destination Map
- if ( npc_duplicate4instance(nd, m) )
+ if ( npc->duplicate4instance(nd, m) )
ShowDebug("instance_map_npcsub:npc_duplicate4instance failed (%s/%d)\n",nd->name,m);
return 1;
}
+int instance_init_npc(struct block_list* bl, va_list args) {
+ struct npc_data *nd = (struct npc_data*)bl;
+ struct event_data *ev;
+ char evname[EVENT_NAME_LENGTH];
+
+ snprintf(evname, EVENT_NAME_LENGTH, "%s::OnInstanceInit", nd->exname);
+
+ if( ( ev = strdb_get(npc->ev_db, evname) ) )
+ script->run(ev->nd->u.scr.script, ev->pos, 0, ev->nd->bl.id);
+
+ return 1;
+}
+
/*--------------------------------------
* Init all map on the instance. Npcs are created here
*--------------------------------------*/
@@ -279,10 +355,13 @@ void instance_init(int instance_id) {
if( !instance->valid(instance_id) )
return; // nothing to do
- for( i = 0; i < instances[instance_id].num_map; i++ )
- iMap->foreachinmap(instance_map_npcsub, map[instances[instance_id].map[i]].instance_src_map, BL_NPC, instances[instance_id].map[i]);
+ for( i = 0; i < instance->list[instance_id].num_map; i++ )
+ map->foreachinmap(instance->map_npcsub, map->list[instance->list[instance_id].map[i]].instance_src_map, BL_NPC, instance->list[instance_id].map[i]);
- instances[instance_id].state = INSTANCE_BUSY;
+ /* cant be together with the previous because it will rely on all of them being up */
+ map->foreachininstance(instance->init_npc, instance_id, BL_NPC);
+
+ instance->list[instance_id].state = INSTANCE_BUSY;
}
/*--------------------------------------
@@ -305,19 +384,19 @@ int instance_cleanup_sub(struct block_list *bl, va_list ap) {
switch(bl->type) {
case BL_PC:
- iMap->quit((struct map_session_data *) bl);
+ map->quit((struct map_session_data *) bl);
break;
case BL_NPC:
- npc_unload((struct npc_data *)bl,true);
+ npc->unload((struct npc_data *)bl,true);
break;
case BL_MOB:
- unit_free(bl,CLR_OUTSIGHT);
+ unit->free(bl,CLR_OUTSIGHT);
break;
case BL_PET:
//There is no need for this, the pet is removed together with the player. [Skotlex]
break;
case BL_ITEM:
- iMap->clearflooritem(bl);
+ map->clearflooritem(bl);
break;
case BL_SKILL:
skill->delunit((struct skill_unit *) bl);
@@ -333,51 +412,79 @@ int instance_cleanup_sub(struct block_list *bl, va_list ap) {
void instance_del_map(int16 m) {
int i;
- if( m <= 0 || map[m].instance_id == -1 ) {
+ if( m <= 0 || map->list[m].instance_id == -1 ) {
ShowError("instance_del_map: tried to remove non-existing instance map (%d)\n", m);
return;
}
- iMap->map_foreachpc(instance_del_load, m);
- iMap->foreachinmap(instance_cleanup_sub, m, BL_ALL);
+ map->foreachpc(instance_del_load, m);
+ map->foreachinmap(instance_cleanup_sub, m, BL_ALL);
- if( map[m].mob_delete_timer != INVALID_TIMER )
- iTimer->delete_timer(map[m].mob_delete_timer, iMap->removemobs_timer);
+ if( map->list[m].mob_delete_timer != INVALID_TIMER )
+ timer->delete(map->list[m].mob_delete_timer, map->removemobs_timer);
- mapindex_removemap( map[m].index );
+ mapindex->removemap(map_id2index(m));
// Free memory
- aFree(map[m].cell);
- aFree(map[m].block);
- aFree(map[m].block_mob);
+ aFree(map->list[m].cell);
+ aFree(map->list[m].block);
+ aFree(map->list[m].block_mob);
+
+ if( map->list[m].unit_count ) {
+ for(i = 0; i < map->list[m].unit_count; i++) {
+ aFree(map->list[m].units[i]);
+ }
+ if( map->list[m].units )
+ aFree(map->list[m].units);
+ }
+
+ if( map->list[m].skill_count ) {
+ for(i = 0; i < map->list[m].skill_count; i++) {
+ aFree(map->list[m].skills[i]);
+ }
+ if( map->list[m].skills )
+ aFree(map->list[m].skills);
+ }
+
+ if( map->list[m].zone_mf_count ) {
+ for(i = 0; i < map->list[m].zone_mf_count; i++) {
+ aFree(map->list[m].zone_mf[i]);
+ }
+ if( map->list[m].zone_mf )
+ aFree(map->list[m].zone_mf);
+ }
+
+ if( map->list[m].qi_data )
+ aFree(map->list[m].qi_data);
// Remove from instance
- for( i = 0; i < instances[map[m].instance_id].num_map; i++ ) {
- if( instances[map[m].instance_id].map[i] == m ) {
- instances[map[m].instance_id].num_map--;
- for( ; i < instances[map[m].instance_id].num_map; i++ )
- instances[map[m].instance_id].map[i] = instances[map[m].instance_id].map[i+1];
+ for( i = 0; i < instance->list[map->list[m].instance_id].num_map; i++ ) {
+ if( instance->list[map->list[m].instance_id].map[i] == m ) {
+ instance->list[map->list[m].instance_id].num_map--;
+ for( ; i < instance->list[map->list[m].instance_id].num_map; i++ )
+ instance->list[map->list[m].instance_id].map[i] = instance->list[map->list[m].instance_id].map[i+1];
i = -1;
break;
}
}
- if( i == instances[map[m].instance_id].num_map )
- ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instances[map[m].instance_id].name, m);
+ if( i == instance->list[map->list[m].instance_id].num_map )
+ ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map->list[m].name, instance->list[map->list[m].instance_id].name, m);
- if( map[m].channel )
- clif->chsys_delete(map[m].channel);
-
- iMap->removemapdb(&map[m]);
- memset(&map[m], 0x00, sizeof(map[0]));
- map[m].instance_id = -1;
- map[m].mob_delete_timer = INVALID_TIMER;
+ if( map->list[m].channel )
+ clif->chsys_delete(map->list[m].channel);
+
+ map->removemapdb(&map->list[m]);
+ memset(&map->list[m], 0x00, sizeof(map->list[0]));
+ map->list[m].name[0] = 0;
+ map->list[m].instance_id = -1;
+ map->list[m].mob_delete_timer = INVALID_TIMER;
}
/*--------------------------------------
* Timer to destroy instance by process or idle
*--------------------------------------*/
-int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data) {
+int instance_destroy_timer(int tid, int64 tick, int id, intptr_t data) {
instance->destroy(id);
return 0;
}
@@ -386,79 +493,96 @@ int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data) {
* Removes a instance, all its maps and npcs.
*--------------------------------------*/
void instance_destroy(int instance_id) {
- unsigned short *iptr = NULL, *icptr = NULL;
struct map_session_data *sd = NULL;
+ unsigned short *icptr = NULL;
struct party_data *p = NULL;
struct guild *g = NULL;
- int last = 0, type, j;
+ short *iptr = NULL;
+ int type, j, last = 0;
unsigned int now = (unsigned int)time(NULL);
-
+
if( !instance->valid(instance_id) )
return; // nothing to do
- if( instances[instance_id].progress_timeout && instances[instance_id].progress_timeout <= now )
+ if( instance->list[instance_id].progress_timeout && instance->list[instance_id].progress_timeout <= now )
type = 1;
- else if( instances[instance_id].idle_timeout && instances[instance_id].idle_timeout <= now )
+ else if( instance->list[instance_id].idle_timeout && instance->list[instance_id].idle_timeout <= now )
type = 2;
else
type = 3;
-
+
clif->instance(instance_id, 5, type); // Report users this instance has been destroyed
- switch ( instances[instance_id].owner_type ) {
+ switch ( instance->list[instance_id].owner_type ) {
case IOT_NONE:
break;
case IOT_CHAR:
- if( ( sd = iMap->id2sd(instances[instance_id].owner_id) ) == NULL ) {
+ if( ( sd = map->id2sd(instance->list[instance_id].owner_id) ) == NULL ) {
break;
}
iptr = sd->instance;
icptr = &sd->instances;
break;
case IOT_PARTY:
- if( ( p = party->search(instances[instance_id].owner_id) ) == NULL ) {
+ if( ( p = party->search(instance->list[instance_id].owner_id) ) == NULL ) {
break;
}
iptr = p->instance;
icptr = &p->instances;
break;
case IOT_GUILD:
- if( ( g = guild->search(instances[instance_id].owner_id) ) == NULL ) {
+ if( ( g = guild->search(instance->list[instance_id].owner_id) ) == NULL ) {
break;
}
iptr = g->instance;
icptr = &g->instances;
break;
default:
- ShowError("instance_destroy: unknown type %d for owner_id %d and name %s.\n", instances[instance_id].owner_type,instances[instance_id].owner_id,instances[instance_id].name);
+ ShowError("instance_destroy: unknown type %d for owner_id %d and name '%s'.\n", instance->list[instance_id].owner_type,instance->list[instance_id].owner_id,instance->list[instance_id].name);
break;
}
if( iptr != NULL ) {
ARR_FIND(0, *icptr, j, iptr[j] == instance_id);
if( j != *icptr )
- iptr[j] = 0;
+ iptr[j] = -1;
}
- while( instances[instance_id].num_map && last != instances[instance_id].map[0] ) { // Remove all maps from instance
- last = instances[instance_id].map[0];
- instance->del_map( instances[instance_id].map[0] );
+ while( instance->list[instance_id].num_map && last != instance->list[instance_id].map[0] ) { // Remove all maps from instance
+ last = instance->list[instance_id].map[0];
+ instance->del_map( instance->list[instance_id].map[0] );
}
+
+ if( instance->list[instance_id].regs.vars )
+ db_destroy(instance->list[instance_id].regs.vars);
+ if( instance->list[instance_id].regs.arrays )
+ instance->list[instance_id].regs.arrays->destroy(instance->list[instance_id].regs.arrays, script->array_free_db);
- if( instances[instance_id].vars )
- db_destroy(instances[instance_id].vars);
-
- if( instances[instance_id].progress_timer != INVALID_TIMER )
- iTimer->delete_timer( instances[instance_id].progress_timer, instance_destroy_timer);
- if( instances[instance_id].idle_timer != INVALID_TIMER )
- iTimer->delete_timer( instances[instance_id].idle_timer, instance_destroy_timer);
+ if( instance->list[instance_id].progress_timer != INVALID_TIMER )
+ timer->delete( instance->list[instance_id].progress_timer, instance->destroy_timer);
+ if( instance->list[instance_id].idle_timer != INVALID_TIMER )
+ timer->delete( instance->list[instance_id].idle_timer, instance->destroy_timer);
- instances[instance_id].vars = NULL;
+ instance->list[instance_id].regs.vars = NULL;
- aFree(instances[instance_id].map);
+ if( instance->list[instance_id].map )
+ aFree(instance->list[instance_id].map);
- memset( &instances[instance_id], 0x00, sizeof(struct instance_data) );
-
+ instance->list[instance_id].map = NULL;
+ instance->list[instance_id].state = INSTANCE_FREE;
+ instance->list[instance_id].num_map = 0;
+
+ for( j = 0; j < instance->list[instance_id].hdatac; j++ ) {
+ if( instance->list[instance_id].hdata[j]->flag.free ) {
+ aFree(instance->list[instance_id].hdata[j]->data);
+ }
+ aFree(instance->list[instance_id].hdata[j]);
+ }
+ if( instance->list[instance_id].hdata )
+ aFree(instance->list[instance_id].hdata);
+
+ instance->list[instance_id].hdata = NULL;
+ instance->list[instance_id].hdatac = 0;
}
/*--------------------------------------
@@ -468,20 +592,20 @@ void instance_check_idle(int instance_id) {
bool idle = true;
unsigned int now = (unsigned int)time(NULL);
- if( !instance->valid(instance_id) || instances[instance_id].idle_timeoutval == 0 )
+ if( !instance->valid(instance_id) || instance->list[instance_id].idle_timeoutval == 0 )
return;
- if( instances[instance_id].users )
+ if( instance->list[instance_id].users )
idle = false;
- if( instances[instance_id].idle_timer != INVALID_TIMER && !idle ) {
- iTimer->delete_timer(instances[instance_id].idle_timer, instance_destroy_timer);
- instances[instance_id].idle_timer = INVALID_TIMER;
- instances[instance_id].idle_timeout = 0;
+ if( instance->list[instance_id].idle_timer != INVALID_TIMER && !idle ) {
+ timer->delete(instance->list[instance_id].idle_timer, instance->destroy_timer);
+ instance->list[instance_id].idle_timer = INVALID_TIMER;
+ instance->list[instance_id].idle_timeout = 0;
clif->instance(instance_id, 3, 0); // Notify instance users normal instance expiration
- } else if( instances[instance_id].idle_timer == INVALID_TIMER && idle ) {
- instances[instance_id].idle_timeout = now + instances[instance_id].idle_timeoutval;
- instances[instance_id].idle_timer = iTimer->add_timer( iTimer->gettick() + instances[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0);
+ } else if( instance->list[instance_id].idle_timer == INVALID_TIMER && idle ) {
+ instance->list[instance_id].idle_timeout = now + instance->list[instance_id].idle_timeoutval;
+ instance->list[instance_id].idle_timer = timer->add( timer->gettick() + instance->list[instance_id].idle_timeoutval * 1000, instance->destroy_timer, instance_id, 0);
clif->instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
}
}
@@ -496,30 +620,32 @@ void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsign
if( !instance->valid(instance_id) )
return;
- if( instances[instance_id].progress_timer != INVALID_TIMER )
- iTimer->delete_timer( instances[instance_id].progress_timer, instance_destroy_timer);
- if( instances[instance_id].idle_timer != INVALID_TIMER )
- iTimer->delete_timer( instances[instance_id].idle_timer, instance_destroy_timer);
+ if( instance->list[instance_id].progress_timer != INVALID_TIMER )
+ timer->delete( instance->list[instance_id].progress_timer, instance->destroy_timer);
+ if( instance->list[instance_id].idle_timer != INVALID_TIMER )
+ timer->delete( instance->list[instance_id].idle_timer, instance->destroy_timer);
if( progress_timeout ) {
- instances[instance_id].progress_timeout = now + progress_timeout;
- instances[instance_id].progress_timer = iTimer->add_timer( iTimer->gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0);
+ instance->list[instance_id].progress_timeout = now + progress_timeout;
+ instance->list[instance_id].progress_timer = timer->add( timer->gettick() + progress_timeout * 1000, instance->destroy_timer, instance_id, 0);
+ instance->list[instance_id].original_progress_timeout = progress_timeout;
} else {
- instances[instance_id].progress_timeout = 0;
- instances[instance_id].progress_timer = INVALID_TIMER;
+ instance->list[instance_id].progress_timeout = 0;
+ instance->list[instance_id].progress_timer = INVALID_TIMER;
+ instance->list[instance_id].original_progress_timeout = 0;
}
if( idle_timeout ) {
- instances[instance_id].idle_timeoutval = idle_timeout;
- instances[instance_id].idle_timer = INVALID_TIMER;
- instance_check_idle(instance_id);
+ instance->list[instance_id].idle_timeoutval = idle_timeout;
+ instance->list[instance_id].idle_timer = INVALID_TIMER;
+ instance->check_idle(instance_id);
} else {
- instances[instance_id].idle_timeoutval = 0;
- instances[instance_id].idle_timeout = 0;
- instances[instance_id].idle_timer = INVALID_TIMER;
+ instance->list[instance_id].idle_timeoutval = 0;
+ instance->list[instance_id].idle_timeout = 0;
+ instance->list[instance_id].idle_timer = INVALID_TIMER;
}
- if( instances[instance_id].idle_timer == INVALID_TIMER && instances[instance_id].progress_timer != INVALID_TIMER )
+ if( instance->list[instance_id].idle_timer == INVALID_TIMER && instance->list[instance_id].progress_timer != INVALID_TIMER )
clif->instance(instance_id, 3, 0);
}
@@ -530,26 +656,64 @@ void instance_check_kick(struct map_session_data *sd) {
int16 m = sd->bl.m;
clif->instance_leave(sd->fd);
- if( map[m].instance_id >= 0 ) { // User was on the instance map
- if( map[m].save.map )
- pc->setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, CLR_TELEPORT);
+ if( map->list[m].instance_id >= 0 ) { // User was on the instance map
+ if( map->list[m].save.map )
+ pc->setpos(sd, map->list[m].save.map, map->list[m].save.x, map->list[m].save.y, CLR_TELEPORT);
else
pc->setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
}
}
+void do_reload_instance(void) {
+ struct s_mapiterator *iter;
+ struct map_session_data *sd;
+ int i, k;
+
+ for(i = 0; i < instance->instances; i++) {
+ for(k = 0; k < instance->list[i].num_map; k++) {
+ if( !map->list[map->list[instance->list[i].map[k]].instance_src_map].flag.src4instance )
+ break;
+ }
+
+ if( k != instance->list[i].num_map ) /* any (or all) of them were disabled, we destroy */
+ instance->destroy(i);
+ else {
+ /* populate the instance again */
+ instance->start(i);
+ /* restart timers */
+ instance->set_timeout(i,instance->list[i].original_progress_timeout,instance->list[i].idle_timeoutval);
+ }
+ }
+
+ iter = mapit_getallusers();
+ for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) {
+ if(sd && map->list[sd->bl.m].instance_id >= 0) {
+ pc->setpos(sd,instance->list[map->list[sd->bl.m].instance_id].respawn.map,instance->list[map->list[sd->bl.m].instance_id].respawn.x,instance->list[map->list[sd->bl.m].instance_id].respawn.y,CLR_TELEPORT);
+ }
+ }
+ mapit->free(iter);
+}
+
+
void do_final_instance(void) {
int i;
-
+
for(i = 0; i < instance->instances; i++) {
- instance_destroy(i);
+ instance->destroy(i);
}
- aFree(instances);
+ if( instance->list )
+ aFree(instance->list);
+
+ instance->list = NULL;
+ instance->instances = 0;
}
-void do_init_instance(void) {
- iTimer->add_timer_func_list(instance_destroy_timer, "instance_destroy_timer");
+void do_init_instance(bool minimal) {
+ if (minimal)
+ return;
+
+ timer->add_func_list(instance->destroy_timer, "instance_destroy_timer");
}
void instance_defaults(void) {
@@ -557,22 +721,27 @@ void instance_defaults(void) {
instance->init = do_init_instance;
instance->final = do_final_instance;
-
+ instance->reload = do_reload_instance;
/* start point */
instance->start_id = 0;
/* count */
instance->instances = 0;
-
+ /* */
+ instance->list = NULL;
/* */
instance->create = instance_create;
instance->add_map = instance_add_map;
instance->del_map = instance_del_map;
instance->map2imap = instance_map2imap;
instance->mapid2imapid = instance_mapid2imapid;
+ instance->mapname2imap = instance_mapname2imap;
+ instance->map_npcsub = instance_map_npcsub;
+ instance->init_npc = instance_init_npc;
instance->destroy = instance_destroy;
instance->start = instance_init;
instance->check_idle = instance_check_idle;
instance->check_kick = instance_check_kick;
instance->set_timeout = instance_set_timeout;
instance->valid = instance_is_valid;
+ instance->destroy_timer = instance_destroy_timer;
}