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Diffstat (limited to 'src/map/guild.c')
-rw-r--r--src/map/guild.c20
1 files changed, 12 insertions, 8 deletions
diff --git a/src/map/guild.c b/src/map/guild.c
index c65c3963c..935377e19 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -386,7 +386,7 @@ int guild_check_member(const struct guild *g)
nullpo_retr(0, g);
for(i=0;i<fd_max;i++){
- if(session[i] && (sd=(struct map_session_data *) session[i]->session_data) && sd->state.auth){
+ if(session[i] && (sd=(struct map_session_data *) session[i]->session_data) && sd->state.auth && !sd->state.waitingdisconnect){
if(sd->status.guild_id==g->guild_id){
int j,f=1;
for(j=0;j<MAX_GUILD;j++){ // データがあるか
@@ -412,7 +412,7 @@ int guild_recv_noinfo(int guild_id)
int i;
struct map_session_data *sd;
for(i=0;i<fd_max;i++){
- if(session[i] && (sd=(struct map_session_data *) session[i]->session_data) && sd->state.auth){
+ if(session[i] && (sd=(struct map_session_data *) session[i]->session_data) && sd->state.auth && !sd->state.waitingdisconnect){
if(sd->status.guild_id==guild_id)
sd->status.guild_id=0;
}
@@ -442,9 +442,11 @@ int guild_recv_info(struct guild *sg)
for(i=bm=m=0;i<g->max_member;i++){ // sdの設定と人数の確認
if(g->member[i].account_id>0){
struct map_session_data *sd = map_id2sd(g->member[i].account_id);
- g->member[i].sd=(sd!=NULL &&
- sd->status.char_id==g->member[i].char_id &&
- sd->status.guild_id==g->guild_id)? sd:NULL;
+ if (sd && sd->status.char_id == g->member[i].char_id &&
+ sd->status.guild_id == g->guild_id &&
+ !sd->state.waitingdisconnect)
+ g->member[i].sd = sd;
+ else sd = NULL;
m++;
}else
g->member[i].sd=NULL;
@@ -795,9 +797,11 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin
for(i=0;i<g->max_member;i++){ // sd再設定
struct map_session_data *sd= map_id2sd(g->member[i].account_id);
- g->member[i].sd=(sd!=NULL &&
- sd->status.char_id==g->member[i].char_id &&
- sd->status.guild_id==guild_id)?sd:NULL;
+ if (sd && sd->status.char_id == g->member[i].char_id &&
+ sd->status.guild_id == g->guild_id &&
+ !sd->state.waitingdisconnect)
+ g->member[i].sd = sd;
+ else sd = NULL;
}
// ここにクライアントに送信処理が必要