diff options
Diffstat (limited to 'src/map/clif.h')
-rw-r--r-- | src/map/clif.h | 911 |
1 files changed, 436 insertions, 475 deletions
diff --git a/src/map/clif.h b/src/map/clif.h index 1c04ae393..c93169a77 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -1,15 +1,19 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #ifndef _CLIF_H_ #define _CLIF_H_ #include "../common/cbasetypes.h" -//#include "../common/mmo.h" +#include <stdarg.h> + +/** + * Declarations + **/ struct item; struct storage_data; struct guild_storage; -//#include "map.h" struct block_list; struct unit_data; struct map_session_data; @@ -27,27 +31,23 @@ struct guild; struct battleground_data; struct quest; struct party_booking_ad_info; -#include <stdarg.h> -enum -{// packet DB +/** + * Defines + **/ +#define SERVER 0 /* reserved for server use */ +#define packet_len(cmd) packet_db[SERVER][cmd].len +#define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0; + +/** + * Enumerations + **/ +enum {// packet DB MAX_PACKET_DB = 0xF00, MAX_PACKET_VER = 32, MAX_PACKET_POS = 20, }; -struct s_packet_db { - short len; - void (*func)(int, struct map_session_data *); - short pos[MAX_PACKET_POS]; -}; - -// packet_db[SERVER] is reserved for server use -#define SERVER 0 -#define packet_len(cmd) packet_db[SERVER][cmd].len -extern struct s_packet_db packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1]; - -// local define typedef enum send_target { ALL_CLIENT, ALL_SAMEMAP, @@ -83,8 +83,7 @@ typedef enum send_target { BG_AREA_WOS, } send_target; -typedef enum emotion_type -{ +typedef enum emotion_type { E_GASP = 0, // /! E_WHAT, // /? E_HO, @@ -173,12 +172,11 @@ typedef enum emotion_type E_YUT5, E_YUT6, E_YUT7, - // + /* ... */ E_MAX } emotion_type; -typedef enum clr_type -{ +typedef enum clr_type { CLR_OUTSIGHT = 0, CLR_DEAD, CLR_RESPAWN, @@ -186,8 +184,7 @@ typedef enum clr_type CLR_TRICKDEAD, } clr_type; -enum map_property -{// clif_map_property +enum map_property { // clif_map_property MAPPROPERTY_NOTHING = 0, MAPPROPERTY_FREEPVPZONE = 1, MAPPROPERTY_EVENTPVPZONE = 2, @@ -197,8 +194,7 @@ enum map_property MAPPROPERTY_DENYSKILLZONE = 6, }; -enum map_type -{// clif_map_type +enum map_type { // clif_map_type MAPTYPE_VILLAGE = 0, MAPTYPE_VILLAGE_IN = 1, MAPTYPE_FIELD = 2, @@ -226,8 +222,7 @@ enum map_type MAPTYPE_UNUSED = 29, }; -enum useskill_fail_cause -{// clif_skill_fail +enum useskill_fail_cause { // clif_skill_fail USESKILL_FAIL_LEVEL = 0, USESKILL_FAIL_SP_INSUFFICIENT = 1, USESKILL_FAIL_HP_INSUFFICIENT = 2, @@ -318,459 +313,425 @@ enum clif_messages { SKILL_CANT_USE_AREA = 0x536, }; -int clif_setip(const char* ip); -void clif_setbindip(const char* ip); -void clif_setport(uint16 port); - -uint32 clif_getip(void); -uint32 clif_refresh_ip(void); -uint16 clif_getport(void); - -void clif_authok(struct map_session_data *sd); -void clif_authrefuse(int fd, uint8 error_code); -void clif_authfail_fd(int fd, int type); -void clif_charselectok(int id, uint8 ok); -void clif_dropflooritem(struct flooritem_data* fitem); -void clif_clearflooritem(struct flooritem_data *fitem, int fd); - -void clif_clearunit_single(int id, clr_type type, int fd); -void clif_clearunit_area(struct block_list* bl, clr_type type); -void clif_clearunit_delayed(struct block_list* bl, clr_type type, unsigned int tick); -int clif_spawn(struct block_list *bl); //area -void clif_walkok(struct map_session_data *sd); // self -void clif_move(struct unit_data *ud); //area -void clif_changemap(struct map_session_data *sd, short map, int x, int y); //self -void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self -void clif_blown(struct block_list *bl); // area -void clif_slide(struct block_list *bl, int x, int y); // area -void clif_fixpos(struct block_list *bl); // area -void clif_npcbuysell(struct map_session_data* sd, int id); //self -void clif_buylist(struct map_session_data *sd, struct npc_data *nd); //self -void clif_selllist(struct map_session_data *sd); //self -void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes); //self -void clif_scriptnext(struct map_session_data *sd,int npcid); //self -void clif_scriptclose(struct map_session_data *sd, int npcid); //self -void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes); //self -void clif_scriptinput(struct map_session_data *sd, int npcid); //self -void clif_scriptinputstr(struct map_session_data *sd, int npcid); // self -void clif_cutin(struct map_session_data* sd, const char* image, int type); //self -void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); //self -void clif_additem(struct map_session_data *sd, int n, int amount, int fail); // self -void clif_dropitem(struct map_session_data *sd,int n,int amount); //self -void clif_delitem(struct map_session_data *sd,int n,int amount, short reason); //self -void clif_updatestatus(struct map_session_data *sd,int type); //self -void clif_changestatus(struct map_session_data* sd,int type,int val); //area -int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2); // area -void clif_takeitem(struct block_list* src, struct block_list* dst); -void clif_sitting(struct block_list* bl); -void clif_standing(struct block_list* bl); -void clif_changelook(struct block_list *bl,int type,int val); // area -void clif_changetraplook(struct block_list *bl,int val); // area -void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target); //area specified in 'target' -void clif_arrowequip(struct map_session_data *sd,int val); //self -void clif_arrow_fail(struct map_session_data *sd,int type); //self -void clif_arrow_create_list(struct map_session_data *sd); //self -void clif_statusupack(struct map_session_data *sd,int type,int ok,int val); // self -void clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok); // self -void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok); // self -void clif_misceffect(struct block_list* bl,int type); // area -void clif_changeoption(struct block_list* bl); // area -void clif_changeoption2(struct block_list* bl); // area -void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok); // self -void clif_GlobalMessage(struct block_list* bl, const char* message); -void clif_createchat(struct map_session_data* sd, int flag); // self -void clif_dispchat(struct chat_data* cd, int fd); // area or fd -void clif_joinchatfail(struct map_session_data *sd,int flag); // self -void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd); // self -void clif_addchat(struct chat_data* cd,struct map_session_data *sd); // chat -void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd); // chat -void clif_clearchat(struct chat_data *cd,int fd); // area or fd -void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag); // chat -void clif_changechatstatus(struct chat_data* cd); // chat -void clif_refresh(struct map_session_data *sd); // self - -void clif_fame_blacksmith(struct map_session_data *sd, int points); -void clif_fame_alchemist(struct map_session_data *sd, int points); -void clif_fame_taekwon(struct map_session_data *sd, int points); - -void clif_emotion(struct block_list *bl,int type); -void clif_talkiebox(struct block_list* bl, const char* talkie); -void clif_wedding_effect(struct block_list *bl); -void clif_divorced(struct map_session_data* sd, const char* name); -void clif_callpartner(struct map_session_data *sd); -void clif_playBGM(struct map_session_data* sd, const char* name); -void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type); -void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage); -void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick); -void clif_parse_LoadEndAck(int fd,struct map_session_data *sd); -void clif_hotkeys_send(struct map_session_data *sd); - -// trade -void clif_traderequest(struct map_session_data* sd, const char* name); -void clif_tradestart(struct map_session_data* sd, uint8 type); -void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount); -void clif_tradeitemok(struct map_session_data* sd, int index, int fail); -void clif_tradedeal_lock(struct map_session_data* sd, int fail); -void clif_tradecancelled(struct map_session_data* sd); -void clif_tradecompleted(struct map_session_data* sd, int fail); -void clif_tradeundo(struct map_session_data* sd); - -// storage -void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length); -void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount); -void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount); -void clif_storageitemremoved(struct map_session_data* sd, int index, int amount); -void clif_storageclose(struct map_session_data* sd); - -int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback -int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback - -void clif_class_change(struct block_list *bl,int class_,int type); -#define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1) - -void clif_skillinfoblock(struct map_session_data *sd); -void clif_skillup(struct map_session_data *sd,uint16 skill_id); -void clif_skillinfo(struct map_session_data *sd,int skill, int inf); -void clif_addskill(struct map_session_data *sd, int id); -void clif_deleteskill(struct map_session_data *sd, int id); - -void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime); -void clif_skillcastcancel(struct block_list* bl); -void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype); -void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, unsigned int tick); -int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type); -//int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type); -int clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail); -void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,int y,int tick); -void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst); -void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4); -void clif_skill_memomessage(struct map_session_data* sd, int type); -void clif_skill_teleportmessage(struct map_session_data *sd, int type); -void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id, int trigger); -void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type); - -void clif_produceeffect(struct map_session_data* sd,int flag,int nameid); - -void clif_skill_setunit(struct skill_unit *unit); -void clif_skill_delunit(struct skill_unit *unit); - -void clif_skillunit_update(struct block_list* bl); - -void clif_autospell(struct map_session_data *sd,uint16 skill_lv); -void clif_devotion(struct block_list *src, struct map_session_data *tsd); -void clif_spiritball(struct block_list *bl); -void clif_combo_delay(struct block_list *bl,int wait); -void clif_bladestop(struct block_list *src, int dst_id, int active); -void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target); - -#define clif_status_load(bl, type, flag) clif_status_change((bl), (type), (flag), 0, 0, 0, 0) -void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3); - -void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len); -void clif_wis_end(int fd, int flag); - -void clif_solved_charname(int fd, int charid, const char* name); -void clif_charnameack(int fd, struct block_list *bl); -void clif_charnameupdate(struct map_session_data *ssd); - -void clif_use_card(struct map_session_data *sd,int idx); -void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag); - -void clif_inventorylist(struct map_session_data *sd); -void clif_equiplist(struct map_session_data *sd); - -void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail); -void clif_cart_delitem(struct map_session_data *sd,int n,int amount); -void clif_cartlist(struct map_session_data *sd); -void clif_clearcart(int fd); - -void clif_item_identify_list(struct map_session_data *sd); -void clif_item_identified(struct map_session_data *sd,int idx,int flag); -void clif_item_repair_list(struct map_session_data *sd, struct map_session_data *dstsd, int lv); -void clif_item_repaireffect(struct map_session_data *sd, int idx, int flag); -void clif_item_damaged(struct map_session_data* sd, unsigned short position); -void clif_item_refine_list(struct map_session_data *sd); - -void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv); - -void clif_mvp_effect(struct map_session_data *sd); -void clif_mvp_item(struct map_session_data *sd,int nameid); -void clif_mvp_exp(struct map_session_data *sd, unsigned int exp); -void clif_mvp_noitem(struct map_session_data* sd); -void clif_changed_dir(struct block_list *bl, enum send_target target); - -// vending -void clif_openvendingreq(struct map_session_data* sd, int num); -void clif_showvendingboard(struct block_list* bl, const char* message, int fd); -void clif_closevendingboard(struct block_list* bl, int fd); -void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending); -void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail); -void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending); -void clif_vendingreport(struct map_session_data* sd, int index, int amount); - -void clif_movetoattack(struct map_session_data *sd,struct block_list *bl); - -// party -void clif_party_created(struct map_session_data *sd,int result); -void clif_party_member_info(struct party_data *p, struct map_session_data *sd); -void clif_party_info(struct party_data* p, struct map_session_data *sd); -void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd); -void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result); -void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag); -void clif_party_withdraw(struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag); -void clif_party_message(struct party_data* p, int account_id, const char* mes, int len); -void clif_party_xy(struct map_session_data *sd); -void clif_party_xy_single(int fd, struct map_session_data *sd); -void clif_party_hp(struct map_session_data *sd); -void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp); - -// guild -void clif_guild_created(struct map_session_data *sd,int flag); -void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g); -void clif_guild_masterormember(struct map_session_data *sd); -void clif_guild_basicinfo(struct map_session_data *sd); -void clif_guild_allianceinfo(struct map_session_data *sd); -void clif_guild_memberlist(struct map_session_data *sd); -void clif_guild_skillinfo(struct map_session_data* sd); -void clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza] -void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag); -void clif_guild_invite(struct map_session_data *sd,struct guild *g); -void clif_guild_inviteack(struct map_session_data *sd,int flag); -void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes); -void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id); -void clif_guild_positionchanged(struct guild *g,int idx); -void clif_guild_memberpositionchanged(struct guild *g,int idx); -void clif_guild_emblem(struct map_session_data *sd,struct guild *g); -void clif_guild_emblem_area(struct block_list* bl); -void clif_guild_notice(struct map_session_data* sd, struct guild* g); -void clif_guild_message(struct guild *g,int account_id,const char *mes,int len); -int clif_guild_skillup(struct map_session_data *sd,uint16 skill_id,int lv); -void clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name); -void clif_guild_allianceack(struct map_session_data *sd,int flag); -void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag); -void clif_guild_oppositionack(struct map_session_data *sd,int flag); -void clif_guild_broken(struct map_session_data *sd,int flag); -void clif_guild_xy(struct map_session_data *sd); -void clif_guild_xy_single(int fd, struct map_session_data *sd); -void clif_guild_xy_remove(struct map_session_data *sd); - -// Battleground -void clif_bg_hp(struct map_session_data *sd); -void clif_bg_xy(struct map_session_data *sd); -void clif_bg_xy_remove(struct map_session_data *sd); -void clif_bg_message(struct battleground_data *bg, int src_id, const char *name, const char *mes, int len); -void clif_bg_updatescore(int16 m); -void clif_bg_updatescore_single(struct map_session_data *sd); -void clif_sendbgemblem_area(struct map_session_data *sd); -void clif_sendbgemblem_single(int fd, struct map_session_data *sd); - -// Instancing -int clif_instance(int instance_id, int type, int flag); -void clif_instance_join(int fd, int instance_id); -void clif_instance_leave(int fd); - -// Custom Fonts -void clif_font(struct map_session_data *sd); - -// atcommand -void clif_displaymessage(const int fd, const char* mes); -void clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len); -void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target); -void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target); -void clif_MainChatMessage(const char* message); -void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target); -void clif_heal(int fd,int type,int val); -void clif_resurrection(struct block_list *bl,int type); -void clif_map_property(struct map_session_data* sd, enum map_property property); -void clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type); -void clif_map_property_mapall(int map, enum map_property property); -void clif_refine(int fd, int fail, int index, int val); -void clif_upgrademessage(int fd, int result, int item_id); - -//petsystem -void clif_catch_process(struct map_session_data *sd); -void clif_pet_roulette(struct map_session_data *sd,int data); -void clif_sendegg(struct map_session_data *sd); -void clif_send_petstatus(struct map_session_data *sd); -void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param); -#define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom) -#define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom) -#define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param) -void clif_pet_emotion(struct pet_data *pd,int param); -void clif_pet_food(struct map_session_data *sd,int foodid,int fail); - -//friends list -int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap); -void clif_friendslist_send(struct map_session_data *sd); -void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type); - -void clif_weather(int16 m); // [Valaris] -void clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris] -void clif_specialeffect_single(struct block_list* bl, int type, int fd); -void clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg); // Mob/Npc color talk [SnakeDrak] -void clif_message(struct block_list* bl, const char* msg); -void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target); - -void clif_GM_kickack(struct map_session_data *sd, int id); -void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd); -void clif_manner_message(struct map_session_data* sd, uint32 type); -void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type); - -void clif_disp_overhead(struct map_session_data *sd, const char* mes); - -void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand); - -void clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin] -void clif_gospel_info(struct map_session_data *sd, int type); -void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv); -void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result); -void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type); -void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type); -void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress); -void clif_feel_hate_reset(struct map_session_data *sd); - -// [blackhole89] -void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag); -int clif_homskillinfoblock(struct map_session_data *sd); -void clif_homskillup(struct map_session_data *sd, uint16 skill_id); //[orn] -int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn] -void clif_send_homdata(struct map_session_data *sd, int state, int param); //[orn] - -void clif_equiptickack(struct map_session_data* sd, int flag); -void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd); -void clif_viewequip_fail(struct map_session_data* sd); -void clif_equipcheckbox(struct map_session_data* sd); - -void clif_msg(struct map_session_data* sd, unsigned short id); -void clif_msg_value(struct map_session_data* sd, unsigned short id, int value); -void clif_msg_skill(struct map_session_data* sd, uint16 skill_id, int msg_id); - -//quest system [Kevin] [Inkfish] -void clif_quest_send_list(struct map_session_data * sd); -void clif_quest_send_mission(struct map_session_data * sd); -void clif_quest_add(struct map_session_data * sd, struct quest * qd, int index); -void clif_quest_delete(struct map_session_data * sd, int quest_id); -void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active); -void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int index); -void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color); -void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest); - -int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type); -int do_init_clif(void); -void do_final_clif(void); - -// MAIL SYSTEM -void clif_Mail_window(int fd, int flag); -void clif_Mail_read(struct map_session_data *sd, int mail_id); -void clif_Mail_delete(int fd, int mail_id, short fail); -void clif_Mail_return(int fd, int mail_id, short fail); -void clif_Mail_send(int fd, bool fail); -void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title); -void clif_Mail_refreshinbox(struct map_session_data *sd); -void clif_Mail_getattachment(int fd, uint8 flag); -// AUCTION SYSTEM -void clif_Auction_openwindow(struct map_session_data *sd); -void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf); -void clif_Auction_message(int fd, unsigned char flag); -void clif_Auction_close(int fd, unsigned char flag); -void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd); - -void clif_bossmapinfo(int fd, struct mob_data *md, short flag); -void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd); - -// ADOPTION -void clif_Adopt_reply(struct map_session_data *sd, int type); - -// MERCENARIES -void clif_mercenary_info(struct map_session_data *sd); -void clif_mercenary_skillblock(struct map_session_data *sd); -void clif_mercenary_message(struct map_session_data* sd, int message); -void clif_mercenary_updatestatus(struct map_session_data *sd, int type); - -// RENTAL SYSTEM -void clif_rental_time(int fd, int nameid, int seconds); -void clif_rental_expired(int fd, int index, int nameid); - -// BOOK READING -void clif_readbook(int fd, int book_id, int page); - -// Show Picker -void clif_party_show_picker(struct map_session_data * sd, struct item * item_data); - -// Progress Bar [Inkfish] -void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second); -void clif_progressbar_abort(struct map_session_data * sd); - -void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag); -void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag); -void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result); -void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad); -void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index); -void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad); - -void clif_showdigit(struct map_session_data* sd, unsigned char type, int value); - -/// Buying Store System -void clif_buyingstore_open(struct map_session_data* sd); -void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight); -void clif_buyingstore_myitemlist(struct map_session_data* sd); -void clif_buyingstore_entry(struct map_session_data* sd); -void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd); -void clif_buyingstore_disappear_entry(struct map_session_data* sd); -void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd); -void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd); -void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result); -void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount); -void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price); -void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid); - -/// Search Store System -void clif_search_store_info_ack(struct map_session_data* sd); -void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason); -void clif_open_search_store_info(struct map_session_data* sd); -void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y); -/** - * 3CeAM - **/ -void clif_msgtable(int fd, int line); -void clif_msgtable_num(int fd, int line, int num); - -int clif_elementalconverter_list(struct map_session_data *sd); - -void clif_millenniumshield(struct map_session_data *sd, short shields ); - -int clif_spellbook_list(struct map_session_data *sd); - -int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y); - -int clif_poison_list(struct map_session_data *sd, uint16 skill_lv); - -int clif_autoshadowspell_list(struct map_session_data *sd); - -int clif_status_load_notick(struct block_list *bl,int type,int flag,int val1, int val2, int val3); -int clif_status_load_single(int fd, int id,int type,int flag,int val1, int val2, int val3); - - -int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv ); -void clif_elemental_info(struct map_session_data *sd); -void clif_elemental_updatestatus(struct map_session_data *sd, int type); - -void clif_talisman(struct map_session_data *sd, short type); - -void clif_snap( struct block_list *bl, short x, short y ); -void clif_monster_hp_bar( struct mob_data* md, int fd ); - /** * Color Table **/ enum clif_colors { COLOR_RED, - + COLOR_MAX }; + +/** + * Structures + **/ +struct s_packet_db { + short len; + void (*func)(int, struct map_session_data *); + short pos[MAX_PACKET_POS]; +}; + +/** + * Vars + **/ +extern struct s_packet_db packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1]; unsigned long color_table[COLOR_MAX]; -int clif_colormes(struct map_session_data * sd, enum clif_colors color, const char* msg); -#define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0; +/** + * Clif.c Interface + **/ +struct clif_interface { + /* vars */ + uint32 map_ip; + uint32 bind_ip; + uint16 map_port; + char map_ip_str[128]; + int map_fd; + /* core */ + int (*init) (void); + void (*final) (void); + int (*setip) (const char* ip); + void (*setbindip) (const char* ip); + void (*setport) (uint16 port); + uint32 (*refresh_ip) (void); + int (*send) (const uint8* buf, int len, struct block_list* bl, enum send_target type); + /* auth */ + void (*authok) (struct map_session_data *sd); + void (*authrefuse) (int fd, uint8 error_code); + void (*authfail_fd) (int fd, int type); + void (*charselectok) (int id, uint8 ok); + /* item-related */ + void (*dropflooritem) (struct flooritem_data* fitem); + void (*clearflooritem) (struct flooritem_data *fitem, int fd); + void (*additem) (struct map_session_data *sd, int n, int amount, int fail); + void (*dropitem) (struct map_session_data *sd,int n,int amount); + void (*delitem) (struct map_session_data *sd,int n,int amount, short reason); + void (*takeitem) (struct block_list* src, struct block_list* dst); + void (*arrowequip) (struct map_session_data *sd,int val); + void (*arrow_fail) (struct map_session_data *sd,int type); + void (*use_card) (struct map_session_data *sd,int idx); + void (*cart_additem) (struct map_session_data *sd,int n,int amount,int fail); + void (*cart_delitem) (struct map_session_data *sd,int n,int amount); + void (*equipitemack) (struct map_session_data *sd,int n,int pos,int ok); + void (*unequipitemack) (struct map_session_data *sd,int n,int pos,int ok); + void (*useitemack) (struct map_session_data *sd,int index,int amount,bool ok); + /* unit-related */ + void (*clearunit_single) (int id, clr_type type, int fd); + void (*clearunit_area) (struct block_list* bl, clr_type type); + void (*clearunit_delayed) (struct block_list* bl, clr_type type, unsigned int tick); + void (*walkok) (struct map_session_data *sd); + void (*move) (struct unit_data *ud); + void (*blown) (struct block_list *bl); + void (*slide) (struct block_list *bl, int x, int y); + void (*fixpos) (struct block_list *bl); + void (*changelook) (struct block_list *bl,int type,int val); + void (*changetraplook) (struct block_list *bl,int val); + void (*refreshlook) (struct block_list *bl,int id,int type,int val,enum send_target target); + void (*class_change) (struct block_list *bl,int class_,int type); + void (*skill_setunit) (struct skill_unit *unit); + void (*skill_delunit) (struct skill_unit *unit); + void (*skillunit_update) (struct block_list* bl); + /* main unit spawn */ + int (*spawn) (struct block_list *bl); + /* map-related */ + void (*changemap) (struct map_session_data *sd, short map, int x, int y); + void (*changemapcell) (int fd, int16 m, int x, int y, int type, enum send_target target); + void (*map_property) (struct map_session_data* sd, enum map_property property); + void (*pvpset) (struct map_session_data *sd, int pvprank, int pvpnum,int type); + void (*map_property_mapall) (int map, enum map_property property); + void (*bossmapinfo) (int fd, struct mob_data *md, short flag); + /* multi-map-server */ + void (*changemapserver) (struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); + /* npc-shop-related */ + void (*npcbuysell) (struct map_session_data* sd, int id); + void (*buylist) (struct map_session_data *sd, struct npc_data *nd); + void (*selllist) (struct map_session_data *sd); + void (*cashshop_show) (struct map_session_data *sd, struct npc_data *nd); + /* npc-script-related */ + void (*scriptmes) (struct map_session_data *sd, int npcid, const char *mes); + void (*scriptnext) (struct map_session_data *sd,int npcid); + void (*scriptclose) (struct map_session_data *sd, int npcid); + void (*scriptmenu) (struct map_session_data* sd, int npcid, const char* mes); + void (*scriptinput) (struct map_session_data *sd, int npcid); + void (*scriptinputstr) (struct map_session_data *sd, int npcid); + void (*cutin) (struct map_session_data* sd, const char* image, int type); + void (*sendfakenpc) (struct map_session_data *sd, int npcid); + /* client-user-interface-related */ + void (*viewpoint) (struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); + int (*damage) (struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2); + void (*sitting) (struct block_list* bl); + void (*standing) (struct block_list* bl); + void (*arrow_create_list) (struct map_session_data *sd); + void (*refresh) (struct map_session_data *sd); + void (*fame_blacksmith) (struct map_session_data *sd, int points); + void (*fame_alchemist) (struct map_session_data *sd, int points); + void (*fame_taekwon) (struct map_session_data *sd, int points); + void (*hotkeys) (struct map_session_data *sd); + int (*insight) (struct block_list *bl,va_list ap); + int (*outsight) (struct block_list *bl,va_list ap); + void (*skillcastcancel) (struct block_list* bl); + void (*skill_fail) (struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype); + void (*skill_cooldown) (struct map_session_data *sd, uint16 skill_id, unsigned int tick); + void (*skill_memomessage) (struct map_session_data* sd, int type); + void (*skill_teleportmessage) (struct map_session_data *sd, int type); + void (*skill_produce_mix_list) (struct map_session_data *sd, int skill_id, int trigger); + void (*cooking_list) (struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type); + void (*autospell) (struct map_session_data *sd,uint16 skill_lv); + void (*combo_delay) (struct block_list *bl,int wait); + void (*status_change) (struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3); + void (*insert_card) (struct map_session_data *sd,int idx_equip,int idx_card,int flag); + void (*inventorylist) (struct map_session_data *sd); + void (*equiplist) (struct map_session_data *sd); + void (*cartlist) (struct map_session_data *sd); + void (*clearcart) (int fd); + void (*item_identify_list) (struct map_session_data *sd); + void (*item_identified) (struct map_session_data *sd,int idx,int flag); + void (*item_repair_list) (struct map_session_data *sd, struct map_session_data *dstsd, int lv); + void (*item_repaireffect) (struct map_session_data *sd, int idx, int flag); + void (*item_damaged) (struct map_session_data* sd, unsigned short position); + void (*item_refine_list) (struct map_session_data *sd); + void (*item_skill) (struct map_session_data *sd,uint16 skill_id,uint16 skill_lv); + void (*mvp_item) (struct map_session_data *sd,int nameid); + void (*mvp_exp) (struct map_session_data *sd, unsigned int exp); + void (*mvp_noitem) (struct map_session_data* sd); + void (*changed_dir) (struct block_list *bl, enum send_target target); + void (*charnameack) (int fd, struct block_list *bl); + void (*monster_hp_bar) ( struct mob_data* md, int fd ); + void (*hpmeter_single) (int fd, int id, unsigned int hp, unsigned int maxhp); + void (*upgrademessage) (int fd, int result, int item_id); + void (*get_weapon_view) (struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand); + void (*gospel_info) (struct map_session_data *sd, int type); + void (*feel_req) (int fd, struct map_session_data *sd, uint16 skill_lv); + void (*starskill) (struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result); + void (*feel_info) (struct map_session_data* sd, unsigned char feel_level, unsigned char type); + void (*hate_info) (struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type); + void (*mission_info) (struct map_session_data *sd, int mob_id, unsigned char progress); + void (*feel_hate_reset) (struct map_session_data *sd); + void (*equiptickack) (struct map_session_data* sd, int flag); + void (*viewequip_ack) (struct map_session_data* sd, struct map_session_data* tsd); + void (*viewequip_fail) (struct map_session_data* sd); + void (*equipcheckbox) (struct map_session_data* sd); + void (*displayexp) (struct map_session_data *sd, unsigned int exp, char type, bool quest); + void (*font) (struct map_session_data *sd); + void (*progressbar) (struct map_session_data * sd, unsigned long color, unsigned int second); + void (*progressbar_abort) (struct map_session_data * sd); + void (*showdigit) (struct map_session_data* sd, unsigned char type, int value); + int (*elementalconverter_list) (struct map_session_data *sd); + int (*spellbook_list) (struct map_session_data *sd); + int (*magicdecoy_list) (struct map_session_data *sd, uint16 skill_lv, short x, short y); + int (*poison_list) (struct map_session_data *sd, uint16 skill_lv); + int (*autoshadowspell_list) (struct map_session_data *sd); + int (*skill_itemlistwindow) ( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv ); + int (*sc_notick) (struct block_list *bl,int type,int flag,int val1, int val2, int val3); + int (*sc_single) (int fd, int id,int type,int flag,int val1, int val2, int val3); + /* player-unit-specific-related */ + void (*updatestatus) (struct map_session_data *sd,int type); + void (*changestatus) (struct map_session_data* sd,int type,int val); + void (*statusupack) (struct map_session_data *sd,int type,int ok,int val); + void (*movetoattack) (struct map_session_data *sd,struct block_list *bl); + void (*solved_charname) (int fd, int charid, const char* name); + void (*charnameupdate) (struct map_session_data *ssd); + /* visual effects client-side */ + void (*misceffect) (struct block_list* bl,int type); + void (*changeoption) (struct block_list* bl); + void (*changeoption2) (struct block_list* bl); + void (*emotion) (struct block_list *bl,int type); + void (*talkiebox) (struct block_list* bl, const char* talkie); + void (*wedding_effect) (struct block_list *bl); + void (*divorced) (struct map_session_data* sd, const char* name); + void (*callpartner) (struct map_session_data *sd); + int (*skill_damage) (struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type); + int (*skill_nodamage) (struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail); + void (*skill_poseffect) (struct block_list *src,uint16 skill_id,int val,int x,int y,int tick); + void (*skill_estimation) (struct map_session_data *sd,struct block_list *dst); + void (*skill_warppoint) (struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4); + void (*skillcasting) (struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime); + void (*produce_effect) (struct map_session_data* sd,int flag,int nameid); + void (*devotion) (struct block_list *src, struct map_session_data *tsd); + void (*spiritball) (struct block_list *bl); + void (*bladestop) (struct block_list *src, int dst_id, int active); + void (*mvp_effect) (struct map_session_data *sd); + void (*heal) (int fd,int type,int val); + void (*resurrection) (struct block_list *bl,int type); + void (*refine) (int fd, int fail, int index, int val); + void (*weather) (int16 m); + void (*specialeffect) (struct block_list* bl, int type, enum send_target target); + void (*specialeffect_single) (struct block_list* bl, int type, int fd); + void (*specialeffect_value) (struct block_list* bl, int effect_id, int num, send_target target); + void (*millenniumshield) (struct map_session_data *sd, short shields ); + void (*talisman) (struct map_session_data *sd, short type); + void (*snap) ( struct block_list *bl, short x, short y ); + /* sound effects client-side */ + void (*playBGM) (struct map_session_data* sd, const char* name); + void (*soundeffect) (struct map_session_data* sd, struct block_list* bl, const char* name, int type); + void (*soundeffectall) (struct block_list* bl, const char* name, int type, enum send_target coverage); + /* chat/message-related */ + void (*GlobalMessage) (struct block_list* bl, const char* message); + void (*createchat) (struct map_session_data* sd, int flag); + void (*dispchat) (struct chat_data* cd, int fd); + void (*joinchatfail) (struct map_session_data *sd,int flag); + void (*joinchatok) (struct map_session_data *sd,struct chat_data* cd); + void (*addchat) (struct chat_data* cd,struct map_session_data *sd); + void (*changechatowner) (struct chat_data* cd, struct map_session_data* sd); + void (*clearchat) (struct chat_data *cd,int fd); + void (*leavechat) (struct chat_data* cd, struct map_session_data* sd, bool flag); + void (*changechatstatus) (struct chat_data* cd); + void (*wis_message) (int fd, const char* nick, const char* mes, int mes_len); + void (*wis_end) (int fd, int flag); + void (*displaymessage) (const int fd, const char* mes); + void (*disp_onlyself) (struct map_session_data *sd, const char *mes, int len); + void (*disp_message) (struct block_list* src, const char* mes, int len, enum send_target target); + void (*broadcast) (struct block_list* bl, const char* mes, int len, int type, enum send_target target); + void (*MainChatMessage) (const char* message); + void (*broadcast2) (struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target); + void (*messagecolor) (struct block_list* bl, unsigned long color, const char* msg); + void (*message) (struct block_list* bl, const char* msg); + void (*disp_overhead) (struct map_session_data *sd, const char* mes); + void (*msg) (struct map_session_data* sd, unsigned short id); + void (*msg_value) (struct map_session_data* sd, unsigned short id, int value); + void (*msg_skill) (struct map_session_data* sd, uint16 skill_id, int msg_id); + void (*msgtable) (int fd, int line); + void (*msgtable_num) (int fd, int line, int num); + int (*colormes) (struct map_session_data * sd, enum clif_colors color, const char* msg); + /* trade handling */ + void (*traderequest) (struct map_session_data* sd, const char* name); + void (*tradestart) (struct map_session_data* sd, uint8 type); + void (*tradeadditem) (struct map_session_data* sd, struct map_session_data* tsd, int index, int amount); + void (*tradeitemok) (struct map_session_data* sd, int index, int fail); + void (*tradedeal_lock) (struct map_session_data* sd, int fail); + void (*tradecancelled) (struct map_session_data* sd); + void (*tradecompleted) (struct map_session_data* sd, int fail); + void (*tradeundo) (struct map_session_data* sd); + /* vending handling */ + void (*openvendingreq) (struct map_session_data* sd, int num); + void (*showvendingboard) (struct block_list* bl, const char* message, int fd); + void (*closevendingboard) (struct block_list* bl, int fd); + void (*vendinglist) (struct map_session_data* sd, int id, struct s_vending* vending); + void (*buyvending) (struct map_session_data* sd, int index, int amount, int fail); + void (*openvending) (struct map_session_data* sd, int id, struct s_vending* vending); + void (*vendingreport) (struct map_session_data* sd, int index, int amount); + /* storage handling */ + void (*storagelist) (struct map_session_data* sd, struct item* items, int items_length); + void (*updatestorageamount) (struct map_session_data* sd, int amount, int max_amount); + void (*storageitemadded) (struct map_session_data* sd, struct item* i, int index, int amount); + void (*storageitemremoved) (struct map_session_data* sd, int index, int amount); + void (*storageclose) (struct map_session_data* sd); + /* skill-list handling */ + void (*skillinfoblock) (struct map_session_data *sd); + void (*skillup) (struct map_session_data *sd,uint16 skill_id); + void (*skillinfo) (struct map_session_data *sd,int skill, int inf); + void (*addskill) (struct map_session_data *sd, int id); + void (*deleteskill) (struct map_session_data *sd, int id); + /* party-specific */ + void (*party_created) (struct map_session_data *sd,int result); + void (*party_member_info) (struct party_data *p, struct map_session_data *sd); + void (*party_info) (struct party_data* p, struct map_session_data *sd); + void (*party_invite) (struct map_session_data *sd,struct map_session_data *tsd); + void (*party_inviteack) (struct map_session_data* sd, const char* nick, int result); + void (*party_option) (struct party_data *p,struct map_session_data *sd,int flag); + void (*party_withdraw) (struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag); + void (*party_message) (struct party_data* p, int account_id, const char* mes, int len); + void (*party_xy) (struct map_session_data *sd); + void (*party_xy_single) (int fd, struct map_session_data *sd); + void (*party_hp) (struct map_session_data *sd); + void (*party_xy_remove) (struct map_session_data *sd); + void (*party_show_picker) (struct map_session_data * sd, struct item * item_data); + /* guild-specific */ + void (*guild_created) (struct map_session_data *sd,int flag); + void (*guild_belonginfo) (struct map_session_data *sd, struct guild *g); + void (*guild_masterormember) (struct map_session_data *sd); + void (*guild_basicinfo) (struct map_session_data *sd); + void (*guild_allianceinfo) (struct map_session_data *sd); + void (*guild_memberlist) (struct map_session_data *sd); + void (*guild_skillinfo) (struct map_session_data* sd); + void (*guild_send_onlineinfo) (struct map_session_data *sd); //[LuzZza] + void (*guild_memberlogin_notice) (struct guild *g,int idx,int flag); + void (*guild_invite) (struct map_session_data *sd,struct guild *g); + void (*guild_inviteack) (struct map_session_data *sd,int flag); + void (*guild_leave) (struct map_session_data *sd,const char *name,const char *mes); + void (*guild_expulsion) (struct map_session_data* sd, const char* name, const char* mes, int account_id); + void (*guild_positionchanged) (struct guild *g,int idx); + void (*guild_memberpositionchanged) (struct guild *g,int idx); + void (*guild_emblem) (struct map_session_data *sd,struct guild *g); + void (*guild_emblem_area) (struct block_list* bl); + void (*guild_notice) (struct map_session_data* sd, struct guild* g); + void (*guild_message) (struct guild *g,int account_id,const char *mes,int len); + int (*guild_skillup) (struct map_session_data *sd,uint16 skill_id,int lv); + void (*guild_reqalliance) (struct map_session_data *sd,int account_id,const char *name); + void (*guild_allianceack) (struct map_session_data *sd,int flag); + void (*guild_delalliance) (struct map_session_data *sd,int guild_id,int flag); + void (*guild_oppositionack) (struct map_session_data *sd,int flag); + void (*guild_broken) (struct map_session_data *sd,int flag); + void (*guild_xy) (struct map_session_data *sd); + void (*guild_xy_single) (int fd, struct map_session_data *sd); + void (*guild_xy_remove) (struct map_session_data *sd); + /* battleground-specific */ + void (*bg_hp) (struct map_session_data *sd); + void (*bg_xy) (struct map_session_data *sd); + void (*bg_xy_remove) (struct map_session_data *sd); + void (*bg_message) (struct battleground_data *bg, int src_id, const char *name, const char *mes, int len); + void (*bg_updatescore) (int16 m); + void (*bg_updatescore_single) (struct map_session_data *sd); + void (*sendbgemblem_area) (struct map_session_data *sd); + void (*sendbgemblem_single) (int fd, struct map_session_data *sd); + /* instance-related */ + int (*instance) (int instance_id, int type, int flag); + void (*instance_join) (int fd, int instance_id); + void (*instance_leave) (int fd); + /* pet-related */ + void (*catch_process) (struct map_session_data *sd); + void (*pet_roulette) (struct map_session_data *sd,int data); + void (*sendegg) (struct map_session_data *sd); + void (*send_petstatus) (struct map_session_data *sd); + void (*send_petdata) (struct map_session_data* sd, struct pet_data* pd, int type, int param); + void (*pet_emotion) (struct pet_data *pd,int param); + void (*pet_food) (struct map_session_data *sd,int foodid,int fail); + /* friend-related */ + int (*friendslist_toggle_sub) (struct map_session_data *sd,va_list ap); + void (*friendslist_send) (struct map_session_data *sd); + void (*friendslist_reqack) (struct map_session_data *sd, struct map_session_data *f_sd, int type); + /* gm-related */ + void (*GM_kickack) (struct map_session_data *sd, int id); + void (*GM_kick) (struct map_session_data *sd,struct map_session_data *tsd); + void (*manner_message) (struct map_session_data* sd, uint32 type); + void (*GM_silence) (struct map_session_data* sd, struct map_session_data* tsd, uint8 type); + /* hom-related */ + void (*hominfo) (struct map_session_data *sd, struct homun_data *hd, int flag); + int (*homskillinfoblock) (struct map_session_data *sd); + void (*homskillup) (struct map_session_data *sd, uint16 skill_id); + int (*hom_food) (struct map_session_data *sd,int foodid,int fail); + void (*send_homdata) (struct map_session_data *sd, int state, int param); + /* questlog-related */ + void (*quest_send_list) (struct map_session_data * sd); + void (*quest_send_mission) (struct map_session_data * sd); + void (*quest_add) (struct map_session_data * sd, struct quest * qd, int index); + void (*quest_delete) (struct map_session_data * sd, int quest_id); + void (*quest_update_status) (struct map_session_data * sd, int quest_id, bool active); + void (*quest_update_objective) (struct map_session_data * sd, struct quest * qd, int index); + void (*quest_show_event) (struct map_session_data *sd, struct block_list *bl, short state, short color); + /* mail-related */ + void (*mail_window) (int fd, int flag); + void (*mail_read) (struct map_session_data *sd, int mail_id); + void (*mail_delete) (int fd, int mail_id, short fail); + void (*mail_return) (int fd, int mail_id, short fail); + void (*mail_send) (int fd, bool fail); + void (*mail_new) (int fd, int mail_id, const char *sender, const char *title); + void (*mail_refreshinbox) (struct map_session_data *sd); + void (*mail_getattachment) (int fd, uint8 flag); + /* auction-related */ + void (*auction_openwindow) (struct map_session_data *sd); + void (*auction_results) (struct map_session_data *sd, short count, short pages, uint8 *buf); + void (*auction_message) (int fd, unsigned char flag); + void (*auction_close) (int fd, unsigned char flag); + /* mercenary-related */ + void (*mercenary_info) (struct map_session_data *sd); + void (*mercenary_skillblock) (struct map_session_data *sd); + void (*mercenary_message) (struct map_session_data* sd, int message); + void (*mercenary_updatestatus) (struct map_session_data *sd, int type); + /* item rental */ + void (*rental_time) (int fd, int nameid, int seconds); + void (*rental_expired) (int fd, int index, int nameid); + /* party booking related */ + void (*PartyBookingRegisterAck) (struct map_session_data *sd, int flag); + void (*PartyBookingDeleteAck) (struct map_session_data* sd, int flag); + void (*PartyBookingSearchAck) (int fd, struct party_booking_ad_info** results, int count, bool more_result); + void (*PartyBookingUpdateNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad); + void (*PartyBookingDeleteNotify) (struct map_session_data* sd, int index); + void (*PartyBookingInsertNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad); + /* buying store-related */ + void (*buyingstore_open) (struct map_session_data* sd); + void (*buyingstore_open_failed) (struct map_session_data* sd, unsigned short result, unsigned int weight); + void (*buyingstore_myitemlist) (struct map_session_data* sd); + void (*buyingstore_entry) (struct map_session_data* sd); + void (*buyingstore_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd); + void (*buyingstore_disappear_entry) (struct map_session_data* sd); + void (*buyingstore_disappear_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd); + void (*buyingstore_itemlist) (struct map_session_data* sd, struct map_session_data* pl_sd); + void (*buyingstore_trade_failed_buyer) (struct map_session_data* sd, short result); + void (*buyingstore_update_item) (struct map_session_data* sd, unsigned short nameid, unsigned short amount); + void (*buyingstore_delete_item) (struct map_session_data* sd, short index, unsigned short amount, int price); + void (*buyingstore_trade_failed_seller) (struct map_session_data* sd, short result, unsigned short nameid); + /* search store-related */ + void (*search_store_info_ack) (struct map_session_data* sd); + void (*search_store_info_failed) (struct map_session_data* sd, unsigned char reason); + void (*open_search_store_info) (struct map_session_data* sd); + void (*search_store_info_click_ack) (struct map_session_data* sd, short x, short y); + /* elemental-related */ + void (*elemental_info) (struct map_session_data *sd); + void (*elemental_updatestatus) (struct map_session_data *sd, int type); + /* misc-handling */ + void (*adopt_reply) (struct map_session_data *sd, int type); + void (*readbook) (int fd, int book_id, int page); + /*------------------------ + *- Parse Incoming Packet + *------------------------*/ + void (*ActionRequest_sub) (struct map_session_data *sd, int action_type, int target_id, unsigned int tick); + void (*LoadEndAck) (int fd,struct map_session_data *sd); + void (*Auction_cancelreg) (int fd, struct map_session_data *sd); +} clif_s; + +struct clif_interface *clif; + +void clif_defaults(void); #endif /* _CLIF_H_ */ |