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-rw-r--r--src/map/clif.c13
1 files changed, 2 insertions, 11 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 31fdd80f7..ec1ad27bd 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -8338,7 +8338,6 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
if(sd->state.connect_new) {
int lv;
- struct guild *g;
sd->state.connect_new = 0;
clif_skillinfoblock(sd);
clif_updatestatus(sd,SP_NEXTBASEEXP);
@@ -8365,17 +8364,9 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
if(sd->pd && sd->pd->pet.intimate > 900)
clif_pet_emotion(sd->pd,(sd->pd->pet.class_ - 100)*100 + 50 + pet_hungry_val(sd->pd));
- if(sd->hd)
- merc_hom_init_timers(sd->hd);
- if (sd->status.guild_id > 0 && !sd->state.gmaster_flag &&
- (g=guild_search(sd->status.guild_id)) &&
- strcmp(sd->status.name,g->master) == 0)
- { //Block Guild Skills to prevent logout/login reuse exploiting. [Skotlex]
- guild_block_skill(sd, 300000);
- //Also set the Guild Master flag.
- sd->state.gmaster_flag = g;
- }
+ if(merc_is_hom_active(sd->hd))
+ merc_hom_init_timers(sd->hd);
//Delayed night effect on log-on fix for the glow-issue. Thanks to Larry.
if (night_flag && map[sd->bl.m].flag.nightenabled)