diff options
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 25 |
1 files changed, 15 insertions, 10 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index b5c586db1..351637967 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -12632,7 +12632,7 @@ static void clif_parse_ChangeCart(int fd, struct map_session_data *sd) if (pc->checkskill(sd, MC_CHANGECART) == 0) return; - if (sd->npc_id || sd->state.workinprogress & 1) { + if ((sd->npc_id != 0 && sd->state.using_megaphone == 0) || (sd->state.workinprogress & 1) != 0) { #if PACKETVER >= 20110308 clif->msgtable(sd, MSG_BUSY); #else @@ -12852,7 +12852,7 @@ static void clif_useSkillToIdReal(int fd, struct map_session_data *sd, int skill bool allow_self_skill = ((tmp & INF_SELF_SKILL) != 0 && (skill->get_nk(skill_id) & NK_NO_DAMAGE) != 0); allow_self_skill = (allow_self_skill && battle_config.skill_enabled_npc == SKILLENABLEDNPC_SELF); - if ((sd->npc_id != 0 && !allow_self_skill && battle_config.skill_enabled_npc != SKILLENABLEDNPC_ALL) + if ((sd->npc_id != 0 && sd->state.using_megaphone == 0 && !allow_self_skill && battle_config.skill_enabled_npc != SKILLENABLEDNPC_ALL) || (sd->state.workinprogress & 1) != 0) { #if PACKETVER >= 20110308 clif->msgtable(sd, MSG_BUSY); @@ -12999,7 +12999,7 @@ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uin return; } - if ((sd->npc_id != 0 && battle_config.skill_enabled_npc != SKILLENABLEDNPC_ALL) + if ((sd->npc_id != 0 && sd->state.using_megaphone == 0 && battle_config.skill_enabled_npc != SKILLENABLEDNPC_ALL) || (sd->state.workinprogress & 1) != 0) { #if PACKETVER >= 20110308 clif->msgtable(sd, MSG_BUSY); @@ -13121,7 +13121,7 @@ static void clif_parse_UseSkillMap(int fd, struct map_session_data *sd) // It is possible to use teleport with the storage window open issue:8027 if ((pc_cant_act_except_npc(sd) && sd->state.storage_flag == STORAGE_FLAG_CLOSED && skill_id != AL_TELEPORT) - || (sd->npc_id != 0 && battle_config.skill_enabled_npc != SKILLENABLEDNPC_ALL)) { + || (sd->npc_id != 0 && sd->state.using_megaphone == 0 && battle_config.skill_enabled_npc != SKILLENABLEDNPC_ALL)) { clif_menuskill_clear(sd); return; } @@ -13164,7 +13164,8 @@ static void clif_parse_ProduceMix(int fd, struct map_session_data *sd) default: return; } - if (pc_istrading(sd) || pc_isdead(sd) || pc_isvending(sd)) { + if (pc_istrading_except_npc(sd) || pc_isdead(sd) || pc_isvending(sd) + || (sd->npc_id != 0 && sd->state.using_megaphone == 0)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif->skill_fail(sd, sd->ud.skill_id, USESKILL_FAIL_LEVEL, 0, 0); clif_menuskill_clear(sd); @@ -13195,7 +13196,8 @@ static void clif_parse_Cooking(int fd, struct map_session_data *sd) if (type == 6 && sd->menuskill_id != GN_MIX_COOKING && sd->menuskill_id != GN_S_PHARMACY) return; - if (pc_istrading(sd) || pc_isdead(sd) || pc_isvending(sd)) { + if (pc_istrading_except_npc(sd) || pc_isdead(sd) || pc_isvending(sd) + || (sd->npc_id != 0 && sd->state.using_megaphone == 0)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif->skill_fail(sd, sd->ud.skill_id, USESKILL_FAIL_LEVEL, 0, 0); clif_menuskill_clear(sd); @@ -13215,7 +13217,8 @@ static void clif_parse_RepairItem(int fd, struct map_session_data *sd) if (sd->menuskill_id != BS_REPAIRWEAPON) return; - if (pc_istrading(sd) || pc_isdead(sd) || pc_isvending(sd)) { + if (pc_istrading_except_npc(sd) || pc_isdead(sd) || pc_isvending(sd) + || (sd->npc_id != 0 && sd->state.using_megaphone == 0)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif->skill_fail(sd, sd->ud.skill_id, USESKILL_FAIL_LEVEL, 0, 0); clif_menuskill_clear(sd); @@ -13234,7 +13237,8 @@ static void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) if (sd->menuskill_id != WS_WEAPONREFINE) //Packet exploit? return; - if (pc_istrading(sd) || pc_isdead(sd) || pc_isvending(sd)) { + if (pc_istrading_except_npc(sd) || pc_isdead(sd) || pc_isvending(sd) + || (sd->npc_id != 0 && sd->state.using_megaphone == 0)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif->skill_fail(sd, sd->ud.skill_id, USESKILL_FAIL_LEVEL, 0, 0); clif_menuskill_clear(sd); @@ -13406,7 +13410,8 @@ static void clif_parse_SelectArrow(int fd, struct map_session_data *sd) __attrib static void clif_parse_SelectArrow(int fd, struct map_session_data *sd) { int itemId; - if (pc_istrading(sd) || pc_isdead(sd) || pc_isvending(sd)) { + if (pc_istrading_except_npc(sd) || pc_isdead(sd) || pc_isvending(sd) + || (sd->npc_id != 0 && sd->state.using_megaphone == 0)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif->skill_fail(sd, sd->ud.skill_id, USESKILL_FAIL_LEVEL, 0, 0); clif_menuskill_clear(sd); @@ -20019,7 +20024,7 @@ static void clif_parse_SkillSelectMenu(int fd, struct map_session_data *sd) if (sd->menuskill_id != SC_AUTOSHADOWSPELL) return; - if (pc_istrading(sd) || sd->state.prevend) { + if (pc_istrading_except_npc(sd) || sd->state.prevend != 0 || (sd->npc_id != 0 && sd->state.using_megaphone == 0)) { clif->skill_fail(sd, sd->ud.skill_id, 0, 0, 0); clif_menuskill_clear(sd); return; |