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-rw-r--r--src/map/chat.c780
1 files changed, 390 insertions, 390 deletions
diff --git a/src/map/chat.c b/src/map/chat.c
index 9cc06a4ec..8a0844015 100644
--- a/src/map/chat.c
+++ b/src/map/chat.c
@@ -1,390 +1,390 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include <stdio.h>
-#include <string.h>
-
-#include "../common/nullpo.h"
-#include "../common/malloc.h"
-#include "battle.h"
-#include "chat.h"
-#include "map.h"
-#include "clif.h"
-#include "pc.h"
-#include "npc.h"
-#include "atcommand.h"
-
-int chat_triggerevent(struct chat_data *cd);
-
-/*==========================================
- * チャットルーム作成
- *------------------------------------------
- */
-int chat_createchat(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
-{
- struct chat_data *cd;
-
- nullpo_retr(0, sd);
-
- if (sd->chatID)
- return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex]
-
- if (map[sd->bl.m].flag.nochat) {
- clif_displaymessage (sd->fd, msg_txt(281));
- return 0; //Can't create chatrooms on this map.
- }
- pc_stop_walking(sd,1);
- cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
-
- cd->limit = limit;
- cd->pub = pub;
- cd->users = 1;
- memcpy(cd->pass,pass,8);
- cd->pass[7]= '\0'; //Overflow check... [Skotlex]
- if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
- memcpy(cd->title,title,titlelen);
- cd->title[titlelen]=0;
-
- cd->owner = (struct block_list **)(&cd->usersd[0]);
- cd->usersd[0] = sd;
- cd->bl.m = sd->bl.m;
- cd->bl.x = sd->bl.x;
- cd->bl.y = sd->bl.y;
- cd->bl.type = BL_CHAT;
- cd->bl.next = cd->bl.prev = NULL;
- cd->bl.id = map_addobject(&cd->bl);
- if(cd->bl.id==0){
- clif_createchat(sd,1);
- aFree(cd);
- return 0;
- }
- pc_setchatid(sd,cd->bl.id);
-
- clif_createchat(sd,0);
- clif_dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * 既存チャットルームに参加
- *------------------------------------------
- */
-int chat_joinchat (struct map_session_data *sd, int chatid, char* pass)
-{
- struct chat_data *cd;
-
- nullpo_retr(0, sd);
- cd = (struct chat_data*)map_id2bl(chatid);
-
- //No need for a nullpo check. The chatid was sent by the client, if they lag or mess with the packet
- //a wrong chat id can be received. [Skotlex]
- if (cd == NULL)
- return 1;
- if (cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->vender_id || sd->chatID || cd->limit <= cd->users) {
- clif_joinchatfail(sd,0);
- return 0;
- }
- //Allows Gm access to protected room with any password they want by valaris
- if ((cd->pub == 0 && strncmp(pass, (char *)cd->pass, 8) && (pc_isGM(sd) < battle_config.gm_join_chat || !battle_config.gm_join_chat)) ||
- chatid == (int)sd->chatID) //Double Chat fix by Alex14, thx CHaNGeTe
- {
- clif_joinchatfail(sd,1);
- return 0;
- }
-
- pc_stop_walking(sd,1);
- cd->usersd[cd->users] = sd;
- cd->users++;
-
- pc_setchatid(sd,cd->bl.id);
-
- clif_joinchatok(sd,cd); // 新たに参加した人には全員のリスト
- clif_addchat(cd,sd); // 既に中に居た人には追加した人の報告
- clif_dispchat(cd,0); // 周囲の人には人数変化報告
-
- chat_triggerevent(cd); // イベント
-
- return 0;
-}
-
-/*==========================================
- * チャットルームから抜ける
- *------------------------------------------
- */
-int chat_leavechat(struct map_session_data *sd)
-{
- struct chat_data *cd;
- int i,leavechar;
-
- nullpo_retr(1, sd);
-
- cd=(struct chat_data*)map_id2bl(sd->chatID);
- if(cd==NULL) {
- sd->chatID = 0;
- return 1;
- }
-
- for(i = 0,leavechar=-1;i < cd->users;i++){
- if(cd->usersd[i] == sd){
- leavechar=i;
- break;
- }
- }
- if(leavechar<0)
- { //Not found in the chatroom?
- sd->chatID = 0;
- return -1;
- }
-
- if(leavechar==0 && cd->users>1 && (*cd->owner)->type==BL_PC){
- // 所有者だった&他に人が居る&PCのチャット
- clif_changechatowner(cd,cd->usersd[1]);
- clif_clearchat(cd,0);
- }
-
- // 抜けるPCにも送るのでusersを減らす前に実行
- clif_leavechat(cd,sd);
-
- cd->users--;
- pc_setchatid(sd,0);
-
- if(cd->users == 0 && (*cd->owner)->type==BL_PC){
- //Delete empty chatroom
- clif_clearchat(cd,0);
- map_delobject(cd->bl.id);
- return 1;
- }
- for(i=leavechar;i < cd->users;i++)
- cd->usersd[i] = cd->usersd[i+1];
-
- if(leavechar==0 && (*cd->owner)->type==BL_PC){
- //Adjust Chat location after owner has been changed.
- map_delblock( &cd->bl );
- cd->bl.x=cd->usersd[0]->bl.x;
- cd->bl.y=cd->usersd[0]->bl.y;
- map_addblock( &cd->bl );
- }
- clif_dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * チャットルームの持ち主を譲る
- *------------------------------------------
- */
-int chat_changechatowner(struct map_session_data *sd,char *nextownername)
-{
- struct chat_data *cd;
- struct map_session_data *tmp_sd;
- int i, nextowner;
-
- nullpo_retr(1, sd);
-
- cd = (struct chat_data*)map_id2bl(sd->chatID);
- if (cd == NULL || (struct block_list *)sd != (*cd->owner))
- return 1;
-
- for(i = 1,nextowner=-1;i < cd->users;i++){
- if(strcmp(cd->usersd[i]->status.name,nextownername)==0){
- nextowner=i;
- break;
- }
- }
- if(nextowner<0) // そんな人は居ない
- return -1;
-
- clif_changechatowner(cd,cd->usersd[nextowner]);
- // 一旦消す
- clif_clearchat(cd,0);
-
- // userlistの順番変更 (0が所有者なので)
- if( (tmp_sd = cd->usersd[0]) == NULL ) //FIXME: How is this even possible!? Invoking character should be owner, hence, it SHOULD be on sc->usersd[0]!
- return 1; //ありえるのかな?
- cd->usersd[0] = cd->usersd[nextowner];
- cd->usersd[nextowner] = tmp_sd;
-
- map_delblock( &cd->bl );
- cd->bl.x=cd->usersd[0]->bl.x;
- cd->bl.y=cd->usersd[0]->bl.y;
- map_addblock( &cd->bl );
-
- // 再度表示
- clif_dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * チャットの状態(タイトル等)を変更
- *------------------------------------------
- */
-int chat_changechatstatus(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
-{
- struct chat_data *cd;
-
- nullpo_retr(1, sd);
-
- cd=(struct chat_data*)map_id2bl(sd->chatID);
- if(cd==NULL || (struct block_list *)sd != (*cd->owner))
- return 1;
-
- cd->limit = limit;
- cd->pub = pub;
- memcpy(cd->pass,pass,8);
- cd->pass[7]= '\0'; //Overflow check... [Skotlex]
- if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
- memcpy(cd->title,title,titlelen);
- cd->title[titlelen]=0;
-
- clif_changechatstatus(cd);
- clif_dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * チャットルームから蹴り出す
- *------------------------------------------
- */
-int chat_kickchat(struct map_session_data *sd,char *kickusername)
-{
- struct chat_data *cd;
- int i;
-
- nullpo_retr(1, sd);
-
- cd = (struct chat_data *)map_id2bl(sd->chatID);
-
- if (!cd) return -1;
-
- for(i = 0; i < cd->users; i++) {
- if (strcmp(cd->usersd[i]->status.name, kickusername) == 0) {
- if (battle_config.gm_kick_chat && pc_isGM(cd->usersd[i]) >= battle_config.gm_kick_chat)
- //gm kick protection by valaris
- return 0;
-
- chat_leavechat(cd->usersd[i]);
- return 0;
- }
- }
-
- return -1;
-}
-
-/*==========================================
- * npcチャットルーム作成
- *------------------------------------------
- */
-int chat_createnpcchat(struct npc_data *nd,int limit,int pub,int trigger,char* title,int titlelen,const char *ev)
-{
- struct chat_data *cd;
-
- nullpo_retr(1, nd);
-
- cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
-
- cd->limit = cd->trigger = limit;
- if(trigger>0)
- cd->trigger = trigger;
- cd->pub = pub;
- cd->users = 0;
- memcpy(cd->pass,"",1);
- if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
- memcpy(cd->title,title,titlelen);
- cd->title[titlelen]=0;
-
- cd->bl.m = nd->bl.m;
- cd->bl.x = nd->bl.x;
- cd->bl.y = nd->bl.y;
- cd->bl.type = BL_CHAT;
- cd->bl.prev= cd->bl.next = NULL;
- cd->owner_ = (struct block_list *)nd;
- cd->owner = &cd->owner_;
- if (strlen(ev) > 49)
- { //npc_event is a char[50] [Skotlex]
- memcpy(cd->npc_event,ev,49);
- cd->npc_event[49] = '\0';
- } else
- memcpy(cd->npc_event,ev,strlen(ev)+1); //Include the \0
-
- cd->bl.id = map_addobject(&cd->bl);
- if(cd->bl.id==0){
- aFree(cd);
- return 0;
- }
- nd->chat_id=cd->bl.id;
-
- clif_dispchat(cd,0);
-
- return 0;
-}
-/*==========================================
- * npcチャットルーム削除
- *------------------------------------------
- */
-int chat_deletenpcchat(struct npc_data *nd)
-{
- struct chat_data *cd;
-
- nullpo_retr(0, nd);
- nullpo_retr(0, cd=(struct chat_data*)map_id2bl(nd->chat_id));
-
- chat_npckickall(cd);
- clif_clearchat(cd,0);
- map_delobject(cd->bl.id); // freeまでしてくれる
- nd->chat_id=0;
-
- return 0;
-}
-
-/*==========================================
- * 規定人数以上でイベントが定義されてるなら実行
- *------------------------------------------
- */
-int chat_triggerevent(struct chat_data *cd)
-{
- nullpo_retr(0, cd);
-
- if(cd->users>=cd->trigger && cd->npc_event[0])
- npc_event_do(cd->npc_event);
- return 0;
-}
-
-/*==========================================
- * イベントの有効化
- *------------------------------------------
- */
-int chat_enableevent(struct chat_data *cd)
-{
- nullpo_retr(0, cd);
-
- cd->trigger&=0x7f;
- chat_triggerevent(cd);
- return 0;
-}
-/*==========================================
- * イベントの無効化
- *------------------------------------------
- */
-int chat_disableevent(struct chat_data *cd)
-{
- nullpo_retr(0, cd);
-
- cd->trigger|=0x80;
- return 0;
-}
-/*==========================================
- * チャットルームから全員蹴り出す
- *------------------------------------------
- */
-int chat_npckickall(struct chat_data *cd)
-{
- nullpo_retr(0, cd);
-
- while(cd->users>0){
- chat_leavechat(cd->usersd[cd->users-1]);
- }
- return 0;
-}
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <stdio.h>
+#include <string.h>
+
+#include "../common/nullpo.h"
+#include "../common/malloc.h"
+#include "battle.h"
+#include "chat.h"
+#include "map.h"
+#include "clif.h"
+#include "pc.h"
+#include "npc.h"
+#include "atcommand.h"
+
+int chat_triggerevent(struct chat_data *cd);
+
+/*==========================================
+ * チャットルーム作成
+ *------------------------------------------
+ */
+int chat_createchat(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
+{
+ struct chat_data *cd;
+
+ nullpo_retr(0, sd);
+
+ if (sd->chatID)
+ return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex]
+
+ if (map[sd->bl.m].flag.nochat) {
+ clif_displaymessage (sd->fd, msg_txt(281));
+ return 0; //Can't create chatrooms on this map.
+ }
+ pc_stop_walking(sd,1);
+ cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
+
+ cd->limit = limit;
+ cd->pub = pub;
+ cd->users = 1;
+ memcpy(cd->pass,pass,8);
+ cd->pass[7]= '\0'; //Overflow check... [Skotlex]
+ if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
+ memcpy(cd->title,title,titlelen);
+ cd->title[titlelen]=0;
+
+ cd->owner = (struct block_list **)(&cd->usersd[0]);
+ cd->usersd[0] = sd;
+ cd->bl.m = sd->bl.m;
+ cd->bl.x = sd->bl.x;
+ cd->bl.y = sd->bl.y;
+ cd->bl.type = BL_CHAT;
+ cd->bl.next = cd->bl.prev = NULL;
+ cd->bl.id = map_addobject(&cd->bl);
+ if(cd->bl.id==0){
+ clif_createchat(sd,1);
+ aFree(cd);
+ return 0;
+ }
+ pc_setchatid(sd,cd->bl.id);
+
+ clif_createchat(sd,0);
+ clif_dispchat(cd,0);
+
+ return 0;
+}
+
+/*==========================================
+ * 既存チャットルームに参加
+ *------------------------------------------
+ */
+int chat_joinchat (struct map_session_data *sd, int chatid, char* pass)
+{
+ struct chat_data *cd;
+
+ nullpo_retr(0, sd);
+ cd = (struct chat_data*)map_id2bl(chatid);
+
+ //No need for a nullpo check. The chatid was sent by the client, if they lag or mess with the packet
+ //a wrong chat id can be received. [Skotlex]
+ if (cd == NULL)
+ return 1;
+ if (cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->vender_id || sd->chatID || cd->limit <= cd->users) {
+ clif_joinchatfail(sd,0);
+ return 0;
+ }
+ //Allows Gm access to protected room with any password they want by valaris
+ if ((cd->pub == 0 && strncmp(pass, (char *)cd->pass, 8) && (pc_isGM(sd) < battle_config.gm_join_chat || !battle_config.gm_join_chat)) ||
+ chatid == (int)sd->chatID) //Double Chat fix by Alex14, thx CHaNGeTe
+ {
+ clif_joinchatfail(sd,1);
+ return 0;
+ }
+
+ pc_stop_walking(sd,1);
+ cd->usersd[cd->users] = sd;
+ cd->users++;
+
+ pc_setchatid(sd,cd->bl.id);
+
+ clif_joinchatok(sd,cd); // 新たに参加した人には全員のリスト
+ clif_addchat(cd,sd); // 既に中に居た人には追加した人の報告
+ clif_dispchat(cd,0); // 周囲の人には人数変化報告
+
+ chat_triggerevent(cd); // イベント
+
+ return 0;
+}
+
+/*==========================================
+ * チャットルームから抜ける
+ *------------------------------------------
+ */
+int chat_leavechat(struct map_session_data *sd)
+{
+ struct chat_data *cd;
+ int i,leavechar;
+
+ nullpo_retr(1, sd);
+
+ cd=(struct chat_data*)map_id2bl(sd->chatID);
+ if(cd==NULL) {
+ sd->chatID = 0;
+ return 1;
+ }
+
+ for(i = 0,leavechar=-1;i < cd->users;i++){
+ if(cd->usersd[i] == sd){
+ leavechar=i;
+ break;
+ }
+ }
+ if(leavechar<0)
+ { //Not found in the chatroom?
+ sd->chatID = 0;
+ return -1;
+ }
+
+ if(leavechar==0 && cd->users>1 && (*cd->owner)->type==BL_PC){
+ // 所有者だった&他に人が居る&PCのチャット
+ clif_changechatowner(cd,cd->usersd[1]);
+ clif_clearchat(cd,0);
+ }
+
+ // 抜けるPCにも送るのでusersを減らす前に実行
+ clif_leavechat(cd,sd);
+
+ cd->users--;
+ pc_setchatid(sd,0);
+
+ if(cd->users == 0 && (*cd->owner)->type==BL_PC){
+ //Delete empty chatroom
+ clif_clearchat(cd,0);
+ map_delobject(cd->bl.id);
+ return 1;
+ }
+ for(i=leavechar;i < cd->users;i++)
+ cd->usersd[i] = cd->usersd[i+1];
+
+ if(leavechar==0 && (*cd->owner)->type==BL_PC){
+ //Adjust Chat location after owner has been changed.
+ map_delblock( &cd->bl );
+ cd->bl.x=cd->usersd[0]->bl.x;
+ cd->bl.y=cd->usersd[0]->bl.y;
+ map_addblock( &cd->bl );
+ }
+ clif_dispchat(cd,0);
+
+ return 0;
+}
+
+/*==========================================
+ * チャットルームの持ち主を譲る
+ *------------------------------------------
+ */
+int chat_changechatowner(struct map_session_data *sd,char *nextownername)
+{
+ struct chat_data *cd;
+ struct map_session_data *tmp_sd;
+ int i, nextowner;
+
+ nullpo_retr(1, sd);
+
+ cd = (struct chat_data*)map_id2bl(sd->chatID);
+ if (cd == NULL || (struct block_list *)sd != (*cd->owner))
+ return 1;
+
+ for(i = 1,nextowner=-1;i < cd->users;i++){
+ if(strcmp(cd->usersd[i]->status.name,nextownername)==0){
+ nextowner=i;
+ break;
+ }
+ }
+ if(nextowner<0) // そんな人は居ない
+ return -1;
+
+ clif_changechatowner(cd,cd->usersd[nextowner]);
+ // 一旦消す
+ clif_clearchat(cd,0);
+
+ // userlistの順番変更 (0が所有者なので)
+ if( (tmp_sd = cd->usersd[0]) == NULL ) //FIXME: How is this even possible!? Invoking character should be owner, hence, it SHOULD be on sc->usersd[0]!
+ return 1; //ありえるのかな?
+ cd->usersd[0] = cd->usersd[nextowner];
+ cd->usersd[nextowner] = tmp_sd;
+
+ map_delblock( &cd->bl );
+ cd->bl.x=cd->usersd[0]->bl.x;
+ cd->bl.y=cd->usersd[0]->bl.y;
+ map_addblock( &cd->bl );
+
+ // 再度表示
+ clif_dispchat(cd,0);
+
+ return 0;
+}
+
+/*==========================================
+ * チャットの状態(タイトル等)を変更
+ *------------------------------------------
+ */
+int chat_changechatstatus(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
+{
+ struct chat_data *cd;
+
+ nullpo_retr(1, sd);
+
+ cd=(struct chat_data*)map_id2bl(sd->chatID);
+ if(cd==NULL || (struct block_list *)sd != (*cd->owner))
+ return 1;
+
+ cd->limit = limit;
+ cd->pub = pub;
+ memcpy(cd->pass,pass,8);
+ cd->pass[7]= '\0'; //Overflow check... [Skotlex]
+ if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
+ memcpy(cd->title,title,titlelen);
+ cd->title[titlelen]=0;
+
+ clif_changechatstatus(cd);
+ clif_dispchat(cd,0);
+
+ return 0;
+}
+
+/*==========================================
+ * チャットルームから蹴り出す
+ *------------------------------------------
+ */
+int chat_kickchat(struct map_session_data *sd,char *kickusername)
+{
+ struct chat_data *cd;
+ int i;
+
+ nullpo_retr(1, sd);
+
+ cd = (struct chat_data *)map_id2bl(sd->chatID);
+
+ if (!cd) return -1;
+
+ for(i = 0; i < cd->users; i++) {
+ if (strcmp(cd->usersd[i]->status.name, kickusername) == 0) {
+ if (battle_config.gm_kick_chat && pc_isGM(cd->usersd[i]) >= battle_config.gm_kick_chat)
+ //gm kick protection by valaris
+ return 0;
+
+ chat_leavechat(cd->usersd[i]);
+ return 0;
+ }
+ }
+
+ return -1;
+}
+
+/*==========================================
+ * npcチャットルーム作成
+ *------------------------------------------
+ */
+int chat_createnpcchat(struct npc_data *nd,int limit,int pub,int trigger,char* title,int titlelen,const char *ev)
+{
+ struct chat_data *cd;
+
+ nullpo_retr(1, nd);
+
+ cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
+
+ cd->limit = cd->trigger = limit;
+ if(trigger>0)
+ cd->trigger = trigger;
+ cd->pub = pub;
+ cd->users = 0;
+ memcpy(cd->pass,"",1);
+ if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
+ memcpy(cd->title,title,titlelen);
+ cd->title[titlelen]=0;
+
+ cd->bl.m = nd->bl.m;
+ cd->bl.x = nd->bl.x;
+ cd->bl.y = nd->bl.y;
+ cd->bl.type = BL_CHAT;
+ cd->bl.prev= cd->bl.next = NULL;
+ cd->owner_ = (struct block_list *)nd;
+ cd->owner = &cd->owner_;
+ if (strlen(ev) > 49)
+ { //npc_event is a char[50] [Skotlex]
+ memcpy(cd->npc_event,ev,49);
+ cd->npc_event[49] = '\0';
+ } else
+ memcpy(cd->npc_event,ev,strlen(ev)+1); //Include the \0
+
+ cd->bl.id = map_addobject(&cd->bl);
+ if(cd->bl.id==0){
+ aFree(cd);
+ return 0;
+ }
+ nd->chat_id=cd->bl.id;
+
+ clif_dispchat(cd,0);
+
+ return 0;
+}
+/*==========================================
+ * npcチャットルーム削除
+ *------------------------------------------
+ */
+int chat_deletenpcchat(struct npc_data *nd)
+{
+ struct chat_data *cd;
+
+ nullpo_retr(0, nd);
+ nullpo_retr(0, cd=(struct chat_data*)map_id2bl(nd->chat_id));
+
+ chat_npckickall(cd);
+ clif_clearchat(cd,0);
+ map_delobject(cd->bl.id); // freeまでしてくれる
+ nd->chat_id=0;
+
+ return 0;
+}
+
+/*==========================================
+ * 規定人数以上でイベントが定義されてるなら実行
+ *------------------------------------------
+ */
+int chat_triggerevent(struct chat_data *cd)
+{
+ nullpo_retr(0, cd);
+
+ if(cd->users>=cd->trigger && cd->npc_event[0])
+ npc_event_do(cd->npc_event);
+ return 0;
+}
+
+/*==========================================
+ * イベントの有効化
+ *------------------------------------------
+ */
+int chat_enableevent(struct chat_data *cd)
+{
+ nullpo_retr(0, cd);
+
+ cd->trigger&=0x7f;
+ chat_triggerevent(cd);
+ return 0;
+}
+/*==========================================
+ * イベントの無効化
+ *------------------------------------------
+ */
+int chat_disableevent(struct chat_data *cd)
+{
+ nullpo_retr(0, cd);
+
+ cd->trigger|=0x80;
+ return 0;
+}
+/*==========================================
+ * チャットルームから全員蹴り出す
+ *------------------------------------------
+ */
+int chat_npckickall(struct chat_data *cd)
+{
+ nullpo_retr(0, cd);
+
+ while(cd->users>0){
+ chat_leavechat(cd->usersd[cd->users-1]);
+ }
+ return 0;
+}