diff options
Diffstat (limited to 'src/map/battle.h')
-rw-r--r-- | src/map/battle.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h index 4326fb6ee..20b1b9b2b 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -43,6 +43,7 @@ int battle_attr_fix(struct block_list *src, struct block_list *target, int damag // ダメージ最終計算 int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag); int battle_calc_gvg_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag); +int battle_calc_bg_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag); enum { // 最終計算のフラグ BF_WEAPON = 0x0001, @@ -460,6 +461,17 @@ extern struct Battle_Config int auction_maximumprice; int gm_viewequip_min_lv; int homunculus_auto_vapor; //Keep Homunculus from Vaporizing when master dies. [L0ne_W0lf] + // [BattleGround Settings] + int bg_update_interval; + int bg_guild_id1; + int bg_guild_id2; + int bg_short_damage_rate; + int bg_long_damage_rate; + int bg_weapon_damage_rate; + int bg_magic_damage_rate; + int bg_misc_damage_rate; + int bg_flee_penalty; + int bg_idle_announce; } battle_config; void do_init_battle(void); |